--- ray/src/hd/rhdisp3.c 1997/11/24 15:17:41 3.5 +++ ray/src/hd/rhdisp3.c 1997/12/19 11:54:16 3.8 @@ -84,19 +84,20 @@ getback: * The ray directions that define the pyramid in visit_cells() needn't * be normalized, but they must be given in clockwise order as seen * from the pyramid's apex (origin). + * If no cell centers fall within the domain, the closest cell is visited. */ int visit_cells(orig, pyrd, hp, vf, dp) /* visit cells within a pyramid */ FVECT orig, pyrd[4]; /* pyramid ray directions in clockwise order */ -HOLO *hp; +register HOLO *hp; int (*vf)(); char *dp; { - int n = 0; + int ncalls = 0, n = 0; int inflags = 0; FVECT gp, pn[4], lo, ld; double po[4], lbeg, lend, d, t; - GCOORD gc; + GCOORD gc, gc2[2]; register int i; /* figure out whose side we're on */ hdgrid(gp, hp, orig); @@ -142,11 +143,26 @@ char *dp; if (lbeg >= lend) continue; i = lend + .5; /* visit cells on this scan */ - for (gc.i[0] = lbeg + .5; gc.i[0] < i; gc.i[0]++) + for (gc.i[0] = lbeg + .5; gc.i[0] < i; gc.i[0]++) { n += (*vf)(&gc, dp); + ncalls++; + } } } - return(n); + if (ncalls) /* got one at least */ + return(n); + /* else find closest cell */ + VSUM(ld, pyrd[0], pyrd[1], 1.); + VSUM(ld, ld, pyrd[2], 1.); + VSUM(ld, ld, pyrd[3], 1.); +#if 0 + if (normalize(ld) == 0.0) /* technically not necessary */ + return(0); +#endif + d = hdinter(gc2, NULL, &t, hp, orig, ld); + if (d >= FHUGE || t <= 0.) + return(0); + return((*vf)(gc2+1, dp)); /* visit it */ } @@ -270,4 +286,55 @@ VIEW *vp; return(cl.cl); memerr: error(SYSTEM, "out of memory in getviewcells"); +} + + +gridlines(f) /* run through holodeck section grid lines */ +int (*f)(); +{ + register int hd, w, i; + int g0, g1; + FVECT wp[2], mov; + double d; + /* do each wall on each section */ + for (hd = 0; hdlist[hd] != NULL; hd++) + for (w = 0; w < 6; w++) { + g0 = ((w>>1)+1)%3; + g1 = ((w>>1)+2)%3; + d = 1.0/hdlist[hd]->grid[g0]; + mov[0] = d * hdlist[hd]->xv[g0][0]; + mov[1] = d * hdlist[hd]->xv[g0][1]; + mov[2] = d * hdlist[hd]->xv[g0][2]; + if (w & 1) { + VSUM(wp[0], hdlist[hd]->orig, + hdlist[hd]->xv[w>>1], 1.); + VSUM(wp[0], wp[0], mov, 1.); + } else + VCOPY(wp[0], hdlist[hd]->orig); + VSUM(wp[1], wp[0], hdlist[hd]->xv[g1], 1.); + for (i = hdlist[hd]->grid[g0]; ; ) { /* g0 lines */ + (*f)(wp); + if (!--i) break; + wp[0][0] += mov[0]; wp[0][1] += mov[1]; + wp[0][2] += mov[2]; wp[1][0] += mov[0]; + wp[1][1] += mov[1]; wp[1][2] += mov[2]; + } + d = 1.0/hdlist[hd]->grid[g1]; + mov[0] = d * hdlist[hd]->xv[g1][0]; + mov[1] = d * hdlist[hd]->xv[g1][1]; + mov[2] = d * hdlist[hd]->xv[g1][2]; + if (w & 1) + VSUM(wp[0], hdlist[hd]->orig, + hdlist[hd]->xv[w>>1], 1.); + else + VSUM(wp[0], hdlist[hd]->orig, mov, 1.); + VSUM(wp[1], wp[0], hdlist[hd]->xv[g0], 1.); + for (i = hdlist[hd]->grid[g1]; ; ) { /* g1 lines */ + (*f)(wp); + if (!--i) break; + wp[0][0] += mov[0]; wp[0][1] += mov[1]; + wp[0][2] += mov[2]; wp[1][0] += mov[0]; + wp[1][1] += mov[1]; wp[1][2] += mov[2]; + } + } }