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/* dev_input() return flags */ |
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#define DEV_SHUTDOWN 01 /* user shutdown request */ |
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< |
#define DEV_NEWVIEW 02 /* view change (new view in odev.v) */ |
21 |
< |
#define DEV_NEWSIZE 04 /* device resolution change */ |
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< |
#define DEV_WAIT 010 /* pause computation and wait for input */ |
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> |
#define DEV_NEWVIEW 02 /* view change (new view in odev.v) */ |
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> |
#define DEV_NEWSIZE 04 /* device resolution change */ |
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> |
#define DEV_WAIT 010 /* pause computation and wait for input */ |
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#define DEV_RESUME 020 /* resume after pause */ |
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+ |
#define DEV_REDRAW 040 /* redraw from server */ |
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+ |
#define DEV_PUTVIEW 0100 /* print out current view */ |
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+ |
#define DEV_LASTVIEW 0200 /* restore previous view */ |
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/************************************************************************ |
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parameters in odev.v should also be assigned. |
40 |
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42 |
< |
void |
42 |
> |
int |
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dev_view(nv) : set display view parameters |
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VIEW *nv; : the new view |
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Updates the display for the given view change. |
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Look for nv==&odev.v when making view current after dev_input() |
48 |
< |
returns DEV_NEWVIEW flag. |
48 |
> |
returns DEV_NEWVIEW flag. Return 1 on success, or 0 if the |
49 |
> |
new view would conflict with device requirements. In the latter |
50 |
> |
case, reset parameters in nv to make it more agreeable, calling |
51 |
> |
error(COMMAND, "appropriate user warning"). |
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void |
55 |
< |
dev_value(c, p) : register new point of light |
55 |
> |
dev_value(c, p, v) : register new point of light |
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COLR c; : pixel color (RGBE) |
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FVECT p; : world intersection point |
58 |
+ |
FVECT v; : ray direction vector |
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Add the given color point to the display output queue. |
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