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/* |
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* Quadtree data structures for holodeck display drivers. |
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*/ |
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#ifndef _RAD_RHD_QTREE_H_ |
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#define _RAD_RHD_QTREE_H_ |
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#include "color.h" |
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#include "tonemap.h" |
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#include "rhdriver.h" |
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#ifdef __cplusplus |
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extern "C" { |
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#endif |
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|
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#define DL 0 /* down left */ |
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#define DR 1 /* down right */ |
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#define UL 2 /* up left */ |
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extern int rayqleft; /* number of rays to queue before flush */ |
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/* |
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extern int32 encodedir(); |
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extern double fdir2diff(), dir2diff(); |
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*/ |
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|
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/* rhd_qtree.c */ |
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extern int qtAllocLeaves(register int n); |
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extern void qtFreeLeaves(void); |
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extern int qtCompost(int pct); |
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extern void qtReplant(void); |
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extern int qtFindLeaf(int x, int y); |
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extern int qtMapLeaves(int redo); |
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/* rhd_qtree2c.c rhd_qtree2r.c */ |
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extern void qtRedraw(int x0, int y0, int x1, int y1); |
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extern void qtUpdate(void); |
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|
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#ifdef __cplusplus |
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} |
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#endif |
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#endif /* _RAD_RHD_QTREE_H_ */ |
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