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root/radiance/ray/src/hd/rhd_sample.h
Revision: 3.4
Committed: Wed Nov 11 12:05:36 1998 UTC (25 years, 5 months ago) by gwlarson
Content type: text/plain
Branch: MAIN
Changes since 3.3: +2 -1 lines
Log Message:
new triangulation code
changed triangle vertex order to CCW
changed numbering of triangle neighbors to match quadtree
fixed tone-mapping bug
removed errant printf() statements
redid logic for adding and testing samples with new epsilon

File Contents

# Content
1 /* Copyright (c) 1998 Silicon Graphics, Inc. */
2
3 /* SCCSid "$SunId$ SGI" */
4
5 /*
6 * Sample data structures for holodeck display drivers.
7 */
8 #include "color.h"
9 #include "tonemap.h"
10 #include "rhdriver.h"
11
12 #ifndef int2
13 #define int2 short
14 #endif
15 #ifndef int4
16 #define int4 int
17 #endif
18
19 #ifndef INVALID
20 #define INVALID -1
21 #endif
22
23 typedef struct samp {
24 float (*wp)[3]; /* world intersection point array */
25 int4 *wd; /* world direction array */
26 #ifndef HP_VERSION
27 TMbright *brt; /* encoded brightness array */
28 #endif
29 BYTE (*chr)[3]; /* encoded chrominance array */
30 BYTE (*rgb)[3]; /* tone-mapped color array */
31 int max_samp; /* maximum number of samples */
32 int max_base_pt; /* maximum number of aux points */
33 int next_base_pt; /* next auxilliary point to add */
34 int replace_samp; /* next sample to free */
35 int num_samp; /* current number of samples */
36 int tone_map; /* pointer to next value(s)t tonemap*/
37 int free_samp; /* Available sample */
38 char *base; /* base of allocated memory */
39 } SAMP;
40
41 /* Sample field access macros */
42 #define S_W_PT(s) ((s)->wp)
43 #define S_W_DIR(s) ((s)->wd)
44 #define S_BRT(s) ((s)->brt)
45 #define S_CHR(s) ((s)->chr)
46 #define S_RGB(s) ((s)->rgb)
47 #define S_MAX_SAMP(s) ((s)->max_samp)
48 #define S_MAX_BASE_PT(s) ((s)->max_base_pt)
49 #define S_NEXT_BASE_PT(s) ((s)->next_base_pt)
50 #define S_REPLACE_SAMP(s) ((s)->replace_samp)
51 #define S_NUM_SAMP(s) ((s)->num_samp)
52 #define S_TONE_MAP(s) ((s)->tone_map)
53 #define S_FREE_SAMP(s) ((s)->free_samp)
54 #define S_BASE(s) ((s)->base)
55
56 #define S_MAX_POINTS(s) ((s)->max_base_pt)
57 #define S_NTH_W_PT(s,n) (S_W_PT(s)[(n)])
58 #define S_NTH_W_DIR(s,n) (S_W_DIR(s)[(n)])
59 #define S_NTH_RGB(s,n) (S_RGB(s)[(n)])
60 #define S_NTH_CHR(s,n) (S_CHR(s)[(n)])
61 #ifndef HP_VERSION
62 #define S_NTH_BRT(s,n) (S_BRT(s)[(n)])
63 #endif
64 /* Sample Flag macros */
65 #define S_IS_FLAG(s) IS_FLAG(samp_flag,s)
66 #define S_SET_FLAG(s) SET_FLAG(samp_flag,s)
67 #define S_CLR_FLAG(s) CLR_FLAG(samp_flag,s)
68
69 #define S_NTH_NEXT(s,n) S_NTH_W_DIR(s,n)
70 #define sUnalloc_samp(s,n) (S_NTH_NEXT(s,n) = S_FREE_SAMP(s),S_FREE_SAMP(s)=n)
71 #define sClear_base_points(s) (S_NEXT_BASE_PT(s) = S_MAX_SAMP(s))
72 #define sClear(s) sInit(s)
73 /* Max allowed angle of sample dir from current view */
74 #define MAXANG 20
75 #define MAXDIFF2 ( MAXANG*MAXANG * (PI*PI/180./180.))
76
77 extern SAMP rsL;
78 extern double sDepthEps; /* epsilon to compare depths (z fraction) */
79 extern int4 encodedir(); /* Encodes FVECT direction */
80 extern void decodedir(); /* Decodes dir-> FVECT */
81 extern double fdir2diff(), dir2diff(); /* Compare dir and FVECT */
82 extern int4 *samp_flag; /* Per/sample flags s */
83
84 /* These values are set by the driver, and used in the OGL call for glFrustum*/
85 extern double dev_zmin,dev_zmax;
86
87 extern SAMP *sAlloc();
88
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94