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root/radiance/ray/src/hd/rhd_sample.h
Revision: 3.7
Committed: Thu Jun 10 15:21:09 1999 UTC (24 years, 10 months ago) by simmons
Content type: text/plain
Branch: MAIN
Changes since 3.6: +6 -3 lines
Log Message:
Added compile option for LORES which makes the sample array single precision,default is double

File Contents

# User Rev Content
1 gwlarson 3.1 /* Copyright (c) 1998 Silicon Graphics, Inc. */
2    
3     /* SCCSid "$SunId$ SGI" */
4    
5     /*
6     * Sample data structures for holodeck display drivers.
7     */
8     #include "color.h"
9     #include "tonemap.h"
10     #include "rhdriver.h"
11    
12     #ifndef int2
13     #define int2 short
14     #endif
15     #ifndef int4
16     #define int4 int
17     #endif
18 gwlarson 3.3
19     #ifndef INVALID
20     #define INVALID -1
21     #endif
22    
23 simmons 3.7 #ifndef LORES
24     #define SFLOAT double
25     #else
26     #define SFLOAT float
27     #endif
28 gwlarson 3.6
29 gwlarson 3.3 typedef struct samp {
30 simmons 3.7 SFLOAT (*wp)[3]; /* world intersection point array */
31 gwlarson 3.1 int4 *wd; /* world direction array */
32     TMbright *brt; /* encoded brightness array */
33     BYTE (*chr)[3]; /* encoded chrominance array */
34     BYTE (*rgb)[3]; /* tone-mapped color array */
35 gwlarson 3.6 int *info; /* Extra sample info */
36     int *info1; /* Extra sample info */
37 gwlarson 3.1 int max_samp; /* maximum number of samples */
38 gwlarson 3.3 int max_base_pt; /* maximum number of aux points */
39     int next_base_pt; /* next auxilliary point to add */
40     int replace_samp; /* next sample to free */
41     int num_samp; /* current number of samples */
42     int tone_map; /* pointer to next value(s)t tonemap*/
43 gwlarson 3.6 int free_samp; /* free sample-not available yet */
44 gwlarson 3.1 char *base; /* base of allocated memory */
45 gwlarson 3.3 } SAMP;
46 gwlarson 3.1
47 gwlarson 3.3 /* Sample field access macros */
48     #define S_W_PT(s) ((s)->wp)
49     #define S_W_DIR(s) ((s)->wd)
50     #define S_BRT(s) ((s)->brt)
51     #define S_CHR(s) ((s)->chr)
52     #define S_RGB(s) ((s)->rgb)
53 gwlarson 3.6 #define S_INFO(s) ((s)->info)
54     #define S_INFO1(s) ((s)->info1)
55 gwlarson 3.3 #define S_MAX_SAMP(s) ((s)->max_samp)
56     #define S_MAX_BASE_PT(s) ((s)->max_base_pt)
57     #define S_NEXT_BASE_PT(s) ((s)->next_base_pt)
58     #define S_REPLACE_SAMP(s) ((s)->replace_samp)
59     #define S_NUM_SAMP(s) ((s)->num_samp)
60     #define S_TONE_MAP(s) ((s)->tone_map)
61 gwlarson 3.6 #define S_FREE_SAMP(s) ((s)->free_samp)
62 gwlarson 3.3 #define S_BASE(s) ((s)->base)
63 gwlarson 3.1
64 gwlarson 3.3 #define S_MAX_POINTS(s) ((s)->max_base_pt)
65     #define S_NTH_W_PT(s,n) (S_W_PT(s)[(n)])
66     #define S_NTH_W_DIR(s,n) (S_W_DIR(s)[(n)])
67     #define S_NTH_RGB(s,n) (S_RGB(s)[(n)])
68     #define S_NTH_CHR(s,n) (S_CHR(s)[(n)])
69 gwlarson 3.6 #define S_NTH_INFO(s,n) (S_INFO(s)[(n)])
70     #define S_NTH_INFO1(s,n) (S_INFO1(s)[(n)])
71 gwlarson 3.3 #define S_NTH_BRT(s,n) (S_BRT(s)[(n)])
72 gwlarson 3.6
73 gwlarson 3.3 /* Sample Flag macros */
74     #define S_IS_FLAG(s) IS_FLAG(samp_flag,s)
75     #define S_SET_FLAG(s) SET_FLAG(samp_flag,s)
76     #define S_CLR_FLAG(s) CLR_FLAG(samp_flag,s)
77 gwlarson 3.1
78 gwlarson 3.4 #define S_NTH_NEXT(s,n) S_NTH_W_DIR(s,n)
79 gwlarson 3.6 #define sUnalloc_samp(s,n) (S_NTH_NEXT(s,n)=S_FREE_SAMP(s),S_FREE_SAMP(s)=n)
80 gwlarson 3.3 #define sClear_base_points(s) (S_NEXT_BASE_PT(s) = S_MAX_SAMP(s))
81     #define sClear(s) sInit(s)
82 gwlarson 3.6 /* MAXDIFF2 Max allowed cos angle squared of sample dir from current view */
83     /* In terms of cos: if angle is 30: MAXDIFF2 = cos(30)^2, if difference
84     is greater than this point not accepted on rebuild
85     */
86     #define MAXDIFF2 0.75
87     /* Max difference in direction for points at infinity: if over 45degrees
88     not accepted on rebuild cos(45)
89     */
90     #define MAXDIR 0.70710678
91 gwlarson 3.5 #define MAXQUALITY 10000 /* Maximum quality for rendering rep */
92 gwlarson 3.1
93 gwlarson 3.3 extern SAMP rsL;
94     extern double sDepthEps; /* epsilon to compare depths (z fraction) */
95     extern int4 encodedir(); /* Encodes FVECT direction */
96     extern void decodedir(); /* Decodes dir-> FVECT */
97     extern double fdir2diff(), dir2diff(); /* Compare dir and FVECT */
98     extern int4 *samp_flag; /* Per/sample flags s */
99    
100 gwlarson 3.1 /* These values are set by the driver, and used in the OGL call for glFrustum*/
101     extern double dev_zmin,dev_zmax;
102 gwlarson 3.3
103     extern SAMP *sAlloc();
104 gwlarson 3.1
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