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root/radiance/ray/src/hd/rhdisp.h
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Comparing ray/src/hd/rhdisp.h (file contents):
Revision 3.10 by gregl, Sun Jan 4 18:37:11 1998 UTC vs.
Revision 3.14 by greg, Fri Jun 20 00:25:49 2003 UTC

# Line 1 | Line 1
1 < /* Copyright (c) 1997 Silicon Graphics, Inc. */
2 <
3 < /* SCCSid "$SunId$ SGI" */
4 <
1 > /* RCSid: $Id$ */
2   /*
3   * Header for holodeck display drivers.
4   */
# Line 18 | Line 15
15   #define DR_KILL         8               /* kill rtrace process(es) */
16   #define DR_RESTART      9               /* restart rtrace */
17   #define DR_CLOBBER      10              /* clobber holodeck */
18 + #define DR_VIEWPOINT    11              /* set desired eye position */
19  
20                                  /* server responses */
21   #define DS_BUNDLE       32              /* computed bundle */
# Line 27 | Line 25
25   #define DS_STARTIMM     36              /* begin immediate bundle set */
26   #define DS_ENDIMM       37              /* end immediate bundle set */
27   #define DS_OUTSECT      38              /* render from outside sections */
28 + #define DS_EYESEP       39              /* eye separation distance */
29  
30   /*
31   * Normally, the server channel has priority, with the display process
# Line 43 | Line 42
42   #endif
43  
44   typedef struct {
45 <        int2    type;           /* message type */
46 <        int4    nbytes;         /* number of additional bytes */
45 >        int16   type;           /* message type */
46 >        int32   nbytes;         /* number of additional bytes */
47   } MSGHEAD;              /* message head */
48  
49   /*

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