| 1 |
gwlarson |
3.1 |
/* Copyright (c) 1998 Silicon Graphics, Inc. */ |
| 2 |
|
|
|
| 3 |
|
|
#ifndef lint |
| 4 |
|
|
static char SCCSid[] = "$SunId$ SGI"; |
| 5 |
|
|
#endif |
| 6 |
|
|
|
| 7 |
|
|
/* |
| 8 |
|
|
* sm.c |
| 9 |
|
|
*/ |
| 10 |
|
|
#include "standard.h" |
| 11 |
|
|
|
| 12 |
|
|
#include "object.h" |
| 13 |
|
|
|
| 14 |
|
|
#include "sm_list.h" |
| 15 |
|
|
#include "sm_geom.h" |
| 16 |
|
|
#include "sm.h" |
| 17 |
|
|
|
| 18 |
|
|
|
| 19 |
|
|
SM *smMesh = NULL; |
| 20 |
|
|
double smDist_sum=0; |
| 21 |
|
|
int smNew_tri_cnt=0; |
| 22 |
|
|
|
| 23 |
|
|
#ifdef TEST_DRIVER |
| 24 |
|
|
VIEW View = {0,{0,0,0},{0,0,-1},{0,1,0},60,60,0}; |
| 25 |
|
|
VIEW Current_View = {0,{0,0,0},{0,0,-1},{0,1,0},60,60,0}; |
| 26 |
|
|
int Pick_cnt =0; |
| 27 |
|
|
int Pick_tri = -1,Picking = FALSE; |
| 28 |
|
|
FVECT Pick_point[500],Pick_origin,Pick_dir; |
| 29 |
|
|
FVECT Pick_v0[500], Pick_v1[500], Pick_v2[500]; |
| 30 |
|
|
FVECT P0,P1,P2; |
| 31 |
|
|
FVECT FrustumNear[4],FrustumFar[4]; |
| 32 |
|
|
double dev_zmin=.01,dev_zmax=1000; |
| 33 |
|
|
#endif |
| 34 |
|
|
|
| 35 |
|
|
smDir(sm,ps,id) |
| 36 |
|
|
SM *sm; |
| 37 |
|
|
FVECT ps; |
| 38 |
|
|
int id; |
| 39 |
|
|
{ |
| 40 |
|
|
FVECT p; |
| 41 |
|
|
|
| 42 |
|
|
VCOPY(p,SM_NTH_WV(sm,id)); |
| 43 |
|
|
point_on_sphere(ps,p,SM_VIEW_CENTER(sm)); |
| 44 |
|
|
} |
| 45 |
|
|
|
| 46 |
|
|
smClear_mesh(sm) |
| 47 |
|
|
SM *sm; |
| 48 |
|
|
{ |
| 49 |
|
|
/* Reset the triangle counters */ |
| 50 |
|
|
SM_TRI_CNT(sm) = 0; |
| 51 |
|
|
SM_NUM_TRIS(sm) = 0; |
| 52 |
|
|
SM_FREE_TRIS(sm) = -1; |
| 53 |
|
|
} |
| 54 |
|
|
|
| 55 |
|
|
smClear_flags(sm,which) |
| 56 |
|
|
SM *sm; |
| 57 |
|
|
int which; |
| 58 |
|
|
{ |
| 59 |
|
|
int i; |
| 60 |
|
|
|
| 61 |
|
|
if(which== -1) |
| 62 |
|
|
for(i=0; i < T_FLAGS;i++) |
| 63 |
|
|
bzero(SM_NTH_FLAGS(sm,i),T_TOTAL_FLAG_BYTES(SM_MAX_TRIS(sm))); |
| 64 |
|
|
else |
| 65 |
|
|
bzero(SM_NTH_FLAGS(sm,which),T_TOTAL_FLAG_BYTES(SM_MAX_TRIS(sm))); |
| 66 |
|
|
} |
| 67 |
|
|
|
| 68 |
|
|
smClear_locator(sm) |
| 69 |
|
|
SM *sm; |
| 70 |
|
|
{ |
| 71 |
|
|
STREE *st; |
| 72 |
|
|
|
| 73 |
|
|
st = SM_LOCATOR(sm); |
| 74 |
|
|
|
| 75 |
|
|
stClear(st); |
| 76 |
|
|
} |
| 77 |
|
|
|
| 78 |
|
|
smInit_locator(sm,center,base) |
| 79 |
|
|
SM *sm; |
| 80 |
|
|
FVECT center,base[4]; |
| 81 |
|
|
{ |
| 82 |
|
|
STREE *st; |
| 83 |
|
|
|
| 84 |
|
|
st = SM_LOCATOR(sm); |
| 85 |
|
|
|
| 86 |
|
|
stInit(st,center,base); |
| 87 |
|
|
|
| 88 |
|
|
} |
| 89 |
|
|
|
| 90 |
|
|
smClear(sm) |
| 91 |
|
|
SM *sm; |
| 92 |
|
|
{ |
| 93 |
|
|
smClear_samples(sm); |
| 94 |
|
|
smClear_mesh(sm); |
| 95 |
|
|
smClear_locator(sm); |
| 96 |
|
|
} |
| 97 |
|
|
|
| 98 |
|
|
int |
| 99 |
|
|
smAlloc_tris(sm,max_verts,max_tris) |
| 100 |
|
|
SM *sm; |
| 101 |
|
|
int max_verts,max_tris; |
| 102 |
|
|
{ |
| 103 |
|
|
int i,nbytes,vbytes,fbytes; |
| 104 |
|
|
|
| 105 |
|
|
vbytes = max_verts*sizeof(VERT); |
| 106 |
|
|
fbytes = T_TOTAL_FLAG_BYTES(max_tris); |
| 107 |
|
|
nbytes = vbytes + max_tris*sizeof(TRI) +T_FLAGS*fbytes + 8; |
| 108 |
|
|
for(i = 1024; nbytes > i; i <<= 1) |
| 109 |
|
|
; |
| 110 |
|
|
/* check if casting works correctly */ |
| 111 |
|
|
max_tris = (i-vbytes-8)/(sizeof(TRI) + T_FLAG_BYTES); |
| 112 |
|
|
fbytes = T_TOTAL_FLAG_BYTES(max_tris); |
| 113 |
|
|
|
| 114 |
|
|
SM_BASE(sm)=(char *)malloc(vbytes+max_tris*sizeof(TRI)+T_FLAGS*fbytes); |
| 115 |
|
|
|
| 116 |
|
|
if (SM_BASE(sm) == NULL) |
| 117 |
|
|
return(0); |
| 118 |
|
|
|
| 119 |
|
|
SM_TRIS(sm) = (TRI *)SM_BASE(sm); |
| 120 |
|
|
SM_VERTS(sm) = (VERT *)(SM_TRIS(sm) + max_tris); |
| 121 |
|
|
|
| 122 |
|
|
SM_NTH_FLAGS(sm,0) = (int4 *)(SM_VERTS(sm) + max_verts); |
| 123 |
|
|
for(i=1; i < T_FLAGS; i++) |
| 124 |
|
|
SM_NTH_FLAGS(sm,i) = (int4 *)(SM_NTH_FLAGS(sm,i-1)+fbytes/sizeof(int4)); |
| 125 |
|
|
|
| 126 |
|
|
SM_MAX_VERTS(sm) = max_verts; |
| 127 |
|
|
SM_MAX_TRIS(sm) = max_tris; |
| 128 |
|
|
|
| 129 |
|
|
smClear_mesh(sm); |
| 130 |
|
|
|
| 131 |
|
|
return(max_tris); |
| 132 |
|
|
} |
| 133 |
|
|
|
| 134 |
|
|
|
| 135 |
|
|
|
| 136 |
|
|
int |
| 137 |
|
|
smAlloc_locator(sm) |
| 138 |
|
|
SM *sm; |
| 139 |
|
|
{ |
| 140 |
|
|
STREE *st; |
| 141 |
|
|
|
| 142 |
|
|
st = SM_LOCATOR(sm); |
| 143 |
|
|
|
| 144 |
|
|
st = stAlloc(st); |
| 145 |
|
|
|
| 146 |
|
|
if(st) |
| 147 |
|
|
return(TRUE); |
| 148 |
|
|
else |
| 149 |
|
|
return(FALSE); |
| 150 |
|
|
} |
| 151 |
|
|
|
| 152 |
|
|
/* Initialize/clear global smL sample list for at least n samples */ |
| 153 |
|
|
smAlloc(max_samples) |
| 154 |
|
|
register int max_samples; |
| 155 |
|
|
{ |
| 156 |
|
|
unsigned nbytes; |
| 157 |
|
|
register unsigned i; |
| 158 |
|
|
int total_points; |
| 159 |
|
|
int max_tris; |
| 160 |
|
|
|
| 161 |
|
|
/* If this is the first call, allocate sample,vertex and triangle lists */ |
| 162 |
|
|
if(!smMesh) |
| 163 |
|
|
{ |
| 164 |
|
|
if(!(smMesh = (SM *)malloc(sizeof(SM)))) |
| 165 |
|
|
error(SYSTEM,"smAlloc():Unable to allocate memory"); |
| 166 |
|
|
bzero(smMesh,sizeof(SM)); |
| 167 |
|
|
} |
| 168 |
|
|
else |
| 169 |
|
|
{ /* If existing structure: first deallocate */ |
| 170 |
|
|
if(SM_BASE(smMesh)) |
| 171 |
|
|
free(SM_BASE(smMesh)); |
| 172 |
|
|
if(SM_SAMP_BASE(smMesh)) |
| 173 |
|
|
free(SM_SAMP_BASE(smMesh)); |
| 174 |
|
|
} |
| 175 |
|
|
|
| 176 |
|
|
/* First allocate at least n samples + extra points:at least enough |
| 177 |
|
|
necessary to form the BASE MESH- Default = 4; |
| 178 |
|
|
*/ |
| 179 |
|
|
max_samples = smAlloc_samples(smMesh, max_samples,SM_EXTRA_POINTS); |
| 180 |
|
|
|
| 181 |
|
|
total_points = max_samples + SM_EXTRA_POINTS; |
| 182 |
|
|
max_tris = total_points*2; |
| 183 |
|
|
|
| 184 |
|
|
/* Now allocate space for mesh vertices and triangles */ |
| 185 |
|
|
max_tris = smAlloc_tris(smMesh, total_points, max_tris); |
| 186 |
|
|
|
| 187 |
|
|
/* Initialize the structure for point,triangle location. |
| 188 |
|
|
*/ |
| 189 |
|
|
smAlloc_locator(smMesh); |
| 190 |
|
|
|
| 191 |
|
|
} |
| 192 |
|
|
|
| 193 |
|
|
|
| 194 |
|
|
|
| 195 |
|
|
smInit_mesh(sm,vp) |
| 196 |
|
|
SM *sm; |
| 197 |
|
|
FVECT vp; |
| 198 |
|
|
{ |
| 199 |
|
|
|
| 200 |
|
|
/* NOTE: Should be elsewhere?*/ |
| 201 |
|
|
smDist_sum = 0; |
| 202 |
|
|
smNew_tri_cnt = 0; |
| 203 |
|
|
|
| 204 |
|
|
VCOPY(SM_VIEW_CENTER(smMesh),vp); |
| 205 |
|
|
smClear_locator(sm); |
| 206 |
|
|
smInit_locator(sm,vp,0); |
| 207 |
|
|
smClear_aux_samples(sm); |
| 208 |
|
|
smClear_mesh(sm); |
| 209 |
|
|
smCreate_base_mesh(sm,SM_DEFAULT); |
| 210 |
|
|
} |
| 211 |
|
|
|
| 212 |
|
|
/* |
| 213 |
|
|
* int |
| 214 |
|
|
* smInit(n) : Initialize/clear data structures for n entries |
| 215 |
|
|
* int n; |
| 216 |
|
|
* |
| 217 |
|
|
* This routine allocates/initializes the sample, mesh, and point-location |
| 218 |
|
|
* structures for at least n samples. |
| 219 |
|
|
* If n is <= 0, then clear data structures. Returns number samples |
| 220 |
|
|
* actually allocated. |
| 221 |
|
|
*/ |
| 222 |
|
|
|
| 223 |
|
|
int |
| 224 |
|
|
smInit(n) |
| 225 |
|
|
register int n; |
| 226 |
|
|
{ |
| 227 |
|
|
int max_vertices; |
| 228 |
|
|
|
| 229 |
|
|
sleep(10); |
| 230 |
|
|
|
| 231 |
|
|
/* If n <=0, Just clear the existing structures */ |
| 232 |
|
|
if(n <= 0) |
| 233 |
|
|
{ |
| 234 |
|
|
smClear(smMesh); |
| 235 |
|
|
return(0); |
| 236 |
|
|
} |
| 237 |
|
|
|
| 238 |
|
|
/* Total mesh vertices includes the sample points and the extra vertices |
| 239 |
|
|
to form the base mesh |
| 240 |
|
|
*/ |
| 241 |
|
|
max_vertices = n + SM_EXTRA_POINTS; |
| 242 |
|
|
|
| 243 |
|
|
/* If the current mesh contains enough room, clear and return */ |
| 244 |
|
|
if(smMesh && max_vertices <= SM_MAX_VERTS(smMesh)) |
| 245 |
|
|
{ |
| 246 |
|
|
smClear(smMesh); |
| 247 |
|
|
return(SM_MAX_SAMP(smMesh)); |
| 248 |
|
|
} |
| 249 |
|
|
/* Otherwise- mesh must be allocated with the appropriate number of |
| 250 |
|
|
samples |
| 251 |
|
|
*/ |
| 252 |
|
|
smAlloc(n); |
| 253 |
|
|
|
| 254 |
|
|
return(SM_MAX_SAMP(smMesh)); |
| 255 |
|
|
} |
| 256 |
|
|
|
| 257 |
|
|
|
| 258 |
|
|
int |
| 259 |
|
|
smLocator_apply_func(sm,v0,v1,v2,func,arg) |
| 260 |
|
|
SM *sm; |
| 261 |
|
|
FVECT v0,v1,v2; |
| 262 |
|
|
int (*func)(); |
| 263 |
|
|
char *arg; |
| 264 |
|
|
{ |
| 265 |
|
|
STREE *st; |
| 266 |
|
|
char found; |
| 267 |
|
|
FVECT p0,p1,p2; |
| 268 |
|
|
|
| 269 |
|
|
st = SM_LOCATOR(sm); |
| 270 |
|
|
|
| 271 |
|
|
point_on_sphere(p0,v0,SM_VIEW_CENTER(sm)); |
| 272 |
|
|
point_on_sphere(p1,v1,SM_VIEW_CENTER(sm)); |
| 273 |
|
|
point_on_sphere(p2,v2,SM_VIEW_CENTER(sm)); |
| 274 |
|
|
|
| 275 |
|
|
found = stApply_to_tri_cells(st,p0,p1,p2,func,arg); |
| 276 |
|
|
|
| 277 |
|
|
return(found); |
| 278 |
|
|
} |
| 279 |
|
|
|
| 280 |
|
|
|
| 281 |
|
|
int |
| 282 |
|
|
smLocator_add_tri(sm,t_id,v0_id,v1_id,v2_id) |
| 283 |
|
|
SM *sm; |
| 284 |
|
|
int t_id; |
| 285 |
|
|
int v0_id,v1_id,v2_id; |
| 286 |
|
|
{ |
| 287 |
|
|
STREE *st; |
| 288 |
|
|
FVECT p0,p1,p2; |
| 289 |
|
|
|
| 290 |
|
|
st = SM_LOCATOR(sm); |
| 291 |
|
|
|
| 292 |
|
|
smDir(sm,p0,v0_id); |
| 293 |
|
|
smDir(sm,p1,v1_id); |
| 294 |
|
|
smDir(sm,p2,v2_id); |
| 295 |
|
|
|
| 296 |
|
|
stAdd_tri(st,t_id,p0,p1,p2); |
| 297 |
|
|
|
| 298 |
|
|
return(1); |
| 299 |
|
|
} |
| 300 |
|
|
|
| 301 |
|
|
/* Add a triangle to the base array with vertices v1-v2-v3 */ |
| 302 |
|
|
int |
| 303 |
|
|
smAdd_tri(sm, v0_id,v1_id,v2_id,tptr) |
| 304 |
|
|
SM *sm; |
| 305 |
|
|
int v0_id,v1_id,v2_id; |
| 306 |
|
|
TRI **tptr; |
| 307 |
|
|
{ |
| 308 |
|
|
int t_id; |
| 309 |
|
|
TRI *t; |
| 310 |
|
|
|
| 311 |
|
|
|
| 312 |
|
|
if(SM_TRI_CNT(sm)+1 > SM_MAX_TRIS(sm)) |
| 313 |
|
|
error(SYSTEM,"smAdd_tri():Too many triangles"); |
| 314 |
|
|
|
| 315 |
|
|
/* Get the id for the next available triangle */ |
| 316 |
|
|
SM_FREE_TRI_ID(sm,t_id); |
| 317 |
|
|
if(t_id == -1) |
| 318 |
|
|
return(t_id); |
| 319 |
|
|
|
| 320 |
|
|
t = SM_NTH_TRI(sm,t_id); |
| 321 |
|
|
T_CLEAR_NBRS(t); |
| 322 |
|
|
|
| 323 |
|
|
if(SM_BASE_ID(sm,v0_id) || SM_BASE_ID(sm,v1_id) || SM_BASE_ID(sm,v2_id)) |
| 324 |
|
|
{ |
| 325 |
|
|
smClear_tri_flags(sm,t_id); |
| 326 |
|
|
SM_SET_NTH_T_BASE(sm,t_id); |
| 327 |
|
|
} |
| 328 |
|
|
else |
| 329 |
|
|
{ |
| 330 |
|
|
SM_CLEAR_NTH_T_BASE(sm,t_id); |
| 331 |
|
|
SM_SET_NTH_T_ACTIVE(sm,t_id); |
| 332 |
|
|
SM_SET_NTH_T_LRU(sm,t_id); |
| 333 |
|
|
SM_SET_NTH_T_NEW(sm,t_id); |
| 334 |
|
|
SM_NUM_TRIS(sm)++; |
| 335 |
|
|
smNew_tri_cnt++; |
| 336 |
|
|
} |
| 337 |
|
|
/* set the triangle vertex ids */ |
| 338 |
|
|
T_NTH_V(t,0) = v0_id; |
| 339 |
|
|
T_NTH_V(t,1) = v1_id; |
| 340 |
|
|
T_NTH_V(t,2) = v2_id; |
| 341 |
|
|
|
| 342 |
|
|
SM_NTH_VERT(sm,v0_id) = t_id; |
| 343 |
|
|
SM_NTH_VERT(sm,v1_id) = t_id; |
| 344 |
|
|
SM_NTH_VERT(sm,v2_id) = t_id; |
| 345 |
|
|
|
| 346 |
|
|
/* Add triangle to the locator */ |
| 347 |
|
|
smLocator_add_tri(sm,t_id,v0_id,v1_id,v2_id); |
| 348 |
|
|
if(t) |
| 349 |
|
|
*tptr = t; |
| 350 |
|
|
/* return initialized triangle */ |
| 351 |
|
|
return(t_id); |
| 352 |
|
|
} |
| 353 |
|
|
|
| 354 |
|
|
int |
| 355 |
|
|
smClosest_vertex_in_tri(sm,v0_id,v1_id,v2_id,p,eps) |
| 356 |
|
|
SM *sm; |
| 357 |
|
|
int v0_id,v1_id,v2_id; |
| 358 |
|
|
FVECT p; |
| 359 |
|
|
double eps; |
| 360 |
|
|
{ |
| 361 |
|
|
FVECT v; |
| 362 |
|
|
double d,d0,d1,d2; |
| 363 |
|
|
int closest = -1; |
| 364 |
|
|
|
| 365 |
|
|
if(v0_id != -1) |
| 366 |
|
|
{ |
| 367 |
|
|
smDir(sm,v,v0_id); |
| 368 |
|
|
d0 = DIST(p,v); |
| 369 |
|
|
if(eps < 0 || d0 < eps) |
| 370 |
|
|
{ |
| 371 |
|
|
closest = v0_id; |
| 372 |
|
|
d = d0; |
| 373 |
|
|
} |
| 374 |
|
|
} |
| 375 |
|
|
if(v1_id != -1) |
| 376 |
|
|
{ |
| 377 |
|
|
smDir(sm,v,v1_id); |
| 378 |
|
|
d1 = DIST(p,v); |
| 379 |
|
|
if(closest== -1) |
| 380 |
|
|
{ |
| 381 |
|
|
if(eps < 0 || d1 < eps) |
| 382 |
|
|
{ |
| 383 |
|
|
closest = v1_id; |
| 384 |
|
|
d = d1; |
| 385 |
|
|
} |
| 386 |
|
|
} |
| 387 |
|
|
else |
| 388 |
|
|
if(d1 < d2) |
| 389 |
|
|
{ |
| 390 |
|
|
if((eps < 0) || d1 < eps) |
| 391 |
|
|
{ |
| 392 |
|
|
closest = v1_id; |
| 393 |
|
|
d = d1; |
| 394 |
|
|
} |
| 395 |
|
|
} |
| 396 |
|
|
else |
| 397 |
|
|
if((eps < 0) || d2 < eps) |
| 398 |
|
|
{ |
| 399 |
|
|
closest = v2_id; |
| 400 |
|
|
d = d2; |
| 401 |
|
|
} |
| 402 |
|
|
} |
| 403 |
|
|
if(v2_id != -1) |
| 404 |
|
|
{ |
| 405 |
|
|
smDir(sm,v,v2_id); |
| 406 |
|
|
d2 = DIST(p,v); |
| 407 |
|
|
if((eps < 0) || d2 < eps) |
| 408 |
|
|
if(closest== -1 ||(d2 < d)) |
| 409 |
|
|
return(v2_id); |
| 410 |
|
|
} |
| 411 |
|
|
return(closest); |
| 412 |
|
|
} |
| 413 |
|
|
|
| 414 |
|
|
|
| 415 |
|
|
int |
| 416 |
|
|
smClosest_vertex_in_w_tri(sm,v0_id,v1_id,v2_id,p) |
| 417 |
|
|
SM *sm; |
| 418 |
|
|
int v0_id,v1_id,v2_id; |
| 419 |
|
|
FVECT p; |
| 420 |
|
|
{ |
| 421 |
|
|
FVECT v; |
| 422 |
|
|
double d,d0,d1,d2; |
| 423 |
|
|
int closest; |
| 424 |
|
|
|
| 425 |
|
|
VCOPY(v,SM_NTH_WV(sm,v0_id)); |
| 426 |
|
|
d = d0 = DIST(p,v); |
| 427 |
|
|
closest = v0_id; |
| 428 |
|
|
|
| 429 |
|
|
VCOPY(v,SM_NTH_WV(sm,v1_id)); |
| 430 |
|
|
d1 = DIST(p,v); |
| 431 |
|
|
if(d1 < d2) |
| 432 |
|
|
{ |
| 433 |
|
|
closest = v1_id; |
| 434 |
|
|
d = d1; |
| 435 |
|
|
} |
| 436 |
|
|
VCOPY(v,SM_NTH_WV(sm,v2_id)); |
| 437 |
|
|
d2 = DIST(p,v); |
| 438 |
|
|
if(d2 < d) |
| 439 |
|
|
return(v2_id); |
| 440 |
|
|
else |
| 441 |
|
|
return(closest); |
| 442 |
|
|
} |
| 443 |
|
|
|
| 444 |
|
|
void |
| 445 |
|
|
smTris_swap_edge(sm,t_id,t1_id,e,e1,tn_id,tn1_id) |
| 446 |
|
|
SM *sm; |
| 447 |
|
|
int t_id,t1_id; |
| 448 |
|
|
int e,e1; |
| 449 |
|
|
int **tn_id,**tn1_id; |
| 450 |
|
|
|
| 451 |
|
|
{ |
| 452 |
|
|
TRI *t,*t1; |
| 453 |
|
|
TRI *ta,*tb; |
| 454 |
|
|
int verts[3],enext,eprev,e1next,e1prev; |
| 455 |
|
|
TRI *n; |
| 456 |
|
|
FVECT p1,p2,p3; |
| 457 |
|
|
int ta_id,tb_id; |
| 458 |
|
|
/* swap diagonal (e relative to t, and e1 relative to t1) |
| 459 |
|
|
defined by quadrilateral |
| 460 |
|
|
formed by t,t1- swap for the opposite diagonal |
| 461 |
|
|
*/ |
| 462 |
|
|
t = SM_NTH_TRI(sm,t_id); |
| 463 |
|
|
t1 = SM_NTH_TRI(sm,t1_id); |
| 464 |
|
|
enext = (e+1)%3; |
| 465 |
|
|
eprev = (e+2)%3; |
| 466 |
|
|
e1next = (e1+1)%3; |
| 467 |
|
|
e1prev = (e1+2)%3; |
| 468 |
|
|
verts[e] = T_NTH_V(t,e); |
| 469 |
|
|
verts[enext] = T_NTH_V(t1,e1prev); |
| 470 |
|
|
verts[eprev] = T_NTH_V(t,eprev); |
| 471 |
|
|
ta_id = smAdd_tri(sm,verts[0],verts[1],verts[2],&ta); |
| 472 |
|
|
|
| 473 |
|
|
verts[e1] = T_NTH_V(t1,e1); |
| 474 |
|
|
verts[e1next] = T_NTH_V(t,eprev); |
| 475 |
|
|
verts[e1prev] = T_NTH_V(t1,e1prev); |
| 476 |
|
|
tb_id = smAdd_tri(sm,verts[0],verts[1],verts[2],&tb); |
| 477 |
|
|
|
| 478 |
|
|
/* set the neighbors */ |
| 479 |
|
|
T_NTH_NBR(ta,e) = T_NTH_NBR(t1,e1next); |
| 480 |
|
|
T_NTH_NBR(tb,e1) = T_NTH_NBR(t,enext); |
| 481 |
|
|
T_NTH_NBR(ta,enext) = tb_id; |
| 482 |
|
|
T_NTH_NBR(tb,e1next) = ta_id; |
| 483 |
|
|
T_NTH_NBR(ta,eprev) = T_NTH_NBR(t,eprev); |
| 484 |
|
|
T_NTH_NBR(tb,e1prev) = T_NTH_NBR(t1,e1prev); |
| 485 |
|
|
|
| 486 |
|
|
/* Reset neighbor pointers of original neighbors */ |
| 487 |
|
|
n = SM_NTH_TRI(sm,T_NTH_NBR(t,enext)); |
| 488 |
|
|
T_NTH_NBR(n,T_NTH_NBR_PTR(t_id,n)) = tb_id; |
| 489 |
|
|
n = SM_NTH_TRI(sm,T_NTH_NBR(t,eprev)); |
| 490 |
|
|
T_NTH_NBR(n,T_NTH_NBR_PTR(t_id,n)) = ta_id; |
| 491 |
|
|
|
| 492 |
|
|
n = SM_NTH_TRI(sm,T_NTH_NBR(t1,e1next)); |
| 493 |
|
|
T_NTH_NBR(n,T_NTH_NBR_PTR(t1_id,n)) = ta_id; |
| 494 |
|
|
n = SM_NTH_TRI(sm,T_NTH_NBR(t1,e1prev)); |
| 495 |
|
|
T_NTH_NBR(n,T_NTH_NBR_PTR(t1_id,n)) = tb_id; |
| 496 |
|
|
|
| 497 |
|
|
/* Delete two parent triangles */ |
| 498 |
|
|
smDelete_tri(sm,t_id); |
| 499 |
|
|
smDelete_tri(sm,t1_id); |
| 500 |
|
|
*tn_id = ta_id; |
| 501 |
|
|
*tn1_id = tb_id; |
| 502 |
|
|
} |
| 503 |
|
|
|
| 504 |
|
|
/* MUST add check for constrained edges */ |
| 505 |
|
|
char |
| 506 |
|
|
smFix_tris(sm,id,tlist) |
| 507 |
|
|
SM *sm; |
| 508 |
|
|
int id; |
| 509 |
|
|
LIST *tlist; |
| 510 |
|
|
{ |
| 511 |
|
|
TRI *t,*t_opp; |
| 512 |
|
|
FVECT p,p1,np,p2,p3; |
| 513 |
|
|
int swapped = 0; |
| 514 |
|
|
int e,e1,e_id; |
| 515 |
|
|
char debug = 0; |
| 516 |
|
|
int t_id,t_opp_id; |
| 517 |
|
|
|
| 518 |
|
|
VCOPY(p,SM_NTH_WV(sm,id)); |
| 519 |
|
|
VSUB(p,p,SM_VIEW_CENTER(sm)); |
| 520 |
|
|
while(tlist) |
| 521 |
|
|
{ |
| 522 |
|
|
t_id = (int)pop_list(&tlist); |
| 523 |
|
|
t = SM_NTH_TRI(sm,t_id); |
| 524 |
|
|
e = (T_WHICH_V(t,id)+1)%3; |
| 525 |
|
|
t_opp_id = T_NTH_NBR(t,e); |
| 526 |
|
|
t_opp = SM_NTH_TRI(sm,t_opp_id); |
| 527 |
|
|
|
| 528 |
|
|
smDir(sm,p1,T_NTH_V(t_opp,0)); |
| 529 |
|
|
smDir(sm,p2,T_NTH_V(t_opp,1)); |
| 530 |
|
|
smDir(sm,p3,T_NTH_V(t_opp,2)); |
| 531 |
|
|
if(point_in_cone(p,p1,p2,p3)) |
| 532 |
|
|
{ |
| 533 |
|
|
swapped = 1; |
| 534 |
|
|
e1 = T_NTH_NBR_PTR(t_id,t_opp); |
| 535 |
|
|
/* check list for t_opp and Remove if there */ |
| 536 |
|
|
remove_from_list(t_opp_id,&tlist); |
| 537 |
|
|
|
| 538 |
|
|
smTris_swap_edge(sm,t_id,t_opp_id,e,e1,&t_id,&t_opp_id); |
| 539 |
|
|
tlist = push_data(tlist,t_id); |
| 540 |
|
|
tlist = push_data(tlist,t_opp_id); |
| 541 |
|
|
} |
| 542 |
|
|
} |
| 543 |
|
|
return(swapped); |
| 544 |
|
|
} |
| 545 |
|
|
|
| 546 |
|
|
/* Give the vertex "id" and a triangle "t" that it belongs to- return the |
| 547 |
|
|
next nbr in a counter clockwise order about vertex "id" |
| 548 |
|
|
*/ |
| 549 |
|
|
int |
| 550 |
|
|
smTri_next_ccw_nbr(sm,t,id) |
| 551 |
|
|
SM *sm; |
| 552 |
|
|
TRI *t; |
| 553 |
|
|
int id; |
| 554 |
|
|
{ |
| 555 |
|
|
int t_id; |
| 556 |
|
|
int tri; |
| 557 |
|
|
|
| 558 |
|
|
/* Want the edge for which "id" is the destination */ |
| 559 |
|
|
t_id = (T_WHICH_V(t,id)+ 2)% 3; |
| 560 |
|
|
tri = T_NTH_NBR(t,t_id); |
| 561 |
|
|
return(tri); |
| 562 |
|
|
} |
| 563 |
|
|
|
| 564 |
|
|
void |
| 565 |
|
|
smReplace_point(sm,tri,id,nid) |
| 566 |
|
|
SM *sm; |
| 567 |
|
|
TRI *tri; |
| 568 |
|
|
int id,nid; |
| 569 |
|
|
{ |
| 570 |
|
|
TRI *t; |
| 571 |
|
|
int t_id; |
| 572 |
|
|
|
| 573 |
|
|
T_NTH_V(tri,T_WHICH_V(tri,id)) = nid; |
| 574 |
|
|
|
| 575 |
|
|
t_id = smTri_next_ccw_nbr(sm,t,nid); |
| 576 |
|
|
while((t= SM_NTH_TRI(sm,t_id)) != tri) |
| 577 |
|
|
{ |
| 578 |
|
|
T_NTH_V(t,T_WHICH_V(t,id)) = nid; |
| 579 |
|
|
t_id = smTri_next_ccw_nbr(sm,t,nid); |
| 580 |
|
|
} |
| 581 |
|
|
} |
| 582 |
|
|
|
| 583 |
|
|
|
| 584 |
|
|
smClear_tri_flags(sm,id) |
| 585 |
|
|
SM *sm; |
| 586 |
|
|
int id; |
| 587 |
|
|
{ |
| 588 |
|
|
int i; |
| 589 |
|
|
|
| 590 |
|
|
for(i=0; i < T_FLAGS; i++) |
| 591 |
|
|
SM_CLEAR_NTH_T_FLAG(sm,id,i); |
| 592 |
|
|
|
| 593 |
|
|
} |
| 594 |
|
|
|
| 595 |
|
|
/* Locate the point-id in the point location structure: */ |
| 596 |
|
|
int |
| 597 |
|
|
smReplace_vertex(sm,c,dir,p,tri_id,snew_id,type,which) |
| 598 |
|
|
SM *sm; |
| 599 |
|
|
COLR c; |
| 600 |
|
|
FVECT dir,p; |
| 601 |
|
|
int tri_id,snew_id; |
| 602 |
|
|
char type,which; |
| 603 |
|
|
{ |
| 604 |
|
|
int n_id,s_id; |
| 605 |
|
|
TRI *tri; |
| 606 |
|
|
|
| 607 |
|
|
tri = SM_NTH_TRI(sm,tri_id); |
| 608 |
|
|
/* Get the sample that corresponds to the "which" vertex of "tri" */ |
| 609 |
|
|
/* NEED: have re-init that sets clock flag */ |
| 610 |
|
|
/* If this is a base-sample: create a new sample and replace |
| 611 |
|
|
all references to the base sample with references to the |
| 612 |
|
|
new sample |
| 613 |
|
|
*/ |
| 614 |
|
|
s_id = T_NTH_V(tri,which); |
| 615 |
|
|
if(SM_BASE_ID(sm,s_id)) |
| 616 |
|
|
{ |
| 617 |
|
|
if(snew_id != -1) |
| 618 |
|
|
n_id = smAdd_sample_point(sm,c,dir,p); |
| 619 |
|
|
else |
| 620 |
|
|
n_id = snew_id; |
| 621 |
|
|
smReplace_point(sm,tri,s_id,n_id); |
| 622 |
|
|
s_id = n_id; |
| 623 |
|
|
} |
| 624 |
|
|
else /* If the sample exists, reset the values */ |
| 625 |
|
|
/* NOTE: This test was based on the SPHERICAL coordinates |
| 626 |
|
|
of the point: If we are doing a multiple-sample-per |
| 627 |
|
|
SPHERICAL pixel: we will want to test for equality- |
| 628 |
|
|
and do other processing: for now: SINGLE SAMPLE PER |
| 629 |
|
|
PIXEL |
| 630 |
|
|
*/ |
| 631 |
|
|
/* NOTE: snew_id needs to be marked as invalid?*/ |
| 632 |
|
|
if(snew_id == -1) |
| 633 |
|
|
smInit_sample(sm,s_id,c,dir,p); |
| 634 |
|
|
else |
| 635 |
|
|
smReset_sample(sm,s_id,snew_id); |
| 636 |
|
|
return(s_id); |
| 637 |
|
|
} |
| 638 |
|
|
|
| 639 |
|
|
|
| 640 |
|
|
/* Locate the point-id in the point location structure: */ |
| 641 |
|
|
int |
| 642 |
|
|
smInsert_point_in_tri(sm,c,dir,p,s_id,tri_id) |
| 643 |
|
|
SM *sm; |
| 644 |
|
|
COLR c; |
| 645 |
|
|
FVECT dir,p; |
| 646 |
|
|
int s_id,tri_id; |
| 647 |
|
|
{ |
| 648 |
|
|
TRI *tri,*t0,*t1,*t2,*nbr; |
| 649 |
|
|
int v0_id,v1_id,v2_id,n_id; |
| 650 |
|
|
int t0_id,t1_id,t2_id; |
| 651 |
|
|
LIST *tlist; |
| 652 |
|
|
FVECT npt; |
| 653 |
|
|
|
| 654 |
|
|
if(s_id == SM_INVALID) |
| 655 |
|
|
s_id = smAdd_sample_point(sm,c,dir,p); |
| 656 |
|
|
|
| 657 |
|
|
tri = SM_NTH_TRI(sm,tri_id); |
| 658 |
|
|
v0_id = T_NTH_V(tri,0); |
| 659 |
|
|
v1_id = T_NTH_V(tri,1); |
| 660 |
|
|
v2_id = T_NTH_V(tri,2); |
| 661 |
|
|
|
| 662 |
|
|
n_id = -1; |
| 663 |
|
|
if(SM_BASE_ID(sm,v0_id)||SM_BASE_ID(sm,v1_id)||SM_BASE_ID(sm,v2_id)) |
| 664 |
|
|
{ |
| 665 |
|
|
smDir(sm,npt,s_id); |
| 666 |
|
|
/* Change to an add and delete */ |
| 667 |
|
|
t0_id = (SM_BASE_ID(sm,v0_id))?v0_id:-1; |
| 668 |
|
|
t1_id = (SM_BASE_ID(sm,v1_id))?v1_id:-1; |
| 669 |
|
|
t2_id = (SM_BASE_ID(sm,v2_id))?v2_id:-1; |
| 670 |
|
|
n_id = smClosest_vertex_in_tri(sm,t0_id,t1_id,t2_id,npt,P_REPLACE_EPS); |
| 671 |
|
|
} |
| 672 |
|
|
t0_id = smAdd_tri(sm,s_id,v0_id,v1_id,&t0); |
| 673 |
|
|
t1_id = smAdd_tri(sm,s_id,v1_id,v2_id,&t1); |
| 674 |
|
|
t2_id = smAdd_tri(sm,s_id,v2_id,v0_id,&t2); |
| 675 |
|
|
|
| 676 |
|
|
/* Set the neighbor pointers for the new tris */ |
| 677 |
|
|
T_NTH_NBR(t0,0) = t2_id; |
| 678 |
|
|
T_NTH_NBR(t0,1) = T_NTH_NBR(tri,0); |
| 679 |
|
|
T_NTH_NBR(t0,2) = t1_id; |
| 680 |
|
|
T_NTH_NBR(t1,0) = t0_id; |
| 681 |
|
|
T_NTH_NBR(t1,1) = T_NTH_NBR(tri,1); |
| 682 |
|
|
T_NTH_NBR(t1,2) = t2_id; |
| 683 |
|
|
T_NTH_NBR(t2,0) = t1_id; |
| 684 |
|
|
T_NTH_NBR(t2,1) = T_NTH_NBR(tri,2); |
| 685 |
|
|
T_NTH_NBR(t2,2) = t0_id; |
| 686 |
|
|
|
| 687 |
|
|
/* Reset the neigbor pointers for the neighbors of the original */ |
| 688 |
|
|
nbr = SM_NTH_TRI(sm,T_NTH_NBR(tri,0)); |
| 689 |
|
|
T_NTH_NBR(nbr,T_NTH_NBR_PTR(tri_id,nbr)) = t0_id; |
| 690 |
|
|
nbr = SM_NTH_TRI(sm,T_NTH_NBR(tri,1)); |
| 691 |
|
|
T_NTH_NBR(nbr,T_NTH_NBR_PTR(tri_id,nbr)) = t1_id; |
| 692 |
|
|
nbr = SM_NTH_TRI(sm,T_NTH_NBR(tri,2)); |
| 693 |
|
|
T_NTH_NBR(nbr,T_NTH_NBR_PTR(tri_id,nbr)) = t2_id; |
| 694 |
|
|
|
| 695 |
|
|
smDelete_tri(sm,tri_id); |
| 696 |
|
|
|
| 697 |
|
|
/* Fix up the new triangles*/ |
| 698 |
|
|
tlist = push_data(NULL,t0_id); |
| 699 |
|
|
tlist = push_data(tlist,t1_id); |
| 700 |
|
|
tlist = push_data(tlist,t2_id); |
| 701 |
|
|
|
| 702 |
|
|
smFix_tris(sm,s_id,tlist); |
| 703 |
|
|
|
| 704 |
|
|
if(n_id != -1) |
| 705 |
|
|
smDelete_point(sm,n_id); |
| 706 |
|
|
|
| 707 |
|
|
return(s_id); |
| 708 |
|
|
} |
| 709 |
|
|
|
| 710 |
|
|
|
| 711 |
|
|
int |
| 712 |
|
|
smPointLocate(sm,pt,type,which,norm) |
| 713 |
|
|
SM *sm; |
| 714 |
|
|
FVECT pt; |
| 715 |
|
|
char *type,*which; |
| 716 |
|
|
char norm; |
| 717 |
|
|
{ |
| 718 |
|
|
STREE *st; |
| 719 |
|
|
int tri; |
| 720 |
|
|
FVECT npt; |
| 721 |
|
|
|
| 722 |
|
|
st = SM_LOCATOR(sm); |
| 723 |
|
|
if(norm) |
| 724 |
|
|
{ |
| 725 |
|
|
point_on_sphere(npt,pt,SM_VIEW_CENTER(sm)); |
| 726 |
|
|
tri = stPoint_locate(st,npt,type,which); |
| 727 |
|
|
} |
| 728 |
|
|
else |
| 729 |
|
|
tri = stPoint_locate(st,pt,type,which); |
| 730 |
|
|
return(tri); |
| 731 |
|
|
} |
| 732 |
|
|
|
| 733 |
|
|
QUADTREE |
| 734 |
|
|
smPointLocateCell(sm,pt,v0,v1,v2,type,which,norm) |
| 735 |
|
|
SM *sm; |
| 736 |
|
|
FVECT pt,v0,v1,v2; |
| 737 |
|
|
char *type,*which; |
| 738 |
|
|
char norm; |
| 739 |
|
|
{ |
| 740 |
|
|
STREE *st; |
| 741 |
|
|
QUADTREE qt; |
| 742 |
|
|
FVECT npt; |
| 743 |
|
|
|
| 744 |
|
|
st = SM_LOCATOR(sm); |
| 745 |
|
|
if(norm) |
| 746 |
|
|
{ |
| 747 |
|
|
point_on_sphere(npt,pt,SM_VIEW_CENTER(sm)); |
| 748 |
|
|
|
| 749 |
|
|
qt = stPoint_locate_cell(st,npt,v0,v1,v2,type,which); |
| 750 |
|
|
} |
| 751 |
|
|
else |
| 752 |
|
|
qt = stPoint_locate_cell(st,pt,v0,v1,v2,type,which); |
| 753 |
|
|
|
| 754 |
|
|
return(qt); |
| 755 |
|
|
} |
| 756 |
|
|
|
| 757 |
|
|
int |
| 758 |
|
|
smAdd_sample_to_mesh(sm,c,dir,pt,s_id) |
| 759 |
|
|
SM *sm; |
| 760 |
|
|
COLR c; |
| 761 |
|
|
FVECT dir,pt; |
| 762 |
|
|
int s_id; |
| 763 |
|
|
{ |
| 764 |
|
|
int t_id; |
| 765 |
|
|
char type,which; |
| 766 |
|
|
double d; |
| 767 |
|
|
FVECT p; |
| 768 |
|
|
|
| 769 |
|
|
/* If new, foreground pt */ |
| 770 |
|
|
if(pt) |
| 771 |
|
|
{ |
| 772 |
|
|
/* NOTE: This should be elsewhere! */ |
| 773 |
|
|
d = DIST(pt,SM_VIEW_CENTER(smMesh)); |
| 774 |
|
|
smDist_sum += 1.0/d; |
| 775 |
|
|
/************************************/ |
| 776 |
|
|
t_id = smPointLocate(smMesh,pt,&type,&which,TRUE); |
| 777 |
|
|
if(type==GT_FACE) |
| 778 |
|
|
s_id = smInsert_point_in_tri(smMesh,c,dir,pt,s_id,t_id); |
| 779 |
|
|
else |
| 780 |
|
|
if(type==GT_VERTEX) |
| 781 |
|
|
s_id = smReplace_vertex(smMesh,c,dir,pt,t_id,s_id,type,which); |
| 782 |
|
|
#ifdef DEBUG |
| 783 |
|
|
else |
| 784 |
|
|
eputs("smAdd_sample_to_mesh(): unrecognized type\n"); |
| 785 |
|
|
#endif |
| 786 |
|
|
} |
| 787 |
|
|
else if(s_id != -1) |
| 788 |
|
|
{ |
| 789 |
|
|
VCOPY(p,SM_NTH_WV(sm,s_id)); |
| 790 |
|
|
if(SM_NTH_W_DIR(sm,s_id) != -1) |
| 791 |
|
|
{ |
| 792 |
|
|
/* NOTE: This should be elsewhere! */ |
| 793 |
|
|
d = DIST(p,SM_VIEW_CENTER(smMesh)); |
| 794 |
|
|
smDist_sum += 1.0/d; |
| 795 |
|
|
/************************************/ |
| 796 |
|
|
} |
| 797 |
|
|
t_id = smPointLocate(smMesh,p,&type,&which,TRUE); |
| 798 |
|
|
if(type==GT_FACE) |
| 799 |
|
|
s_id = smInsert_point_in_tri(smMesh,c,dir,p,s_id,t_id); |
| 800 |
|
|
else |
| 801 |
|
|
if(type==GT_VERTEX) |
| 802 |
|
|
s_id = smReplace_vertex(smMesh,c,dir,p,t_id,s_id,type,which); |
| 803 |
|
|
#ifdef DEBUG |
| 804 |
|
|
else |
| 805 |
|
|
eputs("smAdd_sample_to_mesh(): unrecognized type\n"); |
| 806 |
|
|
#endif |
| 807 |
|
|
} |
| 808 |
|
|
/* Is a BG(sky point) */ |
| 809 |
|
|
else |
| 810 |
|
|
{ |
| 811 |
|
|
t_id = smPointLocate(smMesh,dir,&type,&which,FALSE); |
| 812 |
|
|
if(type==GT_FACE) |
| 813 |
|
|
s_id = smInsert_point_in_tri(smMesh,c,dir,NULL,s_id,t_id); |
| 814 |
|
|
else |
| 815 |
|
|
if(type==GT_VERTEX) |
| 816 |
|
|
s_id = smReplace_vertex(smMesh,c,dir,NULL,t_id,s_id,type,which); |
| 817 |
|
|
#ifdef DEBUG |
| 818 |
|
|
else |
| 819 |
|
|
eputs("smAdd_sample_to_mesh(): unrecognized type\n"); |
| 820 |
|
|
#endif |
| 821 |
|
|
} |
| 822 |
|
|
return(s_id); |
| 823 |
|
|
} |
| 824 |
|
|
|
| 825 |
|
|
/* |
| 826 |
|
|
* int |
| 827 |
|
|
* smNewSamp(c, dir, p) : register new sample point and return index |
| 828 |
|
|
* COLR c; : pixel color (RGBE) |
| 829 |
|
|
* FVECT dir; : ray direction vector |
| 830 |
|
|
* FVECT p; : world intersection point |
| 831 |
|
|
* |
| 832 |
|
|
* Add new sample point to data structures, removing old values as necessary. |
| 833 |
|
|
* New sample representation will be output in next call to smUpdate(). |
| 834 |
|
|
* If the point is a sky point: then v=NULL |
| 835 |
|
|
*/ |
| 836 |
|
|
int |
| 837 |
|
|
smNewSamp(c,dir,p) |
| 838 |
|
|
COLR c; |
| 839 |
|
|
FVECT dir; |
| 840 |
|
|
FVECT p; |
| 841 |
|
|
|
| 842 |
|
|
{ |
| 843 |
|
|
int s_id; |
| 844 |
|
|
|
| 845 |
|
|
/* First check if this the first sample: if so initialize mesh */ |
| 846 |
|
|
if(SM_NUM_SAMP(smMesh) == 0) |
| 847 |
|
|
#ifdef TEST_DRIVER |
| 848 |
|
|
smInit_mesh(smMesh,View.vp); |
| 849 |
|
|
#else |
| 850 |
|
|
smInit_mesh(smMesh,odev.v.vp); |
| 851 |
|
|
#endif |
| 852 |
|
|
s_id = smAdd_sample_to_mesh(smMesh,c,dir,p,-1); |
| 853 |
|
|
#if 0 |
| 854 |
|
|
{ |
| 855 |
|
|
char buff[100]; |
| 856 |
|
|
sprintf(buff,"Added sample %d\n",s_id); |
| 857 |
|
|
eputs(buff); |
| 858 |
|
|
} |
| 859 |
|
|
#endif |
| 860 |
|
|
return(s_id); |
| 861 |
|
|
|
| 862 |
|
|
} |
| 863 |
|
|
/* |
| 864 |
|
|
* int |
| 865 |
|
|
* smFindsamp(orig, dir): intersect ray with 3D rep. and find closest sample |
| 866 |
|
|
* FVECT orig, dir; |
| 867 |
|
|
* |
| 868 |
|
|
* Find the closest sample to the given ray. Return -1 on failure. |
| 869 |
|
|
*/ |
| 870 |
|
|
|
| 871 |
|
|
/* |
| 872 |
|
|
* smClean() : display has been wiped clean |
| 873 |
|
|
* |
| 874 |
|
|
* Called after display has been effectively cleared, meaning that all |
| 875 |
|
|
* geometry must be resent down the pipeline in the next call to smUpdate(). |
| 876 |
|
|
*/ |
| 877 |
|
|
|
| 878 |
|
|
|
| 879 |
|
|
/* |
| 880 |
|
|
* smUpdate(vp, qua) : update OpenGL output geometry for view vp |
| 881 |
|
|
* VIEW *vp; : desired view |
| 882 |
|
|
* int qua; : quality level (percentage on linear time scale) |
| 883 |
|
|
* |
| 884 |
|
|
* Draw new geometric representation using OpenGL calls. Assume that the |
| 885 |
|
|
* view has already been set up and the correct frame buffer has been |
| 886 |
|
|
* selected for drawing. The quality level is on a linear scale, where 100% |
| 887 |
|
|
* is full (final) quality. It is not necessary to redraw geometry that has |
| 888 |
|
|
* been output since the last call to smClean(). |
| 889 |
|
|
*/ |
| 890 |
|
|
|
| 891 |
|
|
|
| 892 |
|
|
int |
| 893 |
|
|
smClear_vert(sm,id) |
| 894 |
|
|
SM *sm; |
| 895 |
|
|
int id; |
| 896 |
|
|
{ |
| 897 |
|
|
if(SM_INVALID_POINT_ID(sm,id)) |
| 898 |
|
|
return(FALSE); |
| 899 |
|
|
|
| 900 |
|
|
SM_NTH_VERT(sm,id) = SM_INVALID; |
| 901 |
|
|
|
| 902 |
|
|
return(TRUE); |
| 903 |
|
|
} |
| 904 |
|
|
|
| 905 |
|
|
int |
| 906 |
|
|
smAdd_base_vertex(sm,v,d) |
| 907 |
|
|
SM *sm; |
| 908 |
|
|
FVECT v,d; |
| 909 |
|
|
{ |
| 910 |
|
|
int id; |
| 911 |
|
|
|
| 912 |
|
|
/* First add coordinate to the sample array */ |
| 913 |
|
|
id = smAdd_aux_point(sm,v,d); |
| 914 |
|
|
if(id == -1) |
| 915 |
|
|
return(SM_INVALID); |
| 916 |
|
|
/* Initialize triangle pointer to -1 */ |
| 917 |
|
|
smClear_vert(sm,id); |
| 918 |
|
|
return(id); |
| 919 |
|
|
} |
| 920 |
|
|
|
| 921 |
|
|
|
| 922 |
|
|
|
| 923 |
|
|
/* Initialize a the point location DAG based on a 6 triangle tesselation |
| 924 |
|
|
of the unit sphere centered on the view center. The DAG structure |
| 925 |
|
|
contains 6 roots: one for each initial base triangle |
| 926 |
|
|
*/ |
| 927 |
|
|
|
| 928 |
|
|
int |
| 929 |
|
|
smCreate_base_mesh(sm,type) |
| 930 |
|
|
SM *sm; |
| 931 |
|
|
int type; |
| 932 |
|
|
{ |
| 933 |
|
|
int i,id; |
| 934 |
|
|
int p[4],ids[4]; |
| 935 |
|
|
int v0_id,v1_id,v2_id; |
| 936 |
|
|
TRI *tris[4]; |
| 937 |
|
|
FVECT d,pt,cntr; |
| 938 |
|
|
|
| 939 |
|
|
/* First insert the base vertices into the sample point array */ |
| 940 |
|
|
|
| 941 |
|
|
for(i=0; i < 4; i++) |
| 942 |
|
|
{ |
| 943 |
|
|
VADD(cntr,stDefault_base[i],SM_VIEW_CENTER(sm)); |
| 944 |
|
|
point_on_sphere(d,cntr,SM_VIEW_CENTER(sm)); |
| 945 |
|
|
id = smAdd_base_vertex(sm,cntr,d); |
| 946 |
|
|
/* test to make sure vertex allocated */ |
| 947 |
|
|
if(id != -1) |
| 948 |
|
|
p[i] = id; |
| 949 |
|
|
else |
| 950 |
|
|
return(0); |
| 951 |
|
|
} |
| 952 |
|
|
/* Create the base triangles */ |
| 953 |
|
|
for(i=0;i < 4; i++) |
| 954 |
|
|
{ |
| 955 |
|
|
v0_id = p[stTri_verts[i][0]]; |
| 956 |
|
|
v1_id = p[stTri_verts[i][1]]; |
| 957 |
|
|
v2_id = p[stTri_verts[i][2]]; |
| 958 |
|
|
if((ids[i] = smAdd_tri(sm, v0_id,v1_id,v2_id,&(tris[i])))== -1) |
| 959 |
|
|
return(0); |
| 960 |
|
|
} |
| 961 |
|
|
/* Set neighbors */ |
| 962 |
|
|
|
| 963 |
|
|
T_NTH_NBR(tris[0],0) = ids[3]; |
| 964 |
|
|
T_NTH_NBR(tris[0],1) = ids[2]; |
| 965 |
|
|
T_NTH_NBR(tris[0],2) = ids[1]; |
| 966 |
|
|
|
| 967 |
|
|
T_NTH_NBR(tris[1],0) = ids[3]; |
| 968 |
|
|
T_NTH_NBR(tris[1],1) = ids[0]; |
| 969 |
|
|
T_NTH_NBR(tris[1],2) = ids[2]; |
| 970 |
|
|
|
| 971 |
|
|
T_NTH_NBR(tris[2],0) = ids[3]; |
| 972 |
|
|
T_NTH_NBR(tris[2],1) = ids[1]; |
| 973 |
|
|
T_NTH_NBR(tris[2],2) = ids[0]; |
| 974 |
|
|
|
| 975 |
|
|
T_NTH_NBR(tris[3],0) = ids[1]; |
| 976 |
|
|
T_NTH_NBR(tris[3],1) = ids[2]; |
| 977 |
|
|
T_NTH_NBR(tris[3],2) = ids[0]; |
| 978 |
|
|
return(1); |
| 979 |
|
|
|
| 980 |
|
|
} |
| 981 |
|
|
|
| 982 |
|
|
|
| 983 |
|
|
int |
| 984 |
|
|
smNext_tri_flag_set(sm,i,which,b) |
| 985 |
|
|
SM *sm; |
| 986 |
|
|
int i,which; |
| 987 |
|
|
char b; |
| 988 |
|
|
{ |
| 989 |
|
|
|
| 990 |
|
|
for(; i < SM_TRI_CNT(sm);i++) |
| 991 |
|
|
{ |
| 992 |
|
|
if(!SM_IS_NTH_T_FLAG(sm,i,which)) |
| 993 |
|
|
continue; |
| 994 |
|
|
|
| 995 |
|
|
if(!b) |
| 996 |
|
|
break; |
| 997 |
|
|
if((b==1) && !SM_BG_TRI(sm,i)) |
| 998 |
|
|
break; |
| 999 |
|
|
if((b==2) && SM_BG_TRI(sm,i)) |
| 1000 |
|
|
break; |
| 1001 |
|
|
} |
| 1002 |
|
|
|
| 1003 |
|
|
return(i); |
| 1004 |
|
|
} |
| 1005 |
|
|
|
| 1006 |
|
|
|
| 1007 |
|
|
int |
| 1008 |
|
|
smNext_valid_tri(sm,i) |
| 1009 |
|
|
SM *sm; |
| 1010 |
|
|
int i; |
| 1011 |
|
|
{ |
| 1012 |
|
|
|
| 1013 |
|
|
while( i < SM_TRI_CNT(sm) && !T_IS_VALID(SM_NTH_TRI(sm,i))) |
| 1014 |
|
|
i++; |
| 1015 |
|
|
|
| 1016 |
|
|
return(i); |
| 1017 |
|
|
} |
| 1018 |
|
|
|
| 1019 |
|
|
|
| 1020 |
|
|
|
| 1021 |
|
|
qtTri_verts_from_id(t_id,v0,v1,v2) |
| 1022 |
|
|
int t_id; |
| 1023 |
|
|
FVECT v0,v1,v2; |
| 1024 |
|
|
{ |
| 1025 |
|
|
TRI *t; |
| 1026 |
|
|
int v0_id,v1_id,v2_id; |
| 1027 |
|
|
|
| 1028 |
|
|
t = SM_NTH_TRI(smMesh,t_id); |
| 1029 |
|
|
v0_id = T_NTH_V(t,0); |
| 1030 |
|
|
v1_id = T_NTH_V(t,1); |
| 1031 |
|
|
v2_id = T_NTH_V(t,2); |
| 1032 |
|
|
|
| 1033 |
|
|
smDir(smMesh,v0,v0_id); |
| 1034 |
|
|
smDir(smMesh,v1,v1_id); |
| 1035 |
|
|
smDir(smMesh,v2,v2_id); |
| 1036 |
|
|
|
| 1037 |
|
|
} |
| 1038 |
|
|
|
| 1039 |
|
|
|
| 1040 |
|
|
int |
| 1041 |
|
|
smIntersectTriSet(sm,t_set,orig,dir,pt) |
| 1042 |
|
|
SM *sm; |
| 1043 |
|
|
OBJECT *t_set; |
| 1044 |
|
|
FVECT orig,dir,pt; |
| 1045 |
|
|
{ |
| 1046 |
|
|
OBJECT *optr; |
| 1047 |
|
|
int i,t_id,v_id; |
| 1048 |
|
|
TRI *tri; |
| 1049 |
|
|
FVECT p0,p1,p2; |
| 1050 |
|
|
char type,which; |
| 1051 |
|
|
int p0_id,p1_id,p2_id; |
| 1052 |
|
|
|
| 1053 |
|
|
for(optr = QT_SET_PTR(t_set),i = QT_SET_CNT(t_set); i > 0; i--) |
| 1054 |
|
|
{ |
| 1055 |
|
|
t_id = QT_SET_NEXT_ELEM(optr); |
| 1056 |
|
|
tri = SM_NTH_TRI(sm,t_id); |
| 1057 |
|
|
p0_id = T_NTH_V(tri,0); |
| 1058 |
|
|
p1_id = T_NTH_V(tri,1); |
| 1059 |
|
|
p2_id = T_NTH_V(tri,2); |
| 1060 |
|
|
VCOPY(p0,SM_NTH_WV(sm,p0_id)); |
| 1061 |
|
|
VCOPY(p1,SM_NTH_WV(sm,p1_id)); |
| 1062 |
|
|
VCOPY(p2,SM_NTH_WV(sm,p2_id)); |
| 1063 |
|
|
if(type = ray_intersect_tri(orig,dir,p0,p1,p2,pt,&which)) |
| 1064 |
|
|
{ |
| 1065 |
|
|
if(type==GT_VERTEX) |
| 1066 |
|
|
return(T_NTH_V(tri,which)); |
| 1067 |
|
|
v_id = smClosest_vertex_in_w_tri(sm,p0_id,p1_id,p2_id,pt); |
| 1068 |
|
|
return(v_id); |
| 1069 |
|
|
} |
| 1070 |
|
|
} |
| 1071 |
|
|
return(-1); |
| 1072 |
|
|
} |
| 1073 |
|
|
|
| 1074 |
|
|
/* |
| 1075 |
|
|
* int |
| 1076 |
|
|
* smTraceRay(SM *sm,FVECT orig, FVECT dir,FVECT v0,FVECT v1,FVECT v2,FVECT r) |
| 1077 |
|
|
* |
| 1078 |
|
|
* Intersect the ray with triangle v0v1v2, return intersection point in r |
| 1079 |
|
|
* |
| 1080 |
|
|
* Assumes orig,v0,v1,v2 are in spherical coordinates, and orig is |
| 1081 |
|
|
* unit |
| 1082 |
|
|
*/ |
| 1083 |
|
|
char |
| 1084 |
|
|
smTraceRay(sm,orig,dir,v0,v1,v2,r) |
| 1085 |
|
|
SM *sm; |
| 1086 |
|
|
FVECT orig,dir; |
| 1087 |
|
|
FVECT v0,v1,v2; |
| 1088 |
|
|
FVECT r; |
| 1089 |
|
|
{ |
| 1090 |
|
|
FVECT n,p[3],d; |
| 1091 |
|
|
double pt[3],r_eps; |
| 1092 |
|
|
char i; |
| 1093 |
|
|
int which; |
| 1094 |
|
|
|
| 1095 |
|
|
/* Find the plane equation for the triangle defined by the edge v0v1 and |
| 1096 |
|
|
the view center*/ |
| 1097 |
|
|
VCROSS(n,v0,v1); |
| 1098 |
|
|
/* Intersect the ray with this plane */ |
| 1099 |
|
|
i = intersect_ray_plane(orig,dir,n,0.0,&(pt[0]),p[0]); |
| 1100 |
|
|
if(i) |
| 1101 |
|
|
which = 0; |
| 1102 |
|
|
else |
| 1103 |
|
|
which = -1; |
| 1104 |
|
|
|
| 1105 |
|
|
VCROSS(n,v1,v2); |
| 1106 |
|
|
i = intersect_ray_plane(orig,dir,n,0.0,&(pt[1]),p[1]); |
| 1107 |
|
|
if(i) |
| 1108 |
|
|
if((which==-1) || pt[1] < pt[0]) |
| 1109 |
|
|
which = 1; |
| 1110 |
|
|
|
| 1111 |
|
|
VCROSS(n,v2,v0); |
| 1112 |
|
|
i = intersect_ray_plane(orig,dir,n,0.0,&(pt[2]),p[2]); |
| 1113 |
|
|
if(i) |
| 1114 |
|
|
if((which==-1) || pt[2] < pt[which]) |
| 1115 |
|
|
which = 2; |
| 1116 |
|
|
|
| 1117 |
|
|
if(which != -1) |
| 1118 |
|
|
{ |
| 1119 |
|
|
/* Return point that is K*eps along projection of the ray on |
| 1120 |
|
|
the sphere to push intersection point p[which] into next cell |
| 1121 |
|
|
*/ |
| 1122 |
|
|
normalize(p[which]); |
| 1123 |
|
|
/* Calculate the ray perpendicular to the intersection point: approx |
| 1124 |
|
|
the direction moved along the sphere a distance of K*epsilon*/ |
| 1125 |
|
|
r_eps = -DOT(p[which],dir); |
| 1126 |
|
|
VSUM(n,dir,p[which],r_eps); |
| 1127 |
|
|
/* Calculate the length along ray p[which]-dir needed to move to |
| 1128 |
|
|
cause a move along the sphere of k*epsilon |
| 1129 |
|
|
*/ |
| 1130 |
|
|
r_eps = DOT(n,dir); |
| 1131 |
|
|
VSUM(r,p[which],dir,(20*FTINY)/r_eps); |
| 1132 |
|
|
normalize(r); |
| 1133 |
|
|
return(TRUE); |
| 1134 |
|
|
} |
| 1135 |
|
|
else |
| 1136 |
|
|
{ |
| 1137 |
|
|
/* Unable to find intersection: move along ray and try again */ |
| 1138 |
|
|
r_eps = -DOT(orig,dir); |
| 1139 |
|
|
VSUM(n,dir,orig,r_eps); |
| 1140 |
|
|
r_eps = DOT(n,dir); |
| 1141 |
|
|
VSUM(r,orig,dir,(20*FTINY)/r_eps); |
| 1142 |
|
|
normalize(r); |
| 1143 |
|
|
#ifdef DEBUG |
| 1144 |
|
|
eputs("smTraceRay:Ray does not intersect triangle"); |
| 1145 |
|
|
#endif |
| 1146 |
|
|
return(FALSE); |
| 1147 |
|
|
} |
| 1148 |
|
|
} |
| 1149 |
|
|
|
| 1150 |
|
|
|
| 1151 |
|
|
/* |
| 1152 |
|
|
* int |
| 1153 |
|
|
* smFindSamp(FVECT orig, FVECT dir) |
| 1154 |
|
|
* |
| 1155 |
|
|
* Find the closest sample to the given ray. Returns sample id, -1 on failure. |
| 1156 |
|
|
* "dir" is assumed to be normalized |
| 1157 |
|
|
*/ |
| 1158 |
|
|
int |
| 1159 |
|
|
smFindSamp(orig,dir) |
| 1160 |
|
|
FVECT orig,dir; |
| 1161 |
|
|
{ |
| 1162 |
|
|
FVECT r,v0,v1,v2,a,b,p; |
| 1163 |
|
|
OBJECT os[MAXCSET+1],t_set[MAXSET+1]; |
| 1164 |
|
|
QUADTREE qt; |
| 1165 |
|
|
int s_id; |
| 1166 |
|
|
double d; |
| 1167 |
|
|
|
| 1168 |
|
|
/* r is the normalized vector from the view center to the current |
| 1169 |
|
|
* ray point ( starting with "orig"). Find the cell that r falls in, |
| 1170 |
|
|
* and test the ray against all triangles stored in the cell. If |
| 1171 |
|
|
* the test fails, trace the projection of the ray across to the |
| 1172 |
|
|
* next cell it intersects: iterate until either an intersection |
| 1173 |
|
|
* is found, or the projection ray is // to the direction. The sample |
| 1174 |
|
|
* corresponding to the triangle vertex closest to the intersection |
| 1175 |
|
|
* point is returned. |
| 1176 |
|
|
*/ |
| 1177 |
|
|
|
| 1178 |
|
|
/* First test if "orig" coincides with the View_center or if "dir" is |
| 1179 |
|
|
parallel to r formed by projecting "orig" on the sphere. In |
| 1180 |
|
|
either case, do a single test against the cell containing the |
| 1181 |
|
|
intersection of "dir" and the sphere |
| 1182 |
|
|
*/ |
| 1183 |
|
|
point_on_sphere(b,orig,SM_VIEW_CENTER(smMesh)); |
| 1184 |
|
|
d = -DOT(b,dir); |
| 1185 |
|
|
if(EQUAL_VEC3(orig,SM_VIEW_CENTER(smMesh)) || EQUAL(fabs(d),1.0)) |
| 1186 |
|
|
{ |
| 1187 |
|
|
qt = smPointLocateCell(smMesh,dir,v0,v1,v2,NULL,NULL,FALSE); |
| 1188 |
|
|
/* Test triangles in the set for intersection with Ray:returns |
| 1189 |
|
|
first found |
| 1190 |
|
|
*/ |
| 1191 |
|
|
qtgetset(t_set,qt); |
| 1192 |
|
|
s_id = smIntersectTriSet(smMesh,t_set,orig,dir,p); |
| 1193 |
|
|
#ifdef TEST_DRIVER |
| 1194 |
|
|
VCOPY(Pick_point[0],p); |
| 1195 |
|
|
#endif |
| 1196 |
|
|
return(s_id); |
| 1197 |
|
|
} |
| 1198 |
|
|
else |
| 1199 |
|
|
{ |
| 1200 |
|
|
/* Starting with orig, Walk along projection of ray onto sphere */ |
| 1201 |
|
|
point_on_sphere(r,orig,SM_VIEW_CENTER(smMesh)); |
| 1202 |
|
|
qt = smPointLocateCell(smMesh,r,v0,v1,v2,NULL,NULL,FALSE); |
| 1203 |
|
|
qtgetset(t_set,qt); |
| 1204 |
|
|
/* os will contain all triangles seen thus far */ |
| 1205 |
|
|
setcopy(os,t_set); |
| 1206 |
|
|
|
| 1207 |
|
|
/* Calculate ray perpendicular to dir: when projection ray is // to dir, |
| 1208 |
|
|
the dot product will become negative. |
| 1209 |
|
|
*/ |
| 1210 |
|
|
VSUM(a,b,dir,d); |
| 1211 |
|
|
d = DOT(a,b); |
| 1212 |
|
|
while(d > 0) |
| 1213 |
|
|
{ |
| 1214 |
|
|
s_id = smIntersectTriSet(smMesh,t_set,orig,dir,p); |
| 1215 |
|
|
#ifdef TEST_DRIVER |
| 1216 |
|
|
VCOPY(Pick_point[0],p); |
| 1217 |
|
|
#endif |
| 1218 |
|
|
if(s_id != EMPTY) |
| 1219 |
|
|
return(s_id); |
| 1220 |
|
|
/* Find next cell that projection of ray intersects */ |
| 1221 |
|
|
smTraceRay(smMesh,r,dir,v0,v1,v2,r); |
| 1222 |
|
|
qt = smPointLocateCell(smMesh,r,v0,v1,v2,NULL,NULL,FALSE); |
| 1223 |
|
|
qtgetset(t_set,qt); |
| 1224 |
|
|
/* Check triangles in set against those seen so far(os):only |
| 1225 |
|
|
check new triangles for intersection (t_set') |
| 1226 |
|
|
*/ |
| 1227 |
|
|
check_set(t_set,os); |
| 1228 |
|
|
d = DOT(a,r); |
| 1229 |
|
|
} |
| 1230 |
|
|
} |
| 1231 |
|
|
#ifdef DEBUG |
| 1232 |
|
|
eputs("smFindSamp():Pick Ray did not intersect mesh"); |
| 1233 |
|
|
#endif |
| 1234 |
|
|
return(EMPTY); |
| 1235 |
|
|
} |
| 1236 |
|
|
|
| 1237 |
|
|
|
| 1238 |
|
|
smRebuild_mesh(sm,vptr) |
| 1239 |
|
|
SM *sm; |
| 1240 |
|
|
VIEW *vptr; |
| 1241 |
|
|
{ |
| 1242 |
|
|
int i; |
| 1243 |
|
|
FVECT dir; |
| 1244 |
|
|
COLR c; |
| 1245 |
|
|
FVECT p,ov; |
| 1246 |
|
|
|
| 1247 |
|
|
/* Clear the mesh- and rebuild using the current sample array */ |
| 1248 |
|
|
#ifdef TEST_DRIVER |
| 1249 |
|
|
View = *vptr; |
| 1250 |
|
|
#endif |
| 1251 |
|
|
|
| 1252 |
|
|
VSUB(ov,vptr->vp,SM_VIEW_CENTER(sm)); |
| 1253 |
|
|
smInit_mesh(sm,vptr->vp); |
| 1254 |
|
|
|
| 1255 |
|
|
SM_FOR_ALL_SAMPLES(sm,i) |
| 1256 |
|
|
{ |
| 1257 |
|
|
if(SM_NTH_W_DIR(sm,i)==-1) |
| 1258 |
|
|
VADD(SM_NTH_WV(sm,i),SM_NTH_WV(sm,i),ov); |
| 1259 |
|
|
smAdd_sample_to_mesh(sm,NULL,NULL,NULL,i); |
| 1260 |
|
|
} |
| 1261 |
|
|
} |
| 1262 |
|
|
|
| 1263 |
|
|
|