--- ray/src/hd/rhd_ogl.c 1998/12/21 11:42:38 3.3 +++ ray/src/hd/rhd_ogl.c 1998/12/21 19:17:28 3.6 @@ -37,7 +37,7 @@ static char SCCSid[] = "$SunId$ SGI"; #include "x11icon.h" #ifndef RAYQLEN -#define RAYQLEN 10240 /* max. rays to queue before flush */ +#define RAYQLEN 50000 /* max. rays to queue before flush */ #endif #ifndef PORTALP @@ -142,13 +142,21 @@ char *id; extern char *getenv(); static RGBPRIMS myprims = STDPRIMS; #if (PORTALP<0) - static int atlBest[] = {GLX_RGBA, GLX_RED_SIZE,8, - GLX_GREEN_SIZE,8, GLX_BLUE_SIZE,8, - GLX_DEPTH_SIZE,15, None}; + static int atlBest[] = {GLX_RGBA, GLX_DOUBLEBUFFER, + GLX_RED_SIZE,8, GLX_GREEN_SIZE,8, + GLX_BLUE_SIZE,8, GLX_DEPTH_SIZE,15, None}; + static int atlOK[] = {GLX_RGBA, GLX_DOUBLEBUFFER, + GLX_RED_SIZE,4, GLX_GREEN_SIZE,4, + GLX_BLUE_SIZE,4, GLX_DEPTH_SIZE,15, None}; #else - static int atlBest[] = {GLX_RGBA, GLX_RED_SIZE,8, - GLX_GREEN_SIZE,8, GLX_BLUE_SIZE,8, - GLX_ALPHA_SIZE,2, GLX_DEPTH_SIZE,15, None}; + static int atlBest[] = {GLX_RGBA, GLX_DOUBLEBUFFER, + GLX_RED_SIZE,8, GLX_GREEN_SIZE,8, + GLX_BLUE_SIZE,8, GLX_ALPHA_SIZE,2, + GLX_DEPTH_SIZE,15, None}; + static int atlOK[] = {GLX_RGBA, GLX_DOUBLEBUFFER, + GLX_RED_SIZE,4, GLX_GREEN_SIZE,4, + GLX_BLUE_SIZE,4, GLX_ALPHA_SIZE,2, + GLX_DEPTH_SIZE,15, None}; #endif char *ev; double gamval = GAMMA; @@ -162,8 +170,8 @@ char *id; #endif /* open display server */ ourdisplay = XOpenDisplay(NULL); - if (ourdisplay == NULL) - error(USER, "cannot open X-windows; DISPLAY variable set?\n"); + CHECK(ourdisplay==NULL, USER, + "cannot open X-windows; DISPLAY variable set?"); #ifdef STEREO switch (XSGIQueryStereoMode(ourdisplay, ourroot)) { case STEREO_TOP: @@ -171,7 +179,7 @@ char *id; break; case STEREO_OFF: error(USER, - "wrong video mode: run \"/usr/gfx/setmon -n STR_TOP\" first"); + "wrong video mode: run \"/usr/gfx/setmon -n STR_TOP\" first"); case X_STEREO_UNSUPPORTED: error(USER, "stereo mode not supported on this screen"); default: @@ -181,7 +189,8 @@ char *id; /* find a usable visual */ ourvinf = glXChooseVisual(ourdisplay, ourscreen, atlBest); if (ourvinf == NULL) - error(USER, "no suitable visuals available"); + ourvinf = glXChooseVisual(ourdisplay, ourscreen, atlOK); + CHECK(ourvinf==NULL, USER, "no suitable visuals available"); /* get a context */ gctx = glXCreateContext(ourdisplay, ourvinf, NULL, GL_TRUE); /* set gamma and tone mapping */ @@ -213,8 +222,7 @@ char *id; #endif BORWIDTH, ourvinf->depth, InputOutput, ourvinf->visual, CWBackPixel|CWBorderPixel|CWColormap|CWEventMask, &ourwinattr); - if (gwind == 0) - error(SYSTEM, "cannot create window\n"); + CHECK(gwind==0, SYSTEM, "cannot create window"); XStoreName(ourdisplay, gwind, id); /* set window manager hints */ ourxwmhints.flags = InputHint|IconPixmapHint; @@ -238,7 +246,7 @@ char *id; glXMakeCurrent(ourdisplay, gwind, gctx); glEnable(GL_DEPTH_TEST); glDepthFunc(GL_LEQUAL); - glDisable(GL_DITHER); + glEnable(GL_DITHER); glFrontFace(GL_CCW); glDisable(GL_CULL_FACE); glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, GL_TRUE); @@ -262,7 +270,7 @@ char *id; XMapWindow(ourdisplay, gwind); dev_input(); /* sets size and view angles */ if (!odInit(DisplayWidth(ourdisplay,ourscreen) * - DisplayHeight(ourdisplay,ourscreen) / 10)) + DisplayHeight(ourdisplay,ourscreen) / 4)) error(SYSTEM, "insufficient memory for value storage"); odev.name = id; odev.firstuse = 1; /* can't recycle samples */ @@ -347,8 +355,7 @@ register VIEW *nv; VSUM(vwright.vp, nv->vp, nv->hvec, d); /* setview(&vwright); -- Unnecessary */ #endif - } else - viewsteady = 1; + } wipeclean(); return(1); } @@ -363,6 +370,7 @@ char *gfn, *pfn; if (gfn == NULL) { gmEndGeom(); gmEndPortal(); + wipeclean(); /* new geometry, so redraw it */ return; } if (access(gfn, R_OK) == 0) @@ -450,8 +458,8 @@ dev_flush() /* flush output as appropriate */ #ifdef DOBJ ndrawn += dobj_render(); #endif - if (ndrawn) - gmDrawPortals(PORTRED, PORTGRN, PORTBLU, PORTALP); + if (ndrawn && gmPortals) + gmDrawPortals(PORTRED,PORTGRN,PORTBLU,PORTALP); checkglerr("rendering right eye"); popright(); /* draw left eye */ #endif @@ -459,29 +467,25 @@ dev_flush() /* flush output as appropriate */ #ifdef DOBJ ndrawn += dobj_render(); #endif - if (ndrawn) - gmDrawPortals(PORTRED, PORTGRN, PORTBLU, PORTALP); + if (ndrawn && gmPortals) + gmDrawPortals(PORTRED,PORTGRN,PORTBLU,PORTALP); + glXSwapBuffers(ourdisplay, gwind); checkglerr("rendering base view"); } - if (mapped && viewsteady) { - if (isperspective) { /* first time after steady */ -#ifdef STEREO - pushright(); - popright(); -#endif + if (mapped && viewsteady) + if (isperspective > 0) { /* first time after steady */ if (ndrawn) xferdepth(); /* transfer and clear depth */ setglortho(); /* set orthographic view */ - } else { + } else if (!isperspective) { #ifdef STEREO pushright(); odUpdate(1); /* draw right eye */ popright(); #endif odUpdate(0); /* draw left eye */ + glFlush(); /* flush OpenGL */ } - } - glFlush(); /* flush OpenGL */ rayqleft = RAYQLEN; /* flush X11 and return # pending */ return(odev.inpready = XPending(ourdisplay)); @@ -514,12 +518,11 @@ xferdepth() /* load and clear depth buffer */ #endif depthbuffer = (GLfloat *)malloc( odev.hres*odev.vres*sizeof(GLfloat)); - if (depthbuffer == NULL) - error(SYSTEM, "out of memory in xferdepth"); + CHECK(depthbuffer==NULL, SYSTEM, "out of memory in xferdepth"); } /* allocate alpha buffer for portals */ if (gmPortals) - cbuf = (GLubyte *)malloc(odev.hres*odev.vres* + cbuf = (GLubyte *)malloc(odev.hres*odev.vres * (4*sizeof(GLubyte))); else cbuf = NULL; @@ -828,8 +831,8 @@ XButtonPressedEvent *ebut; #ifdef DOBJ ndrawn += dobj_render(); #endif - if (ndrawn) - gmDrawPortals(PORTRED, PORTGRN, PORTBLU, PORTALP); + if (ndrawn && gmPortals) + gmDrawPortals(PORTRED,PORTGRN,PORTBLU,PORTALP); popright(); #endif /* redraw octrees */ @@ -837,18 +840,11 @@ XButtonPressedEvent *ebut; #ifdef DOBJ ndrawn += dobj_render(); /* redraw objects */ #endif - if (ndrawn) + if (ndrawn && gmPortals) gmDrawPortals(PORTRED, PORTGRN, PORTBLU, PORTALP); - glFlush(); - if (!ndrawn) { + glXSwapBuffers(ourdisplay, gwind); + if (!ndrawn) sleep(1); /* for reasonable interaction */ -#ifdef STEREO - pushright(); - draw_grids(0); - popright(); -#endif - draw_grids(0); - } } if (!(inpresflags & DFL(DC_SETVIEW))) { /* do final motion */ movdir = MOVDIR(levptr(XButtonReleasedEvent)->button); @@ -856,6 +852,7 @@ XButtonPressedEvent *ebut; wy = levptr(XButtonReleasedEvent)->y; moveview(wx, odev.vres-1-wy, movdir, movorb); } + viewsteady = 1; /* done goofing around */ } @@ -924,6 +921,7 @@ register VIEW *vp; static setglortho() /* set up orthographic view for cone drawing */ { + glDrawBuffer(GL_FRONT); /* use single-buffer mode */ /* set view matrix */ glMatrixMode(GL_PROJECTION); glLoadIdentity(); @@ -939,16 +937,17 @@ setglortho() /* set up orthographic view for cone dr static wipeclean() /* prepare for redraw */ { - /* clear depth buffer */ + glDrawBuffer(GL_BACK); /* use double-buffer mode */ + /* clear buffers */ #ifdef STEREO setstereobuf(STEREO_BUFFER_RIGHT); - glClear(GL_DEPTH_BUFFER_BIT); + glClear(GL_DEPTH_BUFFER_BIT|GL_COLOR_BUFFER_BIT); setstereobuf(STEREO_BUFFER_LEFT); #endif - glClear(GL_DEPTH_BUFFER_BIT); + glClear(GL_DEPTH_BUFFER_BIT|GL_COLOR_BUFFER_BIT); + freedepth(); if (viewsteady) /* clear samples if steady */ odClean(); - freedepth(); setglpersp(&odev.v); /* reset view & clipping planes */ } @@ -1000,10 +999,10 @@ register XKeyPressedEvent *ekey; return; case CTRL('R'): /* redraw screen */ odRemap(0); - glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); + glClear(GL_DEPTH_BUFFER_BIT); #ifdef STEREO setstereobuf(STEREO_BUFFER_RIGHT); - glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); + glClear(GL_DEPTH_BUFFER_BIT); setstereobuf(STEREO_BUFFER_LEFT); #endif return;