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root/radiance/ray/src/hd/rhdobj.h
Revision: 3.3
Committed: Thu Aug 27 19:33:28 1998 UTC (25 years, 8 months ago) by gwlarson
Content type: text/plain
Branch: MAIN
Changes since 3.2: +1 -1 lines
Log Message:
changed "unload" command to "clear"

File Contents

# User Rev Content
1 gwlarson 3.1 /* Copyright (c) 1998 Silicon Graphics, Inc. */
2    
3     /* SCCSid "$SunId$ SGI" */
4    
5     /*
6     * Header file for object display routines for rholo drivers.
7     */
8    
9     /* additional user commands */
10     #define DO_LOAD 0 /* load octree object */
11     #define DO_UNLOAD 1 /* unload (free) octree object */
12     #define DO_XFORM 2 /* set/print object transform */
13     #define DO_MOVE 3 /* add to object transform */
14     #define DO_UNMOVE 4 /* undo last transform change */
15     #define DO_DUP 5 /* duplicate object */
16     #define DO_SHOW 6 /* show object (low quality) */
17     #define DO_LIGHT 7 /* illuminate object (high quality) */
18     #define DO_HIDE 8 /* hide object */
19     #define DO_OBJECT 9 /* print object statistics */
20    
21     #define DO_NCMDS 10 /* number of object display commands */
22    
23     /* commands entered on stdin only */
24 gwlarson 3.3 #define DO_INIT {"load","clear","xform","move","unmove","dup",\
25 gwlarson 3.1 "show","light","hide","object"}
26    
27     /*******************************************************************
28     * The following routines are available for calling from the driver:
29    
30     int
31     (*dobj_lightsamp)(c, p, v) : apply next sample for local light sources
32     COLR c; : pixel color (RGBE)
33     FVECT p; : world intersection point
34     FVECT v; : ray direction vector
35    
36     If the pointer to the function dobj_lightsamp is non-NULL, then the
37     dev_value() driver routine should call this rather than use a
38     given sample in its own data structures. This pointer is set
39     in the dobj_lighting() function described below, which may be
40     called indirectly by the dobj_command() function.
41    
42    
43     int
44     dobj_command(cmd, args) : check/run object display command
45     char *cmd, *args; : command name and argument string
46    
47     Check to see if this is an object display command, and return the command
48     number after running it if it is, or -1 if it isn't. Error messages should
49     be printed with error(COMMAND,err).
50    
51    
52     double
53 gwlarson 3.2 dobj_trace(nm, rorg, rdir) : check for ray intersection with objects
54     char nm[]; : object name (modified)
55 gwlarson 3.1 FVECT rorg, rdir; : ray origin and direction
56    
57 gwlarson 3.2 Check to see if the given ray intersects the given object,
58 gwlarson 3.1 returning the distance the ray traveled if it did, or FHUGE if it didn't.
59 gwlarson 3.2 If nm contains "*", then all visible objects are checked and the name
60     of the intersected object is returned, or "" if none. If nm is NULL,
61     then all visible objects are checked, but the name is not returned.
62 gwlarson 3.1
63    
64     void
65     dobj_render() : render visible objects to OpenGL
66    
67     Renders all display objects using OpenGL, assuming desired view has
68     been set. This routine also assumes that the tone-mapping library
69     is being used to set exposure, and it queries this information to
70     adjust light sources as necessary for illuminated objects.
71    
72    
73     void
74     dobj_cleanup() : clean up data structures
75    
76     Frees all allocated data structures and objects.
77    
78    
79     ++++ The following routines are usually called through dobj_command() ++++
80    
81    
82     int
83     dobj_load(oct, nam) : create/load an octree object
84     char *oct, *nam; : octree and object name
85    
86     Load an octree for rendering as a local object, giving it the indicated name.
87     Returns 1 on success, 0 on failure (with COMMAND error message).
88    
89    
90     int
91     dobj_unload(nam) : free the named object
92     char *nam; : object name
93    
94     Free all memory associated with the named object.
95     Returns 1 on success, 0 on failure (with COMMAND error message).
96    
97    
98     int
99     dobj_xform(nam, add, ac, av) : set/add transform for nam
100     char *nam; : object name
101     int add; : add to transform or create new one?
102     int ac; : transform argument count
103     char *av[]; : transform arguments
104    
105     Set or add to the transform for the named object.
106     Returns 1 on success, 0 on failure (with COMMAND error message).
107    
108    
109     int
110     dobj_unmove() : undo last transform change
111    
112     Undo the last transform change.
113     Returns 1 on success, 0 on failure (with COMMAND error message).
114    
115    
116     int
117     dobj_dup(oldnm, nam) : duplicate object oldnm as nam
118     char *oldnm, *nam;
119    
120     Duplicate the named object and give the copy a new name.
121     Returns 1 on success, 0 on failure (with COMMAND error message).
122    
123    
124     int
125     dobj_lighting(nam, cn) : set up lighting for display object
126     char *nam; : object name
127     int cn; : new drawing code
128    
129     Set the lighting of the named object to DO_SHOW, DO_HIDE or DO_LIGHT.
130     Change lighting of all objects if nam is "*".
131     Returns 1 on success, 0 on failure (with COMMAND error message).
132    
133    
134     int
135     dobj_putstats(nam, fp) : print object statistics
136     char *nam; : object name
137     FILE *fp; : output file
138    
139     Print current position, size and transform for the named object,
140     or all objects if nam is "*".
141     Returns 1 on success, 0 on failure (with COMMAND error message).
142    
143    
144     ******************************************************************/
145    
146    
147     extern double dobj_trace();
148    
149     extern char rhdcmd[DO_NCMDS][8];
150    
151     extern int (*dobj_lightsamp)(); /* pointer to function to get lights */