--- ray/src/hd/sm_geom.h 1998/08/19 17:45:24 3.1 +++ ray/src/hd/sm_geom.h 1998/09/16 18:16:28 3.4 @@ -8,6 +8,8 @@ /* Assumes included after standard.h */ +#include + #define ZERO(x) ((x) < FTINY && (x) > -FTINY) #define EQUAL(a,b) ZERO((a) - (b)) @@ -16,8 +18,21 @@ #define FALSE 0 #endif +typedef long BCOORD; +typedef long BDIR; +typedef long TINT; +#define BITS_BCOORD (BITS(long)>>1) +#define SHIFT_MAXBCOORD (BITS_BCOORD-2) +#define MAXBCOORD (1L << SHIFT_MAXBCOORD) +#define MAXBCOORD2 (MAXBCOORD>>1) +#define MAXBDIR MAXBCOORD +#define MAXT MAXBCOORD +#define HUGET MAXLONG + #define M_2_3_PI PI*2/3 +#define INVALID -1 + #define GT_INVALID 0 #define GT_VERTEX 1 #define GT_EDGE 2 @@ -34,6 +49,9 @@ #define DIST(a,b) (sqrt(((a)[0]-(b)[0])*((a)[0]-(b)[0]) + \ ((a)[1]-(b)[1])*((a)[1]-(b)[1]) + \ ((a)[2]-(b)[2])*((a)[2]-(b)[2]))) +#define DIST_SQ(a,b) (((a)[0]-(b)[0])*((a)[0]-(b)[0]) + \ + ((a)[1]-(b)[1])*((a)[1]-(b)[1]) + \ + ((a)[2]-(b)[2])*((a)[2]-(b)[2])) #define CROSS_VEC2(v1,v2) (((v1)[0]*(v2)[1]) - ((v1)[1]*(v2)[0])) #define DOT_VEC2(v1,v2) ((v1)[0]*(v2)[0] + (v1)[1]*(v2)[1]) @@ -44,6 +62,7 @@ #define MIN_VEC3(v) ((v)[0]<(v)[1]?((v)[0]<(v)[2]?(v)[0]:v[2]): \ (v)[1]<(v)[2]?(v)[1]:(v)[2]) + #define SUM_3VEC3(r,a,b,c) ((r)[0]=(a)[0]+(b)[0]+(c)[0], \ (r)[1]=(a)[1]+(b)[1]+(c)[1],(r)[2]=(a)[2]+(b)[2]+(c)[2])