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root/radiance/ray/src/hd/rhd_qtree2r.c
Revision: 3.3
Committed: Wed Nov 26 20:13:10 1997 UTC (26 years, 4 months ago) by gregl
Content type: text/plain
Branch: MAIN
Changes since 3.2: +4 -4 lines
Log Message:
changed to using macros in redraw()

File Contents

# Content
1 /* Copyright (c) 1997 Silicon Graphics, Inc. */
2
3 #ifndef lint
4 static char SCCSid[] = "$SunId$ SGI";
5 #endif
6
7 /*
8 * Quadtree display support routines for rectangle output.
9 */
10
11 #include "standard.h"
12 #include "rhd_qtree.h"
13
14
15 static
16 redraw(tp, x0, y0, x1, y1, l) /* mark portion of a tree for redraw */
17 register RTREE *tp;
18 int x0, y0, x1, y1;
19 int l[2][2];
20 {
21 int quads = CH_ANY;
22 int mx, my;
23 register int i;
24 /* compute midpoint */
25 mx = (x0 + x1) >> 1;
26 my = (y0 + y1) >> 1;
27 /* see what to do */
28 if (l[0][0] > mx)
29 quads &= ~(CHF(UL)|CHF(DL));
30 else if (l[0][1] < mx)
31 quads &= ~(CHF(UR)|CHF(DR));
32 if (l[1][0] > my)
33 quads &= ~(CHF(DR)|CHF(DL));
34 else if (l[1][1] < my)
35 quads &= ~(CHF(UR)|CHF(UL));
36 tp->flgs |= quads; /* mark quadrants for update */
37 /* climb the branches */
38 for (i = 0; i < 4; i++)
39 if (tp->flgs & BRF(i) && quads & CHF(i))
40 redraw(tp->k[i].b, i&01 ? mx : x0, i&02 ? my : y0,
41 i&01 ? x1 : mx, i&02 ? y1 : my, l);
42 }
43
44
45 static
46 update(ca, tp, x0, y0, x1, y1) /* update tree display as needed */
47 BYTE ca[3]; /* returned average color */
48 register RTREE *tp;
49 int x0, y0, x1, y1;
50 {
51 int csm[3], nc;
52 register BYTE *cp;
53 BYTE rgb[3];
54 double dpth2[4], d2;
55 int gaps = 0;
56 int mx, my;
57 register int i;
58 /* compute leaf depths */
59 d2 = FHUGE*FHUGE;
60 for (i = 0; i < 4; i++)
61 if (tp->flgs & LFF(i)) {
62 FVECT dv;
63 register float *wp = qtL.wp[tp->k[i].li];
64
65 dv[0] = wp[0] - odev.v.vp[0];
66 dv[1] = wp[1] - odev.v.vp[1];
67 dv[2] = wp[2] - odev.v.vp[2];
68 dpth2[i] = DOT(dv,dv);
69 if (dpth2[i] < d2)
70 d2 = dpth2[i];
71 }
72 d2 *= (1.+qtDepthEps)*(1.+qtDepthEps);
73 /* compute midpoint */
74 mx = (x0 + x1) >> 1;
75 my = (y0 + y1) >> 1;
76 /* draw leaves */
77 csm[0] = csm[1] = csm[2] = nc = 0;
78 for (i = 0; i < 4; i++) {
79 if (tp->flgs & LFF(i) && dpth2[i] <= d2) {
80 cp = qtL.rgb[tp->k[i].li];
81 csm[0] += cp[0]; csm[1] += cp[1]; csm[2] += cp[2];
82 nc++;
83 if (tp->flgs & CHF(i))
84 dev_paintr(cp, i&01 ? mx : x0, i&02 ? my : y0,
85 i&01 ? x1 : mx, i&02 ? y1 : my);
86 } else if ((tp->flgs & CHBRF(i)) == CHF(i))
87 gaps |= 1<<i; /* empty stem */
88 }
89 /* do branches */
90 for (i = 0; i < 4; i++)
91 if ((tp->flgs & CHBRF(i)) == CHBRF(i)) {
92 update(rgb, tp->k[i].b, i&01 ? mx : x0, i&02 ? my : y0,
93 i&01 ? x1 : mx, i&02 ? y1 : my);
94 csm[0] += rgb[0]; csm[1] += rgb[1]; csm[2] += rgb[2];
95 nc++;
96 }
97 if (nc > 1) {
98 ca[0] = csm[0]/nc; ca[1] = csm[1]/nc; ca[2] = csm[2]/nc;
99 } else {
100 ca[0] = csm[0]; ca[1] = csm[1]; ca[2] = csm[2];
101 }
102 /* fill in gaps with average */
103 for (i = 0; gaps && i < 4; gaps >>= 1, i++)
104 if (gaps & 01)
105 dev_paintr(ca, i&01 ? mx : x0, i&02 ? my : y0,
106 i&01 ? x1 : mx, i&02 ? y1 : my);
107 tp->flgs &= ~CH_ANY; /* all done */
108 }
109
110
111 qtRedraw(x0, y0, x1, y1) /* redraw part or all of our screen */
112 int x0, y0, x1, y1;
113 {
114 int lim[2][2];
115
116 if (is_stump(&qtrunk))
117 return;
118 if (!qtMapLeaves((lim[0][0]=x0) <= 0 & (lim[1][0]=y0) <= 0 &
119 (lim[0][1]=x1) >= odev.hres-1 & (lim[1][1]=y1) >= odev.vres-1))
120 return;
121 redraw(&qtrunk, 0, 0, odev.hres, odev.vres, lim);
122 }
123
124
125 qtUpdate() /* update our tree display */
126 {
127 BYTE ca[3];
128
129 if (is_stump(&qtrunk))
130 return;
131 if (!qtMapLeaves(0))
132 return;
133 update(ca, &qtrunk, 0, 0, odev.hres, odev.vres);
134 }