| 61 |
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then all visible objects are checked, but the name is not returned. |
| 62 |
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|
| 63 |
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|
| 64 |
< |
void |
| 64 |
> |
int |
| 65 |
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dobj_render() : render visible objects to OpenGL |
| 66 |
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|
| 67 |
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Renders all display objects using OpenGL, assuming desired view has |
| 68 |
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been set. This routine also assumes that the tone-mapping library |
| 69 |
|
is being used to set exposure, and it queries this information to |
| 70 |
< |
adjust light sources as necessary for illuminated objects. |
| 70 |
> |
adjust light sources as necessary for illuminated objects. Returns |
| 71 |
> |
the number of objects rendered. |
| 72 |
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|
| 73 |
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|
| 74 |
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void |