| # | Line 954 | Line 954 | dobj_render(void) /* render our objects in OpenGL */ | |
|---|---|---|
| 954 | continue; | |
| 955 | /* set up lighting */ | |
| 956 | if (op->drawcode == DO_LIGHT && op->ol != NULL) { | |
| 957 | < | BYTE pval; |
| 957 | > | uby8 pval; |
| 958 | double expval, d; | |
| 959 | /* use computed sources */ | |
| 960 | if (tmMapPixels(tmGlobal, &pval, &op->ol->larb, | |
| – | Removed lines |
| + | Added lines |
| < | Changed lines (old) |
| > | Changed lines (new) |