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/* Copyright (c) 1997 Silicon Graphics, Inc. */ |
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/* SCCSid "$SunId$ SGI" */ |
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/* RCSid: $Id$ */ |
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/* |
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* Header for holodeck display drivers. |
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*/ |
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#ifndef _RAD_RHDISP_H_ |
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#define _RAD_RHDISP_H_ |
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#include "color.h" |
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#ifdef __cplusplus |
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extern "C" { |
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#endif |
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/* display requests */ |
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#define DR_NOOP 0 /* to release from vain DR_ATTEN */ |
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#define DR_BUNDLE 1 /* lone bundle request */ |
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#define DR_KILL 8 /* kill rtrace process(es) */ |
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#define DR_RESTART 9 /* restart rtrace */ |
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#define DR_CLOBBER 10 /* clobber holodeck */ |
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#define DR_VIEWPOINT 11 /* set desired eye position */ |
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/* server responses */ |
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#define DS_BUNDLE 32 /* computed bundle */ |
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#define DS_ADDHOLO 35 /* register new holodeck */ |
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#define DS_STARTIMM 36 /* begin immediate bundle set */ |
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#define DS_ENDIMM 37 /* end immediate bundle set */ |
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#define DS_OUTSECT 38 /* render from outside sections */ |
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#define DS_EYESEP 39 /* eye separation distance */ |
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/* |
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* Normally, the server channel has priority, with the display process |
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#endif |
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typedef struct { |
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int2 type; /* message type */ |
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int4 nbytes; /* number of additional bytes */ |
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int16 type; /* message type */ |
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int32 nbytes; /* number of additional bytes */ |
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} MSGHEAD; /* message head */ |
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/* |
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* The standard output will always be available for writing, though it |
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* may go to /dev/null. |
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*/ |
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/* rhdisp.c */ |
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extern void serv_request(int type, int nbytes, char *p); |
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extern int serv_result(void); |
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/* rhdisp2.c */ |
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extern int beam_sync(int all); |
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extern void beam_init(int fresh); |
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//extern int16 * beam_view(VIEW *vn, int hr, int vr); |
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/* rhdisp2.c, rhdisp3.c */ |
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extern void gridlines(void (*f)(FVECT wp[2])); |
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/* rhd_ctab.c */ |
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extern int new_ctab(int ncolors); |
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extern int get_pixel(BYTE rgb[3], void (*set_pixel)(int h, int r, int g, int b)); |
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#ifdef __cplusplus |
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} |
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#endif |
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#endif /* _RAD_RHDISP_H_ */ |
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