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#define DEV_WAIT 010 /* pause computation and wait for input */ |
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#define DEV_RESUME 020 /* resume after pause */ |
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#define DEV_REDRAW 040 /* redraw from server */ |
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#define DEV_PUTVIEW 0100 /* print out current view */ |
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/************************************************************************ |
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void |
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< |
dev_value(c, p) : register new point of light |
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> |
dev_value(c, p, v) : register new point of light |
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COLR c; : pixel color (RGBE) |
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FVECT p; : world intersection point |
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FVECT v; : ray direction vector |
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Add the given color point to the display output queue. |
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