--- ray/src/hd/sm_geom.h 1998/09/16 18:16:28 3.4 +++ ray/src/hd/sm_geom.h 1998/10/06 18:16:54 3.5 @@ -18,6 +18,18 @@ #define FALSE 0 #endif +typedef struct _FPEQ { + FVECT n; + double d; + char x,y,z; +}FPEQ; + +#define FP_N(f) ((f).n) +#define FP_D(f) ((f).d) +#define FP_X(f) ((f).x) +#define FP_Y(f) ((f).y) +#define FP_Z(f) ((f).z) + typedef long BCOORD; typedef long BDIR; typedef long TINT; @@ -31,7 +43,9 @@ typedef long TINT; #define M_2_3_PI PI*2/3 +#ifndef INVALID #define INVALID -1 +#endif #define GT_INVALID 0 #define GT_VERTEX 1 @@ -61,7 +75,10 @@ typedef long TINT; #define MIN_VEC3(v) ((v)[0]<(v)[1]?((v)[0]<(v)[2]?(v)[0]:v[2]): \ (v)[1]<(v)[2]?(v)[1]:(v)[2]) - +#define MAX3(a,b,c) (((b)>(a))?((b) > (c))?(b):(c):((a)>(c))?(a):(c)) +#define MIN3(a,b,c) (((b)<(a))?((b) < (c))?(b):(c):((a)<(c))?(a):(c)) +#define MAX(a,b) (((b)>(a))?(b):(a)) +#define MIN(a,b) (((b)<(a))?(b):(a)) #define SUM_3VEC3(r,a,b,c) ((r)[0]=(a)[0]+(b)[0]+(c)[0], \ (r)[1]=(a)[1]+(b)[1]+(c)[1],(r)[2]=(a)[2]+(b)[2]+(c)[2]) @@ -101,4 +118,7 @@ double tri_normal(); /* double spherical_edge_normal(FVECT v0,FVECT v1,FVECT n,char norm) */ double spherical_edge_normal(); +#define point_in_stri_n(n0,n1,n2,p) \ + ((DOT(n0,p)<=0.0)&&(DOT(n1,p)<=0.0)&&(DOT(n2,p)<=0.0)) +#define PT_ON_PLANE(p,peq) (DOT(FP_N(peq),p)+FP_D(peq))