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greg | 
3.13 | 
/* RCSid: $Id$ */ | 
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gregl | 
3.1 | 
/* | 
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 * Header for holodeck display drivers. | 
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 */ | 
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                                /* display requests */ | 
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gregl | 
3.4 | 
#define DR_NOOP         0               /* to release from vain DR_ATTEN */ | 
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gregl | 
3.5 | 
#define DR_BUNDLE       1               /* lone bundle request */ | 
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gregl | 
3.2 | 
#define DR_ATTEN        2               /* request for attention */ | 
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#define DR_SHUTDOWN     3               /* shutdown request */ | 
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#define DR_NEWSET       4               /* new bundle set */ | 
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gregl | 
3.1 | 
#define DR_ADDSET       5               /* add to current set */ | 
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gregl | 
3.9 | 
#define DR_ADJSET       6               /* adjust set quantities */ | 
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gregl | 
3.5 | 
#define DR_DELSET       7               /* delete from current set */ | 
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gregl | 
3.9 | 
#define DR_KILL         8               /* kill rtrace process(es) */ | 
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#define DR_RESTART      9               /* restart rtrace */ | 
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#define DR_CLOBBER      10              /* clobber holodeck */ | 
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gwlarson | 
3.12 | 
#define DR_VIEWPOINT    11              /* set desired eye position */ | 
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gregl | 
3.1 | 
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                                /* server responses */ | 
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gregl | 
3.9 | 
#define DS_BUNDLE       32              /* computed bundle */ | 
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#define DS_ACKNOW       33              /* acknowledge request for attention */ | 
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#define DS_SHUTDOWN     34              /* end process and close connection */ | 
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#define DS_ADDHOLO      35              /* register new holodeck */ | 
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#define DS_STARTIMM     36              /* begin immediate bundle set */ | 
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#define DS_ENDIMM       37              /* end immediate bundle set */ | 
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gregl | 
3.10 | 
#define DS_OUTSECT      38              /* render from outside sections */ | 
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gwlarson | 
3.11 | 
#define DS_EYESEP       39              /* eye separation distance */ | 
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gregl | 
3.1 | 
 | 
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/* | 
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 * Normally, the server channel has priority, with the display process | 
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 * checking it frequently for new data.  However, when the display process | 
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 * makes a request for attention (DR_ATTEN), the server will finish its | 
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 * current operations and flush its buffers, sending an acknowledge | 
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 * message (DS_ACKNOW) when it's done.  This then allows the | 
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 * display process to send a long request to the holodeck server. | 
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 * Priority returns to normal after the following request. | 
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 */ | 
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gregl | 
3.3 | 
#ifndef BIGREQSIZ | 
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#define BIGREQSIZ       512             /* big request size (bytes) */ | 
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#endif | 
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gregl | 
3.1 | 
typedef struct { | 
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        int2    type;           /* message type */ | 
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        int4    nbytes;         /* number of additional bytes */ | 
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} MSGHEAD;              /* message head */ | 
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gregl | 
3.6 | 
 | 
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/* | 
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 * The display process is started with three arguments.  The first argument | 
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 * is the short name of the holodeck file, appropriate for window naming, etc. | 
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 * The second and third arguments are the file descriptor numbers assigned to | 
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 * the server's standard output and input, respectively.  The stdin and stdout | 
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 * of the display process are used for normal communication with the server, | 
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 * and are connected to pipes going each way.  It is entirely appropriate | 
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 * for the display process to borrow the server's stdin and stdout for reading | 
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gregl | 
3.8 | 
 * and writing user commands from the list in rhdriver.h.  If standard input | 
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gregl | 
3.6 | 
 * is not available for reading, then a descriptor of -1 will be passed. | 
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 * The standard output will always be available for writing, though it | 
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 * may go to /dev/null. | 
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 */ |