--- ray/src/hd/rhd_ogl.c 1998/12/31 13:24:36 3.12 +++ ray/src/hd/rhd_ogl.c 2003/02/22 02:07:24 3.19 @@ -1,9 +1,6 @@ -/* Copyright (c) 1998 Silicon Graphics, Inc. */ - #ifndef lint -static char SCCSid[] = "$SunId$ SGI"; +static const char RCSid[] = "$Id: rhd_ogl.c,v 3.19 2003/02/22 02:07:24 greg Exp $"; #endif - /* * OpenGL driver for holodeck display. * Based on GLX driver using T-mesh. @@ -22,12 +19,12 @@ static char SCCSid[] = "$SunId$ SGI"; #include "standard.h" -#include #include #include #ifdef STEREO #include #endif +#include #include "rhd_odraw.h" #ifdef DOBJ @@ -39,6 +36,16 @@ static char SCCSid[] = "$SunId$ SGI"; #ifndef RAYQLEN #define RAYQLEN 0 /* max. rays to queue before flush */ #endif +#ifndef MINWIDTH +#define MINWIDTH 480 /* minimum graphics window width */ +#define MINHEIGHT 400 /* minimum graphics window height */ +#endif +#ifndef VIEWDIST +#define VIEWDIST 356 /* assumed viewing distance (mm) */ +#endif +#ifndef BORWIDTH +#define BORWIDTH 5 /* border width */ +#endif #ifndef FEQ #define FEQ(a,b) ((a)-(b) <= FTINY && (a)-(b) >= -FTINY) @@ -60,13 +67,6 @@ static char SCCSid[] = "$SunId$ SGI"; #define MOVDEG (-5) /* degrees to orbit CW/down /frame */ #define MOVORB(s) ((s)&ShiftMask ? 1 : (s)&ControlMask ? -1 : 0) -#define MINWIDTH 480 /* minimum graphics window width */ -#define MINHEIGHT 400 /* minimum graphics window height */ - -#define VIEWDIST 356 /* assumed viewing distance (mm) */ - -#define BORWIDTH 5 /* border width */ - #define setstereobuf(bid) (glXWaitGL(), \ XSGISetStereoBuffer(ourdisplay, gwind, bid), \ glXWaitX()) @@ -331,14 +331,14 @@ register VIEW *nv; dev_input(); /* get resize event */ } copystruct(&odev.v, nv); /* setview() already called */ -#ifdef STEREO - copystruct(&vwright, nv); - d = eyesepdist / sqrt(nv->hn2); - VSUM(vwright.vp, nv->vp, nv->hvec, d); - /* setview(&vwright); -- Unnecessary */ -#endif viewflags |= VWCHANGE; } +#ifdef STEREO + copystruct(&vwright, nv); + d = eyesepdist / sqrt(nv->hn2); + VSUM(vwright.vp, nv->vp, nv->hvec, d); + /* setview(&vwright); -- Unnecessary */ +#endif wipeclean(); return(1); } @@ -555,7 +555,7 @@ xferdepth() /* load and clear depth buffer */ glClear(GL_DEPTH_BUFFER_BIT); /* clear system depth buffer */ odDepthMap(0, depthbuffer); /* transfer depth data */ if (pbuf != NULL) - free((char *)pbuf); /* free our portal buffer */ + free((void *)pbuf); /* free our portal buffer */ } @@ -566,11 +566,11 @@ freedepth() /* free recorded depth buffer */ return; #ifdef STEREO odDepthMap(1, NULL); - free((char *)depthright); + free((void *)depthright); depthright = NULL; #endif odDepthMap(0, NULL); - free((char *)depthbuffer); + free((void *)depthbuffer); depthbuffer = NULL; } @@ -790,6 +790,16 @@ XButtonPressedEvent *ebut; static +waitabit() /* pause a moment */ +{ + struct timespec ts; + ts.tv_sec = 0; + ts.tv_nsec = 5000000; + nanosleep(&ts, NULL); +} + + +static getmove(ebut) /* get view change */ XButtonPressedEvent *ebut; { @@ -806,6 +816,8 @@ XButtonPressedEvent *ebut; setglpersp(); /* start us off in perspective */ while (!XCheckMaskEvent(ourdisplay, ButtonReleaseMask, levptr(XEvent))) { + /* pause so as not to move too fast */ + waitabit(); /* get cursor position */ if (!XQueryPointer(ourdisplay, gwind, &rootw, &childw, &rootx, &rooty, &wx, &wy, &statemask)) @@ -857,7 +869,7 @@ setglpersp() /* set perspective view in GL */ dev_zmax = 100.; } else { dev_zmin = 0.5*depthlim[0]; - dev_zmax = 2.0*depthlim[1]; + dev_zmax = 1.25*depthlim[1]; if (dev_zmin > dev_zmax/5.) dev_zmin = dev_zmax/5.; } @@ -865,8 +877,8 @@ setglpersp() /* set perspective view in GL */ dev_zmin = odev.v.vfore; if (odev.v.vaft > FTINY) dev_zmax = odev.v.vaft; - if (dev_zmin < dev_zmax/100.) - dev_zmin = dev_zmax/100.; + if (dev_zmin*500. < dev_zmax) + dev_zmin = dev_zmax/500.; setzrat(); xmax = dev_zmin * tan(PI/180./2. * odev.v.horiz); xmin = -xmax; @@ -942,7 +954,7 @@ wipeclean() /* prepare for redraw */ viewflags &= ~VWCHANGE; /* change noted */ } else if (viewflags & VWSTEADY) odRedrawAll(); - setglpersp(&odev.v); /* reset view & clipping planes */ + setglpersp(); /* reset view & clipping planes */ }