# | Line 954 | Line 954 | dobj_render(void) /* render our objects in OpenGL */ | |
---|---|---|
954 | continue; | |
955 | /* set up lighting */ | |
956 | if (op->drawcode == DO_LIGHT && op->ol != NULL) { | |
957 | < | BYTE pval; |
957 | > | uby8 pval; |
958 | double expval, d; | |
959 | /* use computed sources */ | |
960 | if (tmMapPixels(tmGlobal, &pval, &op->ol->larb, |
– | Removed lines |
+ | Added lines |
< | Changed lines |
> | Changed lines |