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root/radiance/ray/src/hd/rholo3.c
Revision: 3.3
Committed: Tue Nov 4 09:58:24 1997 UTC (26 years, 11 months ago) by gregl
Content type: text/plain
Branch: MAIN
Changes since 3.2: +10 -6 lines
Log Message:
minor bug fixes

File Contents

# User Rev Content
1 gregl 3.1 /* Copyright (c) 1997 Silicon Graphics, Inc. */
2    
3     #ifndef lint
4     static char SCCSid[] = "$SunId$ SGI";
5     #endif
6    
7     /*
8     * Routines for tracking beam compuatations
9     */
10    
11     #include "rholo.h"
12    
13    
14     #define abs(x) ((x) > 0 ? (x) : -(x))
15     #define sgn(x) ((x) > 0 ? 1 : (x) < 0 ? -1 : 0)
16    
17    
18     static PACKHEAD *complist; /* list of beams to compute */
19     static int complen; /* length of complist */
20 gregl 3.2 static int listpos; /* current list position for next_packet */
21     static int lastin = -1; /* last ordered position in list */
22 gregl 3.1
23    
24     int
25 gregl 3.2 beamcmp(b0, b1) /* comparison for descending compute order */
26     register PACKHEAD *b0, *b1;
27     {
28     return( b1->nr*(bnrays(hdlist[b0->hd],b0->bi)+1) -
29     b0->nr*(bnrays(hdlist[b1->hd],b1->bi)+1) );
30     }
31    
32    
33     bundle_set(op, clist, nents) /* bundle set operation */
34     int op;
35     PACKHEAD *clist;
36     int nents;
37     {
38     BEAM *b;
39     PACKHEAD *p;
40     register int i, n;
41    
42     switch (op) {
43     case BS_NEW: /* new computation set */
44     if (complen)
45     free((char *)complist);
46     if (nents <= 0) {
47     complist = NULL;
48     listpos = complen = 0;
49     lastin = -1;
50     return;
51     }
52     complist = (PACKHEAD *)malloc(nents*sizeof(PACKHEAD));
53     if (complist == NULL)
54     goto memerr;
55     bcopy((char *)clist, (char *)complist, nents*sizeof(PACKHEAD));
56     complen = nents;
57     listpos = 0;
58     lastin = -1; /* flag for initial sort */
59     break;
60     case BS_ADD: /* add to computation set */
61     if (nents <= 0)
62     return;
63     /* merge any common members */
64     for (i = 0; i < complen; i++)
65     for (n = 0; n < nents; n++)
66     if (clist[n].bi == complist[i].bi &&
67     clist[n].hd == complist[i].hd) {
68     complist[i].nr += clist[n].nr;
69     clist[n].nr = 0;
70     lastin = -1; /* flag full sort */
71     break;
72     }
73     /* sort updated list */
74     sortcomplist();
75     /* sort new entries */
76     qsort((char *)clist, nents, sizeof(PACKHEAD), beamcmp);
77     /* what can't we satisfy? */
78     for (n = 0; n < nents && clist[n].nr >
79     bnrays(hdlist[clist[n].hd],clist[n].bi); n++)
80     ;
81     if (n) { /* allocate space for merged list */
82     PACKHEAD *newlist;
83     newlist = (PACKHEAD *)malloc(
84     (complen+n)*sizeof(PACKHEAD) );
85     if (newlist == NULL)
86     goto memerr;
87     /* merge lists */
88     mergeclists(newlist, clist, n, complist, complen);
89     if (complen)
90     free((char *)complist);
91     complist = newlist;
92     complen += n;
93     }
94     listpos = 0;
95     lastin = complen-1; /* list is now sorted */
96     break;
97     case BS_DEL: /* delete from computation set */
98     if (nents <= 0)
99     return;
100     /* find each member */
101     for (i = 0; i < complen; i++)
102     for (n = 0; n < nents; n++)
103     if (clist[n].bi == complist[i].bi &&
104     clist[n].hd == complist[i].hd) {
105     if (clist[n].nr == 0 ||
106     clist[n].nr >= complist[i].nr)
107     complist[i].nr = 0;
108     else
109     complist[i].nr -= clist[n].nr;
110     lastin = -1; /* flag full sort */
111     break;
112     }
113 gregl 3.3 if (lastin < 0) /* sort updated list */
114     sortcomplist();
115 gregl 3.2 return; /* no display */
116     default:
117     error(CONSISTENCY, "bundle_set called with unknown operation");
118     }
119     n = 0; /* allocate packet holder */
120     for (i = 0; i < nents; i++)
121     if (clist[i].nr > n)
122     n = clist[i].nr;
123     p = (PACKHEAD *)malloc(sizeof(PACKHEAD) + n*sizeof(RAYVAL));
124 gregl 3.3 if (p == NULL)
125     goto memerr;
126     /* display what we have */
127 gregl 3.2 for (i = 0; i < nents; i++)
128 gregl 3.3 if ((b = hdgetbeam(hdlist[clist[i].hd], clist[i].bi)) != NULL) {
129 gregl 3.2 bcopy((char *)hdbray(b), (char *)(p+1),
130     (p->nr=b->nrm)*sizeof(RAYVAL));
131     disp_packet((PACKET *)p);
132     }
133     free((char *)p); /* clean up */
134     return;
135     memerr:
136     error(SYSTEM, "out of memory in bundle_set");
137     }
138    
139    
140     int
141 gregl 3.1 weightf(hp, x0, x1, x2) /* voxel weighting function */
142     register HOLO *hp;
143     register int x0, x1, x2;
144     {
145     switch (vlet(OCCUPANCY)) {
146     case 'U': /* uniform weighting */
147     return(1);
148     case 'C': /* center weighting (crude) */
149     x0 += x0 - hp->grid[0] + 1;
150     x0 = abs(x0)*hp->grid[1]*hp->grid[2];
151     x1 += x1 - hp->grid[1] + 1;
152     x1 = abs(x1)*hp->grid[0]*hp->grid[2];
153     x2 += x2 - hp->grid[2] + 1;
154     x2 = abs(x2)*hp->grid[0]*hp->grid[1];
155     return(hp->grid[0]*hp->grid[1]*hp->grid[2] -
156     (x0+x1+x2)/3);
157     default:
158     badvalue(OCCUPANCY);
159     }
160     }
161    
162    
163     /* The following is by Daniel Cohen, taken from Graphics Gems IV, p. 368 */
164     long
165     lineweight(hp, x, y, z, dx, dy, dz) /* compute weights along a line */
166     HOLO *hp;
167     int x, y, z, dx, dy, dz;
168     {
169     long wres = 0;
170     int n, sx, sy, sz, exy, exz, ezy, ax, ay, az, bx, by, bz;
171    
172     sx = sgn(dx); sy = sgn(dy); sz = sgn(dz);
173     ax = abs(dx); ay = abs(dy); az = abs(dz);
174     bx = 2*ax; by = 2*ay; bz = 2*az;
175     exy = ay-ax; exz = az-ax; ezy = ay-az;
176     n = ax+ay+az + 1; /* added increment to visit last */
177     while (n--) {
178     wres += weightf(hp, x, y, z);
179     if (exy < 0) {
180     if (exz < 0) {
181     x += sx;
182     exy += by; exz += bz;
183     } else {
184     z += sz;
185     exz -= bx; ezy += by;
186     }
187     } else {
188     if (ezy < 0) {
189     z += sz;
190     exz -= bx; ezy += by;
191     } else {
192     y += sy;
193     exy -= bx; ezy -= bz;
194     }
195     }
196     }
197     return(wres);
198     }
199    
200    
201     init_global() /* initialize global ray computation */
202     {
203     long wtotal = 0;
204     int i, j;
205     int lseg[2][3];
206     double frac;
207     register int k;
208 gregl 3.3 /* free old list */
209     if (complen > 0)
210     free((char *)complist);
211 gregl 3.1 /* allocate beam list */
212     complen = 0;
213     for (j = 0; hdlist[j] != NULL; j++)
214     complen += nbeams(hdlist[j]);
215     complist = (PACKHEAD *)malloc(complen*sizeof(PACKHEAD));
216     if (complist == NULL)
217     error(SYSTEM, "out of memory in init_global");
218     /* compute beam weights */
219     k = 0;
220     for (j = 0; hdlist[j] != NULL; j++)
221     for (i = nbeams(hdlist[j]); i > 0; i--) {
222     hdlseg(lseg, hdlist[j], i);
223     complist[k].hd = j;
224     complist[k].bi = i;
225     complist[k].nr = lineweight( hdlist[j],
226     lseg[0][0], lseg[0][1], lseg[0][2],
227     lseg[1][0] - lseg[0][0],
228     lseg[1][1] - lseg[0][1],
229     lseg[1][2] - lseg[0][2] );
230     wtotal += complist[k++].nr;
231     }
232     /* adjust weights */
233     if (vdef(DISKSPACE)) {
234     frac = 1024.*1024.*vflt(DISKSPACE) / (wtotal*sizeof(RAYVAL));
235     if (frac < 0.95 | frac > 1.05)
236     while (k--)
237     complist[k].nr = frac * complist[k].nr;
238     }
239     listpos = 0; lastin = -1;
240     }
241    
242    
243     mergeclists(cdest, cl1, n1, cl2, n2) /* merge two sorted lists */
244     PACKHEAD *cdest;
245     PACKHEAD *cl1, *cl2;
246     int n1, n2;
247     {
248     int cmp;
249    
250     while (n1 | n2) {
251     if (!n1) cmp = 1;
252     else if (!n2) cmp = -1;
253     else cmp = beamcmp(cl1, cl2);
254     if (cmp > 0) {
255     copystruct(cdest, cl2);
256     cl2++; n2--;
257     } else {
258     copystruct(cdest, cl1);
259     cl1++; n1--;
260     }
261     cdest++;
262     }
263     }
264    
265    
266     sortcomplist() /* fix our list order */
267     {
268     PACKHEAD *list2;
269 gregl 3.2 register int i;
270    
271 gregl 3.1 /* empty queue */
272     done_packets(flush_queue());
273 gregl 3.3 if (complen <= 0) /* check to see if there is even a list */
274 gregl 3.2 return;
275 gregl 3.1 if (lastin < 0) /* flag to sort entire list */
276     qsort((char *)complist, complen, sizeof(PACKHEAD), beamcmp);
277     else if (listpos) { /* else sort and merge sublist */
278     list2 = (PACKHEAD *)malloc(listpos*sizeof(PACKHEAD));
279     if (list2 == NULL)
280     error(SYSTEM, "out of memory in sortcomplist");
281     bcopy((char *)complist,(char *)list2,listpos*sizeof(PACKHEAD));
282     qsort((char *)list2, listpos, sizeof(PACKHEAD), beamcmp);
283     mergeclists(complist, list2, listpos,
284     complist+listpos, complen-listpos);
285     free((char *)list2);
286     }
287 gregl 3.2 /* check for all finished */
288     if (complist[0].nr <= bnrays(hdlist[complist[0].hd],complist[0].bi)) {
289     free((char *)complist);
290     complist = NULL;
291     complen = 0;
292     }
293     /* drop satisfied requests */
294     for (i = complen; i-- && complist[i].nr <=
295     bnrays(hdlist[complist[i].hd],complist[i].bi); )
296     ;
297     if (i < complen-1) {
298     list2 = (PACKHEAD *)realloc((char *)complist,
299     (i+1)*sizeof(PACKHEAD));
300     if (list2 != NULL) {
301     complist = list2;
302     complen = i+1;
303     }
304     }
305     listpos = 0; lastin = i;
306 gregl 3.1 }
307    
308    
309     /*
310     * The following routine works on the assumption that the bundle weights are
311     * more or less evenly distributed, such that computing a packet causes
312     * a given bundle to move way down in the computation order. We keep
313     * track of where the computed bundle with the highest priority would end
314     * up, and if we get further in our compute list than this, we resort the
315     * list and start again from the beginning. We have to flush the queue
316     * each time we sort, to ensure that we are not disturbing the order.
317     * If our major assumption is violated, and we have a very steep
318     * descent in our weights, then we will end up resorting much more often
319     * than necessary, resulting in frequent flushing of the queue. Since
320     * a merge sort is used, the sorting costs will be minimal.
321     */
322     next_packet(p) /* prepare packet for computation */
323     register PACKET *p;
324     {
325     int ncomp;
326     register int i;
327    
328     if (complen <= 0)
329     return(0);
330     if (listpos > lastin) /* time to sort the list */
331     sortcomplist();
332     p->hd = complist[listpos].hd;
333     p->bi = complist[listpos].bi;
334     ncomp = bnrays(hdlist[p->hd],p->bi);
335     p->nr = complist[listpos].nr - ncomp;
336     if (p->nr <= 0)
337     return(0);
338     if (p->nr > RPACKSIZ)
339     p->nr = RPACKSIZ;
340     ncomp += p->nr; /* find where this one would go */
341     while (lastin > listpos && complist[listpos].nr *
342     (bnrays(hdlist[complist[lastin].hd],complist[lastin].bi)+1)
343     > complist[lastin].nr * (ncomp+1))
344     lastin--;
345     listpos++;
346     return(1);
347     }