--- ray/src/hd/sm.h 1998/11/11 12:05:37 3.5 +++ ray/src/hd/sm.h 1999/01/05 16:52:38 3.7 @@ -10,6 +10,7 @@ #define _SM_H_ #include "rhd_sample.h" +#define NEWSETS #ifndef TRUE @@ -17,9 +18,15 @@ #define FALSE 0 #endif -#define S_REPLACE_EPS 0.06 /* if (distance on sphere between sample + +#define ON_V 1 +#define ON_P 2 +#define ON_E 3 +#define IN_T 4 + +#define S_REPLACE_EPS 0.04 /* if (distance on sphere between sample and a base point) < S_REPLACE_EPS, - replace base + replace base: */ #define S_REPLACE_SCALE (5.*5.) /* if (distance to new point squared) is > (triangle edge length squared* @@ -32,7 +39,8 @@ #define SQRT3_2 0.8660254 #define SM_DEFAULT 0 -#define SM_EXTRA_POINTS 8 +#define SM_EXTRA_POINTS 162 +#define SM_BASE_TRIS 320 #define SM_EXTRA_VERTS SM_EXTRA_POINTS #define SM_INC_PERCENT 0.60 /* If number of new triangles added @@ -78,6 +86,7 @@ typedef struct _TRI { #define T_WHICH_V(t,i) \ (T_NTH_V(t,0)==(i)?0:T_NTH_V(t,1)==(i)?1:T_NTH_V(t,2)==(i)?2:-1) #define T_NEXT_FREE(t) ((t)->nbrs[0]) +#define T_NEXT_AVAILABLE(t) ((t)->nbrs[0]) #define T_VALID_FLAG(t) ((t)->nbrs[1]) #define T_IS_VALID(t) (T_VALID_FLAG(t)!=-1) #define T_FLAGS 3 @@ -90,6 +99,7 @@ typedef struct _SM { int num_tri; /* Current number of triangles */ int sample_tris; /* Current number of non-base triangles*/ int free_tris; /* pointer to free_list */ + int available_tris; /* pointer to available_list */ int max_verts; /* Maximum number of vertices in the mesh */ TRI *tris; /* Pointer to list of triangle structs */ VERT *verts; /* List of vertices */ @@ -109,6 +119,7 @@ typedef struct _SM { #define SM_NUM_TRI(m) ((m)->num_tri) #define SM_SAMPLE_TRIS(m) ((m)->sample_tris) #define SM_FREE_TRIS(m) ((m)->free_tris) +#define SM_AVAILABLE_TRIS(m) ((m)->available_tris) #define SM_MAX_VERTS(m) ((m)->max_verts) #define SM_TRIS(m) ((m)->tris) #define SM_VERTS(m) ((m)->verts) @@ -134,15 +145,19 @@ typedef struct _SM { #define SM_NTH_TRI(m,n) (&(SM_TRIS(m)[(n)])) #define SM_NTH_VERT(m,n) (SM_VERTS(m)[(n)]) + +#define SM_T_ID_VALID(s,t_id) T_IS_VALID(SM_NTH_TRI(s,t_id)) + #define SM_MAX_SAMP(m) S_MAX_SAMP(SM_SAMP(m)) #define SM_MAX_POINTS(m) S_MAX_POINTS(SM_SAMP(m)) #define SM_SAMP_BASE(m) S_BASE(SM_SAMP(m)) #define SM_NTH_WV(m,i) S_NTH_W_PT(SM_SAMP(m),i) #define SM_NTH_W_DIR(m,i) S_NTH_W_DIR(SM_SAMP(m),i) -#define SM_DIR_ID(m,i) (SM_NTH_W_DIR(m,i)==-1) +#define SM_DIR_ID(m,i) (!SM_BASE_ID(m,i) && SM_NTH_W_DIR(m,i)==-1) #define SM_NTH_RGB(m,i) S_NTH_RGB(SM_SAMP(m),i) #define SM_RGB(m) S_RGB(SM_SAMP(m)) +#define SM_WP(m) S_W_PT(SM_SAMP(m)) #define SM_BRT(m) S_BRT(SM_SAMP(m)) #define SM_NTH_BRT(m,i) S_NTH_BRT(SM_SAMP(m),i) #define SM_CHR(m) S_CHR(SM_SAMP(m)) @@ -156,7 +171,11 @@ typedef struct _SM { i < SM_NUM_TRI(m); i=smNext_tri_flag_set(m,i+1,w,b)) #define SM_FOR_ALL_ACTIVE_TRIS(m,i) SM_FOR_ALL_FLAGGED_TRIS(m,i,T_ACTIVE_FLAG,0) +#if 0 #define SM_FOR_ALL_NEW_TRIS(m,i) SM_FOR_ALL_FLAGGED_TRIS(m,i,T_NEW_FLAG,0) +#else +#define SM_FOR_ALL_NEW_TRIS(m,i) for(i=0; i < smNew_tri_cnt; i++) +#endif #define SM_FOR_ALL_BASE_TRIS(m,i) SM_FOR_ALL_FLAGGED_TRIS(m,i,T_BASE_FLAG,0) #define SM_FOR_ALL_VALID_TRIS(m,i) for(i=smNext_valid_tri(m,0); \ i < SM_NUM_TRI(m); i=smNext_valid_tri(m,i+1)) @@ -222,6 +241,9 @@ typedef struct _ADD_ARGS { extern SM *smMesh; extern int smNew_tri_cnt; +extern int smNew_tri_size; +extern T_DEPTH *smNew_tris; + extern double smDist_sum; @@ -281,7 +303,6 @@ extern FVECT FrustumNear[4],FrustumFar[4]; * been output since the last call to smClean(). (The last view drawn will * be vp==&odev.v each time.) */ - #endif