--- ray/src/hd/rhd_ogl.c 1998/12/21 15:31:49 3.5 +++ ray/src/hd/rhd_ogl.c 1998/12/21 19:17:28 3.6 @@ -37,7 +37,7 @@ static char SCCSid[] = "$SunId$ SGI"; #include "x11icon.h" #ifndef RAYQLEN -#define RAYQLEN 10240 /* max. rays to queue before flush */ +#define RAYQLEN 50000 /* max. rays to queue before flush */ #endif #ifndef PORTALP @@ -142,13 +142,21 @@ char *id; extern char *getenv(); static RGBPRIMS myprims = STDPRIMS; #if (PORTALP<0) - static int atlBest[] = {GLX_RGBA, GLX_RED_SIZE,8, - GLX_GREEN_SIZE,8, GLX_BLUE_SIZE,8, - GLX_DEPTH_SIZE,15, None}; + static int atlBest[] = {GLX_RGBA, GLX_DOUBLEBUFFER, + GLX_RED_SIZE,8, GLX_GREEN_SIZE,8, + GLX_BLUE_SIZE,8, GLX_DEPTH_SIZE,15, None}; + static int atlOK[] = {GLX_RGBA, GLX_DOUBLEBUFFER, + GLX_RED_SIZE,4, GLX_GREEN_SIZE,4, + GLX_BLUE_SIZE,4, GLX_DEPTH_SIZE,15, None}; #else - static int atlBest[] = {GLX_RGBA, GLX_RED_SIZE,8, - GLX_GREEN_SIZE,8, GLX_BLUE_SIZE,8, - GLX_ALPHA_SIZE,2, GLX_DEPTH_SIZE,15, None}; + static int atlBest[] = {GLX_RGBA, GLX_DOUBLEBUFFER, + GLX_RED_SIZE,8, GLX_GREEN_SIZE,8, + GLX_BLUE_SIZE,8, GLX_ALPHA_SIZE,2, + GLX_DEPTH_SIZE,15, None}; + static int atlOK[] = {GLX_RGBA, GLX_DOUBLEBUFFER, + GLX_RED_SIZE,4, GLX_GREEN_SIZE,4, + GLX_BLUE_SIZE,4, GLX_ALPHA_SIZE,2, + GLX_DEPTH_SIZE,15, None}; #endif char *ev; double gamval = GAMMA; @@ -180,6 +188,8 @@ char *id; #endif /* find a usable visual */ ourvinf = glXChooseVisual(ourdisplay, ourscreen, atlBest); + if (ourvinf == NULL) + ourvinf = glXChooseVisual(ourdisplay, ourscreen, atlOK); CHECK(ourvinf==NULL, USER, "no suitable visuals available"); /* get a context */ gctx = glXCreateContext(ourdisplay, ourvinf, NULL, GL_TRUE); @@ -236,7 +246,7 @@ char *id; glXMakeCurrent(ourdisplay, gwind, gctx); glEnable(GL_DEPTH_TEST); glDepthFunc(GL_LEQUAL); - glDisable(GL_DITHER); + glEnable(GL_DITHER); glFrontFace(GL_CCW); glDisable(GL_CULL_FACE); glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, GL_TRUE); @@ -345,8 +355,7 @@ register VIEW *nv; VSUM(vwright.vp, nv->vp, nv->hvec, d); /* setview(&vwright); -- Unnecessary */ #endif - } else - viewsteady = 1; + } wipeclean(); return(1); } @@ -449,8 +458,8 @@ dev_flush() /* flush output as appropriate */ #ifdef DOBJ ndrawn += dobj_render(); #endif - if (ndrawn) - gmDrawPortals(PORTRED, PORTGRN, PORTBLU, PORTALP); + if (ndrawn && gmPortals) + gmDrawPortals(PORTRED,PORTGRN,PORTBLU,PORTALP); checkglerr("rendering right eye"); popright(); /* draw left eye */ #endif @@ -458,8 +467,9 @@ dev_flush() /* flush output as appropriate */ #ifdef DOBJ ndrawn += dobj_render(); #endif - if (ndrawn) - gmDrawPortals(PORTRED, PORTGRN, PORTBLU, PORTALP); + if (ndrawn && gmPortals) + gmDrawPortals(PORTRED,PORTGRN,PORTBLU,PORTALP); + glXSwapBuffers(ourdisplay, gwind); checkglerr("rendering base view"); } if (mapped && viewsteady) @@ -474,8 +484,8 @@ dev_flush() /* flush output as appropriate */ popright(); #endif odUpdate(0); /* draw left eye */ + glFlush(); /* flush OpenGL */ } - glFlush(); /* flush OpenGL */ rayqleft = RAYQLEN; /* flush X11 and return # pending */ return(odev.inpready = XPending(ourdisplay)); @@ -512,7 +522,7 @@ xferdepth() /* load and clear depth buffer */ } /* allocate alpha buffer for portals */ if (gmPortals) - cbuf = (GLubyte *)malloc(odev.hres*odev.vres* + cbuf = (GLubyte *)malloc(odev.hres*odev.vres * (4*sizeof(GLubyte))); else cbuf = NULL; @@ -821,8 +831,8 @@ XButtonPressedEvent *ebut; #ifdef DOBJ ndrawn += dobj_render(); #endif - if (ndrawn) - gmDrawPortals(PORTRED, PORTGRN, PORTBLU, PORTALP); + if (ndrawn && gmPortals) + gmDrawPortals(PORTRED,PORTGRN,PORTBLU,PORTALP); popright(); #endif /* redraw octrees */ @@ -830,18 +840,11 @@ XButtonPressedEvent *ebut; #ifdef DOBJ ndrawn += dobj_render(); /* redraw objects */ #endif - if (ndrawn) + if (ndrawn && gmPortals) gmDrawPortals(PORTRED, PORTGRN, PORTBLU, PORTALP); - glFlush(); - if (!ndrawn) { + glXSwapBuffers(ourdisplay, gwind); + if (!ndrawn) sleep(1); /* for reasonable interaction */ -#ifdef STEREO - pushright(); - draw_grids(0); - popright(); -#endif - draw_grids(0); - } } if (!(inpresflags & DFL(DC_SETVIEW))) { /* do final motion */ movdir = MOVDIR(levptr(XButtonReleasedEvent)->button); @@ -849,6 +852,7 @@ XButtonPressedEvent *ebut; wy = levptr(XButtonReleasedEvent)->y; moveview(wx, odev.vres-1-wy, movdir, movorb); } + viewsteady = 1; /* done goofing around */ } @@ -917,6 +921,7 @@ register VIEW *vp; static setglortho() /* set up orthographic view for cone drawing */ { + glDrawBuffer(GL_FRONT); /* use single-buffer mode */ /* set view matrix */ glMatrixMode(GL_PROJECTION); glLoadIdentity(); @@ -932,16 +937,17 @@ setglortho() /* set up orthographic view for cone dr static wipeclean() /* prepare for redraw */ { - /* clear depth buffer */ + glDrawBuffer(GL_BACK); /* use double-buffer mode */ + /* clear buffers */ #ifdef STEREO setstereobuf(STEREO_BUFFER_RIGHT); - glClear(GL_DEPTH_BUFFER_BIT); + glClear(GL_DEPTH_BUFFER_BIT|GL_COLOR_BUFFER_BIT); setstereobuf(STEREO_BUFFER_LEFT); #endif - glClear(GL_DEPTH_BUFFER_BIT); + glClear(GL_DEPTH_BUFFER_BIT|GL_COLOR_BUFFER_BIT); + freedepth(); if (viewsteady) /* clear samples if steady */ odClean(); - freedepth(); setglpersp(&odev.v); /* reset view & clipping planes */ } @@ -993,10 +999,10 @@ register XKeyPressedEvent *ekey; return; case CTRL('R'): /* redraw screen */ odRemap(0); - glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); + glClear(GL_DEPTH_BUFFER_BIT); #ifdef STEREO setstereobuf(STEREO_BUFFER_RIGHT); - glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); + glClear(GL_DEPTH_BUFFER_BIT); setstereobuf(STEREO_BUFFER_LEFT); #endif return;