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root/radiance/ray/src/hd/rhd_sample.h
Revision: 3.7
Committed: Thu Jun 10 15:21:09 1999 UTC (24 years, 11 months ago) by simmons
Content type: text/plain
Branch: MAIN
Changes since 3.6: +6 -3 lines
Log Message:
Added compile option for LORES which makes the sample array single precision,default is double

File Contents

# Content
1 /* Copyright (c) 1998 Silicon Graphics, Inc. */
2
3 /* SCCSid "$SunId$ SGI" */
4
5 /*
6 * Sample data structures for holodeck display drivers.
7 */
8 #include "color.h"
9 #include "tonemap.h"
10 #include "rhdriver.h"
11
12 #ifndef int2
13 #define int2 short
14 #endif
15 #ifndef int4
16 #define int4 int
17 #endif
18
19 #ifndef INVALID
20 #define INVALID -1
21 #endif
22
23 #ifndef LORES
24 #define SFLOAT double
25 #else
26 #define SFLOAT float
27 #endif
28
29 typedef struct samp {
30 SFLOAT (*wp)[3]; /* world intersection point array */
31 int4 *wd; /* world direction array */
32 TMbright *brt; /* encoded brightness array */
33 BYTE (*chr)[3]; /* encoded chrominance array */
34 BYTE (*rgb)[3]; /* tone-mapped color array */
35 int *info; /* Extra sample info */
36 int *info1; /* Extra sample info */
37 int max_samp; /* maximum number of samples */
38 int max_base_pt; /* maximum number of aux points */
39 int next_base_pt; /* next auxilliary point to add */
40 int replace_samp; /* next sample to free */
41 int num_samp; /* current number of samples */
42 int tone_map; /* pointer to next value(s)t tonemap*/
43 int free_samp; /* free sample-not available yet */
44 char *base; /* base of allocated memory */
45 } SAMP;
46
47 /* Sample field access macros */
48 #define S_W_PT(s) ((s)->wp)
49 #define S_W_DIR(s) ((s)->wd)
50 #define S_BRT(s) ((s)->brt)
51 #define S_CHR(s) ((s)->chr)
52 #define S_RGB(s) ((s)->rgb)
53 #define S_INFO(s) ((s)->info)
54 #define S_INFO1(s) ((s)->info1)
55 #define S_MAX_SAMP(s) ((s)->max_samp)
56 #define S_MAX_BASE_PT(s) ((s)->max_base_pt)
57 #define S_NEXT_BASE_PT(s) ((s)->next_base_pt)
58 #define S_REPLACE_SAMP(s) ((s)->replace_samp)
59 #define S_NUM_SAMP(s) ((s)->num_samp)
60 #define S_TONE_MAP(s) ((s)->tone_map)
61 #define S_FREE_SAMP(s) ((s)->free_samp)
62 #define S_BASE(s) ((s)->base)
63
64 #define S_MAX_POINTS(s) ((s)->max_base_pt)
65 #define S_NTH_W_PT(s,n) (S_W_PT(s)[(n)])
66 #define S_NTH_W_DIR(s,n) (S_W_DIR(s)[(n)])
67 #define S_NTH_RGB(s,n) (S_RGB(s)[(n)])
68 #define S_NTH_CHR(s,n) (S_CHR(s)[(n)])
69 #define S_NTH_INFO(s,n) (S_INFO(s)[(n)])
70 #define S_NTH_INFO1(s,n) (S_INFO1(s)[(n)])
71 #define S_NTH_BRT(s,n) (S_BRT(s)[(n)])
72
73 /* Sample Flag macros */
74 #define S_IS_FLAG(s) IS_FLAG(samp_flag,s)
75 #define S_SET_FLAG(s) SET_FLAG(samp_flag,s)
76 #define S_CLR_FLAG(s) CLR_FLAG(samp_flag,s)
77
78 #define S_NTH_NEXT(s,n) S_NTH_W_DIR(s,n)
79 #define sUnalloc_samp(s,n) (S_NTH_NEXT(s,n)=S_FREE_SAMP(s),S_FREE_SAMP(s)=n)
80 #define sClear_base_points(s) (S_NEXT_BASE_PT(s) = S_MAX_SAMP(s))
81 #define sClear(s) sInit(s)
82 /* MAXDIFF2 Max allowed cos angle squared of sample dir from current view */
83 /* In terms of cos: if angle is 30: MAXDIFF2 = cos(30)^2, if difference
84 is greater than this point not accepted on rebuild
85 */
86 #define MAXDIFF2 0.75
87 /* Max difference in direction for points at infinity: if over 45degrees
88 not accepted on rebuild cos(45)
89 */
90 #define MAXDIR 0.70710678
91 #define MAXQUALITY 10000 /* Maximum quality for rendering rep */
92
93 extern SAMP rsL;
94 extern double sDepthEps; /* epsilon to compare depths (z fraction) */
95 extern int4 encodedir(); /* Encodes FVECT direction */
96 extern void decodedir(); /* Decodes dir-> FVECT */
97 extern double fdir2diff(), dir2diff(); /* Compare dir and FVECT */
98 extern int4 *samp_flag; /* Per/sample flags s */
99
100 /* These values are set by the driver, and used in the OGL call for glFrustum*/
101 extern double dev_zmin,dev_zmax;
102
103 extern SAMP *sAlloc();
104
105
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110