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root/radiance/ray/src/hd/rhdobj.h
Revision: 3.4
Committed: Fri Dec 18 11:06:46 1998 UTC (25 years, 10 months ago) by gwlarson
Content type: text/plain
Branch: MAIN
Changes since 3.3: +3 -2 lines
Log Message:
changed dobj_render() to return the number of objects rendered

File Contents

# Content
1 /* Copyright (c) 1998 Silicon Graphics, Inc. */
2
3 /* SCCSid "$SunId$ SGI" */
4
5 /*
6 * Header file for object display routines for rholo drivers.
7 */
8
9 /* additional user commands */
10 #define DO_LOAD 0 /* load octree object */
11 #define DO_UNLOAD 1 /* unload (free) octree object */
12 #define DO_XFORM 2 /* set/print object transform */
13 #define DO_MOVE 3 /* add to object transform */
14 #define DO_UNMOVE 4 /* undo last transform change */
15 #define DO_DUP 5 /* duplicate object */
16 #define DO_SHOW 6 /* show object (low quality) */
17 #define DO_LIGHT 7 /* illuminate object (high quality) */
18 #define DO_HIDE 8 /* hide object */
19 #define DO_OBJECT 9 /* print object statistics */
20
21 #define DO_NCMDS 10 /* number of object display commands */
22
23 /* commands entered on stdin only */
24 #define DO_INIT {"load","clear","xform","move","unmove","dup",\
25 "show","light","hide","object"}
26
27 /*******************************************************************
28 * The following routines are available for calling from the driver:
29
30 int
31 (*dobj_lightsamp)(c, p, v) : apply next sample for local light sources
32 COLR c; : pixel color (RGBE)
33 FVECT p; : world intersection point
34 FVECT v; : ray direction vector
35
36 If the pointer to the function dobj_lightsamp is non-NULL, then the
37 dev_value() driver routine should call this rather than use a
38 given sample in its own data structures. This pointer is set
39 in the dobj_lighting() function described below, which may be
40 called indirectly by the dobj_command() function.
41
42
43 int
44 dobj_command(cmd, args) : check/run object display command
45 char *cmd, *args; : command name and argument string
46
47 Check to see if this is an object display command, and return the command
48 number after running it if it is, or -1 if it isn't. Error messages should
49 be printed with error(COMMAND,err).
50
51
52 double
53 dobj_trace(nm, rorg, rdir) : check for ray intersection with objects
54 char nm[]; : object name (modified)
55 FVECT rorg, rdir; : ray origin and direction
56
57 Check to see if the given ray intersects the given object,
58 returning the distance the ray traveled if it did, or FHUGE if it didn't.
59 If nm contains "*", then all visible objects are checked and the name
60 of the intersected object is returned, or "" if none. If nm is NULL,
61 then all visible objects are checked, but the name is not returned.
62
63
64 int
65 dobj_render() : render visible objects to OpenGL
66
67 Renders all display objects using OpenGL, assuming desired view has
68 been set. This routine also assumes that the tone-mapping library
69 is being used to set exposure, and it queries this information to
70 adjust light sources as necessary for illuminated objects. Returns
71 the number of objects rendered.
72
73
74 void
75 dobj_cleanup() : clean up data structures
76
77 Frees all allocated data structures and objects.
78
79
80 ++++ The following routines are usually called through dobj_command() ++++
81
82
83 int
84 dobj_load(oct, nam) : create/load an octree object
85 char *oct, *nam; : octree and object name
86
87 Load an octree for rendering as a local object, giving it the indicated name.
88 Returns 1 on success, 0 on failure (with COMMAND error message).
89
90
91 int
92 dobj_unload(nam) : free the named object
93 char *nam; : object name
94
95 Free all memory associated with the named object.
96 Returns 1 on success, 0 on failure (with COMMAND error message).
97
98
99 int
100 dobj_xform(nam, add, ac, av) : set/add transform for nam
101 char *nam; : object name
102 int add; : add to transform or create new one?
103 int ac; : transform argument count
104 char *av[]; : transform arguments
105
106 Set or add to the transform for the named object.
107 Returns 1 on success, 0 on failure (with COMMAND error message).
108
109
110 int
111 dobj_unmove() : undo last transform change
112
113 Undo the last transform change.
114 Returns 1 on success, 0 on failure (with COMMAND error message).
115
116
117 int
118 dobj_dup(oldnm, nam) : duplicate object oldnm as nam
119 char *oldnm, *nam;
120
121 Duplicate the named object and give the copy a new name.
122 Returns 1 on success, 0 on failure (with COMMAND error message).
123
124
125 int
126 dobj_lighting(nam, cn) : set up lighting for display object
127 char *nam; : object name
128 int cn; : new drawing code
129
130 Set the lighting of the named object to DO_SHOW, DO_HIDE or DO_LIGHT.
131 Change lighting of all objects if nam is "*".
132 Returns 1 on success, 0 on failure (with COMMAND error message).
133
134
135 int
136 dobj_putstats(nam, fp) : print object statistics
137 char *nam; : object name
138 FILE *fp; : output file
139
140 Print current position, size and transform for the named object,
141 or all objects if nam is "*".
142 Returns 1 on success, 0 on failure (with COMMAND error message).
143
144
145 ******************************************************************/
146
147
148 extern double dobj_trace();
149
150 extern char rhdcmd[DO_NCMDS][8];
151
152 extern int (*dobj_lightsamp)(); /* pointer to function to get lights */