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root/radiance/ray/src/hd/rhdisp.h
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Comparing ray/src/hd/rhdisp.h (file contents):
Revision 3.8 by gregl, Thu Dec 11 16:45:59 1997 UTC vs.
Revision 3.16 by schorsch, Thu Jan 1 11:21:55 2004 UTC

# Line 1 | Line 1
1 < /* Copyright (c) 1997 Silicon Graphics, Inc. */
2 <
3 < /* SCCSid "$SunId$ SGI" */
4 <
1 > /* RCSid: $Id$ */
2   /*
3   * Header for holodeck display drivers.
4   */
5 + #ifndef _RAD_RHDISP_H_
6 + #define _RAD_RHDISP_H_
7  
8 + #include "color.h"
9 +
10 + #ifdef __cplusplus
11 + extern "C" {
12 + #endif
13 +
14                                  /* display requests */
15   #define DR_NOOP         0               /* to release from vain DR_ATTEN */
16   #define DR_BUNDLE       1               /* lone bundle request */
# Line 13 | Line 18
18   #define DR_SHUTDOWN     3               /* shutdown request */
19   #define DR_NEWSET       4               /* new bundle set */
20   #define DR_ADDSET       5               /* add to current set */
21 < #define DR_ADJSET       6               /* adjust set quantities */
21 > #define DR_ADJSET       6               /* adjust set quantities */
22   #define DR_DELSET       7               /* delete from current set */
23 + #define DR_KILL         8               /* kill rtrace process(es) */
24 + #define DR_RESTART      9               /* restart rtrace */
25 + #define DR_CLOBBER      10              /* clobber holodeck */
26 + #define DR_VIEWPOINT    11              /* set desired eye position */
27  
28                                  /* server responses */
29 < #define DS_BUNDLE       8               /* computed bundle */
30 < #define DS_ACKNOW       9               /* acknowledge request for attention */
31 < #define DS_SHUTDOWN     10              /* end process and close connection */
32 < #define DS_ADDHOLO      11              /* register new holodeck */
33 < #define DS_STARTIMM     12              /* begin immediate bundle set */
34 < #define DS_ENDIMM       13              /* end immediate bundle set */
29 > #define DS_BUNDLE       32              /* computed bundle */
30 > #define DS_ACKNOW       33              /* acknowledge request for attention */
31 > #define DS_SHUTDOWN     34              /* end process and close connection */
32 > #define DS_ADDHOLO      35              /* register new holodeck */
33 > #define DS_STARTIMM     36              /* begin immediate bundle set */
34 > #define DS_ENDIMM       37              /* end immediate bundle set */
35 > #define DS_OUTSECT      38              /* render from outside sections */
36 > #define DS_EYESEP       39              /* eye separation distance */
37  
38   /*
39   * Normally, the server channel has priority, with the display process
# Line 39 | Line 50
50   #endif
51  
52   typedef struct {
53 <        int2    type;           /* message type */
54 <        int4    nbytes;         /* number of additional bytes */
53 >        int16   type;           /* message type */
54 >        int32   nbytes;         /* number of additional bytes */
55   } MSGHEAD;              /* message head */
56  
57   /*
# Line 56 | Line 67 | typedef struct {
67   * The standard output will always be available for writing, though it
68   * may go to /dev/null.
69   */
70 +
71 +
72 +        /* rhdisp.c */
73 + extern void serv_request(int type, int nbytes, char *p);
74 + extern int serv_result(void);
75 +        /* rhdisp2.c */
76 + extern int beam_sync(int all);
77 + extern void beam_init(int fresh);
78 + //extern int16 * beam_view(VIEW *vn, int hr, int vr);
79 +        /* rhdisp2.c, rhdisp3.c */
80 + extern void gridlines(void (*f)(FVECT wp[2]));
81 +        /* rhd_ctab.c */
82 + extern int new_ctab(int ncolors);
83 + extern int get_pixel(BYTE rgb[3], void (*set_pixel)(int h, int r, int g, int b));
84 +
85 +
86 + #ifdef __cplusplus
87 + }
88 + #endif
89 + #endif /* _RAD_RHDISP_H_ */
90 +

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