# | Line 99 | Line 99 | extern void decodedir(); | |
---|---|---|
99 | * view has already been set up and the correct frame buffer has been | |
100 | * selected for drawing. The quality level is on a linear scale, where 100% | |
101 | * is full (final) quality. It is not necessary to redraw geometry that has | |
102 | < | * been output since the last call to smClean(). |
102 | > | * been output since the last call to smClean(). (The last view drawn will |
103 | > | * be vp==&odev.v each time.) |
104 | */ | |
105 | ||
106 | /* These values are set by the driver, and used in the OGL call for glFrustum*/ |
– | Removed lines |
+ | Added lines |
< | Changed lines |
> | Changed lines |