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root/radiance/ray/src/hd/sm_del.c
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Comparing ray/src/hd/sm_del.c (file contents):
Revision 3.6 by gwlarson, Tue Oct 6 18:16:53 1998 UTC vs.
Revision 3.10 by gwlarson, Sun Jan 10 10:27:46 1999 UTC

# Line 19 | Line 19 | static int Max_edges=200;
19   static EDGE *Edges=NULL;
20   static int Ecnt=0;
21  
22 #define remove_tri_compress remove_tri
23 remove_tri(qtptr,fptr,tptr)
24   QUADTREE *qtptr;
25   int *fptr;
26   int *tptr;
27 {
28    int n;
29
30    if(QT_IS_EMPTY(*qtptr))
31      return;
32    if(QT_LEAF_IS_FLAG(*qtptr))
33      return;
34
35    n = QT_SET_CNT(qtqueryset(*qtptr))-1;
36    *qtptr = qtdelelem(*qtptr,*tptr);
37    if(n  == 0)
38      (*fptr) |= QT_COMPRESS;
39    if(!QT_FLAG_FILL_TRI(*fptr))
40      (*fptr)++;
41 }
42
43
44 smLocator_remove_tri(sm,t_id,v0_id,v1_id,v2_id)
45 SM *sm;
46 int t_id;
47 int v0_id,v1_id,v2_id;
48 {
49  STREE *st;
50  FVECT v0,v1,v2;
51  
52  st = SM_LOCATOR(sm);
53
54  VSUB(v0,SM_NTH_WV(sm,v0_id),SM_VIEW_CENTER(sm));
55  VSUB(v1,SM_NTH_WV(sm,v1_id),SM_VIEW_CENTER(sm));
56  VSUB(v2,SM_NTH_WV(sm,v2_id),SM_VIEW_CENTER(sm));
57
58  qtClearAllFlags();
59  
60  stApply_to_tri(st,v0,v1,v2,remove_tri,remove_tri_compress,&t_id);
61
62 }
63
22   smFree_tri(sm,id)
23   SM *sm;
24   int id;
25   {
26 <  TRI *tri;
26 >  TRI *tri,*t;
27  
28    tri = SM_NTH_TRI(sm,id);
29    /* Add to the free_list */
30 +  smClear_tri_flags(sm,id);
31    T_NEXT_FREE(tri) = SM_FREE_TRIS(sm);
32    SM_FREE_TRIS(sm) = id;
33    T_VALID_FLAG(tri) = -1;
# Line 88 | Line 47 | int t_id;
47       to id because the vertices can no longer
48       point to tri id as being the first triangle pointer
49    */
50 <  if(!SM_IS_NTH_T_BASE(sm,t_id))
51 <  {
52 <    SM_SAMPLE_TRIS(sm)--;
53 <    if(SM_IS_NTH_T_NEW(sm,t_id))
95 <      smNew_tri_cnt--;
96 <  }
50 >  SM_SAMPLE_TRIS(sm)--;
51 >  if(SM_IS_NTH_T_NEW(sm,t_id))
52 >     smNew_tri_cnt--;
53 >
54    smClear_tri_flags(sm,t_id);
55  
56    smFree_tri(sm,t_id);
# Line 110 | Line 67 | eNew_edge()
67    if(Ecnt >= Max_edges)
68      {
69        if(Max_edges > 10000)
70 <        error(CONSISTENCY,"Too many edges in vertex loop\n");
70 >      {
71 >        eputs("Too many edges in vertex loop\n");
72 >        return(-1);
73 >      }
74        Max_edges += 100;
75        if(!(Edges = (EDGE *)realloc(Edges,(Max_edges+1)*sizeof(EDGE))))
76          goto memerr;
# Line 121 | Line 81 | memerr:
81    error(SYSTEM,"eNew_edge(): Unable to allocate memory");
82   }
83  
84 + /* Return list of edges defining polygon formed by boundary of triangles
85 + adjacent to id. Return set of triangles adjacent to id to delete in delptr
86 + */
87   LIST
88 < *smVertex_star_polygon(sm,id,delptr)
88 > *smVertexPolygon(sm,id,del_ptr)
89   SM *sm;
90   int id;
91 < QUADTREE *delptr;
91 > LIST **del_ptr;
92   {
93      TRI *tri,*t_next;
94      LIST *elist,*end;
95 <    int t_id,v_next,t_next_id;
133 <    int e;
134 <    OBJECT del_set[2];
95 >    int e,t_id,v_next,t_next_id,b_id,v_id;
96  
97 +    eClear_edges();
98      elist = end =  NULL;
99 +
100      /* Get the first triangle adjacent to vertex id */
101      t_id = SM_NTH_VERT(sm,id);
102      tri = SM_NTH_TRI(sm,t_id);
103  
104 <    if((e = eNew_edge()) == INVALID)
142 <      return(NULL);
104 >    e = eNew_edge();
105  
106 <    v_next = (T_WHICH_V(tri,id)+1)%3;
107 <    SET_E_NTH_VERT(e,0,T_NTH_V(tri,v_next));
106 >    /* Get the  next vertex on the polygon boundary */
107 >    v_id = T_WHICH_V(tri,id);
108 >    b_id = (v_id + 1)%3;
109 >    /* Create an edge */
110 >    SET_E_NTH_VERT(e,0,T_NTH_V(tri,b_id));
111      SET_E_NTH_TRI(e,0,INVALID);
112 <    SET_E_NTH_TRI(e,1,T_NTH_NBR(tri,v_next));
113 <    v_next = (T_WHICH_V(tri,id)+2)%3;
114 <    SET_E_NTH_VERT(e,1,T_NTH_V(tri,v_next));
112 >    SET_E_NTH_TRI(e,1,T_NTH_NBR(tri,v_id));
113 >    v_next = T_NTH_V(tri,(b_id+1)%3);
114 >    SET_E_NTH_VERT(e,1,v_next);
115      elist = add_data_to_circular_list(elist,&end,e);
151
116      t_next_id = t_id;
117      t_next = tri;
118  
119 <    del_set[0] =1; del_set[1] = t_id;
120 <    *delptr = qtnewleaf(del_set);
119 >    *del_ptr = push_data(*del_ptr,t_id);
120 >    /* Create a set to hold all of the triangles for deletion later */
121  
122 <    while((t_next_id = T_NTH_NBR(t_next,v_next)) != t_id)
123 <    {  
124 <      if((e = eNew_edge()) == INVALID)
122 >    while((t_next_id = T_NTH_NBR(t_next,b_id)) != t_id)
123 >    {
124 >      e = eNew_edge();
125 >      if(e== INVALID)
126          return(NULL);
162
127        t_next = SM_NTH_TRI(sm,t_next_id);
128 <      v_next = (T_WHICH_V(t_next,id)+1)%3;
165 <
166 <      SET_E_NTH_VERT(e,0,T_NTH_V(t_next,v_next));
128 >      SET_E_NTH_VERT(e,0,v_next);
129        SET_E_NTH_TRI(e,0,INVALID);
130 <      SET_E_NTH_TRI(e,1,T_NTH_NBR(t_next,v_next));
131 <      v_next = (T_WHICH_V(t_next,id)+2)%3;
132 <      SET_E_NTH_VERT(e,1,T_NTH_V(t_next,v_next));
130 >      v_id = T_WHICH_V(t_next,id);
131 >      b_id = (v_id + 1)%3;
132 >      SET_E_NTH_TRI(e,1,T_NTH_NBR(t_next,v_id));
133 >      v_next = T_NTH_V(t_next,(b_id+1)%3);
134 >      SET_E_NTH_VERT(e,1,v_next);
135        elist = add_data_to_circular_list(elist,&end,e);
136 <
173 <
174 <      if(qtinset(*delptr,t_next_id))
175 <        {
176 < #ifdef DEBUG
177 <          eputs("smVertex_star_polygon(): id already in set\n");
178 < #endif    
179 <          free_list(elist);
180 <          return(NULL);
181 <        }
182 <      else
183 <        qtaddelem(*delptr,t_next_id);
136 >      *del_ptr = push_data(*del_ptr,t_next_id);
137      }
138      return(elist);
139   }
140  
141 +
142   int
143 < smEdge_intersect_polygon(sm,v0,v1,l)
143 > smTriangulate_add_tri(sm,id0,id1,id2,e0,e1,e2ptr)
144   SM *sm;
145 < FVECT v0,v1;
192 < LIST *l;
145 > int id0,id1,id2,e0,e1,*e2ptr;
146   {
147 <    FVECT e0,e1;
148 <    int e,id_e0,id_e1;
196 <    LIST *el,*eptr;
197 <    
198 <    /* Test the edges in l against v0v1 to see if v0v1 intersects
199 <       any other edges
200 <     */
201 <    
202 <    el = l;
147 >  int t_id;
148 >  int e2;
149  
150 <    while(el)
151 <    {
152 <      e = (int)LIST_DATA(el);
207 <      id_e0 = E_NTH_VERT(e,0);
208 <      id_e1 = E_NTH_VERT(e,1);
209 <
210 <      VSUB(e0,SM_NTH_WV(sm,id_e0),SM_VIEW_CENTER(sm));
211 <      VSUB(e1,SM_NTH_WV(sm,id_e1),SM_VIEW_CENTER(sm));
212 <      if(sedge_intersect(v0,v1,e0,e1))
213 <        return(TRUE);
214 <
215 <      el = LIST_NEXT(el);
216 <      if(el == l)
217 <        break;
218 <    }
219 <    return(FALSE);
220 < }
221 <
222 < int
223 < smFind_next_convex_vertex(sm,id0,id1,v0,v1,l)
224 <   SM *sm;
225 <   int id0,id1;
226 <   FVECT v0,v1;
227 <   LIST *l;
228 < {
229 <    int e,id;
230 <    LIST *el;
231 <    FVECT v;
232 <
233 <    /* starting with the end of edge at head of l, search sequentially for
234 <      vertex v such that v0v1v is a convex angle, and the edge v1v does
235 <      not intersect any other edges
236 <   */
237 <    id = INVALID;
238 <    el = l;
239 <    while(id != id0)
240 <    {
241 <        e = (int)LIST_DATA(el);
242 <        id = E_NTH_VERT(e,1);
243 <
244 <        smDir(sm,v,id);
245 <
246 <        if(convex_angle(v0,v1,v) && !smEdge_intersect_polygon(sm,v1,v,l))
247 <           return(id);
248 <              
249 <        el = LIST_NEXT(el);
250 <        if(el == l)
251 <           break;
252 <    }
253 <    return(INVALID);
254 < }
255 <
256 < int
257 < split_edge_list(id0,id_new,l,lnew)
258 < int id0,id_new;
259 < LIST **l,**lnew;
260 < {
261 <    LIST *list,*lptr,*end;
262 <    int e,e1,e2,new_e;
263 <
264 <    e2 = INVALID;
265 <    list = lptr = *l;
266 <
267 <    if((new_e = eNew_edge())==INVALID)
268 <     {
269 < #ifdef DEBUG
270 <            eputs("split_edge_list():Too many edges\n");
150 > #ifdef DEBUG
151 >  if(id0 == INVALID || id1==INVALID || id2==INVALID)
152 >    error(CONSISTENCY,"bad id- smTriangulate_add_tri()\n");
153   #endif
154 <         return(FALSE);
155 <     }
156 <    SET_E_NTH_VERT(new_e,0,id0);
157 <    SET_E_NTH_VERT(new_e,1,id_new);
158 <    SET_E_NTH_TRI(new_e,0,INVALID);
159 <    SET_E_NTH_TRI(new_e,1,INVALID);
160 <    
161 <    while(e2 != id_new)
162 <    {
163 <        lptr = LIST_NEXT(lptr);
164 <        e = (int)LIST_DATA(lptr);
165 <        e2 = E_NTH_VERT(e,1);
166 <        if(lptr == list)
285 <        {
286 < #ifdef DEBUG        
287 <          eputs("split_edge_list():cant find vertex\n");
288 < #endif
289 <          *lnew = NULL;
290 <          return(FALSE);
291 <        }
154 >  t_id = smAdd_tri(sm,id0,id1,id2);
155 >  if(*e2ptr == 0)
156 >  {
157 >    e2 = eNew_edge();
158 >    SET_E_NTH_VERT(e2,0,id2);
159 >    SET_E_NTH_VERT(e2,1,id0);
160 >  }
161 >  else
162 >    e2 = *e2ptr;
163 >  /* set appropriate tri for each edge*/
164 >  SET_E_NTH_TRI(e0,0,t_id);
165 >  SET_E_NTH_TRI(e1,0,t_id);
166 >  SET_E_NTH_TRI(e2,0,t_id);
167  
168 <    }
169 <    end = lptr;
295 <    lptr =  LIST_NEXT(lptr);
296 <    list = add_data_to_circular_list(list,&end,-new_e);
297 <    *lnew = list;
298 <
299 <    /* now follow other cycle */
300 <
301 <    list = lptr;
302 <    e2 = INVALID;
303 <    while(e2 != id0)
304 <    {
305 <        lptr = LIST_NEXT(lptr);
306 <        e = (int)LIST_DATA(lptr);
307 <        e2 = E_NTH_VERT(e,1);
308 <        if(lptr == list)
309 <        {
310 < #ifdef DEBUG        
311 <          eputs("split_edge_list():cant find intial vertex\n");
312 < #endif
313 <          *l = NULL;
314 <          return(FALSE);
315 <        }
316 <
317 <    }
318 <    end = lptr;
319 <    list = add_data_to_circular_list(list,&end,new_e);
320 <    *l = list;
321 <    return(TRUE);
168 >  *e2ptr = e2;
169 >  return(t_id);
170   }
171  
324
172   int
173 < smTriangulate_convex(sm,plist,add_ptr)
173 > smTriangulateConvex(sm,plist,add_ptr)
174   SM *sm;
175   LIST *plist,**add_ptr;
176   {
177      int t_id,e_id0,e_id1,e_id2;
178      int v_id0,v_id1,v_id2;
179      LIST *lptr;
333    int cnt;
180  
181      lptr = plist;
182      e_id0 = (int)LIST_DATA(lptr);
# Line 341 | Line 187 | LIST *plist,**add_ptr;
187          e_id1 = (int)LIST_DATA(lptr);
188          v_id1 = E_NTH_VERT(e_id1,0);
189          v_id2 = E_NTH_VERT(e_id1,1);
344        /* form a triangle for each triple of with v0 as base of star */
345        t_id = smAdd_tri(sm,v_id0,v_id1,v_id2);
346        *add_ptr = push_data(*add_ptr,t_id);
347
348        /* add which pointer?*/
349
190          lptr = LIST_NEXT(lptr);
191  
192 <        if(LIST_NEXT(lptr) != plist)
193 <        {
354 <            e_id2 = eNew_edge();
355 <            SET_E_NTH_VERT(e_id2,0,v_id2);
356 <            SET_E_NTH_VERT(e_id2,1,v_id0);
357 <        }
192 >        if(LIST_NEXT(lptr) != plist)    
193 >          e_id2 = 0;
194          else
195             e_id2 = (int)LIST_DATA(lptr);
196 <        
197 <        /* set appropriate tri for each edge*/
362 <        SET_E_NTH_TRI(e_id0,0,t_id);
363 <        SET_E_NTH_TRI(e_id1,0,t_id);
364 <        SET_E_NTH_TRI(e_id2,0,t_id);
365 <
196 >        t_id = smTriangulate_add_tri(sm,v_id0,v_id1,v_id2,e_id0,e_id1,&e_id2);
197 >        *add_ptr = push_data(*add_ptr,t_id);
198          e_id0 = -e_id2;
199      }
200      free_list(plist);
201      return(TRUE);
202   }
203 < int
204 < smTriangulate_elist(sm,plist,add_ptr)
205 < SM *sm;
374 < LIST *plist,**add_ptr;
375 < {
376 <    LIST *l,*el1;
377 <    FVECT v0,v1,v2;
378 <    int id0,id1,id2,e,id_next;
379 <    char flipped;
380 <    int done;
381 <
382 <    l = plist;
383 <    
384 <    while(l)
385 <    {
386 <        /* get v0,v1,v2 */
387 <      e = (int)LIST_DATA(l);
388 <      id0 = E_NTH_VERT(e,0);
389 <      id1 = E_NTH_VERT(e,1);
390 <      l = LIST_NEXT(l);
391 <      e = (int)LIST_DATA(l);
392 <      id2 = E_NTH_VERT(e,1);
393 <
394 <      smDir(sm,v0,id0);
395 <      smDir(sm,v1,id1);
396 <      smDir(sm,v2,id2);
397 <      /* determine if convex (left turn), or concave(right turn) angle */
398 <      if(convex_angle(v0,v1,v2))
399 <      {
400 <        if(l == plist)
401 <          break;
402 <        else
403 <          continue;
404 <      }
405 <      /* if concave: add edge and recurse on two sub polygons */
406 <      id_next = smFind_next_convex_vertex(sm,id0,id1,v0,v1,LIST_NEXT(l));
407 <      if(id_next == INVALID)
408 <      {
409 < #ifdef DEBUG
410 <          eputs("smTriangulate_elist():Unable to find convex vertex\n");
203 > #ifdef TEST_DRIVER
204 > FVECT Norm[500],B_V[500];
205 > int Ncnt,Bcnt,Del=0;
206   #endif
412          return(FALSE);
413      }
414      /* add edge */
415      el1 = NULL;
416      /* Split edge list l into two lists: one from id1-id_next-id1,
417         and the next from id2-id_next-id2
418      */
419      split_edge_list(id1,id_next,&l,&el1);
420      /* Recurse and triangulate the two edge lists */
421      done = smTriangulate_elist(sm,l,add_ptr);
422      if(done)
423        done = smTriangulate_elist(sm,el1,add_ptr);
424      return(done);
425    }
426    done = smTriangulate_convex(sm,plist,add_ptr);
427    return(done);
428 }
207  
430 int
431 smTriangulate_add_tri(sm,id0,id1,id2,e0,e1,e2ptr)
432 SM *sm;
433 int id0,id1,id2,e0,e1,*e2ptr;
434 {
435  int t_id;
436  int e2;
208  
209 <  t_id = smAdd_tri(sm,id0,id1,id2);
210 <  if(*e2ptr == 0)
211 <  {
212 <    e2 = eNew_edge();
213 <    SET_E_NTH_VERT(e2,0,id2);
443 <    SET_E_NTH_VERT(e2,1,id0);
444 <  }
445 <  else
446 <    e2 = *e2ptr;
447 <  /* set appropriate tri for each edge*/
448 <  SET_E_NTH_TRI(e0,0,t_id);
449 <  SET_E_NTH_TRI(e1,0,t_id);
450 <  SET_E_NTH_TRI(e2,0,t_id);
209 > /* Triangulate the polygon defined by plist, and generating vertex p_id.
210 >   Return list of added triangles in list add_ptr. Returns TRUE if
211 >   successful, FALSE otherwise. This is NOT a general triangulation routine,
212 >   assumes polygon star relative to id
213 > */
214  
452  *e2ptr = e2;
453  return(t_id);
454 }
215   int
216 < smTriangulate_elist_new(sm,id,plist,add_ptr)
216 > smTriangulate(sm,id,plist,add_ptr)
217   SM *sm;
218   int id;
219   LIST *plist,**add_ptr;
220   {
221      LIST *l,*prev,*t;
222      FVECT v0,v1,v2,n,p;
223 <    int is_tri,loop,t_id,id0,id1,id2,e2,eprev,enext;
223 >    int is_tri,is_convex,cut,t_id,id0,id1,id2,e2,e1,enew;
224      double dp;
225 +    static int debug=0;
226  
227 <    smDir(sm,p,id);
228 <    enext=0;
229 <    is_tri= loop = FALSE;
227 >    VSUB(p,SM_NTH_WV(sm,id),SM_VIEW_CENTER(sm));
228 >    enew = 0;
229 >    is_convex = TRUE;
230 >    cut = is_tri= FALSE;
231      l = prev = plist;
232 <    /* get v0,v1,v2 */
233 <    eprev = (int)LIST_DATA(l);
234 <    id0 = E_NTH_VERT(eprev,0);
235 <    id1 = E_NTH_VERT(eprev,1);
236 <    smDir(sm,v0,id0);
237 <    smDir(sm,v1,id1);  
232 >
233 >    /* get v0,v1 */
234 >    e1 = (int)LIST_DATA(l);
235 >    id0 = E_NTH_VERT(e1,0);
236 >    id1 = E_NTH_VERT(e1,1);
237 >    VSUB(v0,SM_NTH_WV(sm,id0),SM_VIEW_CENTER(sm));
238 >    VSUB(v1,SM_NTH_WV(sm,id1),SM_VIEW_CENTER(sm));  
239 > #ifdef TEST_DRIVER
240 >    Del = TRUE;
241 >    VCOPY(B_V[0],v0);
242 >    VCOPY(B_V[1],v1);
243 >    Bcnt = 2;
244 >    Ncnt = 0;
245 > #endif
246      while(l)
247      {
248        l = LIST_NEXT(l);
249 +      /* Get v2 */
250        e2 = (int)LIST_DATA(l);
251        id2 = E_NTH_VERT(e2,1);
252 <      /* Check if have a triangle */
252 >      VSUB(v2,SM_NTH_WV(sm,id2),SM_VIEW_CENTER(sm));
253 > #ifdef TEST_DRIVER
254 >      VCOPY(B_V[Bcnt++],v2);
255 > #endif
256        if(LIST_NEXT(LIST_NEXT(l)) == prev)
257 <      {
258 <        is_tri = TRUE;
259 <        break;
257 >      {/* Check if have a triangle */
258 >           is_tri = TRUE;      
259 >           break;
260        }
261 <      if(LIST_NEXT(l) == plist)
261 >
262 >      /* determine if v0-v1-v2 is convex:defined clockwise on the sphere-
263 >       so switch orientation
264 >       */
265 >      if(convex_angle(v2,v1,v0))
266        {
267 <        if(!loop)
268 <          loop = 1;
269 <        else
270 <          loop++;
271 <        if(loop > 3)
272 <          break;
267 >          /* test if safe to cut off v0-v1-v2 by testing if p lies outside of
268 >         triangle v0-v1-v2: if so, because plist is the star polygon around p,
269 >          the new edge v2-v0 cannot intersect any existing edges
270 >        */
271 >        VCROSS(n,v0,v2);
272 >        dp = DOT(n,p);
273 >        if(dp  <= 0.0)
274 >        {
275 >            /* remove edges e1,e2 and add triangle id0,id1,id2 */
276 >          enew = 0;
277 >          t_id = smTriangulate_add_tri(sm,id0,id1,id2,e1,e2,&enew);
278 >          cut = TRUE;
279 >          *add_ptr = push_data(*add_ptr,t_id);
280 >           /* Insert edge enew into the list, reuse prev list element */
281 >          LIST_NEXT(prev) = LIST_NEXT(l);
282 >          LIST_DATA(prev) = e1 = -enew;
283 >           /* If removing head of list- reset plist pointer */
284 >          if(l== plist)
285 >            plist = prev;
286 >          /* free list element for e2 */
287 >          LIST_NEXT(l)=NULL;
288 >          free_list(l);
289 >          l = prev;
290 >          VCOPY(v1,v2);
291 >          id1 = id2;
292 >          continue;
293 >        }
294        }
295 <      smDir(sm,v2,id2);
296 <      /* determine if convex (left turn), or concave(right turn) angle */
297 <      if(!convex_angle(v0,v1,v2))
499 <      {
500 <        VCOPY(v0,v1);
501 <        VCOPY(v1,v2);
502 <        id0 = id1;
503 <        id1 = id2;
504 <        prev = l;
505 <        eprev = e2;
506 <        continue;
507 <      }
508 <      VCROSS(n,v0,v2);
509 <      dp = DOT(n,p);
510 <      if(loop <=1 && (!ZERO(dp) && dp  < 0.0))
511 <      {
512 <        VCOPY(v0,v1);
513 <        VCOPY(v1,v2);
514 <        id0 = id1;
515 <        id1 = id2;
516 <        eprev = e2;
517 <        prev = l;
518 <        continue;
519 <      }
520 <      loop = FALSE;
521 <
522 <      enext = 0;
523 <      t_id = smTriangulate_add_tri(sm,id0,id1,id2,eprev,e2,&enext);
524 <      *add_ptr = push_data(*add_ptr,t_id);
525 <
526 <      LIST_NEXT(prev) = LIST_NEXT(l);
527 <      LIST_DATA(prev) = eprev = -enext;
528 <      LIST_NEXT(l)=NULL;
529 <      if(l== plist)
530 <        plist = prev;
531 <      free_list(l);
532 <      l = prev;
295 >      else
296 >        is_convex = FALSE;
297 >      VCOPY(v0,v1);
298        VCOPY(v1,v2);
299 +      id0 = id1;
300        id1 = id2;
301 +      e1 = e2;  
302 +      /* check if gone around circular list without adding any
303 +         triangles: prevent infinite loop */
304 +      if(l == plist)
305 +      {
306 +        if(LIST_NEXT(LIST_NEXT(l)) == prev)
307 +          {/* Check if have a triangle */
308 +            is_tri = TRUE;      
309 +            break;
310 +          }
311 +
312 +        if(is_convex)
313 +          break;
314 +        if(!cut)
315 +        {
316 + #ifdef DEBUG
317 +          eputs("smTriangulate():Unable to triangulate\n");
318 + #endif
319 +         free_list(l);
320 +          while(*add_ptr)
321 +          {
322 +            t_id = pop_list(add_ptr);
323 +            smDelete_tri(sm,t_id);
324 +          }
325 +          return(FALSE);
326 +         }
327 +        
328 +        cut = FALSE;
329 +        is_convex = TRUE;
330 +      }
331 +      prev = l;
332      }
333      if(is_tri)
334      {
335        l = LIST_NEXT(l);
336 <      enext = (int)LIST_DATA(l);
337 <      t_id = smTriangulate_add_tri(sm,id0,id1,id2,eprev,e2,&enext);
336 >      enew = (int)LIST_DATA(l);
337 >      t_id = smTriangulate_add_tri(sm,id0,id1,id2,e1,e2,&enew);
338        *add_ptr = push_data(*add_ptr,t_id);
339        free_list(l);
340 <     }
340 >    }
341      else
342 <      {
546 < #ifdef DEBUG      
547 <        eputs("smTriangulate_elist()Unable to triangulate\n");
548 < #endif
342 >      if(!smTriangulateConvex(sm,l,add_ptr))
343          return(FALSE);
550      }
551    return(TRUE);
552 }
344  
345 < int
346 < smTriangulate(sm,p_id,plist,add_ptr)
556 < SM *sm;
557 < int p_id;
558 < LIST *plist,**add_ptr;
559 < {
560 <    int e,id_t0,id_t1,e0,e1;
561 <    int test;
562 <
563 <    test = smTriangulate_elist_new(sm,p_id,plist,add_ptr);
564 < #if 0
565 <    test = smTriangulate_elist(sm,plist,add_ptr);
566 < #endif
567 <
568 <    if(!test)
569 <       return(test);
570 <
571 <    FOR_ALL_EDGES(e)
345 >    /* Set triangle adjacencies based on edge adjacencies */
346 >    FOR_ALL_EDGES(enew)
347      {
348 <        id_t0 = E_NTH_TRI(e,0);
349 <        id_t1 = E_NTH_TRI(e,1);
575 <        if((id_t0==INVALID) || (id_t1==INVALID))
576 <        {
577 < #ifdef DEBUG
578 <           eputs("smTriangulate(): Unassigned edge neighbor\n");
579 < #endif
580 <            continue;
581 <        }
348 >      id0 = E_NTH_TRI(enew,0);
349 >      id1 = E_NTH_TRI(enew,1);
350          
351 <        e0 = T_WHICH_V(SM_NTH_TRI(sm,id_t0),E_NTH_VERT(e,0));
352 <        T_NTH_NBR(SM_NTH_TRI(sm,id_t0),e0) = id_t1;
353 <
354 <        e1 = T_WHICH_V(SM_NTH_TRI(sm,id_t1),E_NTH_VERT(e,1));
355 <        T_NTH_NBR(SM_NTH_TRI(sm,id_t1),e1) = id_t0;
351 >      e1 = (T_WHICH_V(SM_NTH_TRI(sm,id0),E_NTH_VERT(enew,0))+2)%3;
352 >      T_NTH_NBR(SM_NTH_TRI(sm,id0),e1) = id1;
353 >      
354 >      e2 = (T_WHICH_V(SM_NTH_TRI(sm,id1),E_NTH_VERT(enew,1))+2)%3;
355 >      T_NTH_NBR(SM_NTH_TRI(sm,id1),e2) = id0;
356      }
357 <    return(test);
357 >    return(TRUE);
358   }
359  
360   eIn_tri(e,t)
# Line 601 | Line 369 | TRI *t;
369        return(T_NTH_V(t,0)==E_NTH_VERT(e,1)||T_NTH_V(t,2)==E_NTH_VERT(e,1));
370      else if(T_NTH_V(t,2)==E_NTH_VERT(e,0))
371        return(T_NTH_V(t,0)==E_NTH_VERT(e,1)||T_NTH_V(t,1)==E_NTH_VERT(e,1));
372 +
373    return(FALSE);
374   }
375  
376 < smFix_edges(sm,add_list,delptr)
376 > /* Test the new set of triangles for Delaunay condition. 'Edges' contains
377 >   all of the new edges added. The CCW triangle assoc with each edge is
378 >   tested against the opposite vertex of the CW triangle. If the vertex
379 >   lies inside the circle defined by the CCW triangle- the edge is swapped
380 >   for the opposite diagonal
381 > */
382 > smFixEdges(sm,add_list)
383     SM *sm;
384     LIST *add_list;
610   QUADTREE *delptr;
611
385   {
386      int e,t0_id,t1_id,e_new,e0,e1,e0_next,e1_next;
387      int i,v0_id,v1_id,v2_id,p_id,t0_nid,t1_nid;
388      FVECT v0,v1,v2,p,np,v;
389 +    TRI *t0,*t1;
390  
391      FOR_ALL_EDGES(e)
392      {
# Line 621 | Line 395 | smFix_edges(sm,add_list,delptr)
395          if((t0_id==INVALID) || (t1_id==INVALID))
396          {
397   #ifdef DEBUG
398 <            eputs("smFix_edges: Unassigned edge nbr\n");
398 >            error(CONSISTENCY,"smFix_edges: Unassigned edge nbr\n");
399   #endif
626            continue;
400          }
401 <        e0 = T_WHICH_V(SM_NTH_TRI(sm,t0_id),E_NTH_VERT(e,0));
402 <        e1 = T_WHICH_V(SM_NTH_TRI(sm,t1_id),E_NTH_VERT(-e,0));
403 <        e0_next = (e0+2)%3;
404 <        e1_next = (e1+2)%3;
401 >        t0 = SM_NTH_TRI(sm,t0_id);
402 >        t1 = SM_NTH_TRI(sm,t1_id);
403 >        e0 = T_NTH_NBR_PTR(t1_id,t0);
404 >        e1 = T_NTH_NBR_PTR(t0_id,t1);
405 >
406          v0_id = E_NTH_VERT(e,0);
407          v1_id = E_NTH_VERT(e,1);
408 <        v2_id = T_NTH_V(SM_NTH_TRI(sm,t0_id),e0_next);
409 <        p_id = T_NTH_V(SM_NTH_TRI(sm,t1_id),e1_next);
408 >        v2_id = T_NTH_V(t0,e0);
409 >        p_id = T_NTH_V(t1,e1);
410  
411          smDir_in_cone(sm,v0,v0_id);
412          smDir_in_cone(sm,v1,v1_id);
# Line 642 | Line 416 | smFix_edges(sm,add_list,delptr)
416          VSUB(p,p,SM_VIEW_CENTER(sm));
417          if(point_in_cone(p,v0,v1,v2))
418          {
419 <           smTris_swap_edge(sm,t0_id,t1_id,e0,e1,&t0_nid,&t1_nid,&add_list,
646 <                            delptr);
419 >           smTris_swap_edge(sm,t0_id,t1_id,e0,e1,&t0_nid,&t1_nid,&add_list);
420              
421 +           /* Adjust the triangle pointers of the remaining edges to be
422 +              processed
423 +            */
424              FOR_ALL_EDGES_FROM(e,i)
425              {
426                if(E_NTH_TRI(i,0)==t0_id || E_NTH_TRI(i,0)==t1_id)
# Line 672 | Line 448 | smFix_edges(sm,add_list,delptr)
448              SET_E_NTH_TRI(e_new,1,t1_id);
449          }
450      }
451 <    smUpdate_locator(sm,add_list,qtqueryset(*delptr));
451 >    /* Add/Delete the appropriate triangles from the stree */
452 >    smUpdate_locator(sm,add_list);
453   }
454  
455 + /* Remove vertex "id" from the mesh- and retriangulate the resulting
456 +   hole: Returns TRUE if successful, FALSE otherwise.
457 + */
458   int
459 < smMesh_remove_vertex(sm,id)
459 > smRemoveVertex(sm,id)
460     SM *sm;
461     int id;
462   {
463 <    int t_id;
464 <    LIST *elist,*add_list;
465 <    int cnt,debug;
466 <    QUADTREE delnode;
467 <    /* generate list of vertices that form the boundary of the
468 <       star polygon formed by vertex id and all of its adjacent
689 <       triangles
463 >    LIST *b_list,*add_list,*del_list;
464 >    int t_id,i;
465 >    static int cnt=0;
466 >    OBJECT *optr,*os;
467 >    /* generate list of edges that form the boundary of the
468 >       polygon formed by the triangles adjacent to vertex 'id'
469       */
470 <    eClear_edges();
471 <    elist = smVertex_star_polygon(sm,id,&delnode);
472 <
694 <    if(!elist)
470 >    del_list = NULL;
471 >    b_list = smVertexPolygon(sm,id,&del_list);
472 >    if(!b_list)
473      {
474 < #ifdef DEBUG
475 <      eputs("smMesh_remove_vertex(): Unable to remove vertex");
698 < #endif
699 <      qtfreeleaf(delnode);
474 >      if(del_list)
475 >        free_list(del_list);
476        return(FALSE);
477      }
478      add_list = NULL;
479 <    /* Triangulate spherical polygon */
480 <    if(!smTriangulate(sm,id,elist,&add_list))
479 >    /* Triangulate polygonal hole  */
480 >    if(!smTriangulate(sm,id,b_list,&add_list))
481      {
482 <      while(add_list)
707 <      {
708 <        t_id = pop_list(&add_list);
709 <        smDelete_tri(sm,t_id);
710 <      }
711 <      qtfreeleaf(delnode);
482 >      free_list(del_list);
483        return(FALSE);
484      }
485 <    /* Fix up new triangles to be Delaunay */
486 <    smFix_edges(sm,add_list,&delnode);
485 >    else
486 >    {
487 >      while(del_list)
488 >      {
489 >        t_id = pop_list(&del_list);
490 >        smDelete_tri(sm,t_id);
491 >      }    
492 >    }      
493 >    /* Fix up new triangles to be Delaunay-delnode contains set of
494 >     triangles to delete,add_list is the set of new triangles to add
495 >     */
496 >    smFixEdges(sm,add_list);
497  
717    qtfreeleaf(delnode);
498      return(TRUE);
499   }
500    
501  
502  
503 <
503 >
504  
505  
506  

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