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root/radiance/ray/src/hd/rhdriver.h
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Comparing ray/src/hd/rhdriver.h (file contents):
Revision 3.2 by gregl, Thu Nov 20 18:06:16 1997 UTC vs.
Revision 3.6 by gregl, Mon Dec 8 18:51:15 1997 UTC

# Line 17 | Line 17 | extern struct driver {
17  
18                          /* dev_input() return flags */
19   #define DEV_SHUTDOWN    01      /* user shutdown request */
20 < #define DEV_NEWVIEW     02      /* view change (new view in odev.v) */
21 < #define DEV_NEWSIZE     04      /* device resolution change */
22 < #define DEV_WAIT        010     /* pause computation and wait for input */
20 > #define DEV_NEWVIEW     02      /* view change (new view in odev.v) */
21 > #define DEV_NEWSIZE     04      /* device resolution change */
22 > #define DEV_WAIT        010     /* pause computation and wait for input */
23 > #define DEV_RESUME      020     /* resume after pause */
24 > #define DEV_REDRAW      040     /* redraw from server */
25 > #define DEV_PUTVIEW     0100    /* print out current view */
26  
27  
28   /************************************************************************
# Line 45 | Line 48 | returns DEV_NEWVIEW flag.
48  
49  
50   void
51 < dev_value(c, p)         : register new point of light
51 > dev_value(c, p, v)      : register new point of light
52   COLR    c;              : pixel color (RGBE)
53   FVECT   p;              : world intersection point
54 + FVECT   v;              : ray direction vector
55  
56   Add the given color point to the display output queue.
57  

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