| 1 | /* RCSid: $Id: rhdobj.h,v 3.6 2003/02/22 02:07:24 greg Exp $ */ | 
| 2 | /* | 
| 3 | * Header file for object display routines for rholo drivers. | 
| 4 | */ | 
| 5 | #ifndef _RAD_RHDOBJ_H_ | 
| 6 | #define _RAD_RHDOBJ_H_ | 
| 7 |  | 
| 8 | #ifdef __cplusplus | 
| 9 | extern "C" { | 
| 10 | #endif | 
| 11 |  | 
| 12 | /* additional user commands */ | 
| 13 | #define DO_LOAD         0               /* load octree object */ | 
| 14 | #define DO_UNLOAD       1               /* unload (free) octree object */ | 
| 15 | #define DO_XFORM        2               /* set/print object transform */ | 
| 16 | #define DO_MOVE         3               /* add to object transform */ | 
| 17 | #define DO_UNMOVE       4               /* undo last transform change */ | 
| 18 | #define DO_DUP          5               /* duplicate object */ | 
| 19 | #define DO_SHOW         6               /* show object (low quality) */ | 
| 20 | #define DO_LIGHT        7               /* illuminate object (high quality) */ | 
| 21 | #define DO_HIDE         8               /* hide object */ | 
| 22 | #define DO_OBJECT       9               /* print object statistics */ | 
| 23 |  | 
| 24 | #define DO_NCMDS        10              /* number of object display commands */ | 
| 25 |  | 
| 26 | /* commands entered on stdin only */ | 
| 27 | #define DO_INIT         {"load","clear","xform","move","unmove","dup",\ | 
| 28 | "show","light","hide","object"} | 
| 29 |  | 
| 30 | /******************************************************************* | 
| 31 | * The following routines are available for calling from the driver: | 
| 32 |  | 
| 33 | int | 
| 34 | (*dobj_lightsamp)(c, p, v)      : apply next sample for local light sources | 
| 35 | COLR    c;                      : pixel color (RGBE) | 
| 36 | FVECT   p;                      : world intersection point | 
| 37 | FVECT   v;                      : ray direction vector | 
| 38 |  | 
| 39 | If the pointer to the function dobj_lightsamp is non-NULL, then the | 
| 40 | dev_value() driver routine should call this rather than use a | 
| 41 | given sample in its own data structures.  This pointer is set | 
| 42 | in the dobj_lighting() function described below, which may be | 
| 43 | called indirectly by the dobj_command() function. | 
| 44 |  | 
| 45 |  | 
| 46 | int | 
| 47 | dobj_command(cmd, args)         : check/run object display command | 
| 48 | char    *cmd, *args;            : command name and argument string | 
| 49 |  | 
| 50 | Check to see if this is an object display command, and return -1 if | 
| 51 | it isn't.  If it is a valid command that results in some visible | 
| 52 | change, return non-zero, otherwise return 0.  Error messages should | 
| 53 | be printed with error(COMMAND,err). | 
| 54 |  | 
| 55 |  | 
| 56 | double | 
| 57 | dobj_trace(nm, rorg, rdir)      : check for ray intersection with objects | 
| 58 | char    nm[];                   : object name (modified) | 
| 59 | FVECT   rorg, rdir;             : ray origin and direction | 
| 60 |  | 
| 61 | Check to see if the given ray intersects the given object, | 
| 62 | returning the distance the ray traveled if it did, or FHUGE if it didn't. | 
| 63 | If nm contains "*", then all visible objects are checked and the name | 
| 64 | of the intersected object is returned, or "" if none.  If nm is NULL, | 
| 65 | then all visible objects are checked, but the name is not returned. | 
| 66 |  | 
| 67 |  | 
| 68 | int | 
| 69 | dobj_render()                   : render visible objects to OpenGL | 
| 70 |  | 
| 71 | Renders all display objects using OpenGL, assuming desired view has | 
| 72 | been set.  This routine also assumes that the tone-mapping library | 
| 73 | is being used to set exposure, and it queries this information to | 
| 74 | adjust light sources as necessary for illuminated objects.  Returns | 
| 75 | the number of objects rendered. | 
| 76 |  | 
| 77 |  | 
| 78 | void | 
| 79 | dobj_cleanup()                  : clean up data structures | 
| 80 |  | 
| 81 | Frees all allocated data structures and objects. | 
| 82 |  | 
| 83 |  | 
| 84 | ++++ The following routines are usually called through dobj_command() ++++ | 
| 85 |  | 
| 86 |  | 
| 87 | int | 
| 88 | dobj_load(oct, nam)             : create/load an octree object | 
| 89 | char    *oct, *nam;             : octree and object name | 
| 90 |  | 
| 91 | Load an octree for rendering as a local object, giving it the indicated name. | 
| 92 | Returns 1 on success, 0 on failure (with COMMAND error message). | 
| 93 |  | 
| 94 |  | 
| 95 | int | 
| 96 | dobj_unload(nam)                : free the named object | 
| 97 | char    *nam;                   : object name | 
| 98 |  | 
| 99 | Free all memory associated with the named object. | 
| 100 | Returns 1 on success, 0 on failure (with COMMAND error message). | 
| 101 |  | 
| 102 |  | 
| 103 | int | 
| 104 | dobj_xform(nam, add, ac, av)    : set/add transform for nam | 
| 105 | char    *nam;                   : object name | 
| 106 | int     add;                    : add to transform or create new one? | 
| 107 | int     ac;                     : transform argument count | 
| 108 | char    *av[];                  : transform arguments | 
| 109 |  | 
| 110 | Set or add to the transform for the named object. | 
| 111 | Returns 1 on success, 0 on failure (with COMMAND error message). | 
| 112 |  | 
| 113 |  | 
| 114 | int | 
| 115 | dobj_unmove()                   : undo last transform change | 
| 116 |  | 
| 117 | Undo the last transform change. | 
| 118 | Returns 1 on success, 0 on failure (with COMMAND error message). | 
| 119 |  | 
| 120 |  | 
| 121 | int | 
| 122 | dobj_dup(oldnm, nam)            : duplicate object oldnm as nam | 
| 123 | char    *oldnm, *nam; | 
| 124 |  | 
| 125 | Duplicate the named object and give the copy a new name. | 
| 126 | Returns 1 on success, 0 on failure (with COMMAND error message). | 
| 127 |  | 
| 128 |  | 
| 129 | int | 
| 130 | dobj_lighting(nam, cn)          : set up lighting for display object | 
| 131 | char    *nam;                   : object name | 
| 132 | int     cn;                     : new drawing code | 
| 133 |  | 
| 134 | Set the lighting of the named object to DO_SHOW, DO_HIDE or DO_LIGHT. | 
| 135 | Change lighting of all objects if nam is "*". | 
| 136 | Returns 1 on success, 0 on failure (with COMMAND error message). | 
| 137 |  | 
| 138 |  | 
| 139 | int | 
| 140 | dobj_putstats(nam, fp)          : print object statistics | 
| 141 | char    *nam;                   : object name | 
| 142 | FILE    *fp;                    : output file | 
| 143 |  | 
| 144 | Print current position, size and transform for the named object, | 
| 145 | or all objects if nam is "*". | 
| 146 | Returns 1 on success, 0 on failure (with COMMAND error message). | 
| 147 |  | 
| 148 |  | 
| 149 | ******************************************************************/ | 
| 150 |  | 
| 151 |  | 
| 152 | extern double   dobj_trace(); | 
| 153 |  | 
| 154 | extern char     rhdcmd[DO_NCMDS][8]; | 
| 155 |  | 
| 156 | extern int      (*dobj_lightsamp)();    /* pointer to function to get lights */ | 
| 157 |  | 
| 158 | #ifdef __cplusplus | 
| 159 | } | 
| 160 | #endif | 
| 161 | #endif /* _RAD_RHDOBJ_H_ */ | 
| 162 |  |