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root/radiance/ray/src/hd/sm.h
Revision: 3.7
Committed: Tue Jan 5 16:52:38 1999 UTC (25 years, 3 months ago) by gwlarson
Content type: text/plain
Branch: MAIN
Changes since 3.6: +10 -1 lines
Log Message:
fixed logic in smTest to handle nearby and coincident points, added base tris to rendering, made list of new triangles to speed up rendering

File Contents

# User Rev Content
1 gwlarson 3.1 /* Copyright (c) 1998 Silicon Graphics, Inc. */
2    
3     /* SCCSid "$SunId$ SGI" */
4    
5     /*
6     * sm.h
7     */
8    
9     #ifndef _SM_H_
10     #define _SM_H_
11    
12     #include "rhd_sample.h"
13 gwlarson 3.6 #define NEWSETS
14 gwlarson 3.1
15 gwlarson 3.2
16 gwlarson 3.1 #ifndef TRUE
17     #define TRUE 1
18     #define FALSE 0
19     #endif
20    
21 gwlarson 3.6
22     #define ON_V 1
23     #define ON_P 2
24     #define ON_E 3
25     #define IN_T 4
26    
27     #define S_REPLACE_EPS 0.04 /* if (distance on sphere between sample
28 gwlarson 3.5 and a base point) < S_REPLACE_EPS,
29 gwlarson 3.6 replace base:
30 gwlarson 3.5 */
31     #define S_REPLACE_SCALE (5.*5.) /* if (distance to new point squared) is
32     > (triangle edge length squared*
33     S_REPLACE_SCALE):for all edges/triangle
34     vertices: new point is puncture
35     point: dont add
36     */
37     #define S_REPLACE_TRI 2e-8 /* .052 radians to the sixth power */
38 gwlarson 3.4
39 gwlarson 3.1 #define SQRT3_2 0.8660254
40    
41 gwlarson 3.4 #define SM_DEFAULT 0
42 gwlarson 3.6 #define SM_EXTRA_POINTS 162
43     #define SM_BASE_TRIS 320
44 gwlarson 3.1 #define SM_EXTRA_VERTS SM_EXTRA_POINTS
45    
46 gwlarson 3.5 #define SM_INC_PERCENT 0.60 /* If number of new triangles added
47     since last full redraw is >
48     (SM_INC_PERCENT * total triangles)
49     do full redraw instead of incremental
50     */
51    
52 gwlarson 3.1 #define SM_VIEW_FRAC 0.1
53    
54    
55     typedef int VERT; /* One triangle that vertex belongs to- the rest
56     are derived by traversing neighbors */
57    
58     typedef struct _EDGE {
59     int verts[2];
60     int tris[2];
61     } EDGE;
62 gwlarson 3.4
63 gwlarson 3.1 #define E_NTH_VERT(e,i) ((e>0)?Edges[(e)].verts[(i)]:Edges[-(e)].verts[(1-i)])
64     #define SET_E_NTH_VERT(e,i,v) if(e>0) Edges[(e)].verts[(i)]=(v); \
65     else Edges[-(e)].verts[(1-i)]=(v)
66     #define E_NTH_TRI(e,i) ((e>0)?Edges[(e)].tris[(i)]:Edges[-(e)].tris[(1-i)])
67     #define SET_E_NTH_TRI(e,i,v) if(e>0) Edges[(e)].tris[(i)]=(v); \
68     else Edges[-(e)].tris[(1-i)]=(v)
69     #define eClear_edges() (Ecnt = 0)
70    
71     #define FOR_ALL_EDGES(i) for((i)=1; (i) <= Ecnt; i++)
72     #define FOR_ALL_EDGES_FROM(e,i) for((i)=++e; (i) <= Ecnt; i++)
73    
74    
75     typedef struct _TRI {
76     int verts[3]; /* Ids into sample and vertex array for each vertex*/
77     int nbrs[3]; /* Ids for neighboring triangles: -1 if invalid */
78     }TRI;
79    
80    
81     #define T_NTH_NBR(t,i) ((t)->nbrs[(i)])
82     #define T_CLEAR_NBRS(t) (T_NTH_NBR(t,0)=T_NTH_NBR(t,1)=T_NTH_NBR(t,2)=-1)
83     #define T_NTH_NBR_PTR(t,n) \
84     (T_NTH_NBR(n,0)==(t)?0:T_NTH_NBR(n,1)==(t)?1:T_NTH_NBR(n,2)==(t)?2:-1)
85     #define T_NTH_V(t,i) ((t)->verts[(i)])
86     #define T_WHICH_V(t,i) \
87     (T_NTH_V(t,0)==(i)?0:T_NTH_V(t,1)==(i)?1:T_NTH_V(t,2)==(i)?2:-1)
88 gwlarson 3.3 #define T_NEXT_FREE(t) ((t)->nbrs[0])
89 gwlarson 3.6 #define T_NEXT_AVAILABLE(t) ((t)->nbrs[0])
90 gwlarson 3.3 #define T_VALID_FLAG(t) ((t)->nbrs[1])
91 gwlarson 3.1 #define T_IS_VALID(t) (T_VALID_FLAG(t)!=-1)
92 gwlarson 3.4 #define T_FLAGS 3
93 gwlarson 3.1
94     typedef struct _SM {
95     FVECT view_center; /* Canonical view center defining unit sphere */
96 gwlarson 3.4 SAMP *samples; /* Sample point information */
97     STREE locator; /* spherical quadtree for point/triangle location */
98 gwlarson 3.1 int max_tris; /* Maximum number of triangles */
99 gwlarson 3.4 int num_tri; /* Current number of triangles */
100     int sample_tris; /* Current number of non-base triangles*/
101 gwlarson 3.1 int free_tris; /* pointer to free_list */
102 gwlarson 3.6 int available_tris; /* pointer to available_list */
103 gwlarson 3.1 int max_verts; /* Maximum number of vertices in the mesh */
104     TRI *tris; /* Pointer to list of triangle structs */
105     VERT *verts; /* List of vertices */
106     int4 *flags[T_FLAGS]; /* Bit 0 set if active(in current frustum) */
107 gwlarson 3.4 /* Bit 1 set if not rendered since created */
108     /* Bit 2 set if base triangle */
109 gwlarson 3.1 }SM;
110    
111     #define T_ACTIVE_FLAG 0
112     #define T_NEW_FLAG 1
113     #define T_BASE_FLAG 2
114    
115     #define SM_VIEW_CENTER(m) ((m)->view_center)
116     #define SM_SAMP(m) ((m)->samples)
117     #define SM_LOCATOR(m) (&((m)->locator))
118     #define SM_MAX_TRIS(m) ((m)->max_tris)
119 gwlarson 3.4 #define SM_NUM_TRI(m) ((m)->num_tri)
120     #define SM_SAMPLE_TRIS(m) ((m)->sample_tris)
121 gwlarson 3.1 #define SM_FREE_TRIS(m) ((m)->free_tris)
122 gwlarson 3.6 #define SM_AVAILABLE_TRIS(m) ((m)->available_tris)
123 gwlarson 3.1 #define SM_MAX_VERTS(m) ((m)->max_verts)
124     #define SM_TRIS(m) ((m)->tris)
125     #define SM_VERTS(m) ((m)->verts)
126     #define SM_NTH_FLAGS(m,n) ((m)->flags[(n)])
127 gwlarson 3.4 #define SM_FLAGS(m) ((m)->flags)
128 gwlarson 3.1
129    
130 gwlarson 3.4 #define SM_IS_NTH_T_FLAG(sm,n,f) IS_FLAG(SM_NTH_FLAGS(sm,f),n)
131     #define SM_SET_NTH_T_FLAG(sm,n,f) SET_FLAG(SM_NTH_FLAGS(sm,f),n)
132     #define SM_CLR_NTH_T_FLAG(sm,n,f) CLR_FLAG(SM_NTH_FLAGS(sm,f),n)
133    
134 gwlarson 3.1 #define SM_IS_NTH_T_ACTIVE(sm,n) SM_IS_NTH_T_FLAG(sm,n,T_ACTIVE_FLAG)
135     #define SM_IS_NTH_T_BASE(sm,n) SM_IS_NTH_T_FLAG(sm,n,T_BASE_FLAG)
136     #define SM_IS_NTH_T_NEW(sm,n) SM_IS_NTH_T_FLAG(sm,n,T_NEW_FLAG)
137    
138     #define SM_SET_NTH_T_ACTIVE(sm,n) SM_SET_NTH_T_FLAG(sm,n,T_ACTIVE_FLAG)
139     #define SM_SET_NTH_T_BASE(sm,n) SM_SET_NTH_T_FLAG(sm,n,T_BASE_FLAG)
140 gwlarson 3.4 #define SM_SET_NTH_T_NEW(sm,n) SM_SET_NTH_T_FLAG(sm,n,T_NEW_FLAG)
141 gwlarson 3.1
142 gwlarson 3.4 #define SM_CLR_NTH_T_ACTIVE(sm,n) SM_CLR_NTH_T_FLAG(sm,n,T_ACTIVE_FLAG)
143     #define SM_CLR_NTH_T_BASE(sm,n) SM_CLR_NTH_T_FLAG(sm,n,T_BASE_FLAG)
144     #define SM_CLR_NTH_T_NEW(sm,n) SM_CLR_NTH_T_FLAG(sm,n,T_NEW_FLAG)
145 gwlarson 3.1
146     #define SM_NTH_TRI(m,n) (&(SM_TRIS(m)[(n)]))
147     #define SM_NTH_VERT(m,n) (SM_VERTS(m)[(n)])
148 gwlarson 3.6
149     #define SM_T_ID_VALID(s,t_id) T_IS_VALID(SM_NTH_TRI(s,t_id))
150 gwlarson 3.1
151 gwlarson 3.7
152 gwlarson 3.4 #define SM_MAX_SAMP(m) S_MAX_SAMP(SM_SAMP(m))
153     #define SM_MAX_POINTS(m) S_MAX_POINTS(SM_SAMP(m))
154     #define SM_SAMP_BASE(m) S_BASE(SM_SAMP(m))
155     #define SM_NTH_WV(m,i) S_NTH_W_PT(SM_SAMP(m),i)
156     #define SM_NTH_W_DIR(m,i) S_NTH_W_DIR(SM_SAMP(m),i)
157 gwlarson 3.7 #define SM_DIR_ID(m,i) (!SM_BASE_ID(m,i) && SM_NTH_W_DIR(m,i)==-1)
158 gwlarson 3.4 #define SM_NTH_RGB(m,i) S_NTH_RGB(SM_SAMP(m),i)
159     #define SM_RGB(m) S_RGB(SM_SAMP(m))
160 gwlarson 3.7 #define SM_WP(m) S_W_PT(SM_SAMP(m))
161 gwlarson 3.4 #define SM_BRT(m) S_BRT(SM_SAMP(m))
162     #define SM_NTH_BRT(m,i) S_NTH_BRT(SM_SAMP(m),i)
163     #define SM_CHR(m) S_CHR(SM_SAMP(m))
164     #define SM_NTH_CHR(m,i) S_NTH_CHR(SM_SAMP(m),i)
165     #define SM_NUM_SAMP(m) S_NUM_SAMP(SM_SAMP(m))
166     #define SM_TONE_MAP(m) S_TONE_MAP(SM_SAMP(m))
167 gwlarson 3.1
168     #define SM_ALLOWED_VIEW_CHANGE(m) (SM_NUM_SAMP(m)/smDist_sum*SM_VIEW_FRAC)
169    
170 gwlarson 3.2 #define SM_FOR_ALL_FLAGGED_TRIS(m,i,w,b) for(i=smNext_tri_flag_set(m,0,w,b); \
171 gwlarson 3.4 i < SM_NUM_TRI(m); i=smNext_tri_flag_set(m,i+1,w,b))
172 gwlarson 3.1
173     #define SM_FOR_ALL_ACTIVE_TRIS(m,i) SM_FOR_ALL_FLAGGED_TRIS(m,i,T_ACTIVE_FLAG,0)
174 gwlarson 3.7 #if 0
175 gwlarson 3.1 #define SM_FOR_ALL_NEW_TRIS(m,i) SM_FOR_ALL_FLAGGED_TRIS(m,i,T_NEW_FLAG,0)
176 gwlarson 3.7 #else
177     #define SM_FOR_ALL_NEW_TRIS(m,i) for(i=0; i < smNew_tri_cnt; i++)
178     #endif
179 gwlarson 3.1 #define SM_FOR_ALL_BASE_TRIS(m,i) SM_FOR_ALL_FLAGGED_TRIS(m,i,T_BASE_FLAG,0)
180 gwlarson 3.2 #define SM_FOR_ALL_VALID_TRIS(m,i) for(i=smNext_valid_tri(m,0); \
181 gwlarson 3.4 i < SM_NUM_TRI(m); i=smNext_valid_tri(m,i+1))
182 gwlarson 3.1
183     #define SM_FOR_ALL_ACTIVE_FG_TRIS(m,i) SM_FOR_ALL_FLAGGED_TRIS(m,i,T_ACTIVE_FLAG,1)
184    
185     #define SM_FOR_ALL_ACTIVE_BG_TRIS(m,i) SM_FOR_ALL_FLAGGED_TRIS(m,i,T_ACTIVE_FLAG,2)
186    
187    
188     #define SM_FOR_ALL_ADJACENT_TRIS(sm,id,t) for(t=smTri_next_ccw_nbr(sm,t,id); \
189     t!=SM_NTH_TRI(sm,SM_NTH_VERT(sm,id)); t=smTri_next_ccw_nbr(sm,t,id))
190    
191     #define SM_INVALID_SAMP_ID(sm,id) (((id) < 0) || ((id) >= SM_MAX_SAMP(sm)))
192 gwlarson 3.4 #define SM_INVALID_POINT_ID(sm,id) (((id) < 0) || ((id) >= SM_MAX_POINTS(sm)))
193 gwlarson 3.1 #define SM_T_NTH_WV(sm,t,i) (SM_NTH_WV(sm,T_NTH_V(t,i)))
194    
195     #define SM_BASE_ID(s,i) \
196 gwlarson 3.4 ((i) >= S_MAX_SAMP(SM_SAMP(s)) && (i) < S_MAX_BASE_PT(SM_SAMP(s)))
197 gwlarson 3.1
198     #define SM_BG_SAMPLE(sm,i) (SM_NTH_W_DIR(sm,i)==-1)
199    
200 gwlarson 3.2 #define SM_BG_TRI(sm,i) (SM_BG_SAMPLE(sm,T_NTH_V(SM_NTH_TRI(sm,i),0)) && \
201     SM_BG_SAMPLE(sm,T_NTH_V(SM_NTH_TRI(sm,i),1)) && \
202     SM_BG_SAMPLE(sm,T_NTH_V(SM_NTH_TRI(sm,i),2)))
203     #define SM_MIXED_TRI(sm,i) (SM_BG_SAMPLE(sm,T_NTH_V(SM_NTH_TRI(sm,i),0)) || \
204 gwlarson 3.1 SM_BG_SAMPLE(sm,T_NTH_V(SM_NTH_TRI(sm,i),1)) || \
205     SM_BG_SAMPLE(sm,T_NTH_V(SM_NTH_TRI(sm,i),2)))
206    
207     #define SM_FOR_ALL_SAMPLES(sm,i) for((i)=0;i < SM_NUM_SAMP(sm);(i)++)
208    
209 gwlarson 3.4 #define smInit_locator(sm,c) (stInit(SM_LOCATOR(sm)), \
210     ST_SET_CENTER(SM_LOCATOR(sm),c))
211     #define smClear_locator(sm) stClear(SM_LOCATOR(sm))
212     #define smAlloc_locator(sm) stAlloc(SM_LOCATOR(sm))
213     #define smFree_locator(sm) stClear(SM_LOCATOR(sm))
214     #define smPointLocateCell(sm,pt) stPoint_locate(SM_LOCATOR(sm),pt)
215     #define smUnalloc_samp(sm,id) sUnalloc_samp(SM_SAMP(sm),id)
216     #define smFree_samples(sm) sFree(SM_SAMP(sm))
217     #define smClear_samples(sm) sClear(SM_SAMP(sm))
218     #define smInit_samples(sm) sInit(SM_SAMP(sm))
219    
220    
221     #define smClear_vert(sm,id) (SM_NTH_VERT(sm,id) = INVALID)
222    
223     #define SQRT3_INV 0.5773502692
224    
225 gwlarson 3.1 typedef struct _T_DEPTH {
226     int tri;
227     double depth;
228     }T_DEPTH;
229    
230 gwlarson 3.4 typedef struct _RT_ARGS_{
231     FVECT orig,dir;
232     int t_id;
233     OBJECT *os;
234     }RT_ARGS;
235 gwlarson 3.1
236 gwlarson 3.4
237     typedef struct _ADD_ARGS {
238     int t_id;
239     OBJECT *del_set;
240     }ADD_ARGS;
241    
242 gwlarson 3.1 extern SM *smMesh;
243     extern int smNew_tri_cnt;
244 gwlarson 3.7 extern int smNew_tri_size;
245     extern T_DEPTH *smNew_tris;
246    
247 gwlarson 3.1 extern double smDist_sum;
248    
249 gwlarson 3.4
250 gwlarson 3.1 #ifdef TEST_DRIVER
251     extern VIEW View;
252     extern VIEW Current_View;
253 gwlarson 3.2 extern int Pick_tri,Picking,Pick_samp;
254 gwlarson 3.1 extern FVECT Pick_point[500],Pick_origin,Pick_dir;
255     extern FVECT Pick_v0[500],Pick_v1[500],Pick_v2[500];
256 gwlarson 3.5 extern int Pick_q[500];
257 gwlarson 3.1 extern FVECT P0,P1,P2;
258     extern int Pick_cnt;
259     extern FVECT FrustumNear[4],FrustumFar[4];
260     #endif
261    
262 gwlarson 3.4
263     /*
264     * int
265     * smInit(n) : Initialize/clear data structures for n entries
266     * int n;
267     *
268     * Initialize sampL and other data structures for at least n samples.
269     * If n is 0, then free data structures. Return number actually allocated.
270     *
271     *
272     * int
273     * smNewSamp(c, p, v) : register new sample point and return index
274     * COLR c; : pixel color (RGBE)
275     * FVECT p; : world intersection point
276     * FVECT v; : ray direction vector
277     *
278     * Add new sample point to data structures, removing old values as necessary.
279     * New sample representation will be output in next call to smUpdate().
280     *
281     *
282     * int
283     * smFindSamp(orig, dir): intersect ray with 3D rep. and find closest sample
284     * FVECT orig, dir;
285     *
286     * Find the closest sample to the given ray. Return -1 on failure.
287     *
288     *
289     * smClean() : display has been wiped clean
290     *
291     * Called after display has been effectively cleared, meaning that all
292     * geometry must be resent down the pipeline in the next call to smUpdate().
293     *
294     *
295     * smUpdate(vp, qua) : update OpenGL output geometry for view vp
296     * VIEW *vp; : desired view
297     * int qua; : quality level (percentage on linear time scale)
298     *
299     * Draw new geometric representation using OpenGL calls. Assume that the
300     * view has already been set up and the correct frame buffer has been
301     * selected for drawing. The quality level is on a linear scale, where 100%
302     * is full (final) quality. It is not necessary to redraw geometry that has
303     * been output since the last call to smClean(). (The last view drawn will
304     * be vp==&odev.v each time.)
305     */
306 gwlarson 3.1 #endif
307    
308    
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314