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root/radiance/ray/src/hd/rhdisp3.c
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Comparing ray/src/hd/rhdisp3.c (file contents):
Revision 3.9 by gregl, Tue Jan 6 15:08:50 1998 UTC vs.
Revision 3.15 by schorsch, Thu Jan 1 11:21:55 2004 UTC

# Line 1 | Line 1
1 /* Copyright (c) 1997 Silicon Graphics, Inc. */
2
1   #ifndef lint
2 < static char SCCSid[] = "$SunId$ SGI";
2 > static const char       RCSid[] = "$Id$";
3   #endif
6
4   /*
5   * Holodeck beam support for display process
6   */
# Line 19 | Line 16 | struct cellist {
16  
17  
18   int
19 < npixels(vp, hr, vr, hp, bi)     /* compute appropriate number to evaluate */
19 > npixels(vp, hr, vr, hp, bi)     /* compute appropriate nrays to evaluate */
20   register VIEW   *vp;
21   int     hr, vr;
22   HOLO    *hp;
# Line 27 | Line 24 | int    bi;
24   {
25          VIEW    vrev;
26          GCOORD  gc[2];
27 <        FVECT   cp[4], ip[4];
28 <        double  af, ab;
27 >        FVECT   cp[4], ip[4], pf, pb;
28 >        double  af, ab, sf2, sb2, dfb2, df2, db2, penalty;
29          register int    i;
30 +                                        /* special case */
31 +        if (hr <= 0 | vr <= 0)
32 +                return(0);
33                                          /* compute cell corners in image */
34          if (!hdbcoord(gc, hp, bi))
35                  error(CONSISTENCY, "bad beam index in npixels");
36          hdcell(cp, hp, gc+1);           /* find cell on front image */
37 <        for (i = 0; i < 4; i++) {
37 >        for (i = 3; i--; )              /* compute front center */
38 >                pf[i] = 0.5*(cp[0][i] + cp[2][i]);
39 >        sf2 = 0.25*dist2(cp[0], cp[2]); /* compute half diagonal length */
40 >        for (i = 0; i < 4; i++) {       /* compute visible quad */
41                  viewloc(ip[i], vp, cp[i]);
42                  if (ip[i][2] < 0.) {
43                          af = 0;
# Line 48 | Line 51 | int    bi;
51                  (ip[2][0]-ip[0][0])*(ip[1][1]-ip[0][1]);
52          af += (ip[2][0]-ip[3][0])*(ip[1][1]-ip[3][1]) -
53                  (ip[1][0]-ip[3][0])*(ip[2][1]-ip[3][1]);
54 <        if (af >= 0) af *= 0.5;
52 <        else af *= -0.5;
54 >        af *= af >= 0 ? 0.5 : -0.5;
55   getback:
56 <        copystruct(&vrev, vp);          /* compute reverse view */
56 >        vrev = *vp;             /* compute reverse view */
57          for (i = 0; i < 3; i++) {
58                  vrev.vdir[i] = -vp->vdir[i];
59                  vrev.vup[i] = -vp->vup[i];
# Line 59 | Line 61 | getback:
61                  vrev.vvec[i] = -vp->vvec[i];
62          }
63          hdcell(cp, hp, gc);             /* find cell on back image */
64 <        for (i = 0; i < 4; i++) {
64 >        for (i = 3; i--; )              /* compute rear center */
65 >                pb[i] = 0.5*(cp[0][i] + cp[2][i]);
66 >        sb2 = 0.25*dist2(cp[0], cp[2]); /* compute half diagonal length */
67 >        for (i = 0; i < 4; i++) {       /* compute visible quad */
68                  viewloc(ip[i], &vrev, cp[i]);
69 <                if (ip[i][2] < 0.)
70 <                        return((int)(af + 0.5));
69 >                if (ip[i][2] < 0.) {
70 >                        ab = 0;
71 >                        goto finish;
72 >                }
73                  ip[i][0] *= (double)hr; /* scale by resolution */
74                  ip[i][1] *= (double)vr;
75          }
# Line 71 | Line 78 | getback:
78                  (ip[2][0]-ip[0][0])*(ip[1][1]-ip[0][1]);
79          ab += (ip[2][0]-ip[3][0])*(ip[1][1]-ip[3][1]) -
80                  (ip[1][0]-ip[3][0])*(ip[2][1]-ip[3][1]);
81 <        if (ab >= 0) ab *= 0.5;
82 <        else ab *= -0.5;
83 <                                        /* round off smaller area */
84 <        if (af <= ab)
85 <                return((int)(af + 0.5));
86 <        return((int)(ab + 0.5));
81 >        ab *= ab >= 0 ? 0.5 : -0.5;
82 > finish:         /* compute penalty based on dist. sightline - viewpoint */
83 >        df2 = dist2(vp->vp, pf);
84 >        db2 = dist2(vp->vp, pb);
85 >        dfb2 = dist2(pf, pb);
86 >        penalty = dfb2 + df2 - db2;
87 >        penalty = df2 - 0.25*penalty*penalty/dfb2;
88 >        if (df2 > db2)  penalty /= df2 <= dfb2 ? sb2 : sb2*df2/dfb2;
89 >        else            penalty /= db2 <= dfb2 ? sf2 : sf2*db2/dfb2;
90 >        if (penalty < 1.) penalty = 1.;
91 >                                        /* round off smaller non-zero area */
92 >        if (ab <= FTINY || (af > FTINY && af <= ab))
93 >                return((int)(af/penalty + 0.5));
94 >        return((int)(ab/penalty + 0.5));
95   }
96  
97  
# Line 224 | Line 239 | addcell(gcp, cl)               /* add a cell to a list */
239   GCOORD  *gcp;
240   register struct cellist *cl;
241   {
242 <        copystruct(cl->cl+cl->n, gcp);
242 >        *(cl->cl+cl->n) = *gcp;
243          cl->n++;
244          return(1);
245   }
# Line 266 | Line 281 | VIEW   *vp;
281          if (cl.cl == NULL)
282                  goto memerr;
283          cl.n = 0;                       /* add cells within pyramid */
284 <        visit_cells(org, dir, hp, addcell, &cl);
284 >        visit_cells(org, dir, hp, addcell, (char *)&cl);
285          if (!cl.n) {
286 <                free((char *)cl.cl);
286 >                free((void *)cl.cl);
287                  return(NULL);
288          }
289          *np = cl.n * orient;
# Line 277 | Line 292 | VIEW   *vp;
292           * sorted automatically by visit_cells(), so we don't need this.
293           */
294                                          /* optimize memory use */
295 <        cl.cl = (GCOORD *)realloc((char *)cl.cl, cl.n*sizeof(GCOORD));
295 >        cl.cl = (GCOORD *)realloc((void *)cl.cl, cl.n*sizeof(GCOORD));
296          if (cl.cl == NULL)
297                  goto memerr;
298                                          /* sort the list */
# Line 289 | Line 304 | memerr:
304   }
305  
306  
307 < gridlines(f)                    /* run through holodeck section grid lines */
308 < int     (*f)();
307 > extern void
308 > gridlines(                      /* run through holodeck section grid lines */
309 >        void    (*f)(FVECT wp[2])
310 > )
311   {
312          register int    hd, w, i;
313          int     g0, g1;

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