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root/radiance/ray/src/hd/rhd_qtree.h
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Comparing ray/src/hd/rhd_qtree.h (file contents):
Revision 3.15 by greg, Fri Jun 20 00:25:49 2003 UTC vs.
Revision 3.17 by schorsch, Thu Jan 1 11:21:55 2004 UTC

# Line 2 | Line 2
2   /*
3   * Quadtree data structures for holodeck display drivers.
4   */
5 + #ifndef _RAD_RHD_QTREE_H_
6 + #define _RAD_RHD_QTREE_H_
7  
8   #include "color.h"
9   #include "tonemap.h"
10   #include "rhdriver.h"
11  
12 + #ifdef __cplusplus
13 + extern "C" {
14 + #endif
15 +
16   #define DL              0               /* down left */
17   #define DR              1               /* down right */
18   #define UL              2               /* up left */
# Line 49 | Line 55 | extern int     qtMinNodesiz;   /* minimum node dimension (pi
55  
56   extern int      rayqleft;       /* number of rays to queue before flush */
57  
58 + /*
59   extern int32    encodedir();
60   extern double   fdir2diff(), dir2diff();
61 + */
62 +
63 +        /* rhd_qtree.c */
64 + extern int qtAllocLeaves(register int n);
65 + extern void qtFreeLeaves(void);
66 + extern int qtCompost(int pct);
67 + extern void qtReplant(void);
68 + extern int qtFindLeaf(int x, int y);
69 + extern int qtMapLeaves(int redo);
70 +        /* rhd_qtree2c.c rhd_qtree2r.c */
71 + extern void qtRedraw(int x0, int y0, int x1, int y1);
72 + extern void qtUpdate(void);
73 +
74 + #ifdef __cplusplus
75 + }
76 + #endif
77 + #endif /* _RAD_RHD_QTREE_H_ */
78 +

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