--- ray/src/hd/rhdisp3.c 1998/11/05 13:58:37 3.11 +++ ray/src/hd/rhdisp3.c 2020/05/14 20:58:03 3.20 @@ -1,16 +1,12 @@ -/* Copyright (c) 1998 Silicon Graphics, Inc. */ - #ifndef lint -static char SCCSid[] = "$SunId$ SGI"; +static const char RCSid[] = "$Id: rhdisp3.c,v 3.20 2020/05/14 20:58:03 greg Exp $"; #endif - /* * Holodeck beam support for display process */ #include "rholo.h" #include "rhdisp.h" -#include "view.h" struct cellist { GCOORD *cl; @@ -20,7 +16,7 @@ struct cellist { int npixels(vp, hr, vr, hp, bi) /* compute appropriate nrays to evaluate */ -register VIEW *vp; +VIEW *vp; int hr, vr; HOLO *hp; int bi; @@ -29,7 +25,7 @@ int bi; GCOORD gc[2]; FVECT cp[4], ip[4], pf, pb; double af, ab, sf2, sb2, dfb2, df2, db2, penalty; - register int i; + int i; /* special case */ if (hr <= 0 | vr <= 0) return(0); @@ -41,8 +37,7 @@ int bi; pf[i] = 0.5*(cp[0][i] + cp[2][i]); sf2 = 0.25*dist2(cp[0], cp[2]); /* compute half diagonal length */ for (i = 0; i < 4; i++) { /* compute visible quad */ - viewloc(ip[i], vp, cp[i]); - if (ip[i][2] < 0.) { + if (viewloc(ip[i], vp, cp[i]) != VL_GOOD) { af = 0; goto getback; } @@ -56,7 +51,7 @@ int bi; (ip[1][0]-ip[3][0])*(ip[2][1]-ip[3][1]); af *= af >= 0 ? 0.5 : -0.5; getback: - copystruct(&vrev, vp); /* compute reverse view */ + vrev = *vp; /* compute reverse view */ for (i = 0; i < 3; i++) { vrev.vdir[i] = -vp->vdir[i]; vrev.vup[i] = -vp->vup[i]; @@ -68,8 +63,7 @@ getback: pb[i] = 0.5*(cp[0][i] + cp[2][i]); sb2 = 0.25*dist2(cp[0], cp[2]); /* compute half diagonal length */ for (i = 0; i < 4; i++) { /* compute visible quad */ - viewloc(ip[i], &vrev, cp[i]); - if (ip[i][2] < 0.) { + if (viewloc(ip[i], &vrev, cp[i]) != VL_GOOD) { ab = 0; goto finish; } @@ -107,7 +101,7 @@ finish: /* compute penalty based on dist. sightline - int visit_cells(orig, pyrd, hp, vf, dp) /* visit cells within a pyramid */ FVECT orig, pyrd[4]; /* pyramid ray directions in clockwise order */ -register HOLO *hp; +HOLO *hp; int (*vf)(); char *dp; { @@ -116,7 +110,7 @@ char *dp; FVECT gp, pn[4], lo, ld; double po[4], lbeg, lend, d, t; GCOORD gc, gc2[2]; - register int i; + int i; /* figure out whose side we're on */ hdgrid(gp, hp, orig); for (i = 0; i < 3; i++) { @@ -178,15 +172,15 @@ char *dp; return(0); #endif d = hdinter(gc2, NULL, &t, hp, orig, ld); - if (d >= FHUGE || t <= 0.) + if (d >= FHUGE*.99 || t <= 0.) return(0); return((*vf)(gc2+1, dp)); /* visit it */ } sect_behind(hp, vp) /* check if section is "behind" viewpoint */ -register HOLO *hp; -register VIEW *vp; +HOLO *hp; +VIEW *vp; { FVECT hcent; /* compute holodeck section center */ @@ -203,7 +197,7 @@ FVECT org, dir[4]; HOLO *hp; VIEW *vp; { - register int i; + int i; /* check view type */ if (vp->type == VT_PAR) return(0); @@ -240,9 +234,9 @@ VIEW *vp; int addcell(gcp, cl) /* add a cell to a list */ GCOORD *gcp; -register struct cellist *cl; +struct cellist *cl; { - copystruct(cl->cl+cl->n, gcp); + *(cl->cl+cl->n) = *gcp; cl->n++; return(1); } @@ -250,9 +244,9 @@ register struct cellist *cl; int cellcmp(gcp1, gcp2) /* visit_cells() cell ordering */ -register GCOORD *gcp1, *gcp2; +GCOORD *gcp1, *gcp2; { - register int c; + int c; if ((c = gcp1->w - gcp2->w)) return(c); @@ -265,7 +259,7 @@ register GCOORD *gcp1, *gcp2; GCOORD * getviewcells(np, hp, vp) /* get ordered cell list for section view */ int *np; /* returned number of cells (negative if reversed) */ -register HOLO *hp; +HOLO *hp; VIEW *vp; { FVECT org, dir[4]; @@ -286,7 +280,7 @@ VIEW *vp; cl.n = 0; /* add cells within pyramid */ visit_cells(org, dir, hp, addcell, (char *)&cl); if (!cl.n) { - free((char *)cl.cl); + free((void *)cl.cl); return(NULL); } *np = cl.n * orient; @@ -295,7 +289,7 @@ VIEW *vp; * sorted automatically by visit_cells(), so we don't need this. */ /* optimize memory use */ - cl.cl = (GCOORD *)realloc((char *)cl.cl, cl.n*sizeof(GCOORD)); + cl.cl = (GCOORD *)realloc((void *)cl.cl, cl.n*sizeof(GCOORD)); if (cl.cl == NULL) goto memerr; /* sort the list */ @@ -307,10 +301,12 @@ memerr: } -gridlines(f) /* run through holodeck section grid lines */ -int (*f)(); +void +gridlines( /* run through holodeck section grid lines */ + void (*f)(FVECT wp[2]) +) { - register int hd, w, i; + int hd, w, i; int g0, g1; FVECT wp[2], mov; double d;