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root/radiance/ray/src/hd/sm.c
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Comparing ray/src/hd/sm.c (file contents):
Revision 3.1 by gwlarson, Wed Aug 19 17:45:23 1998 UTC vs.
Revision 3.8 by gwlarson, Tue Oct 6 18:16:54 1998 UTC

# Line 8 | Line 8 | static char SCCSid[] = "$SunId$ SGI";
8   *  sm.c
9   */
10   #include "standard.h"
11 <
12 < #include "object.h"
13 <
11 > #include "sm_flag.h"
12   #include "sm_list.h"
13   #include "sm_geom.h"
14 + #include "sm_qtree.h"
15 + #include "sm_stree.h"
16   #include "sm.h"
17  
18  
19   SM *smMesh = NULL;
20   double smDist_sum=0;
21   int smNew_tri_cnt=0;
22 + double smMinSampDiff = 1e-4;
23  
24 + static FVECT smDefault_base[4] = { {SQRT3_INV, SQRT3_INV, SQRT3_INV},
25 +                          {-SQRT3_INV, -SQRT3_INV, SQRT3_INV},
26 +                          {-SQRT3_INV, SQRT3_INV, -SQRT3_INV},
27 +                          {SQRT3_INV, -SQRT3_INV, -SQRT3_INV}};
28 + static int smTri_verts[4][3] = { {2,1,0},{3,2,0},{1,3,0},{2,3,1}};
29 +
30 + static int smBase_nbrs[4][3] =  { {3,2,1},{3,0,2},{3,1,0},{1,2,0}};
31 +
32   #ifdef TEST_DRIVER
24 VIEW  View = {0,{0,0,0},{0,0,-1},{0,1,0},60,60,0};
33   VIEW  Current_View = {0,{0,0,0},{0,0,-1},{0,1,0},60,60,0};
34   int Pick_cnt =0;
35 < int Pick_tri = -1,Picking = FALSE;
35 > int Pick_tri = -1,Picking = FALSE,Pick_samp=-1;
36   FVECT Pick_point[500],Pick_origin,Pick_dir;
37   FVECT  Pick_v0[500], Pick_v1[500], Pick_v2[500];
38   FVECT P0,P1,P2;
# Line 37 | Line 45 | smDir(sm,ps,id)
45     FVECT ps;
46     int id;
47   {
48 <    FVECT p;
49 <    
42 <    VCOPY(p,SM_NTH_WV(sm,id));
43 <    point_on_sphere(ps,p,SM_VIEW_CENTER(sm));
48 >    VSUB(ps,SM_NTH_WV(sm,id),SM_VIEW_CENTER(sm));
49 >    normalize(ps);
50   }
51  
52 < smClear_mesh(sm)
53 <    SM *sm;
52 > smDir_in_cone(sm,ps,id)
53 >   SM *sm;
54 >   FVECT ps;
55 >   int id;
56   {
57 <    /* Reset the triangle counters */
58 <    SM_TRI_CNT(sm) = 0;
59 <    SM_NUM_TRIS(sm) = 0;
52 <    SM_FREE_TRIS(sm) = -1;
57 >    
58 >    VSUB(ps,SM_NTH_WV(sm,id),SM_VIEW_CENTER(sm));
59 >    normalize(ps);
60   }
61  
62   smClear_flags(sm,which)
# Line 60 | Line 67 | int which;
67  
68    if(which== -1)
69      for(i=0; i < T_FLAGS;i++)
70 <      bzero(SM_NTH_FLAGS(sm,i),T_TOTAL_FLAG_BYTES(SM_MAX_TRIS(sm)));
70 >      bzero(SM_NTH_FLAGS(sm,i),FLAG_BYTES(SM_MAX_TRIS(sm)));
71    else
72 <    bzero(SM_NTH_FLAGS(sm,which),T_TOTAL_FLAG_BYTES(SM_MAX_TRIS(sm)));
72 >    bzero(SM_NTH_FLAGS(sm,which),FLAG_BYTES(SM_MAX_TRIS(sm)));
73   }
74  
75 < smClear_locator(sm)
76 < SM *sm;
75 > /* Given an allocated mesh- initialize */
76 > smInit_mesh(sm)
77 >    SM *sm;
78   {
79 <  STREE  *st;
80 <  
81 <  st = SM_LOCATOR(sm);
82 <
83 <  stClear(st);
79 >    /* Reset the triangle counters */
80 >    SM_NUM_TRI(sm) = 0;
81 >    SM_SAMPLE_TRIS(sm) = 0;
82 >    SM_FREE_TRIS(sm) = -1;
83 >    smClear_flags(sm,-1);
84   }
85  
78 smInit_locator(sm,center,base)
79 SM *sm;
80 FVECT  center,base[4];
81 {
82  STREE  *st;
83  
84  st = SM_LOCATOR(sm);
85
86  stInit(st,center,base);
86  
87 < }
88 <
87 > /* Clear the SM for reuse: free any extra allocated memory:does initialization
88 >   as well
89 > */
90   smClear(sm)
91   SM *sm;
92   {
93    smClear_samples(sm);
94  smClear_mesh(sm);
94    smClear_locator(sm);
95 +  smInit_mesh(sm);
96   }
97  
98 + static int realloc_cnt=0;
99 +
100   int
101 < smAlloc_tris(sm,max_verts,max_tris)
101 > smRealloc_mesh(sm)
102   SM *sm;
103 + {
104 +  int fbytes,i,max_tris,max_verts;
105 +  
106 +  if(realloc_cnt <=0)
107 +    realloc_cnt = SM_MAX_TRIS(sm);
108 +
109 +  max_tris = SM_MAX_TRIS(sm) + realloc_cnt;
110 +  fbytes = FLAG_BYTES(max_tris);
111 +
112 +  if(!(SM_TRIS(sm) = (TRI *)realloc(SM_TRIS(sm),max_tris*sizeof(TRI))))
113 +    goto memerr;
114 +
115 +  for(i=0; i< T_FLAGS; i++)
116 +   if(!(SM_NTH_FLAGS(sm,i)=(int4 *)realloc((char *)SM_NTH_FLAGS(sm,i),fbytes)))
117 +        goto memerr;
118 +
119 +  SM_MAX_TRIS(sm) = max_tris;
120 +  return(max_tris);
121 +
122 + memerr:
123 +        error(SYSTEM, "out of memory in smRealloc_mesh()");
124 + }
125 +
126 + /* Allocate and initialize a new mesh with max_verts and max_tris */
127 + int
128 + smAlloc_mesh(sm,max_verts,max_tris)
129 + SM *sm;
130   int max_verts,max_tris;
131   {
132 <    int i,nbytes,vbytes,fbytes;
132 >    int fbytes,i;
133  
134 <    vbytes = max_verts*sizeof(VERT);
106 <    fbytes = T_TOTAL_FLAG_BYTES(max_tris);
107 <    nbytes = vbytes + max_tris*sizeof(TRI) +T_FLAGS*fbytes + 8;
108 <    for(i = 1024; nbytes > i; i <<= 1)
109 <                ;
110 <    /* check if casting works correctly */
111 <    max_tris = (i-vbytes-8)/(sizeof(TRI) + T_FLAG_BYTES);
112 <    fbytes = T_TOTAL_FLAG_BYTES(max_tris);
113 <    
114 <    SM_BASE(sm)=(char *)malloc(vbytes+max_tris*sizeof(TRI)+T_FLAGS*fbytes);
134 >    fbytes = FLAG_BYTES(max_tris);
135  
136 <    if (SM_BASE(sm) == NULL)
137 <       return(0);
136 >    if(!(SM_TRIS(sm) = (TRI *)realloc(NULL,max_tris*sizeof(TRI))))
137 >      goto memerr;
138  
139 <    SM_TRIS(sm) = (TRI *)SM_BASE(sm);
140 <    SM_VERTS(sm) = (VERT *)(SM_TRIS(sm) + max_tris);
139 >    if(!(SM_VERTS(sm) = (VERT *)realloc(NULL,max_verts*sizeof(VERT))))
140 >      goto memerr;
141  
142 <    SM_NTH_FLAGS(sm,0) = (int4 *)(SM_VERTS(sm) + max_verts);
143 <    for(i=1; i < T_FLAGS; i++)
144 <       SM_NTH_FLAGS(sm,i) = (int4 *)(SM_NTH_FLAGS(sm,i-1)+fbytes/sizeof(int4));
145 <    
142 >    for(i=0; i< T_FLAGS; i++)
143 >      if(!(SM_NTH_FLAGS(sm,i)=(int4 *)realloc(NULL,fbytes)))
144 >        goto memerr;
145 >
146      SM_MAX_VERTS(sm) = max_verts;
147      SM_MAX_TRIS(sm) = max_tris;
148  
149 <    smClear_mesh(sm);
149 >    realloc_cnt = max_verts >> 1;
150  
151 +    smInit_mesh(sm);
152 +
153      return(max_tris);
154 + memerr:
155 +        error(SYSTEM, "out of memory in smAlloc_mesh()");
156   }
157  
158  
135
159   int
160 < smAlloc_locator(sm)
160 > smAlloc_tri(sm)
161   SM *sm;
162   {
163 <  STREE  *st;
164 <  
165 <  st = SM_LOCATOR(sm);
166 <
167 <  st = stAlloc(st);
168 <
169 <  if(st)
170 <    return(TRUE);
171 <  else
172 <    return(FALSE);
163 >  int id;
164 >
165 >  /* First check if there are any tris on the free list */
166 >  /* Otherwise, have we reached the end of the list yet?*/
167 >  if(SM_NUM_TRI(sm) < SM_MAX_TRIS(sm))
168 >    return(SM_NUM_TRI(sm)++);
169 >
170 >  if((id = SM_FREE_TRIS(sm)) != -1)
171 >  {
172 >    SM_FREE_TRIS(sm) =  T_NEXT_FREE(SM_NTH_TRI(sm,id));
173 >    return(id);
174 >  }
175 >
176 >  /*Else: realloc */
177 >  smRealloc_mesh(sm);
178 >  return(SM_NUM_TRI(sm)++);
179   }
180  
181 + smFree_mesh(sm)
182 + SM *sm;
183 + {
184 +  int i;
185 +
186 +  if(SM_TRIS(sm))
187 +    free(SM_TRIS(sm));
188 +  if(SM_VERTS(sm))
189 +    free(SM_VERTS(sm));
190 +  for(i=0; i< T_FLAGS; i++)
191 +    if(SM_NTH_FLAGS(sm,i))
192 +      free(SM_NTH_FLAGS(sm,i));
193 + }
194 +
195 +  
196   /* Initialize/clear global smL sample list for at least n samples */
197   smAlloc(max_samples)
198     register int max_samples;
# Line 156 | Line 200 | smAlloc(max_samples)
200    unsigned nbytes;
201    register unsigned i;
202    int total_points;
203 <  int max_tris;
203 >  int max_tris,n;
204  
205 +  n = max_samples;
206    /* If this is the first call, allocate sample,vertex and triangle lists */
207    if(!smMesh)
208    {
209      if(!(smMesh = (SM *)malloc(sizeof(SM))))
210 <       error(SYSTEM,"smAlloc():Unable to allocate memory");
210 >       error(SYSTEM,"smAlloc():Unable to allocate memory\n");
211      bzero(smMesh,sizeof(SM));
212    }
213    else
214    {   /* If existing structure: first deallocate */
215 <    if(SM_BASE(smMesh))
216 <      free(SM_BASE(smMesh));
217 <    if(SM_SAMP_BASE(smMesh))
218 <       free(SM_SAMP_BASE(smMesh));
174 <  }
215 >    smFree_mesh(smMesh);
216 >    smFree_samples(smMesh);
217 >    smFree_locator(smMesh);
218 > }
219  
220    /* First allocate at least n samples + extra points:at least enough
221     necessary to form the BASE MESH- Default = 4;
222    */
223 <  max_samples = smAlloc_samples(smMesh, max_samples,SM_EXTRA_POINTS);
223 >  SM_SAMP(smMesh) = sAlloc(&n,SM_EXTRA_POINTS);
224  
225 <  total_points = max_samples + SM_EXTRA_POINTS;
182 <  max_tris = total_points*2;
225 >  total_points = n + SM_EXTRA_POINTS;
226  
227 +  max_tris = total_points*4;
228    /* Now allocate space for mesh vertices and triangles */
229 <  max_tris = smAlloc_tris(smMesh, total_points, max_tris);
229 >  max_tris = smAlloc_mesh(smMesh, total_points, max_tris);
230  
231    /* Initialize the structure for point,triangle location.
232     */
233    smAlloc_locator(smMesh);
190
234   }
235  
236  
237  
238 < smInit_mesh(sm,vp)
238 > smInit_sm(sm,vp)
239   SM *sm;
240   FVECT vp;
241   {
242  
200  /* NOTE: Should be elsewhere?*/
243    smDist_sum = 0;
244    smNew_tri_cnt = 0;
245  
246 <  VCOPY(SM_VIEW_CENTER(smMesh),vp);
247 <  smClear_locator(sm);
248 <  smInit_locator(sm,vp,0);
249 <  smClear_aux_samples(sm);
208 <  smClear_mesh(sm);  
246 >  VCOPY(SM_VIEW_CENTER(sm),vp);
247 >  smInit_locator(sm,vp);
248 >  smInit_samples(sm);
249 >  smInit_mesh(sm);  
250    smCreate_base_mesh(sm,SM_DEFAULT);
251   }
252  
# Line 226 | Line 267 | smInit(n)
267   {
268    int max_vertices;
269  
270 <  sleep(10);
230 <  
270 >
271    /* If n <=0, Just clear the existing structures */
272    if(n <= 0)
273    {
# Line 241 | Line 281 | smInit(n)
281    max_vertices = n + SM_EXTRA_POINTS;
282  
283    /* If the current mesh contains enough room, clear and return */
284 <  if(smMesh && max_vertices <= SM_MAX_VERTS(smMesh))
284 >  if(smMesh && (max_vertices <= SM_MAX_VERTS(smMesh)) && SM_MAX_SAMP(smMesh) <=
285 >     n && SM_MAX_POINTS(smMesh) <= max_vertices)
286    {
287      smClear(smMesh);
288      return(SM_MAX_SAMP(smMesh));
# Line 255 | Line 296 | smInit(n)
296   }
297  
298  
299 < int
300 < smLocator_apply_func(sm,v0,v1,v2,func,arg)
301 < SM *sm;
302 < FVECT v0,v1,v2;
303 < int (*func)();
304 < char *arg;
299 > smLocator_apply_func(sm,v0,v1,v2,edge_func,tri_func,argptr)
300 >   SM *sm;
301 >   FVECT v0,v1,v2;
302 >   int (*edge_func)();
303 >   int (*tri_func)();
304 >   int *argptr;
305   {
306    STREE *st;
266  char found;
307    FVECT p0,p1,p2;
308  
309    st = SM_LOCATOR(sm);
310  
311 <  point_on_sphere(p0,v0,SM_VIEW_CENTER(sm));
312 <  point_on_sphere(p1,v1,SM_VIEW_CENTER(sm));
313 <  point_on_sphere(p2,v2,SM_VIEW_CENTER(sm));
311 >  VSUB(p0,v0,SM_VIEW_CENTER(sm));
312 >  VSUB(p1,v1,SM_VIEW_CENTER(sm));
313 >  VSUB(p2,v2,SM_VIEW_CENTER(sm));
314  
315 <  found = stApply_to_tri_cells(st,p0,p1,p2,func,arg);
315 >  stApply_to_tri(st,p0,p1,p2,edge_func,tri_func,argptr);
316  
277  return(found);
317   }
318  
319 + QUADTREE
320 + delete_tri_set(qt,optr,del_set)
321 + QUADTREE qt;
322 + OBJECT *optr,*del_set;
323 + {
324  
325 < int
326 < smLocator_add_tri(sm,t_id,v0_id,v1_id,v2_id)
325 >  int set_size,i,t_id;
326 >  OBJECT *rptr,r_set[QT_MAXSET+1];
327 >  OBJECT *tptr,t_set[QT_MAXSET+1],*sptr;
328 >
329 >  /* First need to check if set size larger than QT_MAXSET: if so
330 >     need to allocate larger array
331 >     */
332 >  if((set_size = MAX(QT_SET_CNT(optr),QT_SET_CNT(del_set))) >QT_MAXSET)
333 >    rptr = (OBJECT *)malloc((set_size+1)*sizeof(OBJECT));
334 >  else
335 >    rptr = r_set;
336 >  if(!rptr)
337 >    goto memerr;
338 >  setintersect(rptr,del_set,optr);
339 >          
340 >  if(QT_SET_CNT(rptr) > 0)
341 >  {
342 >    /* First need to check if set size larger than QT_MAXSET: if so
343 >       need to allocate larger array
344 >       */
345 >    sptr = QT_SET_PTR(rptr);
346 >    for(i = QT_SET_CNT(rptr); i > 0; i--)
347 >      {
348 >        t_id = QT_SET_NEXT_ELEM(sptr);
349 >        qt = qtdelelem(qt,t_id);
350 >      }
351 >  }
352 >  /* If we allocated memory: free it */
353 >  if(rptr != r_set)
354 >    free(rptr);
355 >
356 >  return(qt);
357 > memerr:
358 >    error(SYSTEM,"delete_tri_set():Unable to allocate memory");
359 > }
360 >
361 > QUADTREE
362 > expand_node(qt,q0,q1,q2,optr,n)
363 > QUADTREE qt;
364 > FVECT q0,q1,q2;
365 > OBJECT *optr;
366 > int n;
367 > {
368 >  OBJECT *tptr,t_set[QT_MAXSET+1];
369 >  int i,t_id,found;
370 >  TRI *t;
371 >  FVECT v0,v1,v2;
372 >
373 >  if(QT_SET_CNT(optr) > QT_MAXSET)
374 >    tptr = (OBJECT *)malloc((QT_SET_CNT(optr)+1)*sizeof(OBJECT));
375 >  else
376 >    tptr = t_set;
377 >  if(!tptr)
378 >    goto memerr;
379 >
380 >  qtgetset(tptr,qt);
381 >  /* If set size exceeds threshold: subdivide cell and reinsert tris*/
382 >  qtfreeleaf(qt);
383 >  qtSubdivide(qt);
384 >
385 >  for(optr = QT_SET_PTR(tptr),i=QT_SET_CNT(tptr); i > 0; i--)
386 >  {
387 >    t_id = QT_SET_NEXT_ELEM(optr);
388 >    t = SM_NTH_TRI(smMesh,t_id);
389 >    if(!T_IS_VALID(t))
390 >      continue;
391 >    VSUB(v0,SM_T_NTH_WV(smMesh,t,0),SM_VIEW_CENTER(smMesh));
392 >    VSUB(v1,SM_T_NTH_WV(smMesh,t,1),SM_VIEW_CENTER(smMesh));
393 >    VSUB(v2,SM_T_NTH_WV(smMesh,t,2),SM_VIEW_CENTER(smMesh));
394 >    qt = qtAdd_tri(qt,q0,q1,q2,v0,v1,v2,t_id,n);
395 >  }
396 >  /* If we allocated memory: free it */
397 >  if( tptr != t_set)
398 >    free(tptr);
399 >
400 >  return(qt);
401 > memerr:
402 >    error(SYSTEM,"expand_node():Unable to allocate memory");
403 > }
404 >
405 > add_tri_expand(qtptr,f,argptr,q0,q1,q2,t0,t1,t2,n)
406 > QUADTREE *qtptr;
407 > int *f;
408 > ADD_ARGS *argptr;
409 > FVECT q0,q1,q2;
410 > FVECT t0,t1,t2;
411 > int n;
412 > {
413 >  int t_id;
414 >  OBJECT *optr,*del_set;
415 >
416 >  t_id = argptr->t_id;
417 >
418 >  if(QT_IS_EMPTY(*qtptr))
419 >  {
420 >    *qtptr = qtaddelem(*qtptr,t_id);
421 >    return;
422 >  }
423 >  if(!QT_LEAF_IS_FLAG(*qtptr))
424 >  {
425 >    optr = qtqueryset(*qtptr);
426 >
427 >    if(del_set=argptr->del_set)
428 >      *qtptr = delete_tri_set(*qtptr,optr,del_set);
429 >    *qtptr = qtaddelem(*qtptr,t_id);
430 >  }
431 >  if (n >= QT_MAX_LEVELS)
432 >    return;
433 >  optr = qtqueryset(*qtptr);
434 >  if(QT_SET_CNT(optr) < QT_SET_THRESHOLD)
435 >    return;
436 >  *qtptr = expand_node(*qtptr,q0,q1,q2,optr,n);    
437 > }
438 >
439 >
440 >
441 > add_tri(qtptr,fptr,argptr)
442 >   QUADTREE *qtptr;
443 >   int *fptr;
444 >   ADD_ARGS *argptr;
445 > {
446 >
447 >  OBJECT *optr,*del_set;
448 >  int t_id;
449 >
450 >  t_id = argptr->t_id;
451 >
452 >
453 >  if(QT_IS_EMPTY(*qtptr))
454 >  {
455 >    *qtptr = qtaddelem(*qtptr,t_id);
456 >    if(!QT_FLAG_FILL_TRI(*fptr))
457 >      (*fptr)++;
458 >    return;
459 >  }
460 >  if(QT_LEAF_IS_FLAG(*qtptr))
461 >    return;
462 >  
463 >  optr = qtqueryset(*qtptr);
464 >  
465 >  if(del_set = argptr->del_set)
466 >    *qtptr = delete_tri_set(*qtptr,optr,del_set);
467 >
468 >  if(!QT_IS_EMPTY(*qtptr))
469 >    {
470 >      optr = qtqueryset(*qtptr);
471 >      if(QT_SET_CNT(optr) >= QT_SET_THRESHOLD)
472 >        (*fptr) |= QT_EXPAND;
473 >    }
474 >  if(!QT_FLAG_FILL_TRI(*fptr))
475 >    (*fptr)++;
476 >  *qtptr = qtaddelem(*qtptr,t_id);
477 >  
478 > }
479 >
480 >
481 > smLocator_add_tri(sm,t_id,v0_id,v1_id,v2_id,del_set)
482   SM *sm;
483   int t_id;
484 < int v0_id,v1_id,v2_id;  
484 > int v0_id,v1_id,v2_id;
485 > OBJECT *del_set;
486   {
487    STREE *st;
488 <  FVECT p0,p1,p2;
489 <  
488 >  FVECT v0,v1,v2;
489 >  ADD_ARGS args;
490 >
491    st = SM_LOCATOR(sm);
492  
292  smDir(sm,p0,v0_id);
293  smDir(sm,p1,v1_id);
294  smDir(sm,p2,v2_id);
493  
494 <  stAdd_tri(st,t_id,p0,p1,p2);
494 >  VSUB(v0,SM_NTH_WV(sm,v0_id),SM_VIEW_CENTER(sm));
495 >  VSUB(v1,SM_NTH_WV(sm,v1_id),SM_VIEW_CENTER(sm));
496 >  VSUB(v2,SM_NTH_WV(sm,v2_id),SM_VIEW_CENTER(sm));
497  
498 <  return(1);
498 >  qtClearAllFlags();
499 >  args.t_id = t_id;
500 >  args.del_set = del_set;
501 >
502 >  stApply_to_tri(st,v0,v1,v2,add_tri,add_tri_expand,&args);
503 >
504   }
505  
506   /* Add a triangle to the base array with vertices v1-v2-v3 */
507   int
508 < smAdd_tri(sm, v0_id,v1_id,v2_id,tptr)
508 > smAdd_tri(sm, v0_id,v1_id,v2_id)
509   SM *sm;
510   int v0_id,v1_id,v2_id;
306 TRI **tptr;
511   {
512      int t_id;
513      TRI *t;
514  
515 +    t_id = smAlloc_tri(sm);
516  
312    if(SM_TRI_CNT(sm)+1 > SM_MAX_TRIS(sm))
313      error(SYSTEM,"smAdd_tri():Too many triangles");
314
315    /* Get the id for the next available triangle */
316    SM_FREE_TRI_ID(sm,t_id);
517      if(t_id == -1)
518        return(t_id);
519  
520      t = SM_NTH_TRI(sm,t_id);
521 +
522      T_CLEAR_NBRS(t);
523 +    /* set the triangle vertex ids */
524 +    T_NTH_V(t,0) = v0_id;
525 +    T_NTH_V(t,1) = v1_id;
526 +    T_NTH_V(t,2) = v2_id;
527  
528 +    SM_NTH_VERT(sm,v0_id) = t_id;
529 +    SM_NTH_VERT(sm,v1_id) = t_id;
530 +    SM_NTH_VERT(sm,v2_id) = t_id;
531 +
532      if(SM_BASE_ID(sm,v0_id) || SM_BASE_ID(sm,v1_id) || SM_BASE_ID(sm,v2_id))
533      {
534        smClear_tri_flags(sm,t_id);
# Line 327 | Line 536 | TRI **tptr;
536      }
537      else
538      {
539 <      SM_CLEAR_NTH_T_BASE(sm,t_id);
539 >      SM_CLR_NTH_T_BASE(sm,t_id);
540        SM_SET_NTH_T_ACTIVE(sm,t_id);
332      SM_SET_NTH_T_LRU(sm,t_id);
541        SM_SET_NTH_T_NEW(sm,t_id);
542 <      SM_NUM_TRIS(sm)++;
542 >      S_SET_FLAG(T_NTH_V(t,0));
543 >      S_SET_FLAG(T_NTH_V(t,1));
544 >      S_SET_FLAG(T_NTH_V(t,2));
545 >      SM_SAMPLE_TRIS(sm)++;
546        smNew_tri_cnt++;
547      }
337    /* set the triangle vertex ids */
338    T_NTH_V(t,0) = v0_id;
339    T_NTH_V(t,1) = v1_id;
340    T_NTH_V(t,2) = v2_id;
548  
342    SM_NTH_VERT(sm,v0_id) = t_id;
343    SM_NTH_VERT(sm,v1_id) = t_id;
344    SM_NTH_VERT(sm,v2_id) = t_id;
345
346    /* Add triangle to the locator */
347    smLocator_add_tri(sm,t_id,v0_id,v1_id,v2_id);
348    if(t)
349       *tptr = t;
549      /* return initialized triangle */
550      return(t_id);
551   }
552  
354 int
355 smClosest_vertex_in_tri(sm,v0_id,v1_id,v2_id,p,eps)
356 SM *sm;
357 int v0_id,v1_id,v2_id;
358 FVECT p;
359 double eps;
360 {
361    FVECT v;
362    double d,d0,d1,d2;
363    int closest = -1;
553  
365    if(v0_id != -1)
366    {
367      smDir(sm,v,v0_id);
368      d0 = DIST(p,v);
369      if(eps < 0 || d0 < eps)
370      {
371        closest = v0_id;
372        d = d0;
373      }
374    }
375    if(v1_id != -1)
376    {
377      smDir(sm,v,v1_id);
378      d1 = DIST(p,v);
379      if(closest== -1)
380      {
381          if(eps < 0 || d1 < eps)
382           {
383               closest = v1_id;
384               d = d1;
385           }
386      }
387      else
388        if(d1 < d2)
389        {
390          if((eps < 0) ||  d1 < eps)
391          {
392            closest = v1_id;
393            d = d1;
394          }
395        }
396      else
397         if((eps < 0) ||  d2 < eps)
398          {
399            closest = v2_id;
400            d = d2;
401          }
402  }
403    if(v2_id != -1)
404    {
405      smDir(sm,v,v2_id);
406      d2 = DIST(p,v);
407      if((eps < 0) ||  d2 < eps)
408         if(closest== -1 ||(d2 < d))
409             return(v2_id);
410    }
411    return(closest);
412 }
413
414
415 int
416 smClosest_vertex_in_w_tri(sm,v0_id,v1_id,v2_id,p)
417 SM *sm;
418 int v0_id,v1_id,v2_id;
419 FVECT p;
420 {
421    FVECT v;
422    double d,d0,d1,d2;
423    int closest;
424
425    VCOPY(v,SM_NTH_WV(sm,v0_id));
426    d = d0 = DIST(p,v);
427    closest = v0_id;
428    
429    VCOPY(v,SM_NTH_WV(sm,v1_id));
430    d1 = DIST(p,v);
431    if(d1 < d2)
432    {
433      closest = v1_id;
434      d = d1;
435    }
436    VCOPY(v,SM_NTH_WV(sm,v2_id));
437    d2 = DIST(p,v);
438    if(d2 < d)
439      return(v2_id);
440    else
441      return(closest);
442 }
443
554   void
555 < smTris_swap_edge(sm,t_id,t1_id,e,e1,tn_id,tn1_id)
555 > smTris_swap_edge(sm,t_id,t1_id,e,e1,tn_id,tn1_id,add_ptr,delptr)
556     SM *sm;
557     int t_id,t1_id;
558     int e,e1;
559 <   int **tn_id,**tn1_id;
559 >   int *tn_id,*tn1_id;
560 >   LIST **add_ptr;
561 >   QUADTREE *delptr;
562  
563   {
452    TRI *t,*t1;
453    TRI *ta,*tb;
564      int verts[3],enext,eprev,e1next,e1prev;
565      TRI *n;
566      FVECT p1,p2,p3;
# Line 459 | Line 569 | smTris_swap_edge(sm,t_id,t1_id,e,e1,tn_id,tn1_id)
569        defined by quadrilateral
570        formed by t,t1- swap for the opposite diagonal
571     */
462    t = SM_NTH_TRI(sm,t_id);
463    t1 = SM_NTH_TRI(sm,t1_id);
572      enext = (e+1)%3;
573      eprev = (e+2)%3;
574      e1next = (e1+1)%3;
575      e1prev = (e1+2)%3;
576 <    verts[e] = T_NTH_V(t,e);
577 <    verts[enext] = T_NTH_V(t1,e1prev);
578 <    verts[eprev] = T_NTH_V(t,eprev);
579 <    ta_id = smAdd_tri(sm,verts[0],verts[1],verts[2],&ta);
576 >    verts[e] = T_NTH_V(SM_NTH_TRI(sm,t_id),e);
577 >    verts[enext] = T_NTH_V(SM_NTH_TRI(sm,t1_id),e1prev);
578 >    verts[eprev] = T_NTH_V(SM_NTH_TRI(sm,t_id),eprev);
579 >    ta_id = smAdd_tri(sm,verts[0],verts[1],verts[2]);
580 >    *add_ptr = push_data(*add_ptr,ta_id);
581 >    verts[e1] = T_NTH_V(SM_NTH_TRI(sm,t1_id),e1);
582 >    verts[e1next] = T_NTH_V(SM_NTH_TRI(sm,t_id),eprev);
583 >    verts[e1prev] = T_NTH_V(SM_NTH_TRI(sm,t1_id),e1prev);
584 >    tb_id = smAdd_tri(sm,verts[0],verts[1],verts[2]);
585 >    *add_ptr = push_data(*add_ptr,tb_id);
586  
473    verts[e1] = T_NTH_V(t1,e1);
474    verts[e1next] = T_NTH_V(t,eprev);
475    verts[e1prev] = T_NTH_V(t1,e1prev);
476    tb_id = smAdd_tri(sm,verts[0],verts[1],verts[2],&tb);
477    
587      /* set the neighbors */
588 <    T_NTH_NBR(ta,e) = T_NTH_NBR(t1,e1next);
589 <    T_NTH_NBR(tb,e1) = T_NTH_NBR(t,enext);
590 <    T_NTH_NBR(ta,enext) = tb_id;
591 <    T_NTH_NBR(tb,e1next) = ta_id;
592 <    T_NTH_NBR(ta,eprev) = T_NTH_NBR(t,eprev);
593 <    T_NTH_NBR(tb,e1prev) = T_NTH_NBR(t1,e1prev);    
588 >    T_NTH_NBR(SM_NTH_TRI(sm,ta_id),e) = T_NTH_NBR(SM_NTH_TRI(sm,t1_id),e1next);
589 >    T_NTH_NBR(SM_NTH_TRI(sm,tb_id),e1) = T_NTH_NBR(SM_NTH_TRI(sm,t_id),enext);
590 >    T_NTH_NBR(SM_NTH_TRI(sm,ta_id),enext) =tb_id;
591 >    T_NTH_NBR(SM_NTH_TRI(sm,tb_id),e1next) = ta_id;
592 >    T_NTH_NBR(SM_NTH_TRI(sm,ta_id),eprev)=T_NTH_NBR(SM_NTH_TRI(sm,t_id),eprev);
593 >    T_NTH_NBR(SM_NTH_TRI(sm,tb_id),e1prev)=
594 >      T_NTH_NBR(SM_NTH_TRI(sm,t1_id),e1prev);    
595  
596      /* Reset neighbor pointers of original neighbors */
597 <    n = SM_NTH_TRI(sm,T_NTH_NBR(t,enext));
597 >    n = SM_NTH_TRI(sm,T_NTH_NBR(SM_NTH_TRI(sm,t_id),enext));
598      T_NTH_NBR(n,T_NTH_NBR_PTR(t_id,n)) = tb_id;
599 <    n = SM_NTH_TRI(sm,T_NTH_NBR(t,eprev));
599 >    n = SM_NTH_TRI(sm,T_NTH_NBR(SM_NTH_TRI(sm,t_id),eprev));
600      T_NTH_NBR(n,T_NTH_NBR_PTR(t_id,n)) = ta_id;
601  
602 <    n = SM_NTH_TRI(sm,T_NTH_NBR(t1,e1next));
602 >    n = SM_NTH_TRI(sm,T_NTH_NBR(SM_NTH_TRI(sm,t1_id),e1next));
603      T_NTH_NBR(n,T_NTH_NBR_PTR(t1_id,n)) = ta_id;
604 <    n = SM_NTH_TRI(sm,T_NTH_NBR(t1,e1prev));
604 >    n = SM_NTH_TRI(sm,T_NTH_NBR(SM_NTH_TRI(sm,t1_id),e1prev));
605      T_NTH_NBR(n,T_NTH_NBR_PTR(t1_id,n)) = tb_id;
606  
607      /* Delete two parent triangles */
608 <    smDelete_tri(sm,t_id);
609 <    smDelete_tri(sm,t1_id);
608 >    if(remove_from_list(t_id,add_ptr))
609 >       smDelete_tri(sm,t_id);
610 >    else
611 >      *delptr = qtaddelem(*delptr,t_id);
612 >
613 >    if(remove_from_list(t1_id,add_ptr))
614 >       smDelete_tri(sm,t1_id);
615 >    else
616 >      *delptr = qtaddelem(*delptr,t1_id);
617 >
618      *tn_id = ta_id;
619      *tn1_id = tb_id;
620   }
621  
622 + smUpdate_locator(sm,add_list,del_set)
623 + SM *sm;
624 + LIST *add_list;
625 + OBJECT *del_set;
626 + {
627 +  int t_id,i;
628 +  TRI *t;
629 +  OBJECT *optr;
630 +  
631 +  while(add_list)
632 +  {
633 +    t_id = pop_list(&add_list);
634 +    t = SM_NTH_TRI(sm,t_id);
635 +    smLocator_add_tri(sm,t_id,T_NTH_V(t,0),T_NTH_V(t,1),T_NTH_V(t,2),del_set);
636 +  }
637 +
638 +  optr = QT_SET_PTR(del_set);
639 +  for(i = QT_SET_CNT(del_set); i > 0; i--)
640 +  {
641 +      t_id = QT_SET_NEXT_ELEM(optr);
642 + #if 0
643 +      t = SM_NTH_TRI(sm,t_id);
644 +      smLocator_remove_tri(sm,t_id,T_NTH_V(t,0),T_NTH_V(t,1),T_NTH_V(t,2));
645 + #endif
646 +      smDelete_tri(sm,t_id);
647 +  }
648 + }
649   /* MUST add check for constrained edges */
650 < char
651 < smFix_tris(sm,id,tlist)
650 > int
651 > smFix_tris(sm,id,tlist,add_list,delptr)
652   SM *sm;
653   int id;
654 < LIST *tlist;
654 > LIST *tlist,*add_list;
655 > QUADTREE *delptr;
656   {
657      TRI *t,*t_opp;
658 <    FVECT p,p1,np,p2,p3;
659 <    int swapped = 0;
514 <    int e,e1,e_id;
515 <    char debug = 0;
658 >    FVECT p,p1,p2,p3;
659 >    int e,e1,swapped = 0;
660      int t_id,t_opp_id;
661 <    
662 <    VCOPY(p,SM_NTH_WV(sm,id));    
519 <    VSUB(p,p,SM_VIEW_CENTER(sm));
661 >
662 >    VSUB(p,SM_NTH_WV(sm,id),SM_VIEW_CENTER(sm));
663      while(tlist)
664      {
665 <        t_id = (int)pop_list(&tlist);
665 >        t_id = pop_list(&tlist);
666          t = SM_NTH_TRI(sm,t_id);
667          e = (T_WHICH_V(t,id)+1)%3;
668          t_opp_id = T_NTH_NBR(t,e);
669          t_opp = SM_NTH_TRI(sm,t_opp_id);
670 <
671 <        smDir(sm,p1,T_NTH_V(t_opp,0));
672 <        smDir(sm,p2,T_NTH_V(t_opp,1));
673 <        smDir(sm,p3,T_NTH_V(t_opp,2));
670 >        
671 >        smDir_in_cone(sm,p1,T_NTH_V(t_opp,0));
672 >        smDir_in_cone(sm,p2,T_NTH_V(t_opp,1));
673 >        smDir_in_cone(sm,p3,T_NTH_V(t_opp,2));
674          if(point_in_cone(p,p1,p2,p3))
675          {
676              swapped = 1;
677              e1 = T_NTH_NBR_PTR(t_id,t_opp);
678              /* check list for t_opp and Remove if there */
679              remove_from_list(t_opp_id,&tlist);
680 <
681 <            smTris_swap_edge(sm,t_id,t_opp_id,e,e1,&t_id,&t_opp_id);
680 >            smTris_swap_edge(sm,t_id,t_opp_id,e,e1,&t_id,&t_opp_id,
681 >                             &add_list,delptr);
682              tlist = push_data(tlist,t_id);
683              tlist = push_data(tlist,t_opp_id);
684          }
685      }
686 +    smUpdate_locator(sm,add_list,qtqueryset(*delptr));
687      return(swapped);
688   }
689  
# Line 553 | Line 697 | TRI *t;
697   int id;
698   {
699    int t_id;
700 <  int tri;
700 >  int nbr_id;
701  
702    /* Want the edge for which "id" is the destination */
703    t_id = (T_WHICH_V(t,id)+ 2)% 3;
704 <  tri = T_NTH_NBR(t,t_id);
705 <  return(tri);
704 >  nbr_id = T_NTH_NBR(t,t_id);
705 >  return(nbr_id);
706   }
707  
564 void
565 smReplace_point(sm,tri,id,nid)
566 SM *sm;
567 TRI *tri;
568 int id,nid;
569 {
570  TRI *t;
571  int t_id;
572  
573  T_NTH_V(tri,T_WHICH_V(tri,id)) = nid;
574
575  t_id = smTri_next_ccw_nbr(sm,t,nid);
576  while((t= SM_NTH_TRI(sm,t_id)) != tri)
577  {
578      T_NTH_V(t,T_WHICH_V(t,id)) = nid;
579      t_id = smTri_next_ccw_nbr(sm,t,nid);
580  }
581 }
582
583
708   smClear_tri_flags(sm,id)
709   SM *sm;
710   int id;
# Line 588 | Line 712 | int id;
712    int i;
713  
714    for(i=0; i < T_FLAGS; i++)
715 <    SM_CLEAR_NTH_T_FLAG(sm,id,i);
715 >    SM_CLR_NTH_T_FLAG(sm,id,i);
716  
717   }
718  
719   /* Locate the point-id in the point location structure: */
720   int
721 < smReplace_vertex(sm,c,dir,p,tri_id,snew_id,type,which)
721 > smInsert_samp(sm,s_id,tri_id)
722     SM *sm;
599   COLR c;
600   FVECT dir,p;
601   int tri_id,snew_id;
602   char type,which;
603 {
604    int n_id,s_id;
605    TRI *tri;
606
607    tri = SM_NTH_TRI(sm,tri_id);
608    /* Get the sample that corresponds to the "which" vertex of "tri" */
609    /* NEED: have re-init that sets clock flag */
610    /* If this is a base-sample: create a new sample and replace
611       all references to the base sample with references to the
612       new sample
613       */
614    s_id = T_NTH_V(tri,which);
615    if(SM_BASE_ID(sm,s_id))
616     {
617         if(snew_id != -1)
618           n_id = smAdd_sample_point(sm,c,dir,p);
619         else
620           n_id = snew_id;
621         smReplace_point(sm,tri,s_id,n_id);
622         s_id = n_id;
623     }
624    else /* If the sample exists, reset the values */
625       /* NOTE: This test was based on the SPHERICAL coordinates
626               of the point: If we are doing a multiple-sample-per
627               SPHERICAL pixel: we will want to test for equality-
628               and do other processing: for now: SINGLE SAMPLE PER
629               PIXEL
630               */
631      /* NOTE: snew_id needs to be marked as invalid?*/
632      if(snew_id == -1)
633        smInit_sample(sm,s_id,c,dir,p);
634    else
635      smReset_sample(sm,s_id,snew_id);
636    return(s_id);
637 }
638
639
640 /* Locate the point-id in the point location structure: */
641 int
642 smInsert_point_in_tri(sm,c,dir,p,s_id,tri_id)
643   SM *sm;
644   COLR c;
645   FVECT dir,p;
723     int s_id,tri_id;
724   {
725 <    TRI *tri,*t0,*t1,*t2,*nbr;
726 <    int v0_id,v1_id,v2_id,n_id;
727 <    int t0_id,t1_id,t2_id;
728 <    LIST *tlist;
725 >    int v0_id,v1_id,v2_id;
726 >    int t0_id,t1_id,t2_id,replaced;
727 >    LIST *tlist,*add_list;
728 >    OBJECT del_set[2];
729 >    QUADTREE delnode;
730      FVECT npt;
731 +    TRI *tri,*nbr;
732  
733 <    if(s_id == SM_INVALID)
734 <       s_id = smAdd_sample_point(sm,c,dir,p);
733 >    add_list = NULL;
734 >
735 >    v0_id = T_NTH_V(SM_NTH_TRI(sm,tri_id),0);
736 >    v1_id = T_NTH_V(SM_NTH_TRI(sm,tri_id),1);
737 >    v2_id = T_NTH_V(SM_NTH_TRI(sm,tri_id),2);
738 >
739 >    t0_id = smAdd_tri(sm,s_id,v0_id,v1_id);
740 >    /* Add triangle to the locator */
741      
742 +    add_list = push_data(add_list,t0_id);
743 +
744 +    t1_id = smAdd_tri(sm,s_id,v1_id,v2_id);
745 +    add_list = push_data(add_list,t1_id);
746 +
747 +    t2_id = smAdd_tri(sm,s_id,v2_id,v0_id);
748 +    add_list = push_data(add_list,t2_id);
749 +
750 +    /* CAUTION: tri must be assigned after Add_tri: pointers may change*/
751      tri = SM_NTH_TRI(sm,tri_id);
658    v0_id = T_NTH_V(tri,0);
659    v1_id = T_NTH_V(tri,1);
660    v2_id = T_NTH_V(tri,2);
752  
662    n_id = -1;
663    if(SM_BASE_ID(sm,v0_id)||SM_BASE_ID(sm,v1_id)||SM_BASE_ID(sm,v2_id))
664    {
665      smDir(sm,npt,s_id);
666            /* Change to an add and delete */
667      t0_id = (SM_BASE_ID(sm,v0_id))?v0_id:-1;
668      t1_id = (SM_BASE_ID(sm,v1_id))?v1_id:-1;
669      t2_id = (SM_BASE_ID(sm,v2_id))?v2_id:-1;  
670      n_id = smClosest_vertex_in_tri(sm,t0_id,t1_id,t2_id,npt,P_REPLACE_EPS);
671    }
672    t0_id = smAdd_tri(sm,s_id,v0_id,v1_id,&t0);
673    t1_id = smAdd_tri(sm,s_id,v1_id,v2_id,&t1);
674    t2_id = smAdd_tri(sm,s_id,v2_id,v0_id,&t2);
675        
753      /* Set the neighbor pointers for the new tris */
754 <    T_NTH_NBR(t0,0) = t2_id;
755 <    T_NTH_NBR(t0,1) = T_NTH_NBR(tri,0);
756 <    T_NTH_NBR(t0,2) = t1_id;
757 <    T_NTH_NBR(t1,0) = t0_id;
758 <    T_NTH_NBR(t1,1) = T_NTH_NBR(tri,1);
759 <    T_NTH_NBR(t1,2) = t2_id;
760 <    T_NTH_NBR(t2,0) = t1_id;
761 <    T_NTH_NBR(t2,1) = T_NTH_NBR(tri,2);
762 <    T_NTH_NBR(t2,2) = t0_id;
754 >    T_NTH_NBR(SM_NTH_TRI(sm,t0_id),0) = t2_id;
755 >    T_NTH_NBR(SM_NTH_TRI(sm,t0_id),1) = T_NTH_NBR(tri,0);
756 >    T_NTH_NBR(SM_NTH_TRI(sm,t0_id),2) = t1_id;
757 >    T_NTH_NBR(SM_NTH_TRI(sm,t1_id),0) = t0_id;
758 >    T_NTH_NBR(SM_NTH_TRI(sm,t1_id),1) = T_NTH_NBR(tri,1);
759 >    T_NTH_NBR(SM_NTH_TRI(sm,t1_id),2) = t2_id;
760 >    T_NTH_NBR(SM_NTH_TRI(sm,t2_id),0) = t1_id;
761 >    T_NTH_NBR(SM_NTH_TRI(sm,t2_id),1) = T_NTH_NBR(tri,2);
762 >    T_NTH_NBR(SM_NTH_TRI(sm,t2_id),2) = t0_id;
763  
764      /* Reset the neigbor pointers for the neighbors of the original */
765      nbr = SM_NTH_TRI(sm,T_NTH_NBR(tri,0));
# Line 692 | Line 769 | smInsert_point_in_tri(sm,c,dir,p,s_id,tri_id)
769      nbr = SM_NTH_TRI(sm,T_NTH_NBR(tri,2));
770      T_NTH_NBR(nbr,T_NTH_NBR_PTR(tri_id,nbr)) = t2_id;
771          
772 <    smDelete_tri(sm,tri_id);
773 <        
772 >    del_set[0] = 1; del_set[1] = tri_id;
773 >    delnode = qtnewleaf(del_set);
774 >
775      /* Fix up the new triangles*/
776      tlist = push_data(NULL,t0_id);
777      tlist = push_data(tlist,t1_id);
778      tlist = push_data(tlist,t2_id);
779  
780 <    smFix_tris(sm,s_id,tlist);
780 >    smFix_tris(sm,s_id,tlist,add_list,&delnode);
781  
782 <    if(n_id != -1)
705 <       smDelete_point(sm,n_id);
782 >    qtfreeleaf(delnode);
783  
784 <    return(s_id);
784 >    return(TRUE);
785   }
786      
787  
788   int
789 < smPointLocate(sm,pt,type,which,norm)
789 > smTri_in_set(sm,p,optr)
790   SM *sm;
791 < FVECT pt;
792 < char *type,*which;
716 < char norm;
791 > FVECT p;
792 > OBJECT *optr;
793   {
794 <  STREE *st;
795 <  int tri;
796 <  FVECT npt;
794 >  int i,t_id;
795 >  FVECT n,v0,v1,v2;
796 >  TRI *t;
797    
798 <  st = SM_LOCATOR(sm);
723 <  if(norm)
798 >  for (i = QT_SET_CNT(optr),optr = QT_SET_PTR(optr);i > 0; i--)
799    {
800 <      point_on_sphere(npt,pt,SM_VIEW_CENTER(sm));
801 <      tri = stPoint_locate(st,npt,type,which);
800 >    /* Find the first triangle that pt falls */
801 >    t_id = QT_SET_NEXT_ELEM(optr);
802 >    t = SM_NTH_TRI(sm,t_id);
803 >    if(!T_IS_VALID(t))
804 >      continue;
805 >    VSUB(v0,SM_T_NTH_WV(sm,t,0),SM_VIEW_CENTER(sm));
806 >    VSUB(v1,SM_T_NTH_WV(sm,t,1),SM_VIEW_CENTER(sm));
807 >    VSUB(v2,SM_T_NTH_WV(sm,t,2),SM_VIEW_CENTER(sm));
808 >
809 >    if(EQUAL_VEC3(v0,p) || EQUAL_VEC3(v1,p) || EQUAL_VEC3(v2,p))
810 >       return(t_id);
811 >    
812 >    VCROSS(n,v1,v0);
813 >    if(DOT(n,p) >0.0)
814 >      continue;
815 >    VCROSS(n,v2,v1);
816 >    if(DOT(n,p) > 0.0)
817 >      continue;
818 >
819 >    VCROSS(n,v0,v2);
820 >    if(DOT(n,p) > 0.0)
821 >      continue;
822 >
823 >    return(t_id);
824    }
825 <  else
729 <     tri = stPoint_locate(st,pt,type,which);
730 <  return(tri);
825 >  return(INVALID);
826   }
827  
828 < QUADTREE
829 < smPointLocateCell(sm,pt,v0,v1,v2,type,which,norm)
828 > int
829 > smPointLocateTri(sm,id)
830   SM *sm;
831 < FVECT pt,v0,v1,v2;
737 < char *type,*which;
738 < char norm;
831 > int id;
832   {
833 <  STREE *st;
834 <  QUADTREE qt;
835 <  FVECT npt;
833 >  FVECT tpt;
834 >  QUADTREE qt,*optr;
835 >  
836 >  VSUB(tpt,SM_NTH_WV(sm,id),SM_VIEW_CENTER(sm));
837 >  qt = smPointLocateCell(sm,tpt);
838 >  if(QT_IS_EMPTY(qt))
839 >    return(INVALID);  
840 >
841 >  optr = qtqueryset(qt);
842 >  return(smTri_in_set(sm,tpt,optr));
843 > }
844  
845 <  st = SM_LOCATOR(sm);
846 <  if(norm)
845 >
846 > /*
847 >   Determine whether this sample should:
848 >   a) be added to the mesh by subdividing the triangle
849 >   b) ignored
850 >   c) replace values of an existing mesh vertex
851 >
852 >   In case a, the routine will return TRUE, for b,c will return FALSE
853 >   In case a, also determine if this sample should cause the deletion of
854 >   an existing vertex. If so *rptr will contain the id of the sample to delete
855 >   after the new sample has been added.
856 >
857 >   ASSUMPTION: this will not be called with a new sample that is
858 >               a BASE point.
859 >
860 >   The following tests are performed (in order) to determine the fate
861 >   of the sample:
862 >
863 >   1) If the world space point of the sample coincides with one of the
864 >      triangle vertex samples: The values of the triangle sample are
865 >      replaced with the new values and FALSE is returned
866 >   2) If the new sample is close in ws, and close in the spherical projection
867 >      to one of the triangle vertex samples:
868 >         pick the point with dir closest to that of the canonical view
869 >         If it is the new point: mark existing point for deletion,and return
870 >         TRUE,else return FALSE
871 >   3) If the spherical projection of new is < REPLACE_EPS from a base point:
872 >      add new and mark the base for deletion: return TRUE
873 >   4) If the addition of the new sample point would introduce a "puncture"
874 >      or cause new triangles with large depth differences:return FALSE
875 >     This attempts to throw out points that should be occluded  
876 > */
877 > int
878 > smTest_sample(sm,tri_id,s_id,dir,rptr)
879 >   SM *sm;
880 >   int tri_id,s_id;
881 >   FVECT dir;
882 >   int *rptr;
883 > {
884 >    TRI *tri;
885 >    double d,d2,dnear,dspt,d01,d12,d20,s0,s1,s2,ds,dv;
886 >    int vid[3],i,nearid,norm,dcnt,bcnt;
887 >    FVECT diff[3],spt,npt;
888 >    FVECT p;
889 >
890 >    VCOPY(p,SM_NTH_WV(sm,s_id));
891 >    *rptr = INVALID;
892 >    bcnt = dcnt = 0;
893 >    tri = SM_NTH_TRI(sm,tri_id);
894 >    vid[0] = T_NTH_V(tri,0);
895 >    vid[1] = T_NTH_V(tri,1);
896 >    vid[2] = T_NTH_V(tri,2);
897 >
898 >    /* TEST 1: Test if the new point has the same world space point as
899 >       one of the existing triangle vertices
900 >     */
901 >    for(i=0; i<3; i++)
902 >    {
903 >        if(SM_BASE_ID(sm,vid[i]))
904 >        {
905 >          bcnt++;
906 >           continue;
907 >        }
908 >        if(SM_DIR_ID(sm,vid[i]))
909 >           dcnt++;
910 >        VSUB(diff[i],SM_NTH_WV(sm,vid[i]),p);
911 >        /* If same world point: replace */
912 >        if(ZERO_VEC3(diff[i]))
913 >        {
914 >            sReset_samp(SM_SAMP(sm),vid[i],s_id);
915 >            SM_TONE_MAP(sm) = 0;
916 >            return(FALSE);
917 >        }
918 >    }
919 >    if(SM_DIR_ID(sm,s_id))
920 >       return(TRUE);
921 >    /* TEST 2: If the new sample is close in ws, and close in the spherical
922 >       projection to one of the triangle vertex samples
923 >    */
924 >    norm = FALSE;
925 >    if(bcnt + dcnt != 3)
926 >    {
927 >      VSUB(spt,p,SM_VIEW_CENTER(sm));
928 >      ds = DOT(spt,spt);
929 >      dnear = FHUGE;
930 >      for(i=0; i<3; i++)
931 >        {
932 >          if(SM_BASE_ID(sm,vid[i]) || SM_DIR_ID(sm,vid[i]))
933 >            continue;
934 >          d = DOT(diff[i],diff[i])/ds;
935 >          if(d < dnear)
936 >            {
937 >              dnear = d;
938 >              nearid=vid[i];
939 >            }
940 >        }
941 >
942 >      if(dnear <=  smMinSampDiff*smMinSampDiff)
943 >        {
944 >          /* Pick the point with dir closest to that of the canonical view
945 >             if it is the new sample: mark existing point for deletion
946 >             */
947 >          normalize(spt);
948 >          norm = TRUE;
949 >          VSUB(npt,SM_NTH_WV(sm,nearid),SM_VIEW_CENTER(sm));
950 >          normalize(npt);
951 >          d = fdir2diff(SM_NTH_W_DIR(sm,nearid), npt);
952 >          if(dir)
953 >            d2 = 2. - 2.*DOT(dir,spt);
954 >          else
955 >            d2 = fdir2diff(SM_NTH_W_DIR(sm,s_id), spt);
956 >          /* The existing sample is a better sample:punt */
957 >          if(d2 > d)
958 >            return(FALSE);
959 >          else
960 >            {
961 >                /* The new sample is better: mark the existing one
962 >                   for deletion after the new one is added*/
963 >              *rptr = nearid;
964 >              return(TRUE);
965 >            }
966 >        }
967 >    }
968 >  /* TEST 3: If the spherical projection of new is < S_REPLACE_EPS
969 >     from a base point
970 >  */
971 >    if(bcnt)
972 >    {  
973 >        dnear = FHUGE;
974 >        if(bcnt + dcnt ==3)
975 >          VSUB(spt,p,SM_VIEW_CENTER(sm));
976 >        if(!norm)
977 >          normalize(spt);
978 >
979 >        for(i=0; i<3; i++)
980 >        {
981 >            if(!SM_BASE_ID(sm,vid[i]))
982 >               continue;
983 >            VSUB(npt,SM_NTH_WV(sm,vid[i]),SM_VIEW_CENTER(sm));
984 >            d = DIST_SQ(npt,spt);
985 >            if(d < S_REPLACE_EPS && d < dnear)
986 >               {
987 >                   dnear = d;
988 >                   nearid = vid[i];
989 >               }
990 >        }
991 >        if(dnear != FHUGE)
992 >        {
993 >            /* add new and mark the base for deletion */
994 >            *rptr = nearid;
995 >            return(TRUE);
996 >        }
997 >    }
998 >        
999 >  /* TEST 4:
1000 >     If the addition of the new sample point would introduce a "puncture"
1001 >     or cause new triangles with large depth differences:dont add:    
1002 >     */
1003 >    if(bcnt || dcnt)
1004 >       return(TRUE);
1005 >    /* If the new point is in front of the existing points- add */
1006 >    dv = DIST_SQ(SM_NTH_WV(sm,vid[0]),SM_VIEW_CENTER(sm));
1007 >    if(ds < dv)
1008 >      return(TRUE);
1009 >
1010 >    d01 = DIST_SQ(SM_NTH_WV(sm,vid[1]),SM_NTH_WV(sm,vid[0]));
1011 >    s0 = DOT(diff[0],diff[0]);
1012 >    if(s0 < S_REPLACE_SCALE*d01)
1013 >       return(TRUE);
1014 >    d12 = DIST_SQ(SM_NTH_WV(sm,vid[2]),SM_NTH_WV(sm,vid[1]));
1015 >    if(s0 < S_REPLACE_SCALE*d12)
1016 >       return(TRUE);    
1017 >    d20 = DIST_SQ(SM_NTH_WV(sm,vid[0]),SM_NTH_WV(sm,vid[2]));
1018 >    if(s0 < S_REPLACE_SCALE*d20)
1019 >       return(TRUE);    
1020 >    d = MIN3(d01,d12,d20);
1021 >    s1 = DOT(diff[1],diff[1]);
1022 >    if(s1 < S_REPLACE_SCALE*d)
1023 >       return(TRUE);
1024 >    s2 = DOT(diff[2],diff[2]);
1025 >    if(s2 < S_REPLACE_SCALE*d)
1026 >       return(TRUE);    
1027 >
1028 >
1029 >    return(FALSE);
1030 > }
1031 >
1032 >
1033 > int
1034 > smAlloc_samp(sm,c,dir,pt)
1035 > SM *sm;
1036 > COLR c;
1037 > FVECT dir,pt;
1038 > {
1039 >  int s_id,replaced,cnt;
1040 >  SAMP *s;
1041 >  FVECT p;
1042 >
1043 >  s = SM_SAMP(sm);
1044 >  s_id = sAlloc_samp(s,&replaced);
1045 >
1046 >  cnt=0;
1047 >  while(replaced)
1048    {
1049 <      point_on_sphere(npt,pt,SM_VIEW_CENTER(sm));
1050 <  
1051 <      qt = stPoint_locate_cell(st,npt,v0,v1,v2,type,which);
1049 >    if(smMesh_remove_vertex(sm,s_id))
1050 >      break;
1051 >    s_id = sAlloc_samp(s,&replaced);
1052 >    cnt++;
1053 >    if(cnt > S_MAX_SAMP(s))
1054 >      error(CONSISTENCY,"smAlloc_samp():unable to find free samp\n");
1055    }
1056 +  
1057 +  if(pt)
1058 +    sInit_samp(s,s_id,c,dir,pt);          
1059    else
1060 <     qt = stPoint_locate_cell(st,pt,v0,v1,v2,type,which);
1061 <
1062 <  return(qt);
1060 >    {
1061 >      VADD(p,dir,SM_VIEW_CENTER(sm));
1062 >      sInit_samp(s,s_id,c,NULL,p);        
1063 >    }
1064 >  return(s_id);
1065   }
1066  
1067   int
1068 < smAdd_sample_to_mesh(sm,c,dir,pt,s_id)
1068 > smAdd_samp(sm,s_id,p,dir)
1069     SM *sm;
760   COLR c;
761   FVECT dir,pt;
1070     int s_id;
1071 +   FVECT p,dir;
1072   {
1073 <    int t_id;
765 <    char type,which;
1073 >    int t_id,r_id,test;
1074      double d;
1075 <    FVECT p;
1076 <    
1077 <    /* If new, foreground pt */
1078 <    if(pt)
1075 >
1076 >    r_id = INVALID;
1077 >    t_id = smPointLocateTri(sm,s_id);
1078 >    if(t_id == INVALID)
1079      {
772        /* NOTE: This should be elsewhere! */
773        d = DIST(pt,SM_VIEW_CENTER(smMesh));
774        smDist_sum += 1.0/d;
775        /************************************/
776        t_id = smPointLocate(smMesh,pt,&type,&which,TRUE);
777        if(type==GT_FACE)
778           s_id = smInsert_point_in_tri(smMesh,c,dir,pt,s_id,t_id);
779        else
780           if(type==GT_VERTEX)
781              s_id = smReplace_vertex(smMesh,c,dir,pt,t_id,s_id,type,which);
1080   #ifdef DEBUG
1081 <           else
784 <              eputs("smAdd_sample_to_mesh(): unrecognized type\n");
1081 >      eputs("smAdd_samp(): tri not found \n");
1082   #endif
1083 +      return(FALSE);
1084      }
1085 <    else if(s_id != -1)
1085 >    if(!SM_BASE_ID(sm,s_id))
1086      {
1087 <        VCOPY(p,SM_NTH_WV(sm,s_id));
1088 <        if(SM_NTH_W_DIR(sm,s_id) != -1)
1089 <        {
1090 <            /* NOTE: This should be elsewhere! */
1091 <            d = DIST(p,SM_VIEW_CENTER(smMesh));
1092 <            smDist_sum += 1.0/d;
1093 <            /************************************/
1094 <        }
797 <        t_id = smPointLocate(smMesh,p,&type,&which,TRUE);
798 <        if(type==GT_FACE)
799 <           s_id = smInsert_point_in_tri(smMesh,c,dir,p,s_id,t_id);
800 <        else
801 <           if(type==GT_VERTEX)
802 <              s_id = smReplace_vertex(smMesh,c,dir,p,t_id,s_id,type,which);
803 < #ifdef DEBUG
804 <           else
805 <              eputs("smAdd_sample_to_mesh(): unrecognized type\n");
806 < #endif
1087 >      if(!smTest_sample(sm,t_id,s_id,dir,&r_id))
1088 >        return(FALSE);
1089 >      /* If not a sky point, add distance from the viewcenter to average*/
1090 >      if( !SM_DIR_ID(sm,s_id))
1091 >      {
1092 >          d = DIST(p,SM_VIEW_CENTER(smMesh));
1093 >          smDist_sum += 1.0/d;
1094 >      }
1095      }
1096 <    /* Is a BG(sky point) */
1097 <    else
1098 <       {
1099 <           t_id = smPointLocate(smMesh,dir,&type,&which,FALSE);
1100 <           if(type==GT_FACE)
1101 <              s_id = smInsert_point_in_tri(smMesh,c,dir,NULL,s_id,t_id);
814 <           else
815 <              if(type==GT_VERTEX)
816 <                 s_id = smReplace_vertex(smMesh,c,dir,NULL,t_id,s_id,type,which);
817 < #ifdef DEBUG
818 <              else
819 <                 eputs("smAdd_sample_to_mesh(): unrecognized type\n");
820 < #endif
821 <       }
822 <    return(s_id);
1096 >    test = smInsert_samp(smMesh,s_id,t_id);
1097 >
1098 >    if(test && r_id != INVALID)
1099 >      smMesh_remove_vertex(sm,r_id);
1100 >
1101 >    return(test);
1102   }
1103  
1104   /*
# Line 841 | Line 1120 | FVECT p;
1120  
1121   {
1122      int s_id;
1123 <    
1123 >   int debug=0;
1124 >    static FILE *fp;
1125 >    static int cnt=0,n=3010;
1126      /* First check if this the first sample: if so initialize mesh */
1127      if(SM_NUM_SAMP(smMesh) == 0)
1128 < #ifdef TEST_DRIVER
1129 <      smInit_mesh(smMesh,View.vp);
1130 < #else
1131 <      smInit_mesh(smMesh,odev.v.vp);
1128 >     {
1129 >         smInit_sm(smMesh,odev.v.vp);
1130 > #if 0
1131 >      fp = fopen("Debug_data.view","w");
1132 >      fprintf(fp,"%d %d %f %f %f ",1280,1024,odev.v.vp[0],odev.v.vp[1],
1133 >              odev.v.vp[2]);
1134 >      fprintf(fp,"%f %f %f ",odev.v.vdir[0],odev.v.vdir[1],
1135 >              odev.v.vdir[2]);
1136 >      fprintf(fp,"%f %f %f ",odev.v.vup[0],odev.v.vup[1],odev.v.vup[2]);
1137 >      fprintf(fp,"%f %f ",odev.v.horiz,odev.v.vert);
1138 >      fclose(fp);
1139 >      fp = fopen("Debug_data","w");
1140   #endif
1141 <    s_id = smAdd_sample_to_mesh(smMesh,c,dir,p,-1);
1141 >     }
1142   #if 0
1143 < {
1144 <  char buff[100];
856 <  sprintf(buff,"Added sample %d\n",s_id);
857 <    eputs(buff);
858 < }
1143 >    fprintf(fp,"%f %f %f %f %f %f ",p[0],p[1],p[2],(float)c[0]/255.0,(float)c[1]/255.0,
1144 >           (float)c[2]/255.0);
1145   #endif
1146 +
1147 +    /* Allocate space for a sample */
1148 +    s_id = smAlloc_samp(smMesh,c,dir,p);
1149 + #if 0
1150 +    if(cnt==n)
1151 +       return(-1);
1152 +    cnt++;
1153 + #endif
1154 +    /* Add the sample to the mesh */
1155 +    if(!smAdd_samp(smMesh,s_id,p,dir))
1156 +    {  
1157 +      /* If the sample space was not used: return */
1158 +      smUnalloc_samp(smMesh,s_id);
1159 +      s_id = INVALID;
1160 +    }
1161      return(s_id);
1162      
1163   }    
863 /*
864 * int
865 * smFindsamp(orig, dir): intersect ray with 3D rep. and find closest sample
866 * FVECT        orig, dir;
867 *
868 * Find the closest sample to the given ray.  Return -1 on failure.
869 */
870
871 /*
872 * smClean()            : display has been wiped clean
873 *
874 * Called after display has been effectively cleared, meaning that all
875 * geometry must be resent down the pipeline in the next call to smUpdate().
876 */
877
878
879 /*
880 * smUpdate(vp, qua)    : update OpenGL output geometry for view vp
881 * VIEW *vp;            : desired view
882 * int  qua;            : quality level (percentage on linear time scale)
883 *
884 * Draw new geometric representation using OpenGL calls.  Assume that the
885 * view has already been set up and the correct frame buffer has been
886 * selected for drawing.  The quality level is on a linear scale, where 100%
887 * is full (final) quality.  It is not necessary to redraw geometry that has
888 * been output since the last call to smClean().
889 */
890
891
1164   int
1165 < smClear_vert(sm,id)
894 < SM *sm;
895 < int id;
896 < {
897 <    if(SM_INVALID_POINT_ID(sm,id))
898 <       return(FALSE);
899 <    
900 <    SM_NTH_VERT(sm,id) = SM_INVALID;
901 <
902 <    return(TRUE);
903 < }
904 <
905 < int
906 < smAdd_base_vertex(sm,v,d)
1165 > smAdd_base_vertex(sm,v)
1166     SM *sm;
1167 <   FVECT v,d;
1167 >   FVECT v;
1168   {
1169    int id;
1170  
1171    /* First add coordinate to the sample array */
1172 <  id = smAdd_aux_point(sm,v,d);
1173 <  if(id == -1)
1174 <    return(SM_INVALID);
1172 >  id = sAdd_base_point(SM_SAMP(sm),v);
1173 >  if(id == INVALID)
1174 >    return(INVALID);
1175    /* Initialize triangle pointer to -1 */
1176    smClear_vert(sm,id);
1177    return(id);
# Line 930 | Line 1189 | smCreate_base_mesh(sm,type)
1189   SM *sm;
1190   int type;
1191   {
1192 <  int i,id;
1192 >  int i,s_id,tri_id,nbr_id;
1193    int p[4],ids[4];
1194    int v0_id,v1_id,v2_id;
1195 <  TRI *tris[4];
937 <  FVECT d,pt,cntr;
1195 >  FVECT d,pt,cntr,v0,v1,v2;
1196    
1197    /* First insert the base vertices into the sample point array */
1198  
1199    for(i=0; i < 4; i++)
1200    {
1201 <      VADD(cntr,stDefault_base[i],SM_VIEW_CENTER(sm));
1202 <      point_on_sphere(d,cntr,SM_VIEW_CENTER(sm));
1203 <      id = smAdd_base_vertex(sm,cntr,d);
1204 <    /* test to make sure vertex allocated */
1205 <    if(id != -1)
1206 <      p[i] = id;
949 <    else
950 <      return(0);
1201 >    VCOPY(cntr,smDefault_base[i]);
1202 >    cntr[0] += .01;
1203 >    cntr[1] += .02;
1204 >    cntr[2] += .03;
1205 >    VADD(cntr,cntr,SM_VIEW_CENTER(sm));
1206 >    p[i]  = smAdd_base_vertex(sm,cntr);
1207    }
1208    /* Create the base triangles */
1209    for(i=0;i < 4; i++)
1210    {
1211 <    v0_id = p[stTri_verts[i][0]];
1212 <    v1_id = p[stTri_verts[i][1]];
1213 <    v2_id = p[stTri_verts[i][2]];
1214 <    if((ids[i] = smAdd_tri(sm, v0_id,v1_id,v2_id,&(tris[i])))== -1)
1215 <     return(0);
1211 >    v0_id = p[smTri_verts[i][0]];
1212 >    v1_id = p[smTri_verts[i][1]];
1213 >    v2_id = p[smTri_verts[i][2]];
1214 >    ids[i] = smAdd_tri(sm, v0_id,v1_id,v2_id);
1215 >    smLocator_add_tri(sm,ids[i],v0_id,v1_id,v2_id,NULL);
1216    }
1217 +  
1218    /* Set neighbors */
1219  
1220 <  T_NTH_NBR(tris[0],0) = ids[3];
1221 <  T_NTH_NBR(tris[0],1) = ids[2];
1222 <  T_NTH_NBR(tris[0],2) = ids[1];
1220 >  for(tri_id=0;tri_id < 4; tri_id++)
1221 >   for(nbr_id=0; nbr_id < 3; nbr_id++)
1222 >    T_NTH_NBR(SM_NTH_TRI(sm,ids[tri_id]),nbr_id) = smBase_nbrs[tri_id][nbr_id];
1223  
1224 <  T_NTH_NBR(tris[1],0) = ids[3];
1225 <  T_NTH_NBR(tris[1],1) = ids[0];
1226 <  T_NTH_NBR(tris[1],2) = ids[2];
1224 >  
1225 >  /* Now add the centroids of the faces */
1226 >  for(tri_id=0;tri_id < 4; tri_id++)
1227 >  {
1228 >      VCOPY(v0,SM_T_NTH_WV(sm,SM_NTH_TRI(sm,ids[tri_id]),0));
1229 >      VCOPY(v1,SM_T_NTH_WV(sm,SM_NTH_TRI(sm,ids[tri_id]),1));
1230 >      VCOPY(v2,SM_T_NTH_WV(sm,SM_NTH_TRI(sm,ids[tri_id]),2));
1231 >      tri_centroid(v0,v1,v2,cntr);
1232 >      VSUB(cntr,cntr,SM_VIEW_CENTER(sm));
1233 >      normalize(cntr);
1234 >      VADD(cntr,cntr,SM_VIEW_CENTER(sm));
1235 >      s_id = smAdd_base_vertex(sm,cntr);
1236 >      smAdd_samp(sm,s_id,NULL,NULL);
1237 >  }
1238 > return(1);
1239  
971  T_NTH_NBR(tris[2],0) = ids[3];
972  T_NTH_NBR(tris[2],1) = ids[1];
973  T_NTH_NBR(tris[2],2) = ids[0];
974
975  T_NTH_NBR(tris[3],0) = ids[1];
976  T_NTH_NBR(tris[3],1) = ids[2];
977  T_NTH_NBR(tris[3],2) = ids[0];
978  return(1);
979
1240   }
1241  
1242  
# Line 984 | Line 1244 | int
1244   smNext_tri_flag_set(sm,i,which,b)
1245       SM *sm;
1246       int i,which;
1247 <     char b;
1247 >     int b;
1248   {
1249  
1250 <  for(; i < SM_TRI_CNT(sm);i++)
1250 >  for(; i < SM_NUM_TRI(sm);i++)
1251    {
992    if(!SM_IS_NTH_T_FLAG(sm,i,which))
993      continue;
1252  
1253 +    if(!T_IS_VALID(SM_NTH_TRI(sm,i)))
1254 +         continue;
1255 +    if(!SM_IS_NTH_T_FLAG(sm,i,which))
1256 +        continue;
1257      if(!b)
1258        break;
1259      if((b==1) && !SM_BG_TRI(sm,i))
# Line 1010 | Line 1272 | smNext_valid_tri(sm,i)
1272       int i;
1273   {
1274  
1275 <  while( i < SM_TRI_CNT(sm) && !T_IS_VALID(SM_NTH_TRI(sm,i)))
1275 >  while( i < SM_NUM_TRI(sm) && !T_IS_VALID(SM_NTH_TRI(sm,i)))
1276       i++;
1277      
1278    return(i);
# Line 1018 | Line 1280 | smNext_valid_tri(sm,i)
1280  
1281  
1282  
1283 < qtTri_verts_from_id(t_id,v0,v1,v2)
1283 > qtTri_from_id(t_id,v0,v1,v2)
1284   int t_id;
1285   FVECT v0,v1,v2;
1286   {
1287    TRI *t;
1026  int v0_id,v1_id,v2_id;
1288    
1289    t = SM_NTH_TRI(smMesh,t_id);
1290 <  v0_id = T_NTH_V(t,0);
1291 <  v1_id = T_NTH_V(t,1);
1292 <  v2_id = T_NTH_V(t,2);
1290 >  if(!T_IS_VALID(t))
1291 >    return(0);
1292 >  VSUB(v0,SM_T_NTH_WV(smMesh,t,0),SM_VIEW_CENTER(smMesh));
1293 >  VSUB(v1,SM_T_NTH_WV(smMesh,t,1),SM_VIEW_CENTER(smMesh));
1294 >  VSUB(v2,SM_T_NTH_WV(smMesh,t,2),SM_VIEW_CENTER(smMesh));
1295 >  return(1);
1296 > }
1297  
1033  smDir(smMesh,v0,v0_id);
1034  smDir(smMesh,v1,v1_id);
1035  smDir(smMesh,v2,v2_id);
1298  
1299 < }
1299 > smRebuild_mesh(sm,v)
1300 >   SM *sm;
1301 >   VIEW *v;
1302 > {
1303 >    int i,j,cnt;
1304 >    FVECT p,ov,dir;
1305 >    double d;
1306  
1307 + #ifdef DEBUG
1308 +    eputs("smRebuild_mesh(): rebuilding....");
1309 + #endif
1310 +    /* Clear the mesh- and rebuild using the current sample array */
1311 +    /* Remember the current number of samples */
1312 +    cnt = SM_NUM_SAMP(sm);
1313 +    /* Calculate the difference between the current and new viewpoint*/
1314 +    /* Will need to subtract this off of sky points */
1315 +    VSUB(ov,v->vp,SM_VIEW_CENTER(sm));
1316 +    /* Initialize the mesh to 0 samples and the base triangles */
1317  
1318 +    /* Go through all samples and add in if in the new view frustum, and
1319 +       the dir is <= 30 degrees from new view
1320 +     */
1321 +    j=0;
1322 +    for(i=0; i < cnt; i++)
1323 +    {
1324 +      /* First check if sample visible(conservative approx: if one of tris
1325 +         attached to sample is in frustum)       */
1326 +      if(!S_IS_FLAG(i))
1327 +        continue;
1328 +
1329 +      /* Next test if direction > 30 from current direction */
1330 +        if(SM_NTH_W_DIR(sm,i)!=-1)
1331 +        {
1332 +            VSUB(p,SM_NTH_WV(sm,i),v->vp);
1333 +            normalize(p);
1334 +            d = fdir2diff(SM_NTH_W_DIR(sm,i), p);
1335 +            if (d > MAXDIFF2)
1336 +              continue;
1337 +        }
1338 +        sReset_samp(SM_SAMP(sm),j,i);
1339 +        j++;
1340 +    }
1341 +    smInit_sm(sm,v->vp);
1342 +    for(i=0; i< j; i++)
1343 +    {
1344 +        S_SET_FLAG(i);
1345 +        VCOPY(p,SM_NTH_WV(sm,i));
1346 +        smAdd_samp(sm,i,p,NULL);        
1347 +    }
1348 +    SM_NUM_SAMP(sm) = j;
1349 +    smNew_tri_cnt = SM_SAMPLE_TRIS(sm);
1350 + #ifdef DEBUG
1351 +    eputs("smRebuild_mesh():done\n");
1352 + #endif
1353 + }
1354 +
1355   int
1356 < smIntersectTriSet(sm,t_set,orig,dir,pt)
1042 <   SM *sm;
1356 > intersect_tri_set(t_set,orig,dir,pt)
1357     OBJECT *t_set;
1358     FVECT orig,dir,pt;
1359   {
1360      OBJECT *optr;
1361 <    int i,t_id,v_id;
1362 <    TRI *tri;
1363 <    FVECT p0,p1,p2;
1364 <    char type,which;
1051 <    int p0_id,p1_id,p2_id;
1361 >    int i,t_id,id;
1362 >    int pid0,pid1,pid2;
1363 >    FVECT p0,p1,p2,p;
1364 >    TRI *t;
1365      
1366 <    for(optr = QT_SET_PTR(t_set),i = QT_SET_CNT(t_set); i > 0; i--)
1366 >    optr = QT_SET_PTR(t_set);
1367 >    for(i = QT_SET_CNT(t_set); i > 0; i--)
1368      {
1369          t_id = QT_SET_NEXT_ELEM(optr);
1370 <        tri = SM_NTH_TRI(sm,t_id);
1371 <        p0_id = T_NTH_V(tri,0);
1372 <        p1_id = T_NTH_V(tri,1);
1373 <        p2_id = T_NTH_V(tri,2);
1374 <        VCOPY(p0,SM_NTH_WV(sm,p0_id));
1375 <        VCOPY(p1,SM_NTH_WV(sm,p1_id));
1376 <        VCOPY(p2,SM_NTH_WV(sm,p2_id));
1377 <        if(type = ray_intersect_tri(orig,dir,p0,p1,p2,pt,&which))
1370 >
1371 >        t = SM_NTH_TRI(smMesh,t_id);
1372 >        if(!T_IS_VALID(t))
1373 >          continue;
1374 >
1375 >        pid0 = T_NTH_V(t,0);
1376 >        pid1 = T_NTH_V(t,1);
1377 >        pid2 = T_NTH_V(t,2);
1378 >        VCOPY(p0,SM_NTH_WV(smMesh,pid0));
1379 >        VCOPY(p1,SM_NTH_WV(smMesh,pid1));
1380 >        VCOPY(p2,SM_NTH_WV(smMesh,pid2));
1381 >        if(ray_intersect_tri(orig,dir,p0,p1,p2,p))
1382          {
1383 <          if(type==GT_VERTEX)
1384 <            return(T_NTH_V(tri,which));
1385 <          v_id = smClosest_vertex_in_w_tri(sm,p0_id,p1_id,p2_id,pt);
1386 <          return(v_id);
1383 >          id = closest_point_in_tri(p0,p1,p2,p,pid0,pid1,pid2);
1384 >
1385 >          if(pt)
1386 >             VCOPY(pt,p);
1387 > #ifdef DEBUG_TEST_DRIVER
1388 >          Pick_tri = t_id;
1389 >          Pick_samp = id;
1390 >          VCOPY(Pick_point[0],p);
1391 > #endif
1392 >          return(id);
1393          }
1394      }
1395      return(-1);
1396   }
1397  
1398 < /*
1399 < * int
1400 < * smTraceRay(SM *sm,FVECT orig, FVECT dir,FVECT v0,FVECT v1,FVECT v2,FVECT r)
1077 < *
1078 < *   Intersect the ray with triangle v0v1v2, return intersection point in r
1079 < *
1080 < *    Assumes orig,v0,v1,v2 are in spherical coordinates, and orig is
1081 < *    unit
1082 < */
1083 < char
1084 < smTraceRay(sm,orig,dir,v0,v1,v2,r)
1085 <  SM *sm;
1086 <  FVECT orig,dir;
1087 <  FVECT v0,v1,v2;
1088 <  FVECT r;
1089 < {
1090 <  FVECT n,p[3],d;
1091 <  double pt[3],r_eps;
1092 <  char i;
1093 <  int which;
1398 > /* OS is constrained to be <= QT_MAXCSET : if the set exceeds this, the
1399 > results of check_set are conservative
1400 > */
1401  
1402 <  /* Find the plane equation for the triangle defined by the edge v0v1 and
1403 <   the view center*/
1404 <  VCROSS(n,v0,v1);
1405 <  /* Intersect the ray with this plane */
1406 <  i = intersect_ray_plane(orig,dir,n,0.0,&(pt[0]),p[0]);
1407 <  if(i)
1408 <    which = 0;
1409 <  else
1410 <    which = -1;
1411 <
1412 <  VCROSS(n,v1,v2);
1413 <  i = intersect_ray_plane(orig,dir,n,0.0,&(pt[1]),p[1]);
1414 <  if(i)
1415 <    if((which==-1) || pt[1] < pt[0])
1416 <      which = 1;
1417 <
1418 <  VCROSS(n,v2,v0);
1419 <  i = intersect_ray_plane(orig,dir,n,0.0,&(pt[2]),p[2]);
1420 <  if(i)
1421 <    if((which==-1) || pt[2] < pt[which])
1422 <      which = 2;
1423 <
1424 <  if(which != -1)
1425 <  {
1426 <      /* Return point that is K*eps along projection of the ray on
1427 <         the sphere to push intersection point p[which] into next cell
1428 <      */
1429 <      normalize(p[which]);
1430 <      /* Calculate the ray perpendicular to the intersection point: approx
1431 <       the direction moved along the sphere a distance of K*epsilon*/
1432 <      r_eps = -DOT(p[which],dir);
1433 <      VSUM(n,dir,p[which],r_eps);
1434 <     /* Calculate the length along ray p[which]-dir needed to move to
1435 <         cause a move along the sphere of k*epsilon
1436 <       */
1437 <       r_eps = DOT(n,dir);
1438 <      VSUM(r,p[which],dir,(20*FTINY)/r_eps);
1439 <      normalize(r);
1440 <      return(TRUE);
1441 <  }
1442 <  else
1443 <  {
1444 <      /* Unable to find intersection: move along ray and try again */
1445 <      r_eps = -DOT(orig,dir);
1446 <      VSUM(n,dir,orig,r_eps);
1447 <      r_eps = DOT(n,dir);
1141 <      VSUM(r,orig,dir,(20*FTINY)/r_eps);
1142 <      normalize(r);
1143 < #ifdef DEBUG
1144 <      eputs("smTraceRay:Ray does not intersect triangle");
1145 < #endif
1146 <      return(FALSE);
1147 <  }
1402 > ray_trace_check_set(qtptr,fptr,argptr)
1403 >   QUADTREE *qtptr;
1404 >   int *fptr;
1405 >   RT_ARGS *argptr;
1406 > {
1407 >    OBJECT tset[QT_MAXSET+1],*tptr;    
1408 >    double dt,t;
1409 >    int found;
1410 >    
1411 >    if(QT_LEAF_IS_FLAG(*qtptr))
1412 >      {
1413 >        QT_FLAG_SET_DONE(*fptr);
1414 > #if DEBUG
1415 >        eputs("ray_trace_check_set():Already visited this node:aborting\n");
1416 > #endif
1417 >        return;
1418 >      }
1419 >    if(!QT_IS_EMPTY(*qtptr))
1420 >      {
1421 >        tptr = qtqueryset(*qtptr);
1422 >        if(QT_SET_CNT(tptr) > QT_MAXSET)
1423 >          tptr = (OBJECT *)malloc((QT_SET_CNT(tptr)+1)*sizeof(OBJECT));
1424 >        else
1425 >          tptr = tset;
1426 >        if(!tptr)
1427 >          goto memerr;
1428 >    
1429 >        qtgetset(tptr,*qtptr);
1430 >         /* Check triangles in set against those seen so far(os):only
1431 >            check new triangles for intersection (t_set')
1432 >            */
1433 >       check_set_large(tptr,argptr->os);
1434 >       if((found = intersect_tri_set(tptr,argptr->orig,argptr->dir,NULL))!= -1)
1435 >       {
1436 >             argptr->t_id = found;
1437 >             if(tptr != tset)
1438 >               free(tptr);
1439 >             QT_FLAG_SET_DONE(*fptr);
1440 >             return;
1441 >       }
1442 >       if(tptr != tset)
1443 >         free(tptr);
1444 >     }
1445 >    return;
1446 > memerr:
1447 >    error(SYSTEM,"ray_trace_check_set():Unable to allocate memory");
1448   }
1449  
1450  
# Line 1155 | Line 1455 | smTraceRay(sm,orig,dir,v0,v1,v2,r)
1455   * Find the closest sample to the given ray.  Returns sample id, -1 on failure.
1456   * "dir" is assumed to be normalized
1457   */
1458 +
1459   int
1460   smFindSamp(orig,dir)
1461   FVECT orig,dir;
1462   {
1463 <  FVECT r,v0,v1,v2,a,b,p;
1464 <  OBJECT os[MAXCSET+1],t_set[MAXSET+1];
1463 >  FVECT b,p,o;
1464 >  OBJECT *ts;
1465    QUADTREE qt;
1466    int s_id;
1467    double d;
# Line 1180 | Line 1481 | FVECT orig,dir;
1481       either case, do a single test against the cell containing the
1482       intersection of "dir" and the sphere
1483     */
1484 +  /* orig will be updated-so preserve original value */
1485 +  if(!smMesh)
1486 +     return;
1487    point_on_sphere(b,orig,SM_VIEW_CENTER(smMesh));
1488    d = -DOT(b,dir);
1489    if(EQUAL_VEC3(orig,SM_VIEW_CENTER(smMesh)) || EQUAL(fabs(d),1.0))
1490    {
1491 <      qt = smPointLocateCell(smMesh,dir,v0,v1,v2,NULL,NULL,FALSE);
1491 >      qt = smPointLocateCell(smMesh,dir);
1492        /* Test triangles in the set for intersection with Ray:returns
1493           first found
1494        */
1495 <      qtgetset(t_set,qt);
1496 <      s_id = smIntersectTriSet(smMesh,t_set,orig,dir,p);
1497 < #ifdef TEST_DRIVER
1495 > #ifdef DEBUG
1496 >      if(QT_IS_EMPTY(qt))
1497 >      {
1498 >        eputs("smFindSamp(): point not found");
1499 >        return;
1500 >      }
1501 > #endif
1502 >      ts = qtqueryset(qt);
1503 >      s_id = intersect_tri_set(ts,orig,dir,p);
1504 > #ifdef DEBUG_TEST_DRIVER
1505        VCOPY(Pick_point[0],p);
1506   #endif
1196      return(s_id);
1507    }
1508    else
1509    {
1510 <      /* Starting with orig, Walk along projection of ray onto sphere */
1511 <      point_on_sphere(r,orig,SM_VIEW_CENTER(smMesh));
1202 <      qt = smPointLocateCell(smMesh,r,v0,v1,v2,NULL,NULL,FALSE);
1203 <      qtgetset(t_set,qt);
1204 <      /* os will contain all triangles seen thus far */
1205 <      setcopy(os,t_set);
1510 >    OBJECT t_set[QT_MAXCSET + 1];
1511 >    RT_ARGS rt;
1512  
1513 <      /* Calculate ray perpendicular to dir: when projection ray is // to dir,
1514 <         the dot product will become negative.
1515 <       */
1516 <      VSUM(a,b,dir,d);
1517 <      d = DOT(a,b);
1518 <      while(d > 0)
1519 <      {
1520 <          s_id = smIntersectTriSet(smMesh,t_set,orig,dir,p);
1521 < #ifdef TEST_DRIVER
1522 <          VCOPY(Pick_point[0],p);
1523 < #endif    
1524 <          if(s_id != EMPTY)
1219 <               return(s_id);
1220 <          /* Find next cell that projection of ray intersects */
1221 <          smTraceRay(smMesh,r,dir,v0,v1,v2,r);
1222 <          qt = smPointLocateCell(smMesh,r,v0,v1,v2,NULL,NULL,FALSE);
1223 <          qtgetset(t_set,qt);
1224 <          /* Check triangles in set against those seen so far(os):only
1225 <             check new triangles for intersection (t_set')
1226 <          */
1227 <          check_set(t_set,os);
1228 <          d = DOT(a,r);
1229 <      }
1230 <    }
1231 < #ifdef DEBUG  
1232 <  eputs("smFindSamp():Pick Ray did not intersect mesh");
1233 < #endif
1234 <  return(EMPTY);
1513 >    /* Test each of the root triangles against point id */
1514 >    QT_CLEAR_SET(t_set);
1515 >    VSUB(o,orig,SM_VIEW_CENTER(smMesh));
1516 >    ST_CLEAR_FLAGS(SM_LOCATOR(smMesh));
1517 >    rt.t_id = -1;
1518 >    rt.os = t_set;
1519 >    VCOPY(rt.orig,orig);
1520 >    VCOPY(rt.dir,dir);
1521 >    stTrace_ray(SM_LOCATOR(smMesh),o,dir,ray_trace_check_set,&rt);
1522 >    s_id = rt.t_id;
1523 > }    
1524 >  return(s_id);
1525   }
1236  
1526  
1238 smRebuild_mesh(sm,vptr)
1239   SM *sm;
1240   VIEW *vptr;
1241 {
1242    int i;
1243    FVECT dir;
1244    COLR c;
1245    FVECT p,ov;
1527  
1247    /* Clear the mesh- and rebuild using the current sample array */
1248 #ifdef TEST_DRIVER
1249    View = *vptr;
1250 #endif    
1528  
1529 <    VSUB(ov,vptr->vp,SM_VIEW_CENTER(sm));
1530 <    smInit_mesh(sm,vptr->vp);
1531 <    
1532 <    SM_FOR_ALL_SAMPLES(sm,i)
1533 <    {
1534 <        if(SM_NTH_W_DIR(sm,i)==-1)
1258 <           VADD(SM_NTH_WV(sm,i),SM_NTH_WV(sm,i),ov);        
1259 <        smAdd_sample_to_mesh(sm,NULL,NULL,NULL,i);      
1260 <    }
1261 < }
1529 >
1530 >
1531 >
1532 >
1533 >
1534 >
1535  
1536  

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