/* RCSid: $Id: sm_stree.h,v 3.7 2003/07/14 22:24:00 schorsch Exp $ */ /* * sm_stree.h - header file for spherical quadtree code: * */ #ifndef _RAD_SM_STREE_H_ #define _RAD_SM_STREE_H_ #ifdef __cplusplus extern "C" { #endif #define STR_INDEX(s) (stRoot_indices[(s)]) #define STR_NTH_INDEX(s,n) (stRoot_indices[(s)][(n)]) #define ST_NUM_ROOT_NODES 8 /* The base is an octahedron: Each face contains a planar quadtree. At the root level, the "top" (positive y) four faces, and bottom four faces are stored together:forming two root quadtree nodes */ typedef struct _STREE { QUADTREE qt[2]; /* root[0]= top four faces, root[1]=bottom 4 faces*/ }STREE; #define ST_BASEI(n) ((n)>>2) /* root index: top or bottom */ #define ST_INDEX(n) ((n) & 0x3) /* which child in root */ #define ST_QT(s,i) ((s)->qt[ST_BASEI(i)]) /* top or bottom root*/ #define ST_QT_PTR(s,i) (&ST_QT(s,i)) /* ptr to top(0)/bottom(1)root*/ #define ST_TOP_QT(s) ((s)->qt[0]) /* top root (y>0)*/ #define ST_BOTTOM_QT(s) ((s)->qt[1]) /* bottom qt (y <= 0)*/ #define ST_TOP_QT_PTR(s) (&ST_TOP_QT(s)) /* ptr to top qt */ #define ST_BOTTOM_QT_PTR(s) (&ST_BOTTOM_QT(s)) /* ptr to bottom qt*/ #define ST_NTH_V(s,n,w) (stDefault_base[stBase_verts[n][w]]) #define ST_ROOT_QT(s,n) QT_NTH_CHILD(ST_QT(s,n),ST_INDEX(n)) #define ST_CLEAR_QT(st) (ST_TOP_QT(st)=EMPTY,ST_BOTTOM_QT(st)=EMPTY) #define ST_INIT_QT(st) (QT_CLEAR_CHILDREN(ST_TOP_QT(st)), \ QT_CLEAR_CHILDREN(ST_BOTTOM_QT(st))) #define ST_CLEAR_FLAGS(s) qtClearAllFlags() /* Point location based on coordinate signs */ #define stLocate_root(p) (((p)[2]>0.0?0:4)|((p)[1]>0.0?0:2)|((p)[0]>0.0?0:1)) #define stClear(st) stInit(st) #define ST_CLIP_VERTS 16 /* STREE functions void stInit(STREE *st,FVECT center) Initializes an stree structure with origin 'center': Frees existing quadtrees hanging off of the roots STREE *stAlloc(STREE *st) Allocates a stree structure and creates octahedron base QUADTREE stPoint_locate(STREE *st,FVECT p) Returns quadtree leaf node containing point 'p'. int stAdd_tri(STREE *st,int id,FVECT t0,t1,t2) Add triangle 'id' with coordinates 't0,t1,t2' to the stree: returns FALSE on error, TRUE otherwise int stRemove_tri(STREE *st,int id,FVECT t0,t1,t2) Removes triangle 'id' with coordinates 't0,t1,t2' from stree: returns FALSE on error, TRUE otherwise int stTrace_ray(STREE *st,FVECT orig,dir,int (*func)(),int *arg1,*arg2) Trace ray 'orig-dir' through stree and apply 'func(arg1,arg2)' at each node that it intersects int stApply_to_tri(STREE *st,FVECT t0,t1,t2,int (*edge_func)(), (*tri_func)(),int arg1,*arg2) Visit nodes intersected by tri 't0,t1,t2'.Apply 'edge_func(arg1,arg2,arg3)', to those nodes intersected by edges, and interior_func to ALL nodes: ie some Nodes will be visited more than once */ extern int stBase_verts[8][3]; extern FVECT stDefault_base[6]; extern STREE *stAlloc(); extern QUADTREE stPoint_locate(); #ifdef __cplusplus } #endif #endif /* _RAD_SM_STREE_H_ */