/* Copyright (c) 1998 Silicon Graphics, Inc. */ /* SCCSid "$SunId$ SGI" */ /* * sm_stree.h - header file for spherical quadtree code: * */ #define STR_INDEX(s) (stRoot_indices[(s)]) #define STR_NTH_INDEX(s,n) (stRoot_indices[(s)][(n)]) #define ST_NUM_ROOT_NODES 8 /* The base is an octahedron: Each face contains a planar quadtree. At the root level, the "top" (positive y) four faces, and bottom four faces are stored together:forming two root quadtree nodes */ typedef struct _STREE { QUADTREE qt[2]; /* root[0]= top four faces, root[1]=bottom 4 faces*/ FVECT center; /* sphere center */ /* will go **************************************************/ FVECT base[6]; /* 6 vertices on sphere that define base octahedron: in canonical form: origin(0,0,0) points (1,0,0), (0,1,0),(0,0,1),(-1,0,0),(0,-1,0),(0,0,-1) */ FPEQ fplane[8]; /* Face plane equations */ FVECT enorms[8][3]; /* Edge normals: For plane through edge and origin*/ /* gone ****************************************************************/ }STREE; #define ST_BASEI(n) ((n)>>2) /* root index: top or bottom */ #define ST_INDEX(n) ((n) & 0x3) /* which child in root */ #define ST_QT(s,i) ((s)->qt[ST_BASEI(i)]) /* top or bottom root*/ #define ST_QT_PTR(s,i) (&ST_QT(s,i)) /* ptr to top(0)/bottom(1)root*/ #define ST_TOP_QT(s) ((s)->qt[0]) /* top root (y>0)*/ #define ST_BOTTOM_QT(s) ((s)->qt[1]) /* bottom qt (y <= 0)*/ #define ST_TOP_QT_PTR(s) (&ST_TOP_QT(s)) /* ptr to top qt */ #define ST_BOTTOM_QT_PTR(s) (&ST_BOTTOM_QT(s)) /* ptr to bottom qt*/ #define ST_ROOT_QT(s,n) QT_NTH_CHILD(ST_QT(s,n),ST_INDEX(n)) #define ST_CLEAR_QT(st) (ST_TOP_QT(st)=EMPTY,ST_BOTTOM_QT(st)=EMPTY) #define ST_INIT_QT(st) (QT_CLEAR_CHILDREN(ST_TOP_QT(st)), \ QT_CLEAR_CHILDREN(ST_BOTTOM_QT(st))) /* Will go *****************************************************/ #define ST_BASE(s) ((s)->base) #define ST_NTH_BASE(s,n) ((s)->base[(n)]) #define ST_NTH_V(s,n,i) ST_NTH_BASE(s,stBase_verts[(n)][(i)]) #define ST_SET_NTH_BASE(s,n,b) VCOPY(ST_NTH_BASE(s,n),b) #define ST_SET_BASE(s,b) (VCOPY(ST_NTH_BASE(s,0),(b)[0]), \ VCOPY(ST_NTH_BASE(s,1),(b)[1]), \ VCOPY(ST_NTH_BASE(s,2),(b)[2]), \ VCOPY(ST_NTH_BASE(s,3),(b)[3]), \ VCOPY(ST_NTH_BASE(s,4),(b)[4]), \ VCOPY(ST_NTH_BASE(s,5),(b)[5])) #define ST_NTH_PLANE(s,i) ((s)->fplane[(i)]) #define ST_NTH_NORM(s,i) (ST_NTH_PLANE(s,i).n) #define ST_NTH_D(s,i) (ST_NTH_PLANE(s,i).d) #define ST_EDGE_NORM(s,i,n) ((s)->enorms[(i)][(n)]) /* gone *****************************************************/ #define ST_CENTER(s) ((s)->center) #define ST_SET_CENTER(s,b) VCOPY(ST_CENTER(s),b) #define ST_COORD(s,p,r) VSUB(r,p,ST_CENTER(s)) #define ST_CLEAR_FLAGS(s) qtClearAllFlags() /* Point location based on coordinate signs */ #define stLocate_root(p) (((p)[2]>0.0?0:4)|((p)[1]>0.0?0:2)|((p)[0]>0.0?0:1)) #define ST_CLIP_VERTS 16 /* STREE functions void stInit(STREE *st,FVECT center) Initializes an stree structure with origin 'center': Frees existing quadtrees hanging off of the roots STREE *stAlloc(STREE *st) Allocates a stree structure and creates octahedron base void stClear(STREE *st) Frees any existing root children and clears roots QUADTREE stPoint_locate(STREE *st,FVECT p) Returns quadtree leaf node containing point 'p'. int stAdd_tri(STREE *st,int id,FVECT t0,t1,t2) Add triangle 'id' with coordinates 't0,t1,t2' to the stree: returns FALSE on error, TRUE otherwise int stRemove_tri(STREE *st,int id,FVECT t0,t1,t2) Removes triangle 'id' with coordinates 't0,t1,t2' from stree: returns FALSE on error, TRUE otherwise int stTrace_ray(STREE *st,FVECT orig,dir,int (*func)(),int *arg1,*arg2) Trace ray 'orig-dir' through stree and apply 'func(arg1,arg2)' at each node that it intersects int stApply_to_tri(STREE *st,FVECT t0,t1,t2,int (*edge_func)(), (*tri_func)(),int arg1,*arg2) Visit nodes intersected by tri 't0,t1,t2'.Apply 'edge_func(arg1,arg2,arg3)', to those nodes intersected by edges, and interior_func to ALL nodes: ie some Nodes will be visited more than once */ extern int stBase_verts[8][3]; extern STREE *stAlloc(); extern QUADTREE stPoint_locate();