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/* Copyright (c) 1998 Silicon Graphics, Inc. */ |
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/* Copyright (c) 1999 Silicon Graphics, Inc. */ |
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#ifndef lint |
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static char SCCSid[] = "$SunId$ SGI"; |
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#include "standard.h" |
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#include <sys/types.h> |
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#include <GL/glx.h> |
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#include <GL/glu.h> |
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#ifdef STEREO |
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#ifndef RAYQLEN |
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#define RAYQLEN 0 /* max. rays to queue before flush */ |
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#endif |
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#ifndef MINWIDTH |
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#define MINWIDTH 480 /* minimum graphics window width */ |
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#define MINHEIGHT 400 /* minimum graphics window height */ |
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#endif |
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#ifndef VIEWDIST |
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#define VIEWDIST 356 /* assumed viewing distance (mm) */ |
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#endif |
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#ifndef BORWIDTH |
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#define BORWIDTH 5 /* border width */ |
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#endif |
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#ifndef FEQ |
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#define FEQ(a,b) ((a)-(b) <= FTINY && (a)-(b) >= -FTINY) |
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#define MOVDEG (-5) /* degrees to orbit CW/down /frame */ |
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#define MOVORB(s) ((s)&ShiftMask ? 1 : (s)&ControlMask ? -1 : 0) |
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#define MINWIDTH 480 /* minimum graphics window width */ |
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#define MINHEIGHT 400 /* minimum graphics window height */ |
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|
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#define VIEWDIST 356 /* assumed viewing distance (mm) */ |
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#define BORWIDTH 5 /* border width */ |
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#define setstereobuf(bid) (glXWaitGL(), \ |
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XSGISetStereoBuffer(ourdisplay, gwind, bid), \ |
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glXWaitX()) |
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dev_input(); /* get resize event */ |
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} |
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copystruct(&odev.v, nv); /* setview() already called */ |
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#ifdef STEREO |
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copystruct(&vwright, nv); |
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d = eyesepdist / sqrt(nv->hn2); |
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VSUM(vwright.vp, nv->vp, nv->hvec, d); |
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/* setview(&vwright); -- Unnecessary */ |
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#endif |
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viewflags |= VWCHANGE; |
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} |
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#ifdef STEREO |
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copystruct(&vwright, nv); |
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d = eyesepdist / sqrt(nv->hn2); |
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VSUM(vwright.vp, nv->vp, nv->hvec, d); |
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/* setview(&vwright); -- Unnecessary */ |
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#endif |
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wipeclean(); |
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return(1); |
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} |
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dev_zmax = 100.; |
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} else { |
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dev_zmin = 0.5*depthlim[0]; |
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dev_zmax = 2.0*depthlim[1]; |
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dev_zmax = 1.25*depthlim[1]; |
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if (dev_zmin > dev_zmax/5.) |
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dev_zmin = dev_zmax/5.; |
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} |