/* Copyright (c) 1998 Silicon Graphics, Inc. */ /* SCCSid "$SunId$ SGI" */ /* * Sample data structures for holodeck display drivers. */ #include "color.h" #include "tonemap.h" #include "rhdriver.h" #ifndef int2 #define int2 short #endif #ifndef int4 #define int4 int #endif #ifndef INVALID #define INVALID -1 #endif #ifndef LORES #define SFLOAT double #else #define SFLOAT float #endif typedef struct samp { SFLOAT (*wp)[3]; /* world intersection point array */ int4 *wd; /* world direction array */ TMbright *brt; /* encoded brightness array */ BYTE (*chr)[3]; /* encoded chrominance array */ BYTE (*rgb)[3]; /* tone-mapped color array */ int *info; /* Extra sample info */ int *info1; /* Extra sample info */ int max_samp; /* maximum number of samples */ int max_base_pt; /* maximum number of aux points */ int next_base_pt; /* next auxilliary point to add */ int replace_samp; /* next sample to free */ int num_samp; /* current number of samples */ int tone_map; /* pointer to next value(s)t tonemap*/ int free_samp; /* free sample-not available yet */ char *base; /* base of allocated memory */ } SAMP; /* Sample field access macros */ #define S_W_PT(s) ((s)->wp) #define S_W_DIR(s) ((s)->wd) #define S_BRT(s) ((s)->brt) #define S_CHR(s) ((s)->chr) #define S_RGB(s) ((s)->rgb) #define S_INFO(s) ((s)->info) #define S_INFO1(s) ((s)->info1) #define S_MAX_SAMP(s) ((s)->max_samp) #define S_MAX_BASE_PT(s) ((s)->max_base_pt) #define S_NEXT_BASE_PT(s) ((s)->next_base_pt) #define S_REPLACE_SAMP(s) ((s)->replace_samp) #define S_NUM_SAMP(s) ((s)->num_samp) #define S_TONE_MAP(s) ((s)->tone_map) #define S_FREE_SAMP(s) ((s)->free_samp) #define S_BASE(s) ((s)->base) #define S_MAX_POINTS(s) ((s)->max_base_pt) #define S_NTH_W_PT(s,n) (S_W_PT(s)[(n)]) #define S_NTH_W_DIR(s,n) (S_W_DIR(s)[(n)]) #define S_NTH_RGB(s,n) (S_RGB(s)[(n)]) #define S_NTH_CHR(s,n) (S_CHR(s)[(n)]) #define S_NTH_INFO(s,n) (S_INFO(s)[(n)]) #define S_NTH_INFO1(s,n) (S_INFO1(s)[(n)]) #define S_NTH_BRT(s,n) (S_BRT(s)[(n)]) /* Sample Flag macros */ #define S_IS_FLAG(s) IS_FLAG(samp_flag,s) #define S_SET_FLAG(s) SET_FLAG(samp_flag,s) #define S_CLR_FLAG(s) CLR_FLAG(samp_flag,s) #define S_NTH_NEXT(s,n) S_NTH_W_DIR(s,n) #define sUnalloc_samp(s,n) (S_NTH_NEXT(s,n)=S_FREE_SAMP(s),S_FREE_SAMP(s)=n) #define sClear_base_points(s) (S_NEXT_BASE_PT(s) = S_MAX_SAMP(s)) #define sClear(s) sInit(s) /* MAXDIFF2 Max allowed cos angle squared of sample dir from current view */ /* In terms of cos: if angle is 30: MAXDIFF2 = cos(30)^2, if difference is greater than this point not accepted on rebuild */ #define MAXDIFF2 0.75 /* Max difference in direction for points at infinity: if over 45degrees not accepted on rebuild cos(45) */ #define MAXDIR 0.70710678 #define MAXQUALITY 10000 /* Maximum quality for rendering rep */ extern SAMP rsL; extern double sDepthEps; /* epsilon to compare depths (z fraction) */ extern int4 encodedir(); /* Encodes FVECT direction */ extern void decodedir(); /* Decodes dir-> FVECT */ extern double fdir2diff(), dir2diff(); /* Compare dir and FVECT */ extern int4 *samp_flag; /* Per/sample flags s */ /* These values are set by the driver, and used in the OGL call for glFrustum*/ extern double dev_zmin,dev_zmax; extern SAMP *sAlloc();