# | Line 34 | Line 34 | void (*dobj_lightsamp)(COLR clr, FVECT direc, FVECT po | |
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34 | #define NALT 11 /* # sampling altitude angles */ | |
35 | #endif | |
36 | #ifndef NAZI | |
37 | < | #define NAZI ((int)(PI/2.*NALT+.5)) |
37 | > | #define NAZI 17 |
38 | #endif | |
39 | ||
40 | typedef struct dlights { | |
# | Line 954 | Line 954 | dobj_render(void) /* render our objects in OpenGL */ | |
954 | continue; | |
955 | /* set up lighting */ | |
956 | if (op->drawcode == DO_LIGHT && op->ol != NULL) { | |
957 | < | BYTE pval; |
957 | > | uby8 pval; |
958 | double expval, d; | |
959 | /* use computed sources */ | |
960 | if (tmMapPixels(tmGlobal, &pval, &op->ol->larb, |
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