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/* Copyright (c) 1997 Silicon Graphics, Inc. */ |
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/* SCCSid "$SunId$ SGI" */ |
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/* RCSid $Id$ */ |
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/* |
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* Quadtree data structures for holodeck display drivers. |
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*/ |
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#include "color.h" |
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#include "tonemap.h" |
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#include "rhdriver.h" |
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/* quantity of leaves to free at a time */ |
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#ifndef LFREEPCT |
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#define LFREEPCT 15 |
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#endif |
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/* child ordering */ |
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#define DL 0 /* down left */ |
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#define DR 1 /* down right */ |
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#define UL 2 /* up left */ |
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extern struct rleaves { |
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float (*wp)[3]; /* world intersection point array */ |
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int32 *wd; /* world direction array */ |
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TMbright *brt; /* encoded brightness array */ |
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BYTE (*chr)[3]; /* encoded chrominance array */ |
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BYTE (*rgb)[3]; /* tone-mapped color array */ |
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char *base; /* base of allocated memory */ |
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} qtL; /* our pile of leaves */ |
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#define is_stump(t) (!((t)->flgs & (BR_ANY|LF_ANY))) |
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extern RTREE qtrunk; /* trunk of quadtree */ |
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extern double qtDepthEps; /* epsilon to compare depths (z fraction) */ |
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extern int qtMinNodesiz; /* minimum node dimension (pixels) */ |
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extern int rayqleft; /* number of rays to queue before flush */ |
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/************************************************************************ |
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* These driver support routines implement the dev_value() call, but |
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* require the following callbacks: |
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dev_paintr(rgb, x0, y0, x1, y1) : paint a rectangle |
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BYTE rgb[3]; : rectangle color |
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int x0, y0, x1, y1; : rectangle boundaries |
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Draws an open rectangle between [x0,x1) and [y0,y1) with the color rgb. |
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This function is called many times by qtUpdate(), qtRedraw() and qtReplant(). |
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************************************************************************/ |
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extern int32 encodedir(); |
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extern double fdir2diff(), dir2diff(); |