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/* Copyright (c) 1998 Silicon Graphics, Inc. */ |
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#ifndef lint |
2 |
< |
static char SCCSid[] = "$SunId$ SGI"; |
2 |
> |
static const char RCSid[] = "$Id$"; |
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#endif |
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|
4 |
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/* |
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* OpenGL driver for holodeck display. |
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* Based on GLX driver using T-mesh. |
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#endif |
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#endif |
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#include "standard.h" |
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|
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#include <sys/types.h> |
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#include <time.h> |
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#include <GL/glx.h> |
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#include <GL/glu.h> |
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#ifdef STEREO |
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#include <X11/extensions/SGIStereo.h> |
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#endif |
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|
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#include "standard.h" |
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#include "rhd_odraw.h" |
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#include "rhdisp.h" |
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#ifdef DOBJ |
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#include "rhdobj.h" |
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#endif |
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#include "x11icon.h" |
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|
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#ifndef RAYQLEN |
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< |
#define RAYQLEN 10240 /* max. rays to queue before flush */ |
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> |
#define RAYQLEN 0 /* max. rays to queue before flush */ |
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#endif |
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#ifndef MINWIDTH |
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#define MINWIDTH 480 /* minimum graphics window width */ |
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#define MINHEIGHT 400 /* minimum graphics window height */ |
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#endif |
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#ifndef VIEWDIST |
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#define VIEWDIST 356 /* assumed viewing distance (mm) */ |
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#endif |
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#ifndef BORWIDTH |
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#define BORWIDTH 5 /* border width */ |
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#endif |
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|
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#ifndef FEQ |
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#define FEQ(a,b) ((a)-(b) <= FTINY && (a)-(b) >= -FTINY) |
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#endif |
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|
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#define VWHEADLOCK 01 /* head position is locked flag */ |
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#define VWPERSP 02 /* perspective view is set */ |
57 |
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#define VWORTHO 04 /* orthographic view is set */ |
58 |
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#define VWCHANGE 010 /* view has changed */ |
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#define VWSTEADY 020 /* view is now steady */ |
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#define VWMAPPED 040 /* window is mapped */ |
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|
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#define GAMMA 1.4 /* default gamma correction */ |
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|
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#define FRAMESTATE(s) (((s)&(ShiftMask|ControlMask))==(ShiftMask|ControlMask)) |
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#define MOVDEG (-5) /* degrees to orbit CW/down /frame */ |
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#define MOVORB(s) ((s)&ShiftMask ? 1 : (s)&ControlMask ? -1 : 0) |
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|
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#define MINWIDTH 480 /* minimum graphics window width */ |
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#define MINHEIGHT 400 /* minimum graphics window height */ |
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|
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#define VIEWDIST 356 /* assumed viewing distance (mm) */ |
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|
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#define BORWIDTH 5 /* border width */ |
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|
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#define setstereobuf(bid) (glXWaitGL(), \ |
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XSGISetStereoBuffer(ourdisplay, gwind, bid), \ |
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glXWaitX()) |
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static XEvent currentevent; /* current event */ |
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static int mapped = 0; /* window is mapped? */ |
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static unsigned long ourblack=0, ourwhite=~0; |
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static Display *ourdisplay = NULL; /* our display */ |
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static int inpresflags; /* input result flags */ |
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static int headlocked; /* lock vertical motion */ |
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static int viewflags; /* what's happening with view */ |
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static int isperspective; /* perspective/ortho view */ |
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static int viewsteady; /* is view steady? */ |
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/* |
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static int resizewindow(), getevent(), getkey(), moveview(), wipeclean(), |
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xferdepth(), setglortho(), |
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xferdepth(), freedepth(), setglortho(), |
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setglpersp(), getframe(), getmove(), fixwindow(), mytmflags(); |
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|
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static double getdistance(); |
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*/ |
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static void checkglerr(char *where); |
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static void xferdepth(void); |
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static void freedepth(void); |
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static double getdistance(int dx, int dy, FVECT direc); |
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static int mytmflags(void); |
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static void getevent(void); |
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static void draw3dline(register FVECT wp[2]); |
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static void draw_grids(int fore); |
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static int moveview(int dx, int dy, int mov, int orb); |
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static void getframe(XButtonPressedEvent *ebut); |
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static void getmove(XButtonPressedEvent *ebut); |
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static void getkey(register XKeyPressedEvent *ekey); |
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static void fixwindow(register XExposeEvent *eexp); |
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static void resizewindow(register XConfigureEvent *ersz); |
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static void waitabit(void); |
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static void setglpersp(void); |
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static void setglortho(void); |
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static void wipeclean(void); |
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|
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#ifdef STEREO |
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static int pushright(), popright(); |
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static void pushright(void); |
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static void popright(void); |
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#endif |
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extern int gmPortals; /* GL portal list id */ |
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|
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extern time_t time(); |
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extern void |
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dev_open(id) /* initialize GLX driver */ |
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char *id; |
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{ |
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extern char *getenv(); |
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static RGBPRIMS myprims = STDPRIMS; |
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static int atlBest[] = {GLX_RGBA, GLX_RED_SIZE,8, |
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GLX_GREEN_SIZE,8, GLX_BLUE_SIZE,8, |
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GLX_DEPTH_SIZE,15, None}; |
159 |
> |
static int atlBest[] = {GLX_RGBA, GLX_DOUBLEBUFFER, |
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GLX_RED_SIZE,8, GLX_GREEN_SIZE,8, |
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GLX_BLUE_SIZE,8, GLX_DEPTH_SIZE,15, None}; |
162 |
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static int atlOK[] = {GLX_RGBA, GLX_DOUBLEBUFFER, |
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GLX_RED_SIZE,4, GLX_GREEN_SIZE,4, |
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GLX_BLUE_SIZE,4, GLX_DEPTH_SIZE,15, None}; |
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char *ev; |
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double gamval = GAMMA; |
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RGBPRIMP dpri = stdprims; |
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#endif |
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/* open display server */ |
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ourdisplay = XOpenDisplay(NULL); |
177 |
< |
if (ourdisplay == NULL) |
178 |
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error(USER, "cannot open X-windows; DISPLAY variable set?\n"); |
177 |
> |
CHECK(ourdisplay==NULL, USER, |
178 |
> |
"cannot open X-windows; DISPLAY variable set?"); |
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#ifdef STEREO |
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switch (XSGIQueryStereoMode(ourdisplay, ourroot)) { |
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case STEREO_TOP: |
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break; |
184 |
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case STEREO_OFF: |
185 |
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error(USER, |
186 |
< |
"wrong video mode: run \"/usr/gfx/setmon -n STR_TOP\" first"); |
186 |
> |
"wrong video mode: run \"/usr/gfx/setmon -n STR_TOP\" first"); |
187 |
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case X_STEREO_UNSUPPORTED: |
188 |
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error(USER, "stereo mode not supported on this screen"); |
189 |
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default: |
193 |
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/* find a usable visual */ |
194 |
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ourvinf = glXChooseVisual(ourdisplay, ourscreen, atlBest); |
195 |
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if (ourvinf == NULL) |
196 |
< |
error(USER, "no suitable visuals available"); |
196 |
> |
ourvinf = glXChooseVisual(ourdisplay, ourscreen, atlOK); |
197 |
> |
CHECK(ourvinf==NULL, USER, "no suitable visuals available"); |
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/* get a context */ |
199 |
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gctx = glXCreateContext(ourdisplay, ourvinf, NULL, GL_TRUE); |
200 |
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/* set gamma and tone mapping */ |
226 |
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#endif |
227 |
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BORWIDTH, ourvinf->depth, InputOutput, ourvinf->visual, |
228 |
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CWBackPixel|CWBorderPixel|CWColormap|CWEventMask, &ourwinattr); |
229 |
< |
if (gwind == 0) |
198 |
< |
error(SYSTEM, "cannot create window\n"); |
229 |
> |
CHECK(gwind==0, SYSTEM, "cannot create window"); |
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XStoreName(ourdisplay, gwind, id); |
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/* set window manager hints */ |
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ourxwmhints.flags = InputHint|IconPixmapHint; |
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glXMakeCurrent(ourdisplay, gwind, gctx); |
251 |
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glEnable(GL_DEPTH_TEST); |
252 |
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glDepthFunc(GL_LEQUAL); |
253 |
< |
glDisable(GL_DITHER); |
253 |
> |
glClearColor(0, 0, 0, 0); |
254 |
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glFrontFace(GL_CCW); |
255 |
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glDisable(GL_CULL_FACE); |
256 |
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glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, GL_TRUE); |
257 |
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glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); |
258 |
+ |
glPixelStorei(GL_PACK_ALIGNMENT, 1); |
259 |
+ |
glPixelStorei(GL_UNPACK_ALIGNMENT, 1); |
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/* figure out sensible view */ |
261 |
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pwidth = (double)DisplayWidthMM(ourdisplay, ourscreen) / |
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DisplayWidth(ourdisplay, ourscreen); |
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setstereobuf(STEREO_BUFFER_LEFT); |
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#endif |
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checkglerr("setting rendering parameters"); |
270 |
< |
copystruct(&odev.v, &stdview); |
270 |
> |
odev.v = stdview; |
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odev.v.type = VT_PER; |
272 |
< |
headlocked = 0; /* free up head movement */ |
240 |
< |
viewsteady = 1; /* view starts static */ |
241 |
< |
isperspective = -1; /* but no view set, yet */ |
272 |
> |
viewflags = VWSTEADY; /* view starts static */ |
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/* map the window */ |
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XMapWindow(ourdisplay, gwind); |
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dev_input(); /* sets size and view angles */ |
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if (!odInit(DisplayWidth(ourdisplay,ourscreen) * |
277 |
< |
DisplayHeight(ourdisplay,ourscreen) / 10)) |
277 |
> |
DisplayHeight(ourdisplay,ourscreen) / 3)) |
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error(SYSTEM, "insufficient memory for value storage"); |
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odev.name = id; |
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odev.firstuse = 1; /* can't recycle samples */ |
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} |
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|
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|
285 |
< |
dev_close() /* close our display and free resources */ |
285 |
> |
extern void |
286 |
> |
dev_close(void) /* close our display and free resources */ |
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{ |
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#ifdef DOBJ |
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dobj_cleanup(); |
290 |
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#endif |
291 |
+ |
freedepth(); |
292 |
+ |
gmEndGeom(); |
293 |
+ |
gmEndPortal(); |
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odDone(); |
295 |
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glXMakeCurrent(ourdisplay, None, NULL); |
296 |
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glXDestroyContext(ourdisplay, gctx); |
305 |
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} |
306 |
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|
307 |
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|
308 |
< |
dev_clear() /* clear our representation */ |
308 |
> |
extern void |
309 |
> |
dev_clear(void) /* clear our representation */ |
310 |
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{ |
311 |
< |
wipeclean(); |
311 |
> |
viewflags |= VWCHANGE; /* pretend our view has changed */ |
312 |
> |
wipeclean(); /* clean off display and samples */ |
313 |
> |
dev_flush(); /* redraw geometry & get depth */ |
314 |
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rayqleft = 0; /* hold off update */ |
315 |
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} |
316 |
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|
317 |
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|
318 |
< |
int |
319 |
< |
dev_view(nv) /* assign new driver view */ |
320 |
< |
register VIEW *nv; |
318 |
> |
extern int |
319 |
> |
dev_view( /* assign new driver view */ |
320 |
> |
register VIEW *nv |
321 |
> |
) |
322 |
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{ |
284 |
– |
double d; |
285 |
– |
|
323 |
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if (nv->type != VT_PER || /* check view legality */ |
324 |
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nv->horiz > 160. || nv->vert > 160.) { |
325 |
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error(COMMAND, "illegal view type/angle"); |
355 |
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XResizeWindow(ourdisplay, gwind, odev.hres, odev.vres); |
356 |
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dev_input(); /* get resize event */ |
357 |
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} |
358 |
< |
copystruct(&odev.v, nv); /* setview() already called */ |
358 |
> |
odev.v = *nv; /* setview() already called */ |
359 |
> |
viewflags |= VWCHANGE; |
360 |
> |
} |
361 |
|
#ifdef STEREO |
362 |
< |
copystruct(&vwright, nv); |
363 |
< |
d = eyesepdist / sqrt(nv->hn2); |
364 |
< |
VSUM(vwright.vp, nv->vp, nv->hvec, d); |
365 |
< |
/* setview(&vwright); -- Unnecessary */ |
362 |
> |
vwright = *nv; |
363 |
> |
d = eyesepdist / sqrt(nv->hn2); |
364 |
> |
VSUM(vwright.vp, nv->vp, nv->hvec, d); |
365 |
> |
/* setview(&vwright); -- Unnecessary */ |
366 |
|
#endif |
328 |
– |
} else |
329 |
– |
viewsteady = 1; |
367 |
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wipeclean(); |
368 |
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return(1); |
369 |
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} |
370 |
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|
371 |
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|
372 |
< |
dev_section(ofn) /* add octree for geometry rendering */ |
373 |
< |
char *ofn; |
372 |
> |
extern void |
373 |
> |
dev_section( /* add octree for geometry rendering */ |
374 |
> |
char *gfn, |
375 |
> |
char *pfn |
376 |
> |
) |
377 |
|
{ |
378 |
< |
extern char *index(); |
379 |
< |
char *cp; |
380 |
< |
|
381 |
< |
if (ofn == NULL) |
382 |
< |
otEndOctree(); |
383 |
< |
else if (access(ofn, R_OK) == 0) |
384 |
< |
otNewOctree(ofn); |
378 |
> |
if (gfn == NULL) { |
379 |
> |
gmEndGeom(); |
380 |
> |
gmEndPortal(); |
381 |
> |
wipeclean(); /* new geometry, so redraw it */ |
382 |
> |
return; |
383 |
> |
} |
384 |
> |
if (access(gfn, R_OK) == 0) |
385 |
> |
gmNewGeom(gfn); |
386 |
|
#ifdef DEBUG |
387 |
|
else { |
388 |
< |
sprintf(errmsg, "cannot load octree \"%s\"", ofn); |
388 |
> |
sprintf(errmsg, "cannot load octree \"%s\"", gfn); |
389 |
|
error(WARNING, errmsg); |
390 |
|
} |
391 |
|
#endif |
392 |
+ |
if (pfn != NULL) |
393 |
+ |
gmNewPortal(pfn); |
394 |
|
} |
395 |
|
|
396 |
|
|
397 |
< |
dev_auxcom(cmd, args) /* process an auxiliary command */ |
398 |
< |
char *cmd, *args; |
397 |
> |
extern void |
398 |
> |
dev_auxcom( /* process an auxiliary command */ |
399 |
> |
char *cmd, |
400 |
> |
char *args |
401 |
> |
) |
402 |
|
{ |
403 |
|
#ifdef DOBJ |
404 |
< |
if (dobj_command(cmd, args) >= 0) |
404 |
> |
int vischange; |
405 |
> |
|
406 |
> |
if ((vischange = dobj_command(cmd, args)) >= 0) { |
407 |
> |
if (vischange) { |
408 |
> |
imm_mode = beam_sync(1) > 0; |
409 |
> |
dev_clear(); |
410 |
> |
} |
411 |
|
return; |
412 |
+ |
} |
413 |
|
#endif |
414 |
|
sprintf(errmsg, "%s: unknown command", cmd); |
415 |
|
error(COMMAND, errmsg); |
416 |
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} |
417 |
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|
418 |
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|
419 |
< |
VIEW * |
420 |
< |
dev_auxview(n, hvres) /* return nth auxiliary view */ |
421 |
< |
int n; |
422 |
< |
int hvres[2]; |
419 |
> |
extern VIEW * |
420 |
> |
dev_auxview( /* return nth auxiliary view */ |
421 |
> |
int n, |
422 |
> |
int hvres[2] |
423 |
> |
) |
424 |
|
{ |
425 |
|
hvres[0] = odev.hres; hvres[1] = odev.vres; |
426 |
|
if (n == 0) |
433 |
|
} |
434 |
|
|
435 |
|
|
436 |
< |
int |
437 |
< |
dev_input() /* get X11 input */ |
436 |
> |
extern int |
437 |
> |
dev_input(void) /* get X11 input */ |
438 |
|
{ |
439 |
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inpresflags = 0; |
440 |
|
|
449 |
|
} |
450 |
|
|
451 |
|
|
452 |
< |
dev_value(c, d, p) /* add a pixel value to our texture */ |
453 |
< |
COLR c; |
454 |
< |
FVECT d, p; |
452 |
> |
extern void |
453 |
> |
dev_value( /* add a pixel value to our texture */ |
454 |
> |
COLR c, |
455 |
> |
FVECT d, |
456 |
> |
FVECT p |
457 |
> |
) |
458 |
|
{ |
459 |
|
#ifdef DOBJ |
460 |
|
if (dobj_lightsamp != NULL) { /* in light source sampling */ |
468 |
|
} |
469 |
|
|
470 |
|
|
471 |
< |
int |
472 |
< |
dev_flush() /* flush output as appropriate */ |
471 |
> |
extern int |
472 |
> |
dev_flush(void) /* flush output as appropriate */ |
473 |
|
{ |
474 |
|
int ndrawn; |
475 |
|
|
476 |
< |
if (mapped && isperspective > 0) { |
476 |
> |
if ((viewflags&(VWMAPPED|VWPERSP)) == (VWMAPPED|VWPERSP)) { |
477 |
|
#ifdef STEREO |
478 |
|
pushright(); /* draw right eye */ |
479 |
< |
otDrawOctrees(); |
479 |
> |
ndrawn = gmDrawGeom(); |
480 |
|
#ifdef DOBJ |
481 |
< |
dobj_render(); |
481 |
> |
ndrawn += dobj_render(); |
482 |
|
#endif |
483 |
|
checkglerr("rendering right eye"); |
484 |
|
popright(); /* draw left eye */ |
485 |
|
#endif |
486 |
< |
ndrawn = otDrawOctrees(); |
486 |
> |
ndrawn = gmDrawGeom(); |
487 |
|
#ifdef DOBJ |
488 |
|
ndrawn += dobj_render(); |
489 |
|
#endif |
490 |
+ |
glXSwapBuffers(ourdisplay, gwind); |
491 |
|
checkglerr("rendering base view"); |
492 |
|
} |
493 |
< |
if (mapped && viewsteady) { |
494 |
< |
if (isperspective) { /* first time after steady */ |
493 |
> |
if ((viewflags&(VWMAPPED|VWSTEADY|VWPERSP|VWORTHO)) == |
494 |
> |
(VWMAPPED|VWSTEADY|VWPERSP)) { |
495 |
> |
/* first time after steady */ |
496 |
> |
if (ndrawn) |
497 |
> |
xferdepth(); /* transfer and clear depth */ |
498 |
> |
setglortho(); /* set orthographic view */ |
499 |
> |
|
500 |
> |
} |
501 |
> |
if ((viewflags&(VWMAPPED|VWSTEADY|VWPERSP|VWORTHO)) == |
502 |
> |
(VWMAPPED|VWSTEADY|VWORTHO)) { |
503 |
> |
/* else update cones */ |
504 |
|
#ifdef STEREO |
505 |
< |
pushright(); |
506 |
< |
popright(); |
505 |
> |
pushright(); |
506 |
> |
odUpdate(1); /* draw right eye */ |
507 |
> |
popright(); |
508 |
|
#endif |
509 |
< |
if (ndrawn) |
510 |
< |
xferdepth(); /* transfer and clear depth */ |
443 |
< |
setglortho(); /* set orthographic view */ |
444 |
< |
} else { |
445 |
< |
#ifdef STEREO |
446 |
< |
pushright(); |
447 |
< |
odUpdate(1); /* draw right eye */ |
448 |
< |
popright(); |
449 |
< |
#endif |
450 |
< |
odUpdate(0); /* draw left eye */ |
451 |
< |
} |
509 |
> |
odUpdate(0); /* draw left eye */ |
510 |
> |
glFlush(); /* flush OpenGL */ |
511 |
|
} |
453 |
– |
glFlush(); /* flush OpenGL */ |
512 |
|
rayqleft = RAYQLEN; |
513 |
|
/* flush X11 and return # pending */ |
514 |
|
return(odev.inpready = XPending(ourdisplay)); |
515 |
|
} |
516 |
|
|
517 |
|
|
518 |
< |
checkglerr(where) /* check for GL or GLU error */ |
519 |
< |
char *where; |
518 |
> |
static void |
519 |
> |
checkglerr( /* check for GL or GLU error */ |
520 |
> |
char *where |
521 |
> |
) |
522 |
|
{ |
523 |
|
register GLenum errcode; |
524 |
|
|
530 |
|
} |
531 |
|
|
532 |
|
|
533 |
< |
static |
534 |
< |
xferdepth() /* load and clear depth buffer */ |
533 |
> |
static void |
534 |
> |
xferdepth(void) /* load and clear depth buffer */ |
535 |
|
{ |
536 |
|
register GLfloat *dbp; |
537 |
+ |
register GLubyte *pbuf; |
538 |
|
|
539 |
< |
if (depthbuffer == NULL) { |
539 |
> |
if (depthbuffer == NULL) { /* allocate private depth buffer */ |
540 |
|
#ifdef STEREO |
541 |
|
depthright = (GLfloat *)malloc( |
542 |
|
odev.hres*odev.vres*sizeof(GLfloat)); |
543 |
|
#endif |
544 |
|
depthbuffer = (GLfloat *)malloc( |
545 |
|
odev.hres*odev.vres*sizeof(GLfloat)); |
546 |
< |
if (depthbuffer == NULL) |
486 |
< |
error(SYSTEM, "out of memory in xferdepth"); |
546 |
> |
CHECK(depthbuffer==NULL, SYSTEM, "out of memory in xferdepth"); |
547 |
|
} |
548 |
+ |
/* allocate alpha buffer for portals */ |
549 |
+ |
if (gmPortals) |
550 |
+ |
pbuf = (GLubyte *)malloc(odev.hres*odev.vres*sizeof(GLubyte)); |
551 |
+ |
else |
552 |
+ |
pbuf = NULL; |
553 |
|
#ifdef STEREO |
554 |
< |
setstereobuf(STEREO_BUFFER_RIGHT); |
554 |
> |
pushright(); |
555 |
|
glReadPixels(0, 0, odev.hres, odev.vres, |
556 |
|
GL_DEPTH_COMPONENT, GL_FLOAT, depthright); |
557 |
< |
setstereobuf(STEREO_BUFFER_LEFT); |
557 |
> |
if (pbuf != NULL) { |
558 |
> |
glClear(GL_COLOR_BUFFER_BIT); |
559 |
> |
gmDrawPortals(0xff, -1, -1, -1); |
560 |
> |
glReadPixels(0, 0, odev.hres, odev.vres, |
561 |
> |
GL_RED, GL_UNSIGNED_BYTE, pbuf); |
562 |
> |
} |
563 |
|
for (dbp = depthright + odev.hres*odev.vres; dbp-- > depthright; ) |
564 |
< |
*dbp = mapdepth(*dbp); |
565 |
< |
odDepthMap(1, depthright); |
564 |
> |
if (pbuf != NULL && pbuf[dbp-depthright]&0x40) |
565 |
> |
*dbp = FHUGE; |
566 |
> |
else |
567 |
> |
*dbp = mapdepth(*dbp); |
568 |
|
glClear(GL_DEPTH_BUFFER_BIT); |
569 |
+ |
odDepthMap(1, depthright); |
570 |
+ |
popright(); |
571 |
|
#endif |
572 |
+ |
/* read back depth buffer */ |
573 |
|
glReadPixels(0, 0, odev.hres, odev.vres, |
574 |
|
GL_DEPTH_COMPONENT, GL_FLOAT, depthbuffer); |
575 |
+ |
if (pbuf != NULL) { |
576 |
+ |
glClear(GL_COLOR_BUFFER_BIT); /* find portals */ |
577 |
+ |
gmDrawPortals(0xff, -1, -1, -1); |
578 |
+ |
glReadPixels(0, 0, odev.hres, odev.vres, |
579 |
+ |
GL_RED, GL_UNSIGNED_BYTE, pbuf); |
580 |
+ |
#ifdef DEBUG |
581 |
+ |
glXSwapBuffers(ourdisplay, gwind); |
582 |
+ |
#endif |
583 |
+ |
} |
584 |
|
for (dbp = depthbuffer + odev.hres*odev.vres; dbp-- > depthbuffer; ) |
585 |
< |
*dbp = mapdepth(*dbp); |
585 |
> |
if (pbuf != NULL && pbuf[dbp-depthbuffer]&0x40) |
586 |
> |
*dbp = FHUGE; |
587 |
> |
else |
588 |
> |
*dbp = mapdepth(*dbp); |
589 |
> |
glClear(GL_DEPTH_BUFFER_BIT); /* clear system depth buffer */ |
590 |
|
odDepthMap(0, depthbuffer); /* transfer depth data */ |
591 |
< |
glClear(GL_DEPTH_BUFFER_BIT); /* clear system buffer */ |
591 |
> |
if (pbuf != NULL) |
592 |
> |
free((void *)pbuf); /* free our portal buffer */ |
593 |
|
} |
594 |
|
|
595 |
|
|
596 |
+ |
static void |
597 |
+ |
freedepth(void) /* free recorded depth buffer */ |
598 |
+ |
{ |
599 |
+ |
if (depthbuffer == NULL) |
600 |
+ |
return; |
601 |
+ |
#ifdef STEREO |
602 |
+ |
odDepthMap(1, NULL); |
603 |
+ |
free((void *)depthright); |
604 |
+ |
depthright = NULL; |
605 |
+ |
#endif |
606 |
+ |
odDepthMap(0, NULL); |
607 |
+ |
free((void *)depthbuffer); |
608 |
+ |
depthbuffer = NULL; |
609 |
+ |
} |
610 |
+ |
|
611 |
+ |
|
612 |
|
static double |
613 |
< |
getdistance(dx, dy, direc) /* distance from fore plane along view ray */ |
614 |
< |
int dx, dy; |
615 |
< |
FVECT direc; |
613 |
> |
getdistance( /* distance from fore plane along view ray */ |
614 |
> |
int dx, |
615 |
> |
int dy, |
616 |
> |
FVECT direc |
617 |
> |
) |
618 |
|
{ |
619 |
|
GLfloat gldepth; |
620 |
|
double dist; |
621 |
|
|
622 |
< |
if (dx<0 | dx>=odev.hres | dy<0 | dy>=odev.vres) |
622 |
> |
if ((dx<0) | (dx>=odev.hres) | (dy<0) | (dy>=odev.vres)) |
623 |
|
return(FHUGE); |
624 |
|
if (depthbuffer != NULL) |
625 |
|
dist = depthbuffer[dy*odev.hres + dx]; |
626 |
|
else { |
627 |
|
glReadPixels(dx,dy, 1,1, GL_DEPTH_COMPONENT, |
628 |
|
GL_FLOAT, &gldepth); |
629 |
+ |
if (gldepth <= FTINY) |
630 |
+ |
return (FHUGE); /* call failed */ |
631 |
|
dist = mapdepth(gldepth); |
632 |
|
} |
633 |
|
if (dist >= .99*FHUGE) |
637 |
|
|
638 |
|
|
639 |
|
#ifdef STEREO |
640 |
< |
static |
641 |
< |
pushright() /* push on right view & buffer */ |
640 |
> |
static void |
641 |
> |
pushright(void) /* push on right view & buffer */ |
642 |
|
{ |
643 |
|
double d; |
644 |
|
|
645 |
|
setstereobuf(STEREO_BUFFER_RIGHT); |
646 |
< |
if (isperspective > 0) { |
646 |
> |
if (viewflags & VWPERSP) { |
647 |
|
glMatrixMode(GL_MODELVIEW); |
648 |
|
glPushMatrix(); |
649 |
|
d = -eyesepdist / sqrt(odev.v.hn2); |
654 |
|
} |
655 |
|
|
656 |
|
|
657 |
< |
static |
658 |
< |
popright() /* pop off right view & buffer */ |
657 |
> |
static void |
658 |
> |
popright(void) /* pop off right view & buffer */ |
659 |
|
{ |
660 |
< |
if (isperspective > 0) { |
660 |
> |
if (viewflags & VWPERSP) { |
661 |
|
glMatrixMode(GL_MODELVIEW); |
662 |
|
glPopMatrix(); |
663 |
|
} |
667 |
|
|
668 |
|
|
669 |
|
static int |
670 |
< |
mytmflags() /* figure out tone mapping flags */ |
670 |
> |
mytmflags(void) /* figure out tone mapping flags */ |
671 |
|
{ |
672 |
|
extern char *progname; |
673 |
|
register char *cp, *tail; |
691 |
|
} |
692 |
|
|
693 |
|
|
694 |
< |
static |
695 |
< |
getevent() /* get next event */ |
694 |
> |
static void |
695 |
> |
getevent(void) /* get next event */ |
696 |
|
{ |
697 |
|
XNextEvent(ourdisplay, levptr(XEvent)); |
698 |
|
switch (levptr(XEvent)->type) { |
700 |
|
resizewindow(levptr(XConfigureEvent)); |
701 |
|
break; |
702 |
|
case UnmapNotify: |
703 |
< |
mapped = 0; |
703 |
> |
viewflags &= ~VWMAPPED; |
704 |
|
break; |
705 |
|
case MapNotify: |
706 |
< |
mapped = 1; |
706 |
> |
odRemap(0); |
707 |
> |
viewflags |= VWMAPPED; |
708 |
|
break; |
709 |
|
case Expose: |
710 |
|
fixwindow(levptr(XExposeEvent)); |
722 |
|
} |
723 |
|
|
724 |
|
|
725 |
< |
static |
726 |
< |
draw3dline(wp) /* draw 3d line in world coordinates */ |
727 |
< |
register FVECT wp[2]; |
725 |
> |
static void |
726 |
> |
draw3dline( /* draw 3d line in world coordinates */ |
727 |
> |
register FVECT wp[2] |
728 |
> |
) |
729 |
|
{ |
730 |
|
glVertex3d(wp[0][0], wp[0][1], wp[0][2]); |
731 |
|
glVertex3d(wp[1][0], wp[1][1], wp[1][2]); |
732 |
|
} |
733 |
|
|
734 |
|
|
735 |
< |
static |
736 |
< |
draw_grids(fore) /* draw holodeck section grids */ |
737 |
< |
int fore; |
735 |
> |
static void |
736 |
> |
draw_grids( /* draw holodeck section grids */ |
737 |
> |
int fore |
738 |
> |
) |
739 |
|
{ |
740 |
|
glPushAttrib(GL_LIGHTING_BIT|GL_ENABLE_BIT); |
741 |
|
glDisable(GL_LIGHTING); |
742 |
|
if (fore) |
743 |
< |
glColor3ub(0, 255, 255); |
743 |
> |
glColor3ub(4, 250, 250); |
744 |
|
else |
745 |
|
glColor3ub(0, 0, 0); |
746 |
|
glBegin(GL_LINES); /* draw each grid line */ |
751 |
|
} |
752 |
|
|
753 |
|
|
754 |
< |
static |
755 |
< |
moveview(dx, dy, mov, orb) /* move our view */ |
756 |
< |
int dx, dy, mov, orb; |
754 |
> |
static int |
755 |
> |
moveview( /* move our view */ |
756 |
> |
int dx, |
757 |
> |
int dy, |
758 |
> |
int mov, |
759 |
> |
int orb |
760 |
> |
) |
761 |
|
{ |
762 |
|
VIEW nv; |
763 |
|
FVECT odir, v1, wip; |
764 |
|
double d, d1; |
649 |
– |
register int li; |
765 |
|
/* start with old view */ |
766 |
< |
copystruct(&nv, &odev.v); |
766 |
> |
nv = odev.v; |
767 |
|
/* orient our motion */ |
768 |
|
if (viewray(v1, odir, &odev.v, |
769 |
|
(dx+.5)/odev.hres, (dy+.5)/odev.vres) < -FTINY) |
796 |
|
d = MOVPCT/100. * mov; |
797 |
|
VSUM(nv.vp, nv.vp, odir, d); |
798 |
|
} |
799 |
< |
if (!mov ^ !orb && headlocked) { /* restore head height */ |
799 |
> |
if (!mov ^ !orb && viewflags&VWHEADLOCK) { /* restore height */ |
800 |
|
VSUM(v1, odev.v.vp, nv.vp, -1.); |
801 |
|
d = DOT(v1, nv.vup); |
802 |
|
VSUM(nv.vp, nv.vp, odev.v.vup, d); |
804 |
|
if (setview(&nv) != NULL) |
805 |
|
return(0); /* illegal view */ |
806 |
|
dev_view(&nv); |
807 |
< |
inpresflags |= DFL(DC_SETVIEW)|DFL(DC_REDRAW); |
807 |
> |
inpresflags |= DFL(DC_SETVIEW); |
808 |
|
return(1); |
809 |
|
} |
810 |
|
|
811 |
|
|
812 |
< |
static |
813 |
< |
getframe(ebut) /* get focus frame */ |
814 |
< |
XButtonPressedEvent *ebut; |
812 |
> |
static void |
813 |
> |
getframe( /* get focus frame */ |
814 |
> |
XButtonPressedEvent *ebut |
815 |
> |
) |
816 |
|
{ |
817 |
|
int startx = ebut->x, starty = ebut->y; |
818 |
|
int endx, endy; |
820 |
|
XMaskEvent(ourdisplay, ButtonReleaseMask, levptr(XEvent)); |
821 |
|
endx = levptr(XButtonReleasedEvent)->x; |
822 |
|
endy = levptr(XButtonReleasedEvent)->y; |
823 |
< |
if (endx == startx | endy == starty) { |
823 |
> |
if ((endx == startx) | (endy == starty)) { |
824 |
|
XBell(ourdisplay, 0); |
825 |
|
return; |
826 |
|
} |
833 |
|
} |
834 |
|
|
835 |
|
|
836 |
< |
static |
837 |
< |
getmove(ebut) /* get view change */ |
722 |
< |
XButtonPressedEvent *ebut; |
836 |
> |
static void |
837 |
> |
waitabit(void) /* pause a moment */ |
838 |
|
{ |
839 |
+ |
struct timespec ts; |
840 |
+ |
ts.tv_sec = 0; |
841 |
+ |
ts.tv_nsec = 100000000L; |
842 |
+ |
nanosleep(&ts, NULL); |
843 |
+ |
} |
844 |
+ |
|
845 |
+ |
|
846 |
+ |
static void |
847 |
+ |
getmove( /* get view change */ |
848 |
+ |
XButtonPressedEvent *ebut |
849 |
+ |
) |
850 |
+ |
{ |
851 |
|
int movdir = MOVDIR(ebut->button); |
852 |
|
int movorb = MOVORB(ebut->state); |
853 |
+ |
int ndrawn; |
854 |
|
Window rootw, childw; |
855 |
|
int rootx, rooty, wx, wy; |
856 |
|
unsigned int statemask; |
857 |
|
|
858 |
|
XNoOp(ourdisplay); /* makes sure we're not idle */ |
859 |
|
|
860 |
< |
viewsteady = 0; /* flag moving view */ |
861 |
< |
setglpersp(&odev.v); /* start us off in perspective */ |
860 |
> |
viewflags &= ~VWSTEADY; /* flag moving view */ |
861 |
> |
setglpersp(); /* start us off in perspective */ |
862 |
|
while (!XCheckMaskEvent(ourdisplay, |
863 |
|
ButtonReleaseMask, levptr(XEvent))) { |
864 |
+ |
/* pause so as not to move too fast */ |
865 |
+ |
waitabit(); |
866 |
|
/* get cursor position */ |
867 |
|
if (!XQueryPointer(ourdisplay, gwind, &rootw, &childw, |
868 |
|
&rootx, &rooty, &wx, &wy, &statemask)) |
876 |
|
#ifdef STEREO |
877 |
|
pushright(); |
878 |
|
draw_grids(1); |
879 |
< |
otDrawOctrees(); |
879 |
> |
ndrawn = gmDrawGeom(); |
880 |
|
#ifdef DOBJ |
881 |
< |
dobj_render(); |
881 |
> |
ndrawn += dobj_render(); |
882 |
|
#endif |
883 |
|
popright(); |
884 |
|
#endif |
885 |
|
/* redraw octrees */ |
886 |
< |
otDrawOctrees(); |
886 |
> |
ndrawn = gmDrawGeom(); |
887 |
|
#ifdef DOBJ |
888 |
< |
dobj_render(); /* redraw objects */ |
888 |
> |
ndrawn += dobj_render(); /* redraw objects */ |
889 |
|
#endif |
890 |
< |
glFlush(); |
890 |
> |
glXSwapBuffers(ourdisplay, gwind); |
891 |
> |
if (!ndrawn) |
892 |
> |
sleep(1); /* for reasonable interaction */ |
893 |
|
} |
894 |
|
if (!(inpresflags & DFL(DC_SETVIEW))) { /* do final motion */ |
895 |
|
movdir = MOVDIR(levptr(XButtonReleasedEvent)->button); |
897 |
|
wy = levptr(XButtonReleasedEvent)->y; |
898 |
|
moveview(wx, odev.vres-1-wy, movdir, movorb); |
899 |
|
} |
900 |
+ |
viewflags |= VWSTEADY; /* done goofing around */ |
901 |
|
} |
902 |
|
|
903 |
|
|
904 |
< |
static |
905 |
< |
setglpersp(vp) /* set perspective view in GL */ |
773 |
< |
register VIEW *vp; |
904 |
> |
static void |
905 |
> |
setglpersp(void) /* set perspective view in GL */ |
906 |
|
{ |
907 |
|
double d, xmin, xmax, ymin, ymax; |
908 |
|
GLfloat vec[4]; |
909 |
|
double depthlim[2]; |
910 |
|
/* set depth limits */ |
911 |
< |
otDepthLimit(depthlim, odev.v.vp, odev.v.vdir); |
911 |
> |
gmDepthLimit(depthlim, odev.v.vp, odev.v.vdir); |
912 |
|
if (depthlim[0] >= depthlim[1]) { |
913 |
|
dev_zmin = 1.; |
914 |
|
dev_zmax = 100.; |
915 |
|
} else { |
916 |
|
dev_zmin = 0.5*depthlim[0]; |
917 |
< |
dev_zmax = 1.5*depthlim[1]; |
917 |
> |
dev_zmax = 1.25*depthlim[1]; |
918 |
|
if (dev_zmin > dev_zmax/5.) |
919 |
|
dev_zmin = dev_zmax/5.; |
920 |
|
} |
922 |
|
dev_zmin = odev.v.vfore; |
923 |
|
if (odev.v.vaft > FTINY) |
924 |
|
dev_zmax = odev.v.vaft; |
925 |
< |
if (dev_zmin < dev_zmax/100.) |
926 |
< |
dev_zmin = dev_zmax/100.; |
925 |
> |
if (dev_zmin*500. < dev_zmax) |
926 |
> |
dev_zmin = dev_zmax/500.; |
927 |
|
setzrat(); |
928 |
|
xmax = dev_zmin * tan(PI/180./2. * odev.v.horiz); |
929 |
|
xmin = -xmax; |
943 |
|
odev.v.vp[2] + odev.v.vdir[2], |
944 |
|
odev.v.vup[0], odev.v.vup[1], odev.v.vup[2]); |
945 |
|
checkglerr("setting perspective view"); |
814 |
– |
isperspective = 1; |
946 |
|
vec[0] = vec[1] = vec[2] = 0.; vec[3] = 1.; |
947 |
|
glLightModelfv(GL_LIGHT_MODEL_AMBIENT, vec); |
948 |
|
vec[0] = -odev.v.vdir[0]; |
958 |
|
glEnable(GL_LIGHT0); |
959 |
|
glEnable(GL_LIGHTING); /* light our GL objects */ |
960 |
|
glShadeModel(GL_SMOOTH); |
961 |
+ |
viewflags &= ~VWORTHO; |
962 |
+ |
viewflags |= VWPERSP; |
963 |
|
} |
964 |
|
|
965 |
|
|
966 |
< |
static |
967 |
< |
setglortho() /* set up orthographic view for cone drawing */ |
966 |
> |
static void |
967 |
> |
setglortho(void) /* set up orthographic view for cone drawing */ |
968 |
|
{ |
969 |
+ |
glDrawBuffer(GL_FRONT); /* use single-buffer mode */ |
970 |
|
/* set view matrix */ |
971 |
|
glMatrixMode(GL_PROJECTION); |
972 |
|
glLoadIdentity(); |
973 |
|
glOrtho(0., (double)odev.hres, 0., (double)odev.vres, |
974 |
|
0.001*OMAXDEPTH, 1.001*(-OMAXDEPTH)); |
975 |
|
checkglerr("setting orthographic view"); |
842 |
– |
isperspective = 0; |
976 |
|
glDisable(GL_LIGHTING); /* cones are constant color */ |
977 |
|
glShadeModel(GL_FLAT); |
978 |
+ |
viewflags &= ~VWPERSP; |
979 |
+ |
viewflags |= VWORTHO; |
980 |
|
} |
981 |
|
|
982 |
|
|
983 |
< |
static |
984 |
< |
wipeclean() /* prepare for redraw */ |
983 |
> |
static void |
984 |
> |
wipeclean(void) /* prepare for redraw */ |
985 |
|
{ |
986 |
< |
/* clear depth buffer */ |
986 |
> |
glDrawBuffer(GL_BACK); /* use double-buffer mode */ |
987 |
> |
glReadBuffer(GL_BACK); |
988 |
> |
/* clear buffers */ |
989 |
|
#ifdef STEREO |
990 |
|
setstereobuf(STEREO_BUFFER_RIGHT); |
991 |
< |
glClear(GL_DEPTH_BUFFER_BIT); |
991 |
> |
glClear(GL_DEPTH_BUFFER_BIT|GL_COLOR_BUFFER_BIT); |
992 |
|
setstereobuf(STEREO_BUFFER_LEFT); |
993 |
|
#endif |
994 |
< |
glClear(GL_DEPTH_BUFFER_BIT); |
995 |
< |
if (viewsteady) /* clear samples if steady */ |
994 |
> |
glClear(GL_DEPTH_BUFFER_BIT|GL_COLOR_BUFFER_BIT); |
995 |
> |
freedepth(); |
996 |
> |
if ((viewflags&(VWCHANGE|VWSTEADY)) == |
997 |
> |
(VWCHANGE|VWSTEADY)) { /* clear samples if new */ |
998 |
|
odClean(); |
999 |
< |
if (depthbuffer != NULL) { /* free recorded depth buffer */ |
1000 |
< |
#ifdef STEREO |
1001 |
< |
odDepthMap(1, NULL); |
1002 |
< |
free((char *)depthright); |
864 |
< |
depthright = NULL; |
865 |
< |
#endif |
866 |
< |
odDepthMap(0, NULL); |
867 |
< |
free((char *)depthbuffer); |
868 |
< |
depthbuffer = NULL; |
869 |
< |
} |
870 |
< |
setglpersp(&odev.v); /* reset view & clipping planes */ |
999 |
> |
viewflags &= ~VWCHANGE; /* change noted */ |
1000 |
> |
} else if (viewflags & VWSTEADY) |
1001 |
> |
odRedrawAll(); |
1002 |
> |
setglpersp(); /* reset view & clipping planes */ |
1003 |
|
} |
1004 |
|
|
1005 |
|
|
1006 |
< |
static |
1007 |
< |
getkey(ekey) /* get input key */ |
1008 |
< |
register XKeyPressedEvent *ekey; |
1006 |
> |
static void |
1007 |
> |
getkey( /* get input key */ |
1008 |
> |
register XKeyPressedEvent *ekey |
1009 |
> |
) |
1010 |
|
{ |
1011 |
|
Window rootw, childw; |
1012 |
|
int rootx, rooty, wx, wy; |
1019 |
|
return; |
1020 |
|
switch (buf[0]) { |
1021 |
|
case 'h': /* turn on height motion lock */ |
1022 |
< |
headlocked = 1; |
1022 |
> |
viewflags |= VWHEADLOCK; |
1023 |
|
return; |
1024 |
|
case 'H': /* turn off height motion lock */ |
1025 |
< |
headlocked = 0; |
1025 |
> |
viewflags &= ~VWHEADLOCK; |
1026 |
|
return; |
1027 |
|
case 'l': /* retrieve last view */ |
1028 |
|
inpresflags |= DFL(DC_LASTVIEW); |
1050 |
|
inpresflags |= DFL(DC_RESUME); |
1051 |
|
return; |
1052 |
|
case CTRL('R'): /* redraw screen */ |
1053 |
< |
odRemap(); |
1054 |
< |
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); |
1053 |
> |
odRemap(0); /* new tone mapping */ |
1054 |
> |
glClear(GL_DEPTH_BUFFER_BIT); |
1055 |
|
#ifdef STEREO |
1056 |
|
setstereobuf(STEREO_BUFFER_RIGHT); |
1057 |
< |
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); |
1057 |
> |
glClear(GL_DEPTH_BUFFER_BIT); |
1058 |
|
setstereobuf(STEREO_BUFFER_LEFT); |
1059 |
|
#endif |
1060 |
|
return; |
1061 |
|
case CTRL('L'): /* refresh from server */ |
1062 |
|
if (inpresflags & DFL(DC_REDRAW)) |
1063 |
< |
return; |
1063 |
> |
return; /* already called */ |
1064 |
|
XRaiseWindow(ourdisplay, gwind); |
1065 |
< |
XFlush(ourdisplay); |
1066 |
< |
sleep(1); |
1067 |
< |
wipeclean(); /* fresh display */ |
1068 |
< |
odRemap(); /* new tone mapping */ |
936 |
< |
dev_flush(); /* draw octrees */ |
1065 |
> |
XFlush(ourdisplay); /* raise up window */ |
1066 |
> |
sleep(1); /* wait for restacking */ |
1067 |
> |
dev_clear(); /* clear buffer and samples */ |
1068 |
> |
odRemap(1); /* start fresh histogram */ |
1069 |
|
inpresflags |= DFL(DC_REDRAW); /* resend values from server */ |
938 |
– |
rayqleft = 0; /* hold off update */ |
1070 |
|
return; |
1071 |
|
case 'K': /* kill rtrace process(es) */ |
1072 |
|
inpresflags |= DFL(DC_KILL); |
1087 |
|
} |
1088 |
|
|
1089 |
|
|
1090 |
< |
static |
1091 |
< |
fixwindow(eexp) /* repair damage to window */ |
1092 |
< |
register XExposeEvent *eexp; |
1090 |
> |
static void |
1091 |
> |
fixwindow( /* repair damage to window */ |
1092 |
> |
register XExposeEvent *eexp |
1093 |
> |
) |
1094 |
|
{ |
1095 |
|
int xmin, ymin, xmax, ymax; |
1096 |
|
|
1097 |
< |
if (odev.hres == 0 | odev.vres == 0) { /* first exposure */ |
1097 |
> |
if ((odev.hres == 0) | (odev.vres == 0)) { /* first exposure */ |
1098 |
|
resizewindow((XConfigureEvent *)eexp); |
1099 |
|
return; |
1100 |
|
} |
1101 |
|
xmin = eexp->x; xmax = eexp->x + eexp->width; |
1102 |
|
ymin = odev.vres - eexp->y - eexp->height; ymax = odev.vres - eexp->y; |
1103 |
+ |
|
1104 |
+ |
if (xmin <= 0 && xmax >= odev.hres-1 && |
1105 |
+ |
ymin <= 0 && ymax >= odev.vres) { |
1106 |
+ |
DCHECK(eexp->count, WARNING, "multiple clear in fixwindow"); |
1107 |
+ |
wipeclean(); /* make sure we're go */ |
1108 |
+ |
return; |
1109 |
+ |
} |
1110 |
|
/* clear portion of depth */ |
1111 |
+ |
glPushAttrib(GL_DEPTH_BUFFER_BIT|GL_COLOR_BUFFER_BIT); |
1112 |
|
glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); |
1113 |
|
glDepthFunc(GL_ALWAYS); |
1114 |
|
glBegin(GL_POLYGON); |
1128 |
|
odRedraw(1, xmin, ymin, xmax, ymax); |
1129 |
|
setstereobuf(STEREO_BUFFER_LEFT); |
1130 |
|
#endif |
1131 |
< |
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); |
992 |
< |
glDepthFunc(GL_LEQUAL); |
1131 |
> |
glPopAttrib(); |
1132 |
|
odRedraw(0, xmin, ymin, xmax, ymax); |
1133 |
|
} |
1134 |
|
|
1135 |
|
|
1136 |
< |
static |
1137 |
< |
resizewindow(ersz) /* resize window */ |
1138 |
< |
register XConfigureEvent *ersz; |
1136 |
> |
static void |
1137 |
> |
resizewindow( /* resize window */ |
1138 |
> |
register XConfigureEvent *ersz |
1139 |
> |
) |
1140 |
|
{ |
1141 |
|
glViewport(0, 0, ersz->width, ersz->height); |
1142 |
|
|
1149 |
|
odev.v.horiz = 2.*180./PI * atan(0.5/VIEWDIST*pwidth*odev.hres); |
1150 |
|
odev.v.vert = 2.*180./PI * atan(0.5/VIEWDIST*pheight*odev.vres); |
1151 |
|
|
1152 |
< |
inpresflags |= DFL(DC_SETVIEW)|DFL(DC_REDRAW); |
1152 |
> |
inpresflags |= DFL(DC_SETVIEW); |
1153 |
> |
viewflags |= VWCHANGE; |
1154 |
|
} |