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/* Copyright (c) 1998 Silicon Graphics, Inc. */ |
2 |
|
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#ifndef lint |
4 |
static char SCCSid[] = "$SunId$ SGI"; |
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#endif |
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|
7 |
/* |
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* sm.c |
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*/ |
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#include "standard.h" |
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|
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#include "object.h" |
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|
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#include "sm_list.h" |
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#include "sm_geom.h" |
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#include "sm.h" |
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|
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|
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SM *smMesh = NULL; |
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double smDist_sum=0; |
21 |
int smNew_tri_cnt=0; |
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|
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#ifdef TEST_DRIVER |
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VIEW View = {0,{0,0,0},{0,0,-1},{0,1,0},60,60,0}; |
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VIEW Current_View = {0,{0,0,0},{0,0,-1},{0,1,0},60,60,0}; |
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int Pick_cnt =0; |
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int Pick_tri = -1,Picking = FALSE; |
28 |
FVECT Pick_point[500],Pick_origin,Pick_dir; |
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FVECT Pick_v0[500], Pick_v1[500], Pick_v2[500]; |
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FVECT P0,P1,P2; |
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FVECT FrustumNear[4],FrustumFar[4]; |
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double dev_zmin=.01,dev_zmax=1000; |
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#endif |
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|
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smDir(sm,ps,id) |
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SM *sm; |
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FVECT ps; |
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int id; |
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{ |
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FVECT p; |
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|
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VCOPY(p,SM_NTH_WV(sm,id)); |
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point_on_sphere(ps,p,SM_VIEW_CENTER(sm)); |
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} |
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|
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smClear_mesh(sm) |
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SM *sm; |
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{ |
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/* Reset the triangle counters */ |
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SM_TRI_CNT(sm) = 0; |
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SM_NUM_TRIS(sm) = 0; |
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SM_FREE_TRIS(sm) = -1; |
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} |
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|
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smClear_flags(sm,which) |
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SM *sm; |
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int which; |
58 |
{ |
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int i; |
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|
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if(which== -1) |
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for(i=0; i < T_FLAGS;i++) |
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bzero(SM_NTH_FLAGS(sm,i),T_TOTAL_FLAG_BYTES(SM_MAX_TRIS(sm))); |
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else |
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bzero(SM_NTH_FLAGS(sm,which),T_TOTAL_FLAG_BYTES(SM_MAX_TRIS(sm))); |
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} |
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|
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smClear_locator(sm) |
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SM *sm; |
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{ |
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STREE *st; |
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|
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st = SM_LOCATOR(sm); |
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|
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stClear(st); |
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} |
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|
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smInit_locator(sm,center,base) |
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SM *sm; |
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FVECT center,base[4]; |
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{ |
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STREE *st; |
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|
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st = SM_LOCATOR(sm); |
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|
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stInit(st,center,base); |
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|
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} |
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|
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smClear(sm) |
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SM *sm; |
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{ |
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smClear_samples(sm); |
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smClear_mesh(sm); |
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smClear_locator(sm); |
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} |
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|
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int |
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smAlloc_tris(sm,max_verts,max_tris) |
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SM *sm; |
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int max_verts,max_tris; |
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{ |
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int i,nbytes,vbytes,fbytes; |
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|
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vbytes = max_verts*sizeof(VERT); |
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fbytes = T_TOTAL_FLAG_BYTES(max_tris); |
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nbytes = vbytes + max_tris*sizeof(TRI) +T_FLAGS*fbytes + 8; |
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for(i = 1024; nbytes > i; i <<= 1) |
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; |
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/* check if casting works correctly */ |
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max_tris = (i-vbytes-8)/(sizeof(TRI) + T_FLAG_BYTES); |
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fbytes = T_TOTAL_FLAG_BYTES(max_tris); |
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|
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SM_BASE(sm)=(char *)malloc(vbytes+max_tris*sizeof(TRI)+T_FLAGS*fbytes); |
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|
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if (SM_BASE(sm) == NULL) |
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return(0); |
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|
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SM_TRIS(sm) = (TRI *)SM_BASE(sm); |
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SM_VERTS(sm) = (VERT *)(SM_TRIS(sm) + max_tris); |
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|
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SM_NTH_FLAGS(sm,0) = (int4 *)(SM_VERTS(sm) + max_verts); |
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for(i=1; i < T_FLAGS; i++) |
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SM_NTH_FLAGS(sm,i) = (int4 *)(SM_NTH_FLAGS(sm,i-1)+fbytes/sizeof(int4)); |
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|
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SM_MAX_VERTS(sm) = max_verts; |
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SM_MAX_TRIS(sm) = max_tris; |
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|
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smClear_mesh(sm); |
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|
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return(max_tris); |
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} |
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|
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|
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|
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int |
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smAlloc_locator(sm) |
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SM *sm; |
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{ |
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STREE *st; |
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|
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st = SM_LOCATOR(sm); |
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|
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st = stAlloc(st); |
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|
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if(st) |
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return(TRUE); |
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else |
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return(FALSE); |
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} |
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|
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/* Initialize/clear global smL sample list for at least n samples */ |
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smAlloc(max_samples) |
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register int max_samples; |
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{ |
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unsigned nbytes; |
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register unsigned i; |
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int total_points; |
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int max_tris; |
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|
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/* If this is the first call, allocate sample,vertex and triangle lists */ |
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if(!smMesh) |
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{ |
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if(!(smMesh = (SM *)malloc(sizeof(SM)))) |
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error(SYSTEM,"smAlloc():Unable to allocate memory"); |
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bzero(smMesh,sizeof(SM)); |
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} |
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else |
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{ /* If existing structure: first deallocate */ |
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if(SM_BASE(smMesh)) |
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free(SM_BASE(smMesh)); |
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if(SM_SAMP_BASE(smMesh)) |
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free(SM_SAMP_BASE(smMesh)); |
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} |
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|
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/* First allocate at least n samples + extra points:at least enough |
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necessary to form the BASE MESH- Default = 4; |
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*/ |
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max_samples = smAlloc_samples(smMesh, max_samples,SM_EXTRA_POINTS); |
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|
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total_points = max_samples + SM_EXTRA_POINTS; |
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max_tris = total_points*2; |
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|
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/* Now allocate space for mesh vertices and triangles */ |
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max_tris = smAlloc_tris(smMesh, total_points, max_tris); |
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|
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/* Initialize the structure for point,triangle location. |
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*/ |
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smAlloc_locator(smMesh); |
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|
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} |
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|
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|
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|
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smInit_mesh(sm,vp) |
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SM *sm; |
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FVECT vp; |
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{ |
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|
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/* NOTE: Should be elsewhere?*/ |
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smDist_sum = 0; |
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smNew_tri_cnt = 0; |
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|
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VCOPY(SM_VIEW_CENTER(smMesh),vp); |
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smClear_locator(sm); |
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smInit_locator(sm,vp,0); |
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smClear_aux_samples(sm); |
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smClear_mesh(sm); |
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smCreate_base_mesh(sm,SM_DEFAULT); |
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} |
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|
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/* |
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* int |
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* smInit(n) : Initialize/clear data structures for n entries |
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* int n; |
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* |
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* This routine allocates/initializes the sample, mesh, and point-location |
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* structures for at least n samples. |
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* If n is <= 0, then clear data structures. Returns number samples |
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* actually allocated. |
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*/ |
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|
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int |
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smInit(n) |
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register int n; |
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{ |
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int max_vertices; |
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|
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sleep(10); |
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|
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/* If n <=0, Just clear the existing structures */ |
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if(n <= 0) |
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{ |
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smClear(smMesh); |
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return(0); |
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} |
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|
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/* Total mesh vertices includes the sample points and the extra vertices |
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to form the base mesh |
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*/ |
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max_vertices = n + SM_EXTRA_POINTS; |
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|
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/* If the current mesh contains enough room, clear and return */ |
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if(smMesh && max_vertices <= SM_MAX_VERTS(smMesh)) |
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{ |
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smClear(smMesh); |
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return(SM_MAX_SAMP(smMesh)); |
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} |
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/* Otherwise- mesh must be allocated with the appropriate number of |
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samples |
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*/ |
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smAlloc(n); |
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|
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return(SM_MAX_SAMP(smMesh)); |
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} |
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|
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|
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int |
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smLocator_apply_func(sm,v0,v1,v2,func,arg) |
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SM *sm; |
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FVECT v0,v1,v2; |
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int (*func)(); |
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char *arg; |
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{ |
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STREE *st; |
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char found; |
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FVECT p0,p1,p2; |
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|
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st = SM_LOCATOR(sm); |
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|
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point_on_sphere(p0,v0,SM_VIEW_CENTER(sm)); |
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point_on_sphere(p1,v1,SM_VIEW_CENTER(sm)); |
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point_on_sphere(p2,v2,SM_VIEW_CENTER(sm)); |
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|
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found = stApply_to_tri_cells(st,p0,p1,p2,func,arg); |
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|
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return(found); |
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} |
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|
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|
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int |
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smLocator_add_tri(sm,t_id,v0_id,v1_id,v2_id) |
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SM *sm; |
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int t_id; |
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int v0_id,v1_id,v2_id; |
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{ |
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STREE *st; |
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FVECT p0,p1,p2; |
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|
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st = SM_LOCATOR(sm); |
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|
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smDir(sm,p0,v0_id); |
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smDir(sm,p1,v1_id); |
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smDir(sm,p2,v2_id); |
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|
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stAdd_tri(st,t_id,p0,p1,p2); |
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|
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return(1); |
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} |
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|
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/* Add a triangle to the base array with vertices v1-v2-v3 */ |
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int |
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smAdd_tri(sm, v0_id,v1_id,v2_id,tptr) |
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SM *sm; |
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int v0_id,v1_id,v2_id; |
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TRI **tptr; |
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{ |
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int t_id; |
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TRI *t; |
310 |
|
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|
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if(SM_TRI_CNT(sm)+1 > SM_MAX_TRIS(sm)) |
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error(SYSTEM,"smAdd_tri():Too many triangles"); |
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|
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/* Get the id for the next available triangle */ |
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SM_FREE_TRI_ID(sm,t_id); |
317 |
if(t_id == -1) |
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return(t_id); |
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|
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t = SM_NTH_TRI(sm,t_id); |
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T_CLEAR_NBRS(t); |
322 |
|
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if(SM_BASE_ID(sm,v0_id) || SM_BASE_ID(sm,v1_id) || SM_BASE_ID(sm,v2_id)) |
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{ |
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smClear_tri_flags(sm,t_id); |
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SM_SET_NTH_T_BASE(sm,t_id); |
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} |
328 |
else |
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{ |
330 |
SM_CLEAR_NTH_T_BASE(sm,t_id); |
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SM_SET_NTH_T_ACTIVE(sm,t_id); |
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SM_SET_NTH_T_LRU(sm,t_id); |
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SM_SET_NTH_T_NEW(sm,t_id); |
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SM_NUM_TRIS(sm)++; |
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smNew_tri_cnt++; |
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} |
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/* set the triangle vertex ids */ |
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T_NTH_V(t,0) = v0_id; |
339 |
T_NTH_V(t,1) = v1_id; |
340 |
T_NTH_V(t,2) = v2_id; |
341 |
|
342 |
SM_NTH_VERT(sm,v0_id) = t_id; |
343 |
SM_NTH_VERT(sm,v1_id) = t_id; |
344 |
SM_NTH_VERT(sm,v2_id) = t_id; |
345 |
|
346 |
if(t) |
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*tptr = t; |
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/* return initialized triangle */ |
349 |
return(t_id); |
350 |
} |
351 |
|
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int |
353 |
smClosest_vertex_in_tri(sm,v0_id,v1_id,v2_id,p,eps) |
354 |
SM *sm; |
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int v0_id,v1_id,v2_id; |
356 |
FVECT p; |
357 |
double eps; |
358 |
{ |
359 |
FVECT v; |
360 |
double d,d0,d1,d2; |
361 |
int closest = -1; |
362 |
|
363 |
if(v0_id != -1) |
364 |
{ |
365 |
smDir(sm,v,v0_id); |
366 |
d0 = DIST(p,v); |
367 |
if(eps < 0 || d0 < eps) |
368 |
{ |
369 |
closest = v0_id; |
370 |
d = d0; |
371 |
} |
372 |
} |
373 |
if(v1_id != -1) |
374 |
{ |
375 |
smDir(sm,v,v1_id); |
376 |
d1 = DIST(p,v); |
377 |
if(closest== -1) |
378 |
{ |
379 |
if(eps < 0 || d1 < eps) |
380 |
{ |
381 |
closest = v1_id; |
382 |
d = d1; |
383 |
} |
384 |
} |
385 |
else |
386 |
if(d1 < d2) |
387 |
{ |
388 |
if((eps < 0) || d1 < eps) |
389 |
{ |
390 |
closest = v1_id; |
391 |
d = d1; |
392 |
} |
393 |
} |
394 |
else |
395 |
if((eps < 0) || d2 < eps) |
396 |
{ |
397 |
closest = v2_id; |
398 |
d = d2; |
399 |
} |
400 |
} |
401 |
if(v2_id != -1) |
402 |
{ |
403 |
smDir(sm,v,v2_id); |
404 |
d2 = DIST(p,v); |
405 |
if((eps < 0) || d2 < eps) |
406 |
if(closest== -1 ||(d2 < d)) |
407 |
return(v2_id); |
408 |
} |
409 |
return(closest); |
410 |
} |
411 |
|
412 |
|
413 |
int |
414 |
smClosest_vertex_in_w_tri(sm,v0_id,v1_id,v2_id,p) |
415 |
SM *sm; |
416 |
int v0_id,v1_id,v2_id; |
417 |
FVECT p; |
418 |
{ |
419 |
FVECT v; |
420 |
double d,d0,d1,d2; |
421 |
int closest; |
422 |
|
423 |
VCOPY(v,SM_NTH_WV(sm,v0_id)); |
424 |
d = d0 = DIST(p,v); |
425 |
closest = v0_id; |
426 |
|
427 |
VCOPY(v,SM_NTH_WV(sm,v1_id)); |
428 |
d1 = DIST(p,v); |
429 |
if(d1 < d2) |
430 |
{ |
431 |
closest = v1_id; |
432 |
d = d1; |
433 |
} |
434 |
VCOPY(v,SM_NTH_WV(sm,v2_id)); |
435 |
d2 = DIST(p,v); |
436 |
if(d2 < d) |
437 |
return(v2_id); |
438 |
else |
439 |
return(closest); |
440 |
} |
441 |
|
442 |
void |
443 |
smTris_swap_edge(sm,t_id,t1_id,e,e1,tn_id,tn1_id,add,del) |
444 |
SM *sm; |
445 |
int t_id,t1_id; |
446 |
int e,e1; |
447 |
int **tn_id,**tn1_id; |
448 |
LIST **add,**del; |
449 |
|
450 |
{ |
451 |
TRI *t,*t1; |
452 |
TRI *ta,*tb; |
453 |
int verts[3],enext,eprev,e1next,e1prev; |
454 |
TRI *n; |
455 |
FVECT p1,p2,p3; |
456 |
int ta_id,tb_id; |
457 |
/* swap diagonal (e relative to t, and e1 relative to t1) |
458 |
defined by quadrilateral |
459 |
formed by t,t1- swap for the opposite diagonal |
460 |
*/ |
461 |
t = SM_NTH_TRI(sm,t_id); |
462 |
t1 = SM_NTH_TRI(sm,t1_id); |
463 |
enext = (e+1)%3; |
464 |
eprev = (e+2)%3; |
465 |
e1next = (e1+1)%3; |
466 |
e1prev = (e1+2)%3; |
467 |
verts[e] = T_NTH_V(t,e); |
468 |
verts[enext] = T_NTH_V(t1,e1prev); |
469 |
verts[eprev] = T_NTH_V(t,eprev); |
470 |
ta_id = smAdd_tri(sm,verts[0],verts[1],verts[2],&ta); |
471 |
*add = push_data(*add,ta_id); |
472 |
|
473 |
verts[e1] = T_NTH_V(t1,e1); |
474 |
verts[e1next] = T_NTH_V(t,eprev); |
475 |
verts[e1prev] = T_NTH_V(t1,e1prev); |
476 |
tb_id = smAdd_tri(sm,verts[0],verts[1],verts[2],&tb); |
477 |
*add = push_data(*add,tb_id); |
478 |
|
479 |
/* set the neighbors */ |
480 |
T_NTH_NBR(ta,e) = T_NTH_NBR(t1,e1next); |
481 |
T_NTH_NBR(tb,e1) = T_NTH_NBR(t,enext); |
482 |
T_NTH_NBR(ta,enext) = tb_id; |
483 |
T_NTH_NBR(tb,e1next) = ta_id; |
484 |
T_NTH_NBR(ta,eprev) = T_NTH_NBR(t,eprev); |
485 |
T_NTH_NBR(tb,e1prev) = T_NTH_NBR(t1,e1prev); |
486 |
|
487 |
/* Reset neighbor pointers of original neighbors */ |
488 |
n = SM_NTH_TRI(sm,T_NTH_NBR(t,enext)); |
489 |
T_NTH_NBR(n,T_NTH_NBR_PTR(t_id,n)) = tb_id; |
490 |
n = SM_NTH_TRI(sm,T_NTH_NBR(t,eprev)); |
491 |
T_NTH_NBR(n,T_NTH_NBR_PTR(t_id,n)) = ta_id; |
492 |
|
493 |
n = SM_NTH_TRI(sm,T_NTH_NBR(t1,e1next)); |
494 |
T_NTH_NBR(n,T_NTH_NBR_PTR(t1_id,n)) = ta_id; |
495 |
n = SM_NTH_TRI(sm,T_NTH_NBR(t1,e1prev)); |
496 |
T_NTH_NBR(n,T_NTH_NBR_PTR(t1_id,n)) = tb_id; |
497 |
|
498 |
/* Delete two parent triangles */ |
499 |
*del = push_data(*del,t_id); |
500 |
if(SM_IS_NTH_T_NEW(sm,t_id)) |
501 |
SM_CLEAR_NTH_T_NEW(sm,t_id); |
502 |
else |
503 |
SM_CLEAR_NTH_T_BASE(sm,t_id); |
504 |
*del = push_data(*del,t1_id); |
505 |
if(SM_IS_NTH_T_NEW(sm,t1_id)) |
506 |
SM_CLEAR_NTH_T_NEW(sm,t1_id); |
507 |
else |
508 |
SM_CLEAR_NTH_T_BASE(sm,t1_id); |
509 |
*tn_id = ta_id; |
510 |
*tn1_id = tb_id; |
511 |
} |
512 |
|
513 |
smUpdate_locator(sm,add_list,del_list) |
514 |
SM *sm; |
515 |
LIST *add_list,*del_list; |
516 |
{ |
517 |
int t_id; |
518 |
TRI *t; |
519 |
while(add_list) |
520 |
{ |
521 |
t_id = pop_list(&add_list); |
522 |
if(!SM_IS_NTH_T_NEW(sm,t_id) && !SM_IS_NTH_T_BASE(sm,t_id)) |
523 |
{ |
524 |
SM_SET_NTH_T_NEW(sm,t_id); |
525 |
smNew_tri_cnt--; |
526 |
continue; |
527 |
} |
528 |
t = SM_NTH_TRI(sm,t_id); |
529 |
smLocator_add_tri(sm,t_id,T_NTH_V(t,0),T_NTH_V(t,1),T_NTH_V(t,2)); |
530 |
} |
531 |
|
532 |
while(del_list) |
533 |
{ |
534 |
t_id = pop_list(&del_list); |
535 |
if(SM_IS_NTH_T_NEW(sm,t_id)) |
536 |
{ |
537 |
smDelete_tri(sm,t_id); |
538 |
continue; |
539 |
} |
540 |
smLocator_remove_tri(sm,t_id); |
541 |
smDelete_tri(sm,t_id); |
542 |
} |
543 |
} |
544 |
/* MUST add check for constrained edges */ |
545 |
int |
546 |
smFix_tris(sm,id,tlist) |
547 |
SM *sm; |
548 |
int id; |
549 |
LIST *tlist; |
550 |
{ |
551 |
TRI *t,*t_opp; |
552 |
FVECT p,p1,p2,p3; |
553 |
int e,e1,swapped = 0; |
554 |
int t_id,t_opp_id; |
555 |
LIST *add_list,*del_list; |
556 |
|
557 |
|
558 |
add_list = del_list = NULL; |
559 |
VSUB(p,SM_NTH_WV(sm,id),SM_VIEW_CENTER(sm)); |
560 |
while(tlist) |
561 |
{ |
562 |
t_id = pop_list(&tlist); |
563 |
t = SM_NTH_TRI(sm,t_id); |
564 |
e = (T_WHICH_V(t,id)+1)%3; |
565 |
t_opp_id = T_NTH_NBR(t,e); |
566 |
t_opp = SM_NTH_TRI(sm,t_opp_id); |
567 |
|
568 |
smDir(sm,p1,T_NTH_V(t_opp,0)); |
569 |
smDir(sm,p2,T_NTH_V(t_opp,1)); |
570 |
smDir(sm,p3,T_NTH_V(t_opp,2)); |
571 |
if(point_in_cone(p,p1,p2,p3)) |
572 |
{ |
573 |
swapped = 1; |
574 |
e1 = T_NTH_NBR_PTR(t_id,t_opp); |
575 |
/* check list for t_opp and Remove if there */ |
576 |
remove_from_list(t_opp_id,&tlist); |
577 |
smTris_swap_edge(sm,t_id,t_opp_id,e,e1,&t_id,&t_opp_id, |
578 |
&add_list,&del_list); |
579 |
tlist = push_data(tlist,t_id); |
580 |
tlist = push_data(tlist,t_opp_id); |
581 |
} |
582 |
} |
583 |
smUpdate_locator(sm,add_list,del_list); |
584 |
|
585 |
return(swapped); |
586 |
} |
587 |
|
588 |
/* Give the vertex "id" and a triangle "t" that it belongs to- return the |
589 |
next nbr in a counter clockwise order about vertex "id" |
590 |
*/ |
591 |
int |
592 |
smTri_next_ccw_nbr(sm,t,id) |
593 |
SM *sm; |
594 |
TRI *t; |
595 |
int id; |
596 |
{ |
597 |
int t_id; |
598 |
int tri; |
599 |
|
600 |
/* Want the edge for which "id" is the destination */ |
601 |
t_id = (T_WHICH_V(t,id)+ 2)% 3; |
602 |
tri = T_NTH_NBR(t,t_id); |
603 |
return(tri); |
604 |
} |
605 |
|
606 |
void |
607 |
smReplace_point(sm,tri,id,nid) |
608 |
SM *sm; |
609 |
TRI *tri; |
610 |
int id,nid; |
611 |
{ |
612 |
TRI *t; |
613 |
int t_id; |
614 |
|
615 |
T_NTH_V(tri,T_WHICH_V(tri,id)) = nid; |
616 |
|
617 |
t_id = smTri_next_ccw_nbr(sm,t,nid); |
618 |
while((t= SM_NTH_TRI(sm,t_id)) != tri) |
619 |
{ |
620 |
T_NTH_V(t,T_WHICH_V(t,id)) = nid; |
621 |
t_id = smTri_next_ccw_nbr(sm,t,nid); |
622 |
} |
623 |
} |
624 |
|
625 |
|
626 |
smClear_tri_flags(sm,id) |
627 |
SM *sm; |
628 |
int id; |
629 |
{ |
630 |
int i; |
631 |
|
632 |
for(i=0; i < T_FLAGS; i++) |
633 |
SM_CLEAR_NTH_T_FLAG(sm,id,i); |
634 |
|
635 |
} |
636 |
|
637 |
/* Locate the point-id in the point location structure: */ |
638 |
int |
639 |
smReplace_vertex(sm,c,dir,p,tri_id,snew_id,type,which) |
640 |
SM *sm; |
641 |
COLR c; |
642 |
FVECT dir,p; |
643 |
int tri_id,snew_id; |
644 |
char type,which; |
645 |
{ |
646 |
int n_id,s_id; |
647 |
TRI *tri; |
648 |
|
649 |
tri = SM_NTH_TRI(sm,tri_id); |
650 |
/* Get the sample that corresponds to the "which" vertex of "tri" */ |
651 |
/* NEED: have re-init that sets clock flag */ |
652 |
/* If this is a base-sample: create a new sample and replace |
653 |
all references to the base sample with references to the |
654 |
new sample |
655 |
*/ |
656 |
s_id = T_NTH_V(tri,which); |
657 |
if(SM_BASE_ID(sm,s_id)) |
658 |
{ |
659 |
if(snew_id != -1) |
660 |
n_id = smAdd_sample_point(sm,c,dir,p); |
661 |
else |
662 |
n_id = snew_id; |
663 |
smReplace_point(sm,tri,s_id,n_id); |
664 |
s_id = n_id; |
665 |
} |
666 |
else /* If the sample exists, reset the values */ |
667 |
/* NOTE: This test was based on the SPHERICAL coordinates |
668 |
of the point: If we are doing a multiple-sample-per |
669 |
SPHERICAL pixel: we will want to test for equality- |
670 |
and do other processing: for now: SINGLE SAMPLE PER |
671 |
PIXEL |
672 |
*/ |
673 |
/* NOTE: snew_id needs to be marked as invalid?*/ |
674 |
if(snew_id == -1) |
675 |
smInit_sample(sm,s_id,c,dir,p); |
676 |
else |
677 |
smReset_sample(sm,s_id,snew_id); |
678 |
return(s_id); |
679 |
} |
680 |
|
681 |
|
682 |
/* Locate the point-id in the point location structure: */ |
683 |
int |
684 |
smInsert_point_in_tri(sm,c,dir,p,s_id,tri_id) |
685 |
SM *sm; |
686 |
COLR c; |
687 |
FVECT dir,p; |
688 |
int s_id,tri_id; |
689 |
{ |
690 |
TRI *tri,*t0,*t1,*t2,*nbr; |
691 |
int v0_id,v1_id,v2_id,n_id; |
692 |
int t0_id,t1_id,t2_id; |
693 |
LIST *tlist; |
694 |
FVECT npt; |
695 |
|
696 |
if(s_id == SM_INVALID) |
697 |
s_id = smAdd_sample_point(sm,c,dir,p); |
698 |
|
699 |
tri = SM_NTH_TRI(sm,tri_id); |
700 |
v0_id = T_NTH_V(tri,0); |
701 |
v1_id = T_NTH_V(tri,1); |
702 |
v2_id = T_NTH_V(tri,2); |
703 |
|
704 |
n_id = -1; |
705 |
if(SM_BASE_ID(sm,v0_id)||SM_BASE_ID(sm,v1_id)||SM_BASE_ID(sm,v2_id)) |
706 |
{ |
707 |
smDir(sm,npt,s_id); |
708 |
/* Change to an add and delete */ |
709 |
t0_id = (SM_BASE_ID(sm,v0_id))?v0_id:-1; |
710 |
t1_id = (SM_BASE_ID(sm,v1_id))?v1_id:-1; |
711 |
t2_id = (SM_BASE_ID(sm,v2_id))?v2_id:-1; |
712 |
n_id = smClosest_vertex_in_tri(sm,t0_id,t1_id,t2_id,npt,P_REPLACE_EPS); |
713 |
} |
714 |
t0_id = smAdd_tri(sm,s_id,v0_id,v1_id,&t0); |
715 |
/* Add triangle to the locator */ |
716 |
smLocator_add_tri(sm,t0_id,s_id,v0_id,v1_id); |
717 |
|
718 |
t1_id = smAdd_tri(sm,s_id,v1_id,v2_id,&t1); |
719 |
smLocator_add_tri(sm,t1_id,s_id,v1_id,v2_id); |
720 |
t2_id = smAdd_tri(sm,s_id,v2_id,v0_id,&t2); |
721 |
smLocator_add_tri(sm,t2_id,s_id,v2_id,v0_id); |
722 |
|
723 |
/* Set the neighbor pointers for the new tris */ |
724 |
T_NTH_NBR(t0,0) = t2_id; |
725 |
T_NTH_NBR(t0,1) = T_NTH_NBR(tri,0); |
726 |
T_NTH_NBR(t0,2) = t1_id; |
727 |
T_NTH_NBR(t1,0) = t0_id; |
728 |
T_NTH_NBR(t1,1) = T_NTH_NBR(tri,1); |
729 |
T_NTH_NBR(t1,2) = t2_id; |
730 |
T_NTH_NBR(t2,0) = t1_id; |
731 |
T_NTH_NBR(t2,1) = T_NTH_NBR(tri,2); |
732 |
T_NTH_NBR(t2,2) = t0_id; |
733 |
|
734 |
/* Reset the neigbor pointers for the neighbors of the original */ |
735 |
nbr = SM_NTH_TRI(sm,T_NTH_NBR(tri,0)); |
736 |
T_NTH_NBR(nbr,T_NTH_NBR_PTR(tri_id,nbr)) = t0_id; |
737 |
nbr = SM_NTH_TRI(sm,T_NTH_NBR(tri,1)); |
738 |
T_NTH_NBR(nbr,T_NTH_NBR_PTR(tri_id,nbr)) = t1_id; |
739 |
nbr = SM_NTH_TRI(sm,T_NTH_NBR(tri,2)); |
740 |
T_NTH_NBR(nbr,T_NTH_NBR_PTR(tri_id,nbr)) = t2_id; |
741 |
|
742 |
smLocator_remove_tri(sm,tri_id); |
743 |
smDelete_tri(sm,tri_id); |
744 |
|
745 |
/* Fix up the new triangles*/ |
746 |
tlist = push_data(NULL,t0_id); |
747 |
tlist = push_data(tlist,t1_id); |
748 |
tlist = push_data(tlist,t2_id); |
749 |
|
750 |
smFix_tris(sm,s_id,tlist); |
751 |
|
752 |
if(n_id != -1) |
753 |
smDelete_point(sm,n_id); |
754 |
|
755 |
return(s_id); |
756 |
} |
757 |
|
758 |
|
759 |
int |
760 |
smPointLocate(sm,pt,type,which,norm) |
761 |
SM *sm; |
762 |
FVECT pt; |
763 |
char *type,*which; |
764 |
char norm; |
765 |
{ |
766 |
STREE *st; |
767 |
int tri; |
768 |
FVECT npt; |
769 |
|
770 |
st = SM_LOCATOR(sm); |
771 |
if(norm) |
772 |
{ |
773 |
point_on_sphere(npt,pt,SM_VIEW_CENTER(sm)); |
774 |
tri = stPoint_locate(st,npt,type,which); |
775 |
} |
776 |
else |
777 |
tri = stPoint_locate(st,pt,type,which); |
778 |
return(tri); |
779 |
} |
780 |
|
781 |
QUADTREE |
782 |
smPointLocateCell(sm,pt,norm,v0,v1,v2) |
783 |
SM *sm; |
784 |
FVECT pt; |
785 |
char norm; |
786 |
FVECT v0,v1,v2; |
787 |
{ |
788 |
STREE *st; |
789 |
QUADTREE *qtptr; |
790 |
FVECT npt; |
791 |
|
792 |
st = SM_LOCATOR(sm); |
793 |
if(norm) |
794 |
{ |
795 |
point_on_sphere(npt,pt,SM_VIEW_CENTER(sm)); |
796 |
|
797 |
qtptr = stPoint_locate_cell(st,npt,v0,v1,v2); |
798 |
} |
799 |
else |
800 |
qtptr = stPoint_locate_cell(st,pt,v0,v1,v2); |
801 |
|
802 |
if(qtptr) |
803 |
return(*qtptr); |
804 |
else |
805 |
return(EMPTY); |
806 |
} |
807 |
|
808 |
int |
809 |
smAdd_sample_to_mesh(sm,c,dir,pt,s_id) |
810 |
SM *sm; |
811 |
COLR c; |
812 |
FVECT dir,pt; |
813 |
int s_id; |
814 |
{ |
815 |
int t_id; |
816 |
char type,which; |
817 |
double d; |
818 |
FVECT p; |
819 |
|
820 |
/* If new, foreground pt */ |
821 |
if(pt) |
822 |
{ |
823 |
/* NOTE: This should be elsewhere! */ |
824 |
d = DIST(pt,SM_VIEW_CENTER(smMesh)); |
825 |
smDist_sum += 1.0/d; |
826 |
/************************************/ |
827 |
t_id = smPointLocate(smMesh,pt,&type,&which,TRUE); |
828 |
if(type==GT_FACE) |
829 |
s_id = smInsert_point_in_tri(smMesh,c,dir,pt,s_id,t_id); |
830 |
else |
831 |
if(type==GT_VERTEX) |
832 |
s_id = smReplace_vertex(smMesh,c,dir,pt,t_id,s_id,type,which); |
833 |
#ifdef DEBUG |
834 |
else |
835 |
eputs("smAdd_sample_to_mesh(): unrecognized type\n"); |
836 |
#endif |
837 |
} |
838 |
else if(s_id != -1) |
839 |
{ |
840 |
VCOPY(p,SM_NTH_WV(sm,s_id)); |
841 |
if(SM_NTH_W_DIR(sm,s_id) != -1) |
842 |
{ |
843 |
/* NOTE: This should be elsewhere! */ |
844 |
d = DIST(p,SM_VIEW_CENTER(smMesh)); |
845 |
smDist_sum += 1.0/d; |
846 |
/************************************/ |
847 |
} |
848 |
t_id = smPointLocate(smMesh,p,&type,&which,TRUE); |
849 |
if(type==GT_FACE) |
850 |
s_id = smInsert_point_in_tri(smMesh,c,dir,p,s_id,t_id); |
851 |
else |
852 |
if(type==GT_VERTEX) |
853 |
s_id = smReplace_vertex(smMesh,c,dir,p,t_id,s_id,type,which); |
854 |
#ifdef DEBUG |
855 |
else |
856 |
eputs("smAdd_sample_to_mesh(): unrecognized type\n"); |
857 |
#endif |
858 |
} |
859 |
/* Is a BG(sky point) */ |
860 |
else |
861 |
{ |
862 |
t_id = smPointLocate(smMesh,dir,&type,&which,FALSE); |
863 |
if(type==GT_FACE) |
864 |
s_id = smInsert_point_in_tri(smMesh,c,dir,NULL,s_id,t_id); |
865 |
else |
866 |
if(type==GT_VERTEX) |
867 |
s_id = smReplace_vertex(smMesh,c,dir,NULL,t_id,s_id,type,which); |
868 |
#ifdef DEBUG |
869 |
else |
870 |
eputs("smAdd_sample_to_mesh(): unrecognized type\n"); |
871 |
#endif |
872 |
} |
873 |
return(s_id); |
874 |
} |
875 |
|
876 |
/* |
877 |
* int |
878 |
* smNewSamp(c, dir, p) : register new sample point and return index |
879 |
* COLR c; : pixel color (RGBE) |
880 |
* FVECT dir; : ray direction vector |
881 |
* FVECT p; : world intersection point |
882 |
* |
883 |
* Add new sample point to data structures, removing old values as necessary. |
884 |
* New sample representation will be output in next call to smUpdate(). |
885 |
* If the point is a sky point: then v=NULL |
886 |
*/ |
887 |
int |
888 |
smNewSamp(c,dir,p) |
889 |
COLR c; |
890 |
FVECT dir; |
891 |
FVECT p; |
892 |
|
893 |
{ |
894 |
int s_id; |
895 |
|
896 |
/* First check if this the first sample: if so initialize mesh */ |
897 |
if(SM_NUM_SAMP(smMesh) == 0) |
898 |
#ifdef TEST_DRIVER |
899 |
smInit_mesh(smMesh,View.vp); |
900 |
#else |
901 |
smInit_mesh(smMesh,odev.v.vp); |
902 |
#endif |
903 |
s_id = smAdd_sample_to_mesh(smMesh,c,dir,p,-1); |
904 |
#if 0 |
905 |
{ |
906 |
char buff[100]; |
907 |
sprintf(buff,"Added sample %d\n",s_id); |
908 |
eputs(buff); |
909 |
} |
910 |
#endif |
911 |
return(s_id); |
912 |
|
913 |
} |
914 |
/* |
915 |
* int |
916 |
* smFindsamp(orig, dir): intersect ray with 3D rep. and find closest sample |
917 |
* FVECT orig, dir; |
918 |
* |
919 |
* Find the closest sample to the given ray. Return -1 on failure. |
920 |
*/ |
921 |
|
922 |
/* |
923 |
* smClean() : display has been wiped clean |
924 |
* |
925 |
* Called after display has been effectively cleared, meaning that all |
926 |
* geometry must be resent down the pipeline in the next call to smUpdate(). |
927 |
*/ |
928 |
|
929 |
|
930 |
/* |
931 |
* smUpdate(vp, qua) : update OpenGL output geometry for view vp |
932 |
* VIEW *vp; : desired view |
933 |
* int qua; : quality level (percentage on linear time scale) |
934 |
* |
935 |
* Draw new geometric representation using OpenGL calls. Assume that the |
936 |
* view has already been set up and the correct frame buffer has been |
937 |
* selected for drawing. The quality level is on a linear scale, where 100% |
938 |
* is full (final) quality. It is not necessary to redraw geometry that has |
939 |
* been output since the last call to smClean(). |
940 |
*/ |
941 |
|
942 |
|
943 |
int |
944 |
smClear_vert(sm,id) |
945 |
SM *sm; |
946 |
int id; |
947 |
{ |
948 |
if(SM_INVALID_POINT_ID(sm,id)) |
949 |
return(FALSE); |
950 |
|
951 |
SM_NTH_VERT(sm,id) = SM_INVALID; |
952 |
|
953 |
return(TRUE); |
954 |
} |
955 |
|
956 |
int |
957 |
smAdd_base_vertex(sm,v,d) |
958 |
SM *sm; |
959 |
FVECT v,d; |
960 |
{ |
961 |
int id; |
962 |
|
963 |
/* First add coordinate to the sample array */ |
964 |
id = smAdd_aux_point(sm,v,d); |
965 |
if(id == -1) |
966 |
return(SM_INVALID); |
967 |
/* Initialize triangle pointer to -1 */ |
968 |
smClear_vert(sm,id); |
969 |
return(id); |
970 |
} |
971 |
|
972 |
|
973 |
|
974 |
/* Initialize a the point location DAG based on a 6 triangle tesselation |
975 |
of the unit sphere centered on the view center. The DAG structure |
976 |
contains 6 roots: one for each initial base triangle |
977 |
*/ |
978 |
|
979 |
int |
980 |
smCreate_base_mesh(sm,type) |
981 |
SM *sm; |
982 |
int type; |
983 |
{ |
984 |
int i,id; |
985 |
int p[4],ids[4]; |
986 |
int v0_id,v1_id,v2_id; |
987 |
TRI *tris[4]; |
988 |
FVECT d,pt,cntr; |
989 |
|
990 |
/* First insert the base vertices into the sample point array */ |
991 |
|
992 |
for(i=0; i < 4; i++) |
993 |
{ |
994 |
VADD(cntr,stDefault_base[i],SM_VIEW_CENTER(sm)); |
995 |
point_on_sphere(d,cntr,SM_VIEW_CENTER(sm)); |
996 |
id = smAdd_base_vertex(sm,cntr,d); |
997 |
/* test to make sure vertex allocated */ |
998 |
if(id != -1) |
999 |
p[i] = id; |
1000 |
else |
1001 |
return(0); |
1002 |
} |
1003 |
/* Create the base triangles */ |
1004 |
for(i=0;i < 4; i++) |
1005 |
{ |
1006 |
v0_id = p[stTri_verts[i][0]]; |
1007 |
v1_id = p[stTri_verts[i][1]]; |
1008 |
v2_id = p[stTri_verts[i][2]]; |
1009 |
if((ids[i] = smAdd_tri(sm, v0_id,v1_id,v2_id,&(tris[i])))== -1) |
1010 |
return(0); |
1011 |
smLocator_add_tri(sm,ids[i],v0_id,v1_id,v2_id); |
1012 |
} |
1013 |
/* Set neighbors */ |
1014 |
|
1015 |
T_NTH_NBR(tris[0],0) = ids[3]; |
1016 |
T_NTH_NBR(tris[0],1) = ids[2]; |
1017 |
T_NTH_NBR(tris[0],2) = ids[1]; |
1018 |
|
1019 |
T_NTH_NBR(tris[1],0) = ids[3]; |
1020 |
T_NTH_NBR(tris[1],1) = ids[0]; |
1021 |
T_NTH_NBR(tris[1],2) = ids[2]; |
1022 |
|
1023 |
T_NTH_NBR(tris[2],0) = ids[3]; |
1024 |
T_NTH_NBR(tris[2],1) = ids[1]; |
1025 |
T_NTH_NBR(tris[2],2) = ids[0]; |
1026 |
|
1027 |
T_NTH_NBR(tris[3],0) = ids[1]; |
1028 |
T_NTH_NBR(tris[3],1) = ids[2]; |
1029 |
T_NTH_NBR(tris[3],2) = ids[0]; |
1030 |
return(1); |
1031 |
|
1032 |
} |
1033 |
|
1034 |
|
1035 |
int |
1036 |
smNext_tri_flag_set(sm,i,which,b) |
1037 |
SM *sm; |
1038 |
int i,which; |
1039 |
char b; |
1040 |
{ |
1041 |
|
1042 |
for(; i < SM_TRI_CNT(sm);i++) |
1043 |
{ |
1044 |
if(!SM_IS_NTH_T_FLAG(sm,i,which)) |
1045 |
continue; |
1046 |
|
1047 |
if(!b) |
1048 |
break; |
1049 |
if((b==1) && !SM_BG_TRI(sm,i)) |
1050 |
break; |
1051 |
if((b==2) && SM_BG_TRI(sm,i)) |
1052 |
break; |
1053 |
} |
1054 |
|
1055 |
return(i); |
1056 |
} |
1057 |
|
1058 |
|
1059 |
int |
1060 |
smNext_valid_tri(sm,i) |
1061 |
SM *sm; |
1062 |
int i; |
1063 |
{ |
1064 |
|
1065 |
while( i < SM_TRI_CNT(sm) && !T_IS_VALID(SM_NTH_TRI(sm,i))) |
1066 |
i++; |
1067 |
|
1068 |
return(i); |
1069 |
} |
1070 |
|
1071 |
|
1072 |
|
1073 |
qtTri_verts_from_id(t_id,v0,v1,v2) |
1074 |
int t_id; |
1075 |
FVECT v0,v1,v2; |
1076 |
{ |
1077 |
TRI *t; |
1078 |
int v0_id,v1_id,v2_id; |
1079 |
|
1080 |
t = SM_NTH_TRI(smMesh,t_id); |
1081 |
v0_id = T_NTH_V(t,0); |
1082 |
v1_id = T_NTH_V(t,1); |
1083 |
v2_id = T_NTH_V(t,2); |
1084 |
|
1085 |
smDir(smMesh,v0,v0_id); |
1086 |
smDir(smMesh,v1,v1_id); |
1087 |
smDir(smMesh,v2,v2_id); |
1088 |
|
1089 |
} |
1090 |
|
1091 |
|
1092 |
int |
1093 |
smIntersectTriSet(sm,t_set,orig,dir,pt) |
1094 |
SM *sm; |
1095 |
OBJECT *t_set; |
1096 |
FVECT orig,dir,pt; |
1097 |
{ |
1098 |
OBJECT *optr; |
1099 |
int i,t_id,v_id; |
1100 |
TRI *tri; |
1101 |
FVECT p0,p1,p2; |
1102 |
char type,which; |
1103 |
int p0_id,p1_id,p2_id; |
1104 |
|
1105 |
for(optr = QT_SET_PTR(t_set),i = QT_SET_CNT(t_set); i > 0; i--) |
1106 |
{ |
1107 |
t_id = QT_SET_NEXT_ELEM(optr); |
1108 |
tri = SM_NTH_TRI(sm,t_id); |
1109 |
p0_id = T_NTH_V(tri,0); |
1110 |
p1_id = T_NTH_V(tri,1); |
1111 |
p2_id = T_NTH_V(tri,2); |
1112 |
VCOPY(p0,SM_NTH_WV(sm,p0_id)); |
1113 |
VCOPY(p1,SM_NTH_WV(sm,p1_id)); |
1114 |
VCOPY(p2,SM_NTH_WV(sm,p2_id)); |
1115 |
if(type = ray_intersect_tri(orig,dir,p0,p1,p2,pt,&which)) |
1116 |
{ |
1117 |
if(type==GT_VERTEX) |
1118 |
return(T_NTH_V(tri,which)); |
1119 |
v_id = smClosest_vertex_in_w_tri(sm,p0_id,p1_id,p2_id,pt); |
1120 |
return(v_id); |
1121 |
} |
1122 |
} |
1123 |
return(-1); |
1124 |
} |
1125 |
|
1126 |
|
1127 |
/* |
1128 |
* int |
1129 |
* smFindSamp(FVECT orig, FVECT dir) |
1130 |
* |
1131 |
* Find the closest sample to the given ray. Returns sample id, -1 on failure. |
1132 |
* "dir" is assumed to be normalized |
1133 |
*/ |
1134 |
int |
1135 |
smFindSamp(orig,dir) |
1136 |
FVECT orig,dir; |
1137 |
{ |
1138 |
FVECT r,v0,v1,v2,a,b,p; |
1139 |
OBJECT os[MAXCSET+1],t_set[MAXSET+1]; |
1140 |
QUADTREE qt; |
1141 |
int s_id; |
1142 |
double d; |
1143 |
|
1144 |
/* r is the normalized vector from the view center to the current |
1145 |
* ray point ( starting with "orig"). Find the cell that r falls in, |
1146 |
* and test the ray against all triangles stored in the cell. If |
1147 |
* the test fails, trace the projection of the ray across to the |
1148 |
* next cell it intersects: iterate until either an intersection |
1149 |
* is found, or the projection ray is // to the direction. The sample |
1150 |
* corresponding to the triangle vertex closest to the intersection |
1151 |
* point is returned. |
1152 |
*/ |
1153 |
|
1154 |
/* First test if "orig" coincides with the View_center or if "dir" is |
1155 |
parallel to r formed by projecting "orig" on the sphere. In |
1156 |
either case, do a single test against the cell containing the |
1157 |
intersection of "dir" and the sphere |
1158 |
*/ |
1159 |
point_on_sphere(b,orig,SM_VIEW_CENTER(smMesh)); |
1160 |
d = -DOT(b,dir); |
1161 |
if(EQUAL_VEC3(orig,SM_VIEW_CENTER(smMesh)) || EQUAL(fabs(d),1.0)) |
1162 |
{ |
1163 |
qt = smPointLocateCell(smMesh,dir,FALSE,NULL,NULL,NULL); |
1164 |
/* Test triangles in the set for intersection with Ray:returns |
1165 |
first found |
1166 |
*/ |
1167 |
qtgetset(t_set,qt); |
1168 |
s_id = smIntersectTriSet(smMesh,t_set,orig,dir,p); |
1169 |
#ifdef TEST_DRIVER |
1170 |
VCOPY(Pick_point[0],p); |
1171 |
#endif |
1172 |
return(s_id); |
1173 |
} |
1174 |
else |
1175 |
{ |
1176 |
/* Starting with orig, Walk along projection of ray onto sphere */ |
1177 |
point_on_sphere(r,orig,SM_VIEW_CENTER(smMesh)); |
1178 |
qt = smPointLocateCell(smMesh,r,FALSE,v0,v1,v2); |
1179 |
qtgetset(t_set,qt); |
1180 |
/* os will contain all triangles seen thus far */ |
1181 |
setcopy(os,t_set); |
1182 |
|
1183 |
/* Calculate ray perpendicular to dir: when projection ray is // to dir, |
1184 |
the dot product will become negative. |
1185 |
*/ |
1186 |
VSUM(a,b,dir,d); |
1187 |
d = DOT(a,b); |
1188 |
while(d > 0) |
1189 |
{ |
1190 |
s_id = smIntersectTriSet(smMesh,t_set,orig,dir,p); |
1191 |
#ifdef TEST_DRIVER |
1192 |
VCOPY(Pick_point[0],p); |
1193 |
#endif |
1194 |
if(s_id != EMPTY) |
1195 |
return(s_id); |
1196 |
/* Find next cell that projection of ray intersects */ |
1197 |
traceRay(r,dir,v0,v1,v2,r); |
1198 |
qt = smPointLocateCell(smMesh,r,FALSE,v0,v1,v2); |
1199 |
qtgetset(t_set,qt); |
1200 |
/* Check triangles in set against those seen so far(os):only |
1201 |
check new triangles for intersection (t_set') |
1202 |
*/ |
1203 |
check_set(t_set,os); |
1204 |
d = DOT(a,r); |
1205 |
} |
1206 |
} |
1207 |
#ifdef DEBUG |
1208 |
eputs("smFindSamp():Pick Ray did not intersect mesh"); |
1209 |
#endif |
1210 |
return(EMPTY); |
1211 |
} |
1212 |
|
1213 |
|
1214 |
smRebuild_mesh(sm,vptr) |
1215 |
SM *sm; |
1216 |
VIEW *vptr; |
1217 |
{ |
1218 |
int i; |
1219 |
FVECT dir; |
1220 |
COLR c; |
1221 |
FVECT p,ov; |
1222 |
|
1223 |
/* Clear the mesh- and rebuild using the current sample array */ |
1224 |
#ifdef TEST_DRIVER |
1225 |
View = *vptr; |
1226 |
#endif |
1227 |
|
1228 |
VSUB(ov,vptr->vp,SM_VIEW_CENTER(sm)); |
1229 |
smInit_mesh(sm,vptr->vp); |
1230 |
|
1231 |
SM_FOR_ALL_SAMPLES(sm,i) |
1232 |
{ |
1233 |
if(SM_NTH_W_DIR(sm,i)==-1) |
1234 |
VADD(SM_NTH_WV(sm,i),SM_NTH_WV(sm,i),ov); |
1235 |
smAdd_sample_to_mesh(sm,NULL,NULL,NULL,i); |
1236 |
} |
1237 |
} |
1238 |
|
1239 |
|