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root/radiance/ray/src/hd/sm.h
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Comparing ray/src/hd/sm.h (file contents):
Revision 3.4 by gwlarson, Tue Oct 6 18:16:54 1998 UTC vs.
Revision 3.10 by gwlarson, Thu Jun 10 15:22:22 1999 UTC

# Line 8 | Line 8
8  
9   #ifndef _SM_H_
10   #define _SM_H_
11
11   #include "rhd_sample.h"
12 + #include "sm_qtree.h"
13 + #include "sm_stree.h"
14 + #define NEWSETS
15  
16  
17   #ifndef TRUE
# Line 17 | Line 19
19   #define FALSE 0
20   #endif
21  
20 #define S_REPLACE_EPS 0.06
21 #define S_REPLACE_SCALE 10.0
22  
23 < #define SQRT3_2 0.8660254
23 > #define ON_V 1
24 > #define ON_P 2
25 > #define ON_E 3
26 > #define IN_T 4
27  
28 + #ifndef LOWRES
29 + #define VERT_EPS 5e-4 /* min edge length in radians */
30 + #define COS_VERT_EPS 0.999999875 /* cos min edge length in radians */
31 + #define EDGE_EPS 2e-7 /* min distance until considered "on-edge"*/
32 + #define COLINEAR_EPS 1e-10 /* minimum sine of between edges angle :amount off
33 +                             180degrees
34 +                             */
35 + #define EQUALITY_EPS 1e-10
36 + #else
37 + #define VERT_EPS 2e-3 /* min edge length in radians */
38 + #define COS_VERT_EPS 0.999998 /* cos min edge length in radians */
39 + #define EDGE_EPS 2e-5 /* min distance until considered "on-edge"*/
40 + #define COLINEAR_EPS 1e-10 /* minimum sine of between edges angle :amount off
41 +                             180degrees
42 +                             */
43 + #define EQUALITY_EPS 1e-10
44 + #endif
45 +
46 + #define EV_EPS EDGE_EPS      /* Minimum edge-vertex distance */
47 +
48 +
49 + #define S_REPLACE_SCALE (5.*5.)   /* if (distance to new point squared) is
50 +         > (triangle edge length squared*S_REPLACE_SCALE):for all edges/
51 +         triangle vertices: new point is puncture point: dont add*/
52 + #define S_REPLACE_TRI 2e-8              /* .052 radians to the sixth power */
53 +
54 +
55 +
56   #define SM_DEFAULT 0
57 < #define SM_EXTRA_POINTS 8
58 < #define SM_EXTRA_VERTS  SM_EXTRA_POINTS
57 > #define SM_BASE_POINTS 162
58 > #define SM_BASE_TRIS 320
59 > #define SM_BASE_VERTS  SM_BASE_POINTS
60  
29 #define SM_INC_PERCENT 0.60
61   #define SM_VIEW_FRAC   0.1
62  
63 + #define  SM_ALL_LEVELS -1
64  
65 +
66   typedef int VERT;  /* One triangle that vertex belongs to- the rest
67                        are derived by traversing neighbors */
68  
# Line 44 | Line 77 | typedef struct _EDGE {
77   #define E_NTH_TRI(e,i)  ((e>0)?Edges[(e)].tris[(i)]:Edges[-(e)].tris[(1-i)])
78   #define SET_E_NTH_TRI(e,i,v) if(e>0) Edges[(e)].tris[(i)]=(v); \
79                                else Edges[-(e)].tris[(1-i)]=(v)
80 < #define eClear_edges() (Ecnt = 0)
80 > #define eClear_edges() (Ecnt = 0,free(Edges),Edges=NULL)
81  
82   #define FOR_ALL_EDGES(i) for((i)=1; (i) <= Ecnt; i++)
83 < #define FOR_ALL_EDGES_FROM(e,i) for((i)=++e; (i) <= Ecnt; i++)
83 > #define FOR_ALL_EDGES_FROM(e,i) for((i)=e+1; (i) <= Ecnt; i++)
84  
85  
86   typedef struct _TRI {
# Line 66 | Line 99 | typedef struct _TRI {
99   #define T_NEXT_FREE(t) ((t)->nbrs[0])
100   #define T_VALID_FLAG(t) ((t)->nbrs[1])
101   #define T_IS_VALID(t)  (T_VALID_FLAG(t)!=-1)
102 < #define T_FLAGS 3
102 > #define T_FLAGS 4
103  
104   typedef struct _SM {
105      FVECT view_center;    /* Canonical view center defining unit sphere */
# Line 74 | Line 107 | typedef struct _SM {
107      STREE locator;        /* spherical quadtree for point/triangle location */
108      int max_tris;         /* Maximum number of triangles */
109      int num_tri;          /* Current number of triangles */
77    int sample_tris;      /* Current number of non-base triangles*/
110      int free_tris;        /* pointer to free_list */
111      int max_verts;        /* Maximum number of vertices in the mesh */
112      TRI *tris;            /* Pointer to list of triangle structs */
81    VERT *verts;          /* List of vertices */
113      int4 *flags[T_FLAGS]; /* Bit 0 set if active(in current frustum) */
114                            /* Bit 1 set if not rendered since created */
115                            /* Bit 2 set if base triangle */
# Line 87 | Line 118 | typedef struct _SM {
118   #define T_ACTIVE_FLAG   0
119   #define T_NEW_FLAG      1
120   #define T_BASE_FLAG     2
121 + #define T_BG_FLAG       3
122  
123   #define SM_VIEW_CENTER(m)             ((m)->view_center)
124   #define SM_SAMP(m)                    ((m)->samples)
125   #define SM_LOCATOR(m)                 (&((m)->locator))
126   #define SM_MAX_TRIS(m)                ((m)->max_tris)
127   #define SM_NUM_TRI(m)                 ((m)->num_tri)
96 #define SM_SAMPLE_TRIS(m)                 ((m)->sample_tris)
128   #define SM_FREE_TRIS(m)               ((m)->free_tris)
129   #define SM_MAX_VERTS(m)               ((m)->max_verts)
130   #define SM_TRIS(m)                    ((m)->tris)
100 #define SM_VERTS(m)                   ((m)->verts)
131   #define SM_NTH_FLAGS(m,n)             ((m)->flags[(n)])
132   #define SM_FLAGS(m)                   ((m)->flags)
133  
# Line 109 | Line 139 | typedef struct _SM {
139   #define SM_IS_NTH_T_ACTIVE(sm,n)     SM_IS_NTH_T_FLAG(sm,n,T_ACTIVE_FLAG)
140   #define SM_IS_NTH_T_BASE(sm,n)       SM_IS_NTH_T_FLAG(sm,n,T_BASE_FLAG)
141   #define SM_IS_NTH_T_NEW(sm,n)        SM_IS_NTH_T_FLAG(sm,n,T_NEW_FLAG)
142 + #define SM_IS_NTH_T_BG(sm,n)        SM_IS_NTH_T_FLAG(sm,n,T_BG_FLAG)
143  
144   #define SM_SET_NTH_T_ACTIVE(sm,n)    SM_SET_NTH_T_FLAG(sm,n,T_ACTIVE_FLAG)
145   #define SM_SET_NTH_T_BASE(sm,n)      SM_SET_NTH_T_FLAG(sm,n,T_BASE_FLAG)
146   #define SM_SET_NTH_T_NEW(sm,n)       SM_SET_NTH_T_FLAG(sm,n,T_NEW_FLAG)
147 + #define SM_SET_NTH_T_BG(sm,n)        SM_SET_NTH_T_FLAG(sm,n,T_BG_FLAG)
148  
149   #define SM_CLR_NTH_T_ACTIVE(sm,n)   SM_CLR_NTH_T_FLAG(sm,n,T_ACTIVE_FLAG)
150   #define SM_CLR_NTH_T_BASE(sm,n)     SM_CLR_NTH_T_FLAG(sm,n,T_BASE_FLAG)
151   #define SM_CLR_NTH_T_NEW(sm,n)      SM_CLR_NTH_T_FLAG(sm,n,T_NEW_FLAG)
152 + #define SM_CLR_NTH_T_BG(sm,n)       SM_CLR_NTH_T_FLAG(sm,n,T_BG_FLAG)
153  
154   #define SM_NTH_TRI(m,n)               (&(SM_TRIS(m)[(n)]))
155 < #define SM_NTH_VERT(m,n)              (SM_VERTS(m)[(n)])
155 > #define SM_NTH_VERT(m,n)              S_NTH_INFO(SM_SAMP(m),n)
156 >
157 > #define SM_T_ID_VALID(s,t_id) T_IS_VALID(SM_NTH_TRI(s,t_id))
158  
159 +
160   #define SM_MAX_SAMP(m)                S_MAX_SAMP(SM_SAMP(m))
161   #define SM_MAX_POINTS(m)              S_MAX_POINTS(SM_SAMP(m))
162   #define SM_SAMP_BASE(m)               S_BASE(SM_SAMP(m))
163   #define SM_NTH_WV(m,i)                S_NTH_W_PT(SM_SAMP(m),i)
164   #define SM_NTH_W_DIR(m,i)             S_NTH_W_DIR(SM_SAMP(m),i)
165 < #define SM_DIR_ID(m,i)                (SM_NTH_W_DIR(m,i)==-1)
165 > #define SM_DIR_ID(m,i)            (!SM_BASE_ID(m,i) && SM_NTH_W_DIR(m,i)==-1)
166   #define SM_NTH_RGB(m,i)               S_NTH_RGB(SM_SAMP(m),i)
167   #define SM_RGB(m)                    S_RGB(SM_SAMP(m))
168 + #define SM_WP(m)                    S_W_PT(SM_SAMP(m))
169   #define SM_BRT(m)                     S_BRT(SM_SAMP(m))
170   #define SM_NTH_BRT(m,i)               S_NTH_BRT(SM_SAMP(m),i)
171   #define SM_CHR(m)                     S_CHR(SM_SAMP(m))
# Line 138 | Line 175 | typedef struct _SM {
175  
176   #define SM_ALLOWED_VIEW_CHANGE(m) (SM_NUM_SAMP(m)/smDist_sum*SM_VIEW_FRAC)
177  
141 #define SM_FOR_ALL_FLAGGED_TRIS(m,i,w,b) for(i=smNext_tri_flag_set(m,0,w,b); \
142 i < SM_NUM_TRI(m); i=smNext_tri_flag_set(m,i+1,w,b))
143
144 #define SM_FOR_ALL_ACTIVE_TRIS(m,i) SM_FOR_ALL_FLAGGED_TRIS(m,i,T_ACTIVE_FLAG,0)
145 #define SM_FOR_ALL_NEW_TRIS(m,i) SM_FOR_ALL_FLAGGED_TRIS(m,i,T_NEW_FLAG,0)
146 #define SM_FOR_ALL_BASE_TRIS(m,i) SM_FOR_ALL_FLAGGED_TRIS(m,i,T_BASE_FLAG,0)
147 #define SM_FOR_ALL_VALID_TRIS(m,i) for(i=smNext_valid_tri(m,0); \
148 i < SM_NUM_TRI(m); i=smNext_valid_tri(m,i+1))
149
150 #define SM_FOR_ALL_ACTIVE_FG_TRIS(m,i) SM_FOR_ALL_FLAGGED_TRIS(m,i,T_ACTIVE_FLAG,1)
151
152 #define SM_FOR_ALL_ACTIVE_BG_TRIS(m,i) SM_FOR_ALL_FLAGGED_TRIS(m,i,T_ACTIVE_FLAG,2)
153
154
178   #define SM_FOR_ALL_ADJACENT_TRIS(sm,id,t) for(t=smTri_next_ccw_nbr(sm,t,id); \
179   t!=SM_NTH_TRI(sm,SM_NTH_VERT(sm,id)); t=smTri_next_ccw_nbr(sm,t,id))
180  
# Line 173 | Line 196 | t!=SM_NTH_TRI(sm,SM_NTH_VERT(sm,id)); t=smTri_next_ccw
196  
197   #define SM_FOR_ALL_SAMPLES(sm,i) for((i)=0;i < SM_NUM_SAMP(sm);(i)++)
198  
199 < #define smInit_locator(sm,c)    (stInit(SM_LOCATOR(sm)), \
200 <                                 ST_SET_CENTER(SM_LOCATOR(sm),c))
201 < #define smClear_locator(sm)    stClear(SM_LOCATOR(sm))
199 > #define SM_FOR_ALL_VALID_TRIS(m,i) for((i)=0,(i)=smNext_valid_tri(m,i);(i)< \
200 > SM_NUM_TRI(m); (i)++,(i)= smNext_valid_tri(m,i))
201 >
202 > #define SM_FOR_ALL_FLAGGED_TRIS(m,i,w,b) for(i=0,i=smNext_tri_flag_set(m,i,w,b);i < SM_NUM_TRI(m);i++,i=smNext_tri_flag_set(m,i,w,b))
203 > #define SM_FOR_ALL_ACTIVE_TRIS(m,i) SM_FOR_ALL_FLAGGED_TRIS(m,i,T_ACTIVE_FLAG,0)
204 > #define smInit_locator(sm)    stInit(SM_LOCATOR(sm))
205   #define smAlloc_locator(sm)   stAlloc(SM_LOCATOR(sm))
206 < #define smFree_locator(sm)   stClear(SM_LOCATOR(sm))
181 < #define smPointLocateCell(sm,pt)  stPoint_locate(SM_LOCATOR(sm),pt)
206 > #define smFree_locator(sm)   stFree(SM_LOCATOR(sm))
207   #define smUnalloc_samp(sm,id)  sUnalloc_samp(SM_SAMP(sm),id)
208 + #define smPoint_locate_cell(sm,pt)  stPoint_locate(SM_LOCATOR(sm),pt)
209   #define smFree_samples(sm)     sFree(SM_SAMP(sm))
184 #define smClear_samples(sm)    sClear(SM_SAMP(sm))
210   #define smInit_samples(sm)     sInit(SM_SAMP(sm))
211  
212 <
212 > #define SM_S_NTH_QT(sm,s_id)       S_NTH_INFO1(SM_SAMP(sm),s_id)
213   #define smClear_vert(sm,id)    (SM_NTH_VERT(sm,id) = INVALID)
214  
215 < #define SQRT3_INV 0.5773502692
215 > #define freebuf(b)  tempbuf(-1)
216  
192 typedef struct _T_DEPTH {
193  int tri;
194  double depth;
195 }T_DEPTH;
196
217   typedef struct _RT_ARGS_{
218    FVECT orig,dir;
219    int t_id;
220    OBJECT *os;
221   }RT_ARGS;
222  
223 + typedef struct _S_ARGS_{
224 +  int s_id,n_id;
225 + }S_ARGS;
226  
227 +
228   typedef struct _ADD_ARGS {
229    int t_id;
230    OBJECT *del_set;
231   }ADD_ARGS;
232  
233   extern SM *smMesh;
210 extern int smNew_tri_cnt;
234   extern double smDist_sum;
235  
236  
# Line 217 | Line 240 | extern VIEW Current_View;
240   extern int Pick_tri,Picking,Pick_samp;
241   extern FVECT Pick_point[500],Pick_origin,Pick_dir;
242   extern FVECT Pick_v0[500],Pick_v1[500],Pick_v2[500];
243 + extern int Pick_q[500];
244   extern FVECT P0,P1,P2;
245   extern int Pick_cnt;
246   extern FVECT FrustumNear[4],FrustumFar[4];
# Line 266 | Line 290 | extern FVECT FrustumNear[4],FrustumFar[4];
290   * been output since the last call to smClean().  (The last view drawn will
291   * be vp==&odev.v each time.)
292   */
269
293   #endif
294  
295  

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