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root/radiance/ray/src/hd/sm.h
Revision: 3.11
Committed: Sat Feb 22 02:07:25 2003 UTC (21 years, 2 months ago) by greg
Content type: text/plain
Branch: MAIN
CVS Tags: rad3R5
Changes since 3.10: +14 -39 lines
Log Message:
Changes and check-in for 3.5 release
Includes new source files and modifications not recorded for many years
See ray/doc/notes/ReleaseNotes for notes between 3.1 and 3.5 release

File Contents

# Content
1 /* RCSid: $Id$ */
2 /*
3 * sm.h
4 */
5
6 #ifndef _SM_H_
7 #define _SM_H_
8 #include "rhd_sample.h"
9 #include "sm_qtree.h"
10 #include "sm_stree.h"
11 #define NEWSETS
12
13
14 #ifndef TRUE
15 #define TRUE 1
16 #define FALSE 0
17 #endif
18
19
20 #define ON_V 1
21 #define ON_P 2
22 #define ON_E 3
23 #define IN_T 4
24
25 #ifdef SMLFLT
26 #define VERT_EPS 2e-3 /* min edge length in radians */
27 #define COS_VERT_EPS 0.999998 /* cos min edge length in radians */
28 #define EDGE_EPS 2e-5 /* min distance until considered "on-edge"*/
29 #define COLINEAR_EPS 1e-10 /* min sine of between edges angle :amount off PI */
30 #else
31 #define VERT_EPS 5e-4 /* min edge length in radians */
32 #define COS_VERT_EPS 0.999999875 /* cos min edge length in radians */
33 #define EDGE_EPS 2e-7 /* min distance until considered "on-edge"*/
34 #define COLINEAR_EPS 1e-10 /* min sine of between edges angle :amount off PI*/
35 #endif
36
37 #define EV_EPS EDGE_EPS /* Minimum edge-vertex distance */
38
39
40 #define S_REPLACE_SCALE (5.*5.) /* if (distance to new point squared) is
41 > (triangle edge length squared*S_REPLACE_SCALE):for all edges/
42 triangle vertices: new point is puncture point: dont add*/
43 #define S_REPLACE_TRI 2e-8 /* .052 radians to the sixth power */
44
45
46
47 #define SM_DEFAULT 0
48 #define SM_BASE_POINTS 162
49 #define SM_BASE_TRIS 320
50 #define SM_BASE_VERTS SM_BASE_POINTS
51
52 #define SM_VIEW_FRAC 0.1
53
54 #define SM_ALL_LEVELS -1
55
56
57 typedef int VERT; /* One triangle that vertex belongs to- the rest
58 are derived by traversing neighbors */
59
60 typedef struct _EDGE {
61 S_ID verts[2];
62 int tris[2];
63 } EDGE;
64
65 #define E_NTH_VERT(e,i) ((e>0)?Edges[(e)].verts[(i)]:Edges[-(e)].verts[(1-i)])
66 #define SET_E_NTH_VERT(e,i,v) if(e>0) Edges[(e)].verts[(i)]=(v); \
67 else Edges[-(e)].verts[(1-i)]=(v)
68 #define E_NTH_TRI(e,i) ((e>0)?Edges[(e)].tris[(i)]:Edges[-(e)].tris[(1-i)])
69 #define SET_E_NTH_TRI(e,i,v) if(e>0) Edges[(e)].tris[(i)]=(v); \
70 else Edges[-(e)].tris[(1-i)]=(v)
71 #define eClear_edges() (Ecnt = 0,free(Edges),Edges=NULL)
72
73 #define FOR_ALL_EDGES(i) for((i)=1; (i) <= Ecnt; i++)
74 #define FOR_ALL_EDGES_FROM(e,i) for((i)=e+1; (i) <= Ecnt; i++)
75
76
77 typedef struct _TRI {
78 S_ID verts[3]; /* Ids into sample and vertex array for each vertex*/
79 int nbrs[3]; /* Ids for neighboring triangles: -1 if invalid */
80 }TRI;
81
82
83 #define T_NTH_NBR(t,i) ((t)->nbrs[(i)])
84 #define T_CLEAR_NBRS(t) (T_NTH_NBR(t,0)=T_NTH_NBR(t,1)=T_NTH_NBR(t,2)=-1)
85 #define T_NTH_NBR_PTR(t,n) \
86 (T_NTH_NBR(n,0)==(t)?0:T_NTH_NBR(n,1)==(t)?1:T_NTH_NBR(n,2)==(t)?2:-1)
87 #define T_NTH_V(t,i) ((t)->verts[(i)])
88 #define T_WHICH_V(t,i) \
89 (T_NTH_V(t,0)==(i)?0:T_NTH_V(t,1)==(i)?1:T_NTH_V(t,2)==(i)?2:-1)
90 #define T_NEXT_FREE(t) ((t)->nbrs[0])
91 #define T_VALID_FLAG(t) ((t)->nbrs[1])
92 #define T_IS_VALID(t) (T_VALID_FLAG(t)!=-1)
93 #define T_FLAGS 4
94
95 typedef struct _SM {
96 FVECT view_center; /* Canonical view center defining unit sphere */
97 SAMP *samples; /* Sample point information */
98 STREE locator; /* spherical quadtree for point/triangle location */
99 int max_tris; /* Maximum number of triangles */
100 int num_tri; /* Current number of triangles */
101 int free_tris; /* pointer to free_list */
102 int max_verts; /* Maximum number of vertices in the mesh */
103 TRI *tris; /* Pointer to list of triangle structs */
104 int4 *flags[T_FLAGS]; /* Bit 0 set if active(in current frustum) */
105 /* Bit 1 set if not rendered since created */
106 /* Bit 2 set if base triangle */
107 }SM;
108
109 #define T_ACTIVE_FLAG 0
110 #define T_NEW_FLAG 1
111 #define T_BASE_FLAG 2
112 #define T_BG_FLAG 3
113
114 #define SM_VIEW_CENTER(m) ((m)->view_center)
115 #define SM_SAMP(m) ((m)->samples)
116 #define SM_LOCATOR(m) (&((m)->locator))
117 #define SM_MAX_TRIS(m) ((m)->max_tris)
118 #define SM_NUM_TRI(m) ((m)->num_tri)
119 #define SM_FREE_TRIS(m) ((m)->free_tris)
120 #define SM_MAX_VERTS(m) ((m)->max_verts)
121 #define SM_TRIS(m) ((m)->tris)
122 #define SM_NTH_FLAGS(m,n) ((m)->flags[(n)])
123 #define SM_FLAGS(m) ((m)->flags)
124
125
126 #define SM_IS_NTH_T_FLAG(sm,n,f) IS_FLAG(SM_NTH_FLAGS(sm,f),n)
127 #define SM_SET_NTH_T_FLAG(sm,n,f) SET_FLAG(SM_NTH_FLAGS(sm,f),n)
128 #define SM_CLR_NTH_T_FLAG(sm,n,f) CLR_FLAG(SM_NTH_FLAGS(sm,f),n)
129
130 #define SM_IS_NTH_T_ACTIVE(sm,n) SM_IS_NTH_T_FLAG(sm,n,T_ACTIVE_FLAG)
131 #define SM_IS_NTH_T_BASE(sm,n) SM_IS_NTH_T_FLAG(sm,n,T_BASE_FLAG)
132 #define SM_IS_NTH_T_NEW(sm,n) SM_IS_NTH_T_FLAG(sm,n,T_NEW_FLAG)
133 #define SM_IS_NTH_T_BG(sm,n) SM_IS_NTH_T_FLAG(sm,n,T_BG_FLAG)
134
135 #define SM_SET_NTH_T_ACTIVE(sm,n) SM_SET_NTH_T_FLAG(sm,n,T_ACTIVE_FLAG)
136 #define SM_SET_NTH_T_BASE(sm,n) SM_SET_NTH_T_FLAG(sm,n,T_BASE_FLAG)
137 #define SM_SET_NTH_T_NEW(sm,n) SM_SET_NTH_T_FLAG(sm,n,T_NEW_FLAG)
138 #define SM_SET_NTH_T_BG(sm,n) SM_SET_NTH_T_FLAG(sm,n,T_BG_FLAG)
139
140 #define SM_CLR_NTH_T_ACTIVE(sm,n) SM_CLR_NTH_T_FLAG(sm,n,T_ACTIVE_FLAG)
141 #define SM_CLR_NTH_T_BASE(sm,n) SM_CLR_NTH_T_FLAG(sm,n,T_BASE_FLAG)
142 #define SM_CLR_NTH_T_NEW(sm,n) SM_CLR_NTH_T_FLAG(sm,n,T_NEW_FLAG)
143 #define SM_CLR_NTH_T_BG(sm,n) SM_CLR_NTH_T_FLAG(sm,n,T_BG_FLAG)
144
145 #define SM_NTH_TRI(m,n) (&(SM_TRIS(m)[(n)]))
146 #define SM_NTH_VERT(m,n) S_NTH_INFO(SM_SAMP(m),n)
147
148 #define SM_T_ID_VALID(s,t_id) T_IS_VALID(SM_NTH_TRI(s,t_id))
149
150
151 #define SM_MAX_SAMP(m) S_MAX_SAMP(SM_SAMP(m))
152 #define SM_MAX_POINTS(m) S_MAX_POINTS(SM_SAMP(m))
153 #define SM_SAMP_BASE(m) S_BASE(SM_SAMP(m))
154 #define SM_NTH_WV(m,i) S_NTH_W_PT(SM_SAMP(m),i)
155 #define SM_NTH_W_DIR(m,i) S_NTH_W_DIR(SM_SAMP(m),i)
156 #define SM_DIR_ID(m,i) (!SM_BASE_ID(m,i) && SM_NTH_W_DIR(m,i)==-1)
157 #define SM_NTH_RGB(m,i) S_NTH_RGB(SM_SAMP(m),i)
158 #define SM_RGB(m) S_RGB(SM_SAMP(m))
159 #define SM_WP(m) S_W_PT(SM_SAMP(m))
160 #define SM_BRT(m) S_BRT(SM_SAMP(m))
161 #define SM_NTH_BRT(m,i) S_NTH_BRT(SM_SAMP(m),i)
162 #define SM_CHR(m) S_CHR(SM_SAMP(m))
163 #define SM_NTH_CHR(m,i) S_NTH_CHR(SM_SAMP(m),i)
164 #define SM_NUM_SAMP(m) S_NUM_SAMP(SM_SAMP(m))
165 #define SM_TONE_MAP(m) S_TONE_MAP(SM_SAMP(m))
166
167 #define SM_ALLOWED_VIEW_CHANGE(m) (SM_NUM_SAMP(m)/smDist_sum*SM_VIEW_FRAC)
168
169 #define SM_FOR_ALL_ADJACENT_TRIS(sm,id,t) for(t=smTri_next_ccw_nbr(sm,t,id); \
170 t!=SM_NTH_TRI(sm,SM_NTH_VERT(sm,id)); t=smTri_next_ccw_nbr(sm,t,id))
171
172 #define SM_INVALID_SAMP_ID(sm,id) (((id) < 0) || ((id) >= SM_MAX_SAMP(sm)))
173 #define SM_INVALID_POINT_ID(sm,id) (((id) < 0) || ((id) >= SM_MAX_POINTS(sm)))
174 #define SM_T_NTH_WV(sm,t,i) (SM_NTH_WV(sm,T_NTH_V(t,i)))
175
176 #define SM_BASE_ID(s,i) \
177 ((i) >= S_MAX_SAMP(SM_SAMP(s)) && (i) < S_MAX_BASE_PT(SM_SAMP(s)))
178
179 #define SM_BG_SAMPLE(sm,i) (SM_NTH_W_DIR(sm,i)==-1)
180
181 #define SM_BG_TRI(sm,i) (SM_BG_SAMPLE(sm,T_NTH_V(SM_NTH_TRI(sm,i),0)) && \
182 SM_BG_SAMPLE(sm,T_NTH_V(SM_NTH_TRI(sm,i),1)) && \
183 SM_BG_SAMPLE(sm,T_NTH_V(SM_NTH_TRI(sm,i),2)))
184 #define SM_MIXED_TRI(sm,i) (SM_BG_SAMPLE(sm,T_NTH_V(SM_NTH_TRI(sm,i),0)) || \
185 SM_BG_SAMPLE(sm,T_NTH_V(SM_NTH_TRI(sm,i),1)) || \
186 SM_BG_SAMPLE(sm,T_NTH_V(SM_NTH_TRI(sm,i),2)))
187
188 #define SM_FOR_ALL_SAMPLES(sm,i) for((i)=0;i < SM_NUM_SAMP(sm);(i)++)
189
190 #define SM_FOR_ALL_VALID_TRIS(m,i) for((i)=0,(i)=smNext_valid_tri(m,i);(i)< \
191 SM_NUM_TRI(m); (i)++,(i)= smNext_valid_tri(m,i))
192
193 #define SM_FOR_ALL_FLAGGED_TRIS(m,i,w,b) for(i=0,i=smNext_tri_flag_set(m,i,w,b);i < SM_NUM_TRI(m);i++,i=smNext_tri_flag_set(m,i,w,b))
194 #define SM_FOR_ALL_ACTIVE_TRIS(m,i) SM_FOR_ALL_FLAGGED_TRIS(m,i,T_ACTIVE_FLAG,0)
195 #define smInit_locator(sm) stInit(SM_LOCATOR(sm))
196 #define smAlloc_locator(sm) stAlloc(SM_LOCATOR(sm))
197 #define smFree_locator(sm) stFree(SM_LOCATOR(sm))
198 #define smUnalloc_samp(sm,id) sUnalloc_samp(SM_SAMP(sm),id)
199 #define smPoint_locate_cell(sm,pt) stPoint_locate(SM_LOCATOR(sm),pt)
200 #define smFree_samples(sm) sFree(SM_SAMP(sm))
201 #define smInit_samples(sm) sInit(SM_SAMP(sm))
202
203 #define SM_S_NTH_QT(sm,s_id) S_NTH_INFO1(SM_SAMP(sm),s_id)
204 #define smClear_vert(sm,id) (SM_NTH_VERT(sm,id) = INVALID)
205
206 #define freebuf(b) tempbuf(-1)
207
208 typedef struct _RT_ARGS_{
209 FVECT orig,dir;
210 int t_id;
211 S_ID *os;
212 }RT_ARGS;
213
214 typedef struct _S_ARGS_{
215 S_ID s_id;
216 S_ID n_id;
217 }S_ARGS;
218
219
220 typedef struct _ADD_ARGS {
221 int t_id;
222 S_ID *del_set;
223 }ADD_ARGS;
224
225 extern SM *smMesh;
226 extern double smDist_sum;
227
228
229 #ifdef TEST_DRIVER
230 extern VIEW View;
231 extern VIEW Current_View;
232 extern int Pick_tri,Picking,Pick_samp;
233 extern FVECT Pick_point[500],Pick_origin,Pick_dir;
234 extern FVECT Pick_v0[500],Pick_v1[500],Pick_v2[500];
235 extern int Pick_q[500];
236 extern FVECT P0,P1,P2;
237 extern int Pick_cnt;
238 extern FVECT FrustumNear[4],FrustumFar[4];
239 #endif
240
241
242 /*
243 * int
244 * smInit(n) : Initialize/clear data structures for n entries
245 * int n;
246 *
247 * Initialize sampL and other data structures for at least n samples.
248 * If n is 0, then free data structures. Return number actually allocated.
249 *
250 *
251 * int
252 * smNewSamp(c, p, v) : register new sample point and return index
253 * COLR c; : pixel color (RGBE)
254 * FVECT p; : world intersection point
255 * FVECT v; : ray direction vector
256 *
257 * Add new sample point to data structures, removing old values as necessary.
258 * New sample representation will be output in next call to smUpdate().
259 *
260 *
261 * int
262 * smFindSamp(orig, dir): intersect ray with 3D rep. and find closest sample
263 * FVECT orig, dir;
264 *
265 * Find the closest sample to the given ray. Return -1 on failure.
266 *
267 */
268 #endif
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