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root/radiance/ray/src/hd/rhdobj.h
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Comparing ray/src/hd/rhdobj.h (file contents):
Revision 3.1 by gwlarson, Wed Aug 19 17:45:24 1998 UTC vs.
Revision 3.5 by gwlarson, Thu Dec 31 12:57:06 1998 UTC

# Line 21 | Line 21
21   #define DO_NCMDS        10              /* number of object display commands */
22  
23                                          /* commands entered on stdin only */
24 < #define DO_INIT         {"load","unload","xform","move","unmove","dup",\
24 > #define DO_INIT         {"load","clear","xform","move","unmove","dup",\
25                                  "show","light","hide","object"}
26  
27   /*******************************************************************
# Line 44 | Line 44 | int
44   dobj_command(cmd, args)         : check/run object display command
45   char    *cmd, *args;            : command name and argument string
46  
47 < Check to see if this is an object display command, and return the command
48 < number after running it if it is, or -1 if it isn't.  Error messages should
47 > Check to see if this is an object display command, and return -1 if
48 > it isn't.  If it is a valid command that results in some visible
49 > change, return non-zero, otherwise return 0.  Error messages should
50   be printed with error(COMMAND,err).
51  
52  
53   double
54 < dobj_trace(rorg, rdir)          : check for ray intersection with objects
54 > dobj_trace(nm, rorg, rdir)      : check for ray intersection with objects
55 > char    nm[];                   : object name (modified)
56   FVECT   rorg, rdir;             : ray origin and direction
57  
58 < Check to see if the given ray intersects any of the visible objects,
58 > Check to see if the given ray intersects the given object,
59   returning the distance the ray traveled if it did, or FHUGE if it didn't.
60 + If nm contains "*", then all visible objects are checked and the name
61 + of the intersected object is returned, or "" if none.  If nm is NULL,
62 + then all visible objects are checked, but the name is not returned.
63  
64  
65 < void
65 > int
66   dobj_render()                   : render visible objects to OpenGL
67  
68   Renders all display objects using OpenGL, assuming desired view has
69   been set.  This routine also assumes that the tone-mapping library
70   is being used to set exposure, and it queries this information to
71 < adjust light sources as necessary for illuminated objects.
71 > adjust light sources as necessary for illuminated objects.  Returns
72 > the number of objects rendered.
73  
74  
75   void

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