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greg |
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/* RCSid $Id$ */ |
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/* |
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* Header for Radiance triangle mesh conversion |
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* |
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* Include after standard.h |
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*/ |
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#include "octree.h" |
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#include "object.h" |
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#include "mesh.h" |
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extern MESH *ourmesh; /* global mesh pointer */ |
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extern FVECT meshbounds[2]; /* mesh bounding box */ |
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#ifdef NOPROTO |
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extern MESH *cvinit(); |
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extern int cvpoly(); |
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extern int cvtri(); |
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extern void cvmeshbounds(); |
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extern MESH *cvmesh(); |
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#else |
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extern MESH *cvinit(char *nm); |
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extern int cvpoly(int n, FVECT *vp, FVECT *vn, FLOAT (*vc)[2]); |
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extern int cvtri(FVECT vp1, FVECT vp2, FVECT vp3, |
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FVECT vn1, FVECT vn2, FVECT vn3, |
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FLOAT vc1[2], FLOAT vc2[2], FLOAT vc3[2]); |
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extern void cvmeshbounds(void); |
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extern MESH *cvmesh(void); |
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#endif /* NOPROTO */ |