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root/radiance/ray/src/hd/sm.h
Revision: 3.10
Committed: Thu Jun 10 15:22:22 1999 UTC (24 years, 10 months ago) by gwlarson
Content type: text/plain
Branch: MAIN
Changes since 3.9: +47 -38 lines
Log Message:
Implemented sample quadtree in place of triangle quadtree
Made geometric predicates more robust
Added #define LORES which utilizes a single precision floating point
  sample array, the default is a double sample array
Added topology DEBUG commands (for DEBUG > 1)
Made code optimizations

File Contents

# User Rev Content
1 gwlarson 3.1 /* Copyright (c) 1998 Silicon Graphics, Inc. */
2    
3     /* SCCSid "$SunId$ SGI" */
4    
5     /*
6     * sm.h
7     */
8    
9     #ifndef _SM_H_
10     #define _SM_H_
11     #include "rhd_sample.h"
12 gwlarson 3.10 #include "sm_qtree.h"
13     #include "sm_stree.h"
14 gwlarson 3.6 #define NEWSETS
15 gwlarson 3.1
16 gwlarson 3.2
17 gwlarson 3.1 #ifndef TRUE
18     #define TRUE 1
19     #define FALSE 0
20     #endif
21    
22 gwlarson 3.6
23     #define ON_V 1
24     #define ON_P 2
25     #define ON_E 3
26     #define IN_T 4
27    
28 gwlarson 3.10 #ifndef LOWRES
29     #define VERT_EPS 5e-4 /* min edge length in radians */
30     #define COS_VERT_EPS 0.999999875 /* cos min edge length in radians */
31     #define EDGE_EPS 2e-7 /* min distance until considered "on-edge"*/
32     #define COLINEAR_EPS 1e-10 /* minimum sine of between edges angle :amount off
33     180degrees
34     */
35     #define EQUALITY_EPS 1e-10
36     #else
37     #define VERT_EPS 2e-3 /* min edge length in radians */
38     #define COS_VERT_EPS 0.999998 /* cos min edge length in radians */
39     #define EDGE_EPS 2e-5 /* min distance until considered "on-edge"*/
40     #define COLINEAR_EPS 1e-10 /* minimum sine of between edges angle :amount off
41     180degrees
42     */
43     #define EQUALITY_EPS 1e-10
44     #endif
45    
46     #define EV_EPS EDGE_EPS /* Minimum edge-vertex distance */
47    
48    
49 gwlarson 3.5 #define S_REPLACE_SCALE (5.*5.) /* if (distance to new point squared) is
50 gwlarson 3.10 > (triangle edge length squared*S_REPLACE_SCALE):for all edges/
51     triangle vertices: new point is puncture point: dont add*/
52     #define S_REPLACE_TRI 2e-8 /* .052 radians to the sixth power */
53 gwlarson 3.4
54 gwlarson 3.1
55 gwlarson 3.10
56 gwlarson 3.4 #define SM_DEFAULT 0
57 gwlarson 3.10 #define SM_BASE_POINTS 162
58 gwlarson 3.6 #define SM_BASE_TRIS 320
59 gwlarson 3.10 #define SM_BASE_VERTS SM_BASE_POINTS
60 gwlarson 3.1
61     #define SM_VIEW_FRAC 0.1
62    
63 gwlarson 3.9 #define SM_ALL_LEVELS -1
64    
65 gwlarson 3.1
66     typedef int VERT; /* One triangle that vertex belongs to- the rest
67     are derived by traversing neighbors */
68    
69     typedef struct _EDGE {
70     int verts[2];
71     int tris[2];
72     } EDGE;
73 gwlarson 3.4
74 gwlarson 3.1 #define E_NTH_VERT(e,i) ((e>0)?Edges[(e)].verts[(i)]:Edges[-(e)].verts[(1-i)])
75     #define SET_E_NTH_VERT(e,i,v) if(e>0) Edges[(e)].verts[(i)]=(v); \
76     else Edges[-(e)].verts[(1-i)]=(v)
77     #define E_NTH_TRI(e,i) ((e>0)?Edges[(e)].tris[(i)]:Edges[-(e)].tris[(1-i)])
78     #define SET_E_NTH_TRI(e,i,v) if(e>0) Edges[(e)].tris[(i)]=(v); \
79     else Edges[-(e)].tris[(1-i)]=(v)
80 gwlarson 3.10 #define eClear_edges() (Ecnt = 0,free(Edges),Edges=NULL)
81 gwlarson 3.1
82     #define FOR_ALL_EDGES(i) for((i)=1; (i) <= Ecnt; i++)
83 gwlarson 3.10 #define FOR_ALL_EDGES_FROM(e,i) for((i)=e+1; (i) <= Ecnt; i++)
84 gwlarson 3.1
85    
86     typedef struct _TRI {
87     int verts[3]; /* Ids into sample and vertex array for each vertex*/
88     int nbrs[3]; /* Ids for neighboring triangles: -1 if invalid */
89     }TRI;
90    
91    
92     #define T_NTH_NBR(t,i) ((t)->nbrs[(i)])
93     #define T_CLEAR_NBRS(t) (T_NTH_NBR(t,0)=T_NTH_NBR(t,1)=T_NTH_NBR(t,2)=-1)
94     #define T_NTH_NBR_PTR(t,n) \
95     (T_NTH_NBR(n,0)==(t)?0:T_NTH_NBR(n,1)==(t)?1:T_NTH_NBR(n,2)==(t)?2:-1)
96     #define T_NTH_V(t,i) ((t)->verts[(i)])
97     #define T_WHICH_V(t,i) \
98     (T_NTH_V(t,0)==(i)?0:T_NTH_V(t,1)==(i)?1:T_NTH_V(t,2)==(i)?2:-1)
99 gwlarson 3.3 #define T_NEXT_FREE(t) ((t)->nbrs[0])
100     #define T_VALID_FLAG(t) ((t)->nbrs[1])
101 gwlarson 3.1 #define T_IS_VALID(t) (T_VALID_FLAG(t)!=-1)
102 gwlarson 3.8 #define T_FLAGS 4
103 gwlarson 3.1
104     typedef struct _SM {
105     FVECT view_center; /* Canonical view center defining unit sphere */
106 gwlarson 3.4 SAMP *samples; /* Sample point information */
107     STREE locator; /* spherical quadtree for point/triangle location */
108 gwlarson 3.1 int max_tris; /* Maximum number of triangles */
109 gwlarson 3.4 int num_tri; /* Current number of triangles */
110 gwlarson 3.1 int free_tris; /* pointer to free_list */
111     int max_verts; /* Maximum number of vertices in the mesh */
112     TRI *tris; /* Pointer to list of triangle structs */
113     int4 *flags[T_FLAGS]; /* Bit 0 set if active(in current frustum) */
114 gwlarson 3.4 /* Bit 1 set if not rendered since created */
115     /* Bit 2 set if base triangle */
116 gwlarson 3.1 }SM;
117    
118     #define T_ACTIVE_FLAG 0
119     #define T_NEW_FLAG 1
120     #define T_BASE_FLAG 2
121 gwlarson 3.8 #define T_BG_FLAG 3
122 gwlarson 3.1
123     #define SM_VIEW_CENTER(m) ((m)->view_center)
124     #define SM_SAMP(m) ((m)->samples)
125     #define SM_LOCATOR(m) (&((m)->locator))
126     #define SM_MAX_TRIS(m) ((m)->max_tris)
127 gwlarson 3.4 #define SM_NUM_TRI(m) ((m)->num_tri)
128 gwlarson 3.1 #define SM_FREE_TRIS(m) ((m)->free_tris)
129     #define SM_MAX_VERTS(m) ((m)->max_verts)
130     #define SM_TRIS(m) ((m)->tris)
131     #define SM_NTH_FLAGS(m,n) ((m)->flags[(n)])
132 gwlarson 3.4 #define SM_FLAGS(m) ((m)->flags)
133 gwlarson 3.1
134    
135 gwlarson 3.4 #define SM_IS_NTH_T_FLAG(sm,n,f) IS_FLAG(SM_NTH_FLAGS(sm,f),n)
136     #define SM_SET_NTH_T_FLAG(sm,n,f) SET_FLAG(SM_NTH_FLAGS(sm,f),n)
137     #define SM_CLR_NTH_T_FLAG(sm,n,f) CLR_FLAG(SM_NTH_FLAGS(sm,f),n)
138    
139 gwlarson 3.1 #define SM_IS_NTH_T_ACTIVE(sm,n) SM_IS_NTH_T_FLAG(sm,n,T_ACTIVE_FLAG)
140     #define SM_IS_NTH_T_BASE(sm,n) SM_IS_NTH_T_FLAG(sm,n,T_BASE_FLAG)
141     #define SM_IS_NTH_T_NEW(sm,n) SM_IS_NTH_T_FLAG(sm,n,T_NEW_FLAG)
142 gwlarson 3.8 #define SM_IS_NTH_T_BG(sm,n) SM_IS_NTH_T_FLAG(sm,n,T_BG_FLAG)
143 gwlarson 3.1
144     #define SM_SET_NTH_T_ACTIVE(sm,n) SM_SET_NTH_T_FLAG(sm,n,T_ACTIVE_FLAG)
145     #define SM_SET_NTH_T_BASE(sm,n) SM_SET_NTH_T_FLAG(sm,n,T_BASE_FLAG)
146 gwlarson 3.4 #define SM_SET_NTH_T_NEW(sm,n) SM_SET_NTH_T_FLAG(sm,n,T_NEW_FLAG)
147 gwlarson 3.8 #define SM_SET_NTH_T_BG(sm,n) SM_SET_NTH_T_FLAG(sm,n,T_BG_FLAG)
148 gwlarson 3.1
149 gwlarson 3.4 #define SM_CLR_NTH_T_ACTIVE(sm,n) SM_CLR_NTH_T_FLAG(sm,n,T_ACTIVE_FLAG)
150     #define SM_CLR_NTH_T_BASE(sm,n) SM_CLR_NTH_T_FLAG(sm,n,T_BASE_FLAG)
151     #define SM_CLR_NTH_T_NEW(sm,n) SM_CLR_NTH_T_FLAG(sm,n,T_NEW_FLAG)
152 gwlarson 3.8 #define SM_CLR_NTH_T_BG(sm,n) SM_CLR_NTH_T_FLAG(sm,n,T_BG_FLAG)
153 gwlarson 3.1
154     #define SM_NTH_TRI(m,n) (&(SM_TRIS(m)[(n)]))
155 gwlarson 3.10 #define SM_NTH_VERT(m,n) S_NTH_INFO(SM_SAMP(m),n)
156 gwlarson 3.6
157     #define SM_T_ID_VALID(s,t_id) T_IS_VALID(SM_NTH_TRI(s,t_id))
158 gwlarson 3.1
159 gwlarson 3.7
160 gwlarson 3.4 #define SM_MAX_SAMP(m) S_MAX_SAMP(SM_SAMP(m))
161     #define SM_MAX_POINTS(m) S_MAX_POINTS(SM_SAMP(m))
162     #define SM_SAMP_BASE(m) S_BASE(SM_SAMP(m))
163     #define SM_NTH_WV(m,i) S_NTH_W_PT(SM_SAMP(m),i)
164     #define SM_NTH_W_DIR(m,i) S_NTH_W_DIR(SM_SAMP(m),i)
165 gwlarson 3.7 #define SM_DIR_ID(m,i) (!SM_BASE_ID(m,i) && SM_NTH_W_DIR(m,i)==-1)
166 gwlarson 3.4 #define SM_NTH_RGB(m,i) S_NTH_RGB(SM_SAMP(m),i)
167     #define SM_RGB(m) S_RGB(SM_SAMP(m))
168 gwlarson 3.7 #define SM_WP(m) S_W_PT(SM_SAMP(m))
169 gwlarson 3.4 #define SM_BRT(m) S_BRT(SM_SAMP(m))
170     #define SM_NTH_BRT(m,i) S_NTH_BRT(SM_SAMP(m),i)
171     #define SM_CHR(m) S_CHR(SM_SAMP(m))
172     #define SM_NTH_CHR(m,i) S_NTH_CHR(SM_SAMP(m),i)
173     #define SM_NUM_SAMP(m) S_NUM_SAMP(SM_SAMP(m))
174     #define SM_TONE_MAP(m) S_TONE_MAP(SM_SAMP(m))
175 gwlarson 3.1
176     #define SM_ALLOWED_VIEW_CHANGE(m) (SM_NUM_SAMP(m)/smDist_sum*SM_VIEW_FRAC)
177    
178     #define SM_FOR_ALL_ADJACENT_TRIS(sm,id,t) for(t=smTri_next_ccw_nbr(sm,t,id); \
179     t!=SM_NTH_TRI(sm,SM_NTH_VERT(sm,id)); t=smTri_next_ccw_nbr(sm,t,id))
180    
181     #define SM_INVALID_SAMP_ID(sm,id) (((id) < 0) || ((id) >= SM_MAX_SAMP(sm)))
182 gwlarson 3.4 #define SM_INVALID_POINT_ID(sm,id) (((id) < 0) || ((id) >= SM_MAX_POINTS(sm)))
183 gwlarson 3.1 #define SM_T_NTH_WV(sm,t,i) (SM_NTH_WV(sm,T_NTH_V(t,i)))
184    
185     #define SM_BASE_ID(s,i) \
186 gwlarson 3.4 ((i) >= S_MAX_SAMP(SM_SAMP(s)) && (i) < S_MAX_BASE_PT(SM_SAMP(s)))
187 gwlarson 3.1
188     #define SM_BG_SAMPLE(sm,i) (SM_NTH_W_DIR(sm,i)==-1)
189    
190 gwlarson 3.2 #define SM_BG_TRI(sm,i) (SM_BG_SAMPLE(sm,T_NTH_V(SM_NTH_TRI(sm,i),0)) && \
191     SM_BG_SAMPLE(sm,T_NTH_V(SM_NTH_TRI(sm,i),1)) && \
192     SM_BG_SAMPLE(sm,T_NTH_V(SM_NTH_TRI(sm,i),2)))
193     #define SM_MIXED_TRI(sm,i) (SM_BG_SAMPLE(sm,T_NTH_V(SM_NTH_TRI(sm,i),0)) || \
194 gwlarson 3.1 SM_BG_SAMPLE(sm,T_NTH_V(SM_NTH_TRI(sm,i),1)) || \
195     SM_BG_SAMPLE(sm,T_NTH_V(SM_NTH_TRI(sm,i),2)))
196    
197     #define SM_FOR_ALL_SAMPLES(sm,i) for((i)=0;i < SM_NUM_SAMP(sm);(i)++)
198    
199 gwlarson 3.10 #define SM_FOR_ALL_VALID_TRIS(m,i) for((i)=0,(i)=smNext_valid_tri(m,i);(i)< \
200     SM_NUM_TRI(m); (i)++,(i)= smNext_valid_tri(m,i))
201    
202     #define SM_FOR_ALL_FLAGGED_TRIS(m,i,w,b) for(i=0,i=smNext_tri_flag_set(m,i,w,b);i < SM_NUM_TRI(m);i++,i=smNext_tri_flag_set(m,i,w,b))
203     #define SM_FOR_ALL_ACTIVE_TRIS(m,i) SM_FOR_ALL_FLAGGED_TRIS(m,i,T_ACTIVE_FLAG,0)
204     #define smInit_locator(sm) stInit(SM_LOCATOR(sm))
205 gwlarson 3.4 #define smAlloc_locator(sm) stAlloc(SM_LOCATOR(sm))
206 gwlarson 3.10 #define smFree_locator(sm) stFree(SM_LOCATOR(sm))
207 gwlarson 3.4 #define smUnalloc_samp(sm,id) sUnalloc_samp(SM_SAMP(sm),id)
208 gwlarson 3.10 #define smPoint_locate_cell(sm,pt) stPoint_locate(SM_LOCATOR(sm),pt)
209 gwlarson 3.4 #define smFree_samples(sm) sFree(SM_SAMP(sm))
210     #define smInit_samples(sm) sInit(SM_SAMP(sm))
211    
212 gwlarson 3.10 #define SM_S_NTH_QT(sm,s_id) S_NTH_INFO1(SM_SAMP(sm),s_id)
213 gwlarson 3.4 #define smClear_vert(sm,id) (SM_NTH_VERT(sm,id) = INVALID)
214    
215 gwlarson 3.10 #define freebuf(b) tempbuf(-1)
216    
217 gwlarson 3.4 typedef struct _RT_ARGS_{
218     FVECT orig,dir;
219     int t_id;
220     OBJECT *os;
221     }RT_ARGS;
222 gwlarson 3.1
223 gwlarson 3.10 typedef struct _S_ARGS_{
224     int s_id,n_id;
225     }S_ARGS;
226 gwlarson 3.4
227 gwlarson 3.10
228 gwlarson 3.4 typedef struct _ADD_ARGS {
229     int t_id;
230     OBJECT *del_set;
231     }ADD_ARGS;
232    
233 gwlarson 3.1 extern SM *smMesh;
234     extern double smDist_sum;
235    
236 gwlarson 3.4
237 gwlarson 3.1 #ifdef TEST_DRIVER
238     extern VIEW View;
239     extern VIEW Current_View;
240 gwlarson 3.2 extern int Pick_tri,Picking,Pick_samp;
241 gwlarson 3.1 extern FVECT Pick_point[500],Pick_origin,Pick_dir;
242     extern FVECT Pick_v0[500],Pick_v1[500],Pick_v2[500];
243 gwlarson 3.5 extern int Pick_q[500];
244 gwlarson 3.1 extern FVECT P0,P1,P2;
245     extern int Pick_cnt;
246     extern FVECT FrustumNear[4],FrustumFar[4];
247     #endif
248    
249 gwlarson 3.4
250     /*
251     * int
252     * smInit(n) : Initialize/clear data structures for n entries
253     * int n;
254     *
255     * Initialize sampL and other data structures for at least n samples.
256     * If n is 0, then free data structures. Return number actually allocated.
257     *
258     *
259     * int
260     * smNewSamp(c, p, v) : register new sample point and return index
261     * COLR c; : pixel color (RGBE)
262     * FVECT p; : world intersection point
263     * FVECT v; : ray direction vector
264     *
265     * Add new sample point to data structures, removing old values as necessary.
266     * New sample representation will be output in next call to smUpdate().
267     *
268     *
269     * int
270     * smFindSamp(orig, dir): intersect ray with 3D rep. and find closest sample
271     * FVECT orig, dir;
272     *
273     * Find the closest sample to the given ray. Return -1 on failure.
274     *
275     *
276     * smClean() : display has been wiped clean
277     *
278     * Called after display has been effectively cleared, meaning that all
279     * geometry must be resent down the pipeline in the next call to smUpdate().
280     *
281     *
282     * smUpdate(vp, qua) : update OpenGL output geometry for view vp
283     * VIEW *vp; : desired view
284     * int qua; : quality level (percentage on linear time scale)
285     *
286     * Draw new geometric representation using OpenGL calls. Assume that the
287     * view has already been set up and the correct frame buffer has been
288     * selected for drawing. The quality level is on a linear scale, where 100%
289     * is full (final) quality. It is not necessary to redraw geometry that has
290     * been output since the last call to smClean(). (The last view drawn will
291     * be vp==&odev.v each time.)
292     */
293 gwlarson 3.1 #endif
294    
295    
296    
297    
298    
299    
300    
301