ViewVC Help
View File | Revision Log | Show Annotations | Download File | Root Listing
root/radiance/ray/src/hd/rhd_ogl.c
Revision: 3.6
Committed: Mon Dec 21 19:17:28 1998 UTC (25 years, 4 months ago) by gwlarson
Content type: text/plain
Branch: MAIN
Changes since 3.5: +40 -34 lines
Log Message:
switched to double-buffered display

File Contents

# User Rev Content
1 gwlarson 3.1 /* Copyright (c) 1998 Silicon Graphics, Inc. */
2    
3     #ifndef lint
4     static char SCCSid[] = "$SunId$ SGI";
5     #endif
6    
7     /*
8     * OpenGL driver for holodeck display.
9     * Based on GLX driver using T-mesh.
10     *
11     * Define symbol STEREO for stereo viewing.
12     * Define symbol DOBJ for display object viewing.
13     */
14    
15     #ifdef NOSTEREO
16     #ifdef STEREO
17     #undef STEREO
18     #else
19     #undef NOSTEREO
20     #endif
21     #endif
22    
23     #include "standard.h"
24    
25     #include <sys/types.h>
26     #include <GL/glx.h>
27     #include <GL/glu.h>
28     #ifdef STEREO
29     #include <X11/extensions/SGIStereo.h>
30     #endif
31    
32     #include "rhd_odraw.h"
33     #ifdef DOBJ
34     #include "rhdobj.h"
35     #endif
36    
37     #include "x11icon.h"
38    
39     #ifndef RAYQLEN
40 gwlarson 3.6 #define RAYQLEN 50000 /* max. rays to queue before flush */
41 gwlarson 3.1 #endif
42    
43 gwlarson 3.3 #ifndef PORTALP
44     #define PORTRED 2 /* portal red color */
45     #define PORTGRN -1 /* portal green left alone */
46     #define PORTBLU 128 /* portal blue color */
47     #define PORTALP -1 /* don't use alpha channel */
48     #endif
49     #define isportal(c) ((PORTRED<0 || (c)[0]==PORTRED) && \
50     (PORTGRN<0 || (c)[1]==PORTGRN) && \
51     (PORTBLU<0 || (c)[2]==PORTBLU) && \
52     (PORTALP<0 || (c)[3]==PORTALP))
53    
54 gwlarson 3.1 #ifndef FEQ
55     #define FEQ(a,b) ((a)-(b) <= FTINY && (a)-(b) >= -FTINY)
56     #endif
57    
58     #define GAMMA 1.4 /* default gamma correction */
59    
60     #define FRAMESTATE(s) (((s)&(ShiftMask|ControlMask))==(ShiftMask|ControlMask))
61    
62     #define MOVPCT 7 /* percent distance to move /frame */
63     #define MOVDIR(b) ((b)==Button1 ? 1 : (b)==Button2 ? 0 : -1)
64     #define MOVDEG (-5) /* degrees to orbit CW/down /frame */
65     #define MOVORB(s) ((s)&ShiftMask ? 1 : (s)&ControlMask ? -1 : 0)
66    
67     #define MINWIDTH 480 /* minimum graphics window width */
68     #define MINHEIGHT 400 /* minimum graphics window height */
69    
70     #define VIEWDIST 356 /* assumed viewing distance (mm) */
71    
72     #define BORWIDTH 5 /* border width */
73    
74     #define setstereobuf(bid) (glXWaitGL(), \
75     XSGISetStereoBuffer(ourdisplay, gwind, bid), \
76     glXWaitX())
77    
78     #define ourscreen DefaultScreen(ourdisplay)
79     #define ourroot RootWindow(ourdisplay,ourscreen)
80     #define ourmask (StructureNotifyMask|ExposureMask|KeyPressMask|\
81     ButtonPressMask|ButtonReleaseMask)
82    
83     #define levptr(etype) ((etype *)&currentevent)
84    
85     struct driver odev; /* global device driver structure */
86    
87     char odev_args[64]; /* command arguments */
88    
89     static GLfloat *depthbuffer = NULL; /* depth buffer */
90    
91     #ifdef STEREO
92     static VIEW vwright; /* right eye view */
93     static GLfloat *depthright = NULL; /* right depth buffer */
94     #endif
95    
96     static int rayqleft = 0; /* rays left to queue before flush */
97    
98     static XEvent currentevent; /* current event */
99    
100     static int mapped = 0; /* window is mapped? */
101     static unsigned long ourblack=0, ourwhite=~0;
102    
103     static Display *ourdisplay = NULL; /* our display */
104     static XVisualInfo *ourvinf; /* our visual information */
105     static Window gwind = 0; /* our graphics window */
106     static GLXContext gctx; /* our GLX context */
107    
108     static double pwidth, pheight; /* pixel dimensions (mm) */
109    
110     static double dev_zmin, dev_zmax; /* fore and aft clipping plane dist. */
111     static double dev_zrat; /* (1. - dev_zmin/dev_zmax) */
112    
113     #define setzrat() (dev_zrat = 1. - dev_zmin/dev_zmax)
114     #define mapdepth(d) ((d)>0.9995 ? FHUGE : dev_zmin/(1.-(d)*dev_zrat))
115    
116     static int inpresflags; /* input result flags */
117    
118     static int headlocked; /* lock vertical motion */
119    
120     static int isperspective; /* perspective/ortho view */
121    
122     static int viewsteady; /* is view steady? */
123    
124     static int resizewindow(), getevent(), getkey(), moveview(), wipeclean(),
125 gwlarson 3.2 xferdepth(), freedepth(), setglortho(),
126 gwlarson 3.1 setglpersp(), getframe(), getmove(), fixwindow(), mytmflags();
127    
128     static double getdistance();
129    
130     #ifdef STEREO
131     static int pushright(), popright();
132     #endif
133    
134 gwlarson 3.2 extern int gmPortals; /* GL portal list id */
135    
136 gwlarson 3.1 extern time_t time();
137    
138    
139     dev_open(id) /* initialize GLX driver */
140     char *id;
141     {
142     extern char *getenv();
143     static RGBPRIMS myprims = STDPRIMS;
144 gwlarson 3.3 #if (PORTALP<0)
145 gwlarson 3.6 static int atlBest[] = {GLX_RGBA, GLX_DOUBLEBUFFER,
146     GLX_RED_SIZE,8, GLX_GREEN_SIZE,8,
147     GLX_BLUE_SIZE,8, GLX_DEPTH_SIZE,15, None};
148     static int atlOK[] = {GLX_RGBA, GLX_DOUBLEBUFFER,
149     GLX_RED_SIZE,4, GLX_GREEN_SIZE,4,
150     GLX_BLUE_SIZE,4, GLX_DEPTH_SIZE,15, None};
151     #else
152     static int atlBest[] = {GLX_RGBA, GLX_DOUBLEBUFFER,
153     GLX_RED_SIZE,8, GLX_GREEN_SIZE,8,
154     GLX_BLUE_SIZE,8, GLX_ALPHA_SIZE,2,
155 gwlarson 3.1 GLX_DEPTH_SIZE,15, None};
156 gwlarson 3.6 static int atlOK[] = {GLX_RGBA, GLX_DOUBLEBUFFER,
157     GLX_RED_SIZE,4, GLX_GREEN_SIZE,4,
158     GLX_BLUE_SIZE,4, GLX_ALPHA_SIZE,2,
159     GLX_DEPTH_SIZE,15, None};
160 gwlarson 3.3 #endif
161 gwlarson 3.1 char *ev;
162     double gamval = GAMMA;
163     RGBPRIMP dpri = stdprims;
164     XSetWindowAttributes ourwinattr;
165     XWMHints ourxwmhints;
166     XSizeHints oursizhints;
167     /* check for unsupported stereo */
168     #ifdef NOSTEREO
169     error(INTERNAL, "stereo display driver unavailable");
170     #endif
171     /* open display server */
172     ourdisplay = XOpenDisplay(NULL);
173 gwlarson 3.5 CHECK(ourdisplay==NULL, USER,
174     "cannot open X-windows; DISPLAY variable set?");
175 gwlarson 3.1 #ifdef STEREO
176     switch (XSGIQueryStereoMode(ourdisplay, ourroot)) {
177     case STEREO_TOP:
178     case STEREO_BOTTOM:
179     break;
180     case STEREO_OFF:
181     error(USER,
182 gwlarson 3.5 "wrong video mode: run \"/usr/gfx/setmon -n STR_TOP\" first");
183 gwlarson 3.1 case X_STEREO_UNSUPPORTED:
184     error(USER, "stereo mode not supported on this screen");
185     default:
186     error(INTERNAL, "unknown stereo mode");
187     }
188     #endif
189     /* find a usable visual */
190     ourvinf = glXChooseVisual(ourdisplay, ourscreen, atlBest);
191 gwlarson 3.6 if (ourvinf == NULL)
192     ourvinf = glXChooseVisual(ourdisplay, ourscreen, atlOK);
193 gwlarson 3.5 CHECK(ourvinf==NULL, USER, "no suitable visuals available");
194 gwlarson 3.1 /* get a context */
195     gctx = glXCreateContext(ourdisplay, ourvinf, NULL, GL_TRUE);
196     /* set gamma and tone mapping */
197     if ((ev = XGetDefault(ourdisplay, "radiance", "gamma")) != NULL
198     || (ev = getenv("DISPLAY_GAMMA")) != NULL)
199     gamval = atof(ev);
200     if ((ev = getenv("DISPLAY_PRIMARIES")) != NULL &&
201     sscanf(ev, "%f %f %f %f %f %f %f %f",
202     &myprims[RED][CIEX],&myprims[RED][CIEY],
203     &myprims[GRN][CIEX],&myprims[GRN][CIEY],
204     &myprims[BLU][CIEX],&myprims[BLU][CIEY],
205     &myprims[WHT][CIEX],&myprims[WHT][CIEY]) >= 6)
206     dpri = myprims;
207     if (tmInit(mytmflags(), dpri, gamval) == NULL)
208     error(SYSTEM, "not enough memory in dev_open");
209     /* open window */
210     ourwinattr.background_pixel = ourblack;
211     ourwinattr.border_pixel = ourblack;
212     ourwinattr.event_mask = ourmask;
213     /* this is stupid */
214     ourwinattr.colormap = XCreateColormap(ourdisplay, ourroot,
215     ourvinf->visual, AllocNone);
216     gwind = XCreateWindow(ourdisplay, ourroot, 0, 0,
217     DisplayWidth(ourdisplay,ourscreen)-2*BORWIDTH,
218     #ifdef STEREO
219     (DisplayHeight(ourdisplay,ourscreen)-2*BORWIDTH)/2,
220     #else
221     DisplayHeight(ourdisplay,ourscreen)-2*BORWIDTH,
222     #endif
223     BORWIDTH, ourvinf->depth, InputOutput, ourvinf->visual,
224     CWBackPixel|CWBorderPixel|CWColormap|CWEventMask, &ourwinattr);
225 gwlarson 3.5 CHECK(gwind==0, SYSTEM, "cannot create window");
226 gwlarson 3.1 XStoreName(ourdisplay, gwind, id);
227     /* set window manager hints */
228     ourxwmhints.flags = InputHint|IconPixmapHint;
229     ourxwmhints.input = True;
230     ourxwmhints.icon_pixmap = XCreateBitmapFromData(ourdisplay,
231     gwind, x11icon_bits, x11icon_width, x11icon_height);
232     XSetWMHints(ourdisplay, gwind, &ourxwmhints);
233     oursizhints.min_width = MINWIDTH;
234     #ifdef STEREO
235     oursizhints.min_height = MINHEIGHT/2;
236     oursizhints.max_width = DisplayWidth(ourdisplay,ourscreen)-2*BORWIDTH;
237     oursizhints.max_height = (DisplayHeight(ourdisplay,ourscreen) -
238     2*BORWIDTH)/2;
239     oursizhints.flags = PMinSize|PMaxSize;
240     #else
241     oursizhints.min_height = MINHEIGHT;
242     oursizhints.flags = PMinSize;
243     #endif
244     XSetNormalHints(ourdisplay, gwind, &oursizhints);
245     /* set GLX context */
246     glXMakeCurrent(ourdisplay, gwind, gctx);
247     glEnable(GL_DEPTH_TEST);
248     glDepthFunc(GL_LEQUAL);
249 gwlarson 3.6 glEnable(GL_DITHER);
250 gwlarson 3.1 glFrontFace(GL_CCW);
251     glDisable(GL_CULL_FACE);
252     glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, GL_TRUE);
253     glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
254     /* figure out sensible view */
255     pwidth = (double)DisplayWidthMM(ourdisplay, ourscreen) /
256     DisplayWidth(ourdisplay, ourscreen);
257     pheight = (double)DisplayHeightMM(ourdisplay, ourscreen) /
258     DisplayHeight(ourdisplay, ourscreen);
259     #ifdef STEREO
260     pheight *= 2.;
261     setstereobuf(STEREO_BUFFER_LEFT);
262     #endif
263     checkglerr("setting rendering parameters");
264     copystruct(&odev.v, &stdview);
265     odev.v.type = VT_PER;
266     headlocked = 0; /* free up head movement */
267     viewsteady = 1; /* view starts static */
268     isperspective = -1; /* but no view set, yet */
269     /* map the window */
270     XMapWindow(ourdisplay, gwind);
271     dev_input(); /* sets size and view angles */
272     if (!odInit(DisplayWidth(ourdisplay,ourscreen) *
273 gwlarson 3.4 DisplayHeight(ourdisplay,ourscreen) / 4))
274 gwlarson 3.1 error(SYSTEM, "insufficient memory for value storage");
275     odev.name = id;
276     odev.firstuse = 1; /* can't recycle samples */
277     odev.ifd = ConnectionNumber(ourdisplay);
278     }
279    
280    
281     dev_close() /* close our display and free resources */
282     {
283     #ifdef DOBJ
284     dobj_cleanup();
285     #endif
286 gwlarson 3.2 freedepth();
287     gmEndGeom();
288     gmEndPortal();
289 gwlarson 3.1 odDone();
290     glXMakeCurrent(ourdisplay, None, NULL);
291     glXDestroyContext(ourdisplay, gctx);
292     XDestroyWindow(ourdisplay, gwind);
293     gwind = 0;
294     XCloseDisplay(ourdisplay);
295     ourdisplay = NULL;
296     tmDone(NULL);
297     odev.v.type = 0;
298     odev.hres = odev.vres = 0;
299     odev.ifd = -1;
300     }
301    
302    
303     dev_clear() /* clear our representation */
304     {
305     wipeclean();
306     rayqleft = 0; /* hold off update */
307     }
308    
309    
310     int
311     dev_view(nv) /* assign new driver view */
312     register VIEW *nv;
313     {
314     double d;
315    
316     if (nv->type != VT_PER || /* check view legality */
317     nv->horiz > 160. || nv->vert > 160.) {
318     error(COMMAND, "illegal view type/angle");
319     nv->type = odev.v.type;
320     nv->horiz = odev.v.horiz;
321     nv->vert = odev.v.vert;
322     return(0);
323     }
324     if (nv != &odev.v) {
325     /* resize window? */
326     if (!FEQ(nv->horiz,odev.v.horiz) ||
327     !FEQ(nv->vert,odev.v.vert)) {
328     int dw = DisplayWidth(ourdisplay,ourscreen);
329     int dh = DisplayHeight(ourdisplay,ourscreen);
330    
331     dw -= 25; /* for window frame */
332     dh -= 50;
333     #ifdef STEREO
334     dh /= 2;
335     #endif
336     odev.hres = 2.*VIEWDIST/pwidth *
337     tan(PI/180./2.*nv->horiz);
338     odev.vres = 2.*VIEWDIST/pheight *
339     tan(PI/180./2.*nv->vert);
340     if (odev.hres > dw) {
341     odev.vres = dw * odev.vres / odev.hres;
342     odev.hres = dw;
343     }
344     if (odev.vres > dh) {
345     odev.hres = dh * odev.hres / odev.vres;
346     odev.vres = dh;
347     }
348     XResizeWindow(ourdisplay, gwind, odev.hres, odev.vres);
349     dev_input(); /* get resize event */
350     }
351     copystruct(&odev.v, nv); /* setview() already called */
352     #ifdef STEREO
353     copystruct(&vwright, nv);
354     d = eyesepdist / sqrt(nv->hn2);
355     VSUM(vwright.vp, nv->vp, nv->hvec, d);
356     /* setview(&vwright); -- Unnecessary */
357     #endif
358 gwlarson 3.6 }
359 gwlarson 3.1 wipeclean();
360     return(1);
361     }
362    
363    
364 gwlarson 3.2 dev_section(gfn, pfn) /* add octree for geometry rendering */
365     char *gfn, *pfn;
366 gwlarson 3.1 {
367     extern char *index();
368     char *cp;
369    
370 gwlarson 3.2 if (gfn == NULL) {
371     gmEndGeom();
372     gmEndPortal();
373 gwlarson 3.4 wipeclean(); /* new geometry, so redraw it */
374 gwlarson 3.2 return;
375     }
376     if (access(gfn, R_OK) == 0)
377     gmNewGeom(gfn);
378 gwlarson 3.1 #ifdef DEBUG
379     else {
380 gwlarson 3.2 sprintf(errmsg, "cannot load octree \"%s\"", gfn);
381 gwlarson 3.1 error(WARNING, errmsg);
382     }
383     #endif
384 gwlarson 3.2 if (pfn != NULL)
385     gmNewPortal(pfn);
386 gwlarson 3.1 }
387    
388    
389     dev_auxcom(cmd, args) /* process an auxiliary command */
390     char *cmd, *args;
391     {
392     #ifdef DOBJ
393     if (dobj_command(cmd, args) >= 0)
394     return;
395     #endif
396     sprintf(errmsg, "%s: unknown command", cmd);
397     error(COMMAND, errmsg);
398     }
399    
400    
401     VIEW *
402     dev_auxview(n, hvres) /* return nth auxiliary view */
403     int n;
404     int hvres[2];
405     {
406     hvres[0] = odev.hres; hvres[1] = odev.vres;
407     if (n == 0)
408     return(&odev.v);
409     #ifdef STEREO
410     if (n == 1)
411     return(&vwright);
412     #endif
413     return(NULL);
414     }
415    
416    
417     int
418     dev_input() /* get X11 input */
419     {
420     inpresflags = 0;
421    
422     do
423     getevent();
424    
425     while (XPending(ourdisplay) > 0);
426    
427     odev.inpready = 0;
428    
429     return(inpresflags);
430     }
431    
432    
433     dev_value(c, d, p) /* add a pixel value to our texture */
434     COLR c;
435     FVECT d, p;
436     {
437     #ifdef DOBJ
438     if (dobj_lightsamp != NULL) { /* in light source sampling */
439     (*dobj_lightsamp)(c, d, p);
440     return;
441     }
442     #endif
443     odSample(c, d, p); /* add to display representation */
444     if (!--rayqleft)
445     dev_flush(); /* flush output */
446     }
447    
448    
449     int
450     dev_flush() /* flush output as appropriate */
451     {
452     int ndrawn;
453    
454     if (mapped && isperspective > 0) {
455     #ifdef STEREO
456     pushright(); /* draw right eye */
457 gwlarson 3.3 ndrawn = gmDrawGeom();
458 gwlarson 3.1 #ifdef DOBJ
459 gwlarson 3.3 ndrawn += dobj_render();
460 gwlarson 3.1 #endif
461 gwlarson 3.6 if (ndrawn && gmPortals)
462     gmDrawPortals(PORTRED,PORTGRN,PORTBLU,PORTALP);
463 gwlarson 3.1 checkglerr("rendering right eye");
464     popright(); /* draw left eye */
465     #endif
466 gwlarson 3.3 ndrawn = gmDrawGeom();
467 gwlarson 3.1 #ifdef DOBJ
468     ndrawn += dobj_render();
469     #endif
470 gwlarson 3.6 if (ndrawn && gmPortals)
471     gmDrawPortals(PORTRED,PORTGRN,PORTBLU,PORTALP);
472     glXSwapBuffers(ourdisplay, gwind);
473 gwlarson 3.1 checkglerr("rendering base view");
474     }
475 gwlarson 3.4 if (mapped && viewsteady)
476     if (isperspective > 0) { /* first time after steady */
477 gwlarson 3.1 if (ndrawn)
478     xferdepth(); /* transfer and clear depth */
479     setglortho(); /* set orthographic view */
480 gwlarson 3.4 } else if (!isperspective) {
481 gwlarson 3.1 #ifdef STEREO
482     pushright();
483     odUpdate(1); /* draw right eye */
484     popright();
485     #endif
486     odUpdate(0); /* draw left eye */
487 gwlarson 3.6 glFlush(); /* flush OpenGL */
488 gwlarson 3.1 }
489     rayqleft = RAYQLEN;
490     /* flush X11 and return # pending */
491     return(odev.inpready = XPending(ourdisplay));
492     }
493    
494    
495     checkglerr(where) /* check for GL or GLU error */
496     char *where;
497     {
498     register GLenum errcode;
499    
500     while ((errcode = glGetError()) != GL_NO_ERROR) {
501     sprintf(errmsg, "OpenGL error %s: %s",
502     where, gluErrorString(errcode));
503     error(WARNING, errmsg);
504     }
505     }
506    
507    
508     static
509     xferdepth() /* load and clear depth buffer */
510     {
511     register GLfloat *dbp;
512 gwlarson 3.3 register GLubyte *cbuf;
513 gwlarson 3.1
514 gwlarson 3.3 if (depthbuffer == NULL) { /* allocate private depth buffer */
515 gwlarson 3.1 #ifdef STEREO
516     depthright = (GLfloat *)malloc(
517     odev.hres*odev.vres*sizeof(GLfloat));
518     #endif
519     depthbuffer = (GLfloat *)malloc(
520     odev.hres*odev.vres*sizeof(GLfloat));
521 gwlarson 3.5 CHECK(depthbuffer==NULL, SYSTEM, "out of memory in xferdepth");
522 gwlarson 3.1 }
523 gwlarson 3.3 /* allocate alpha buffer for portals */
524     if (gmPortals)
525 gwlarson 3.6 cbuf = (GLubyte *)malloc(odev.hres*odev.vres *
526 gwlarson 3.3 (4*sizeof(GLubyte)));
527     else
528     cbuf = NULL;
529 gwlarson 3.1 #ifdef STEREO
530     setstereobuf(STEREO_BUFFER_RIGHT);
531     glReadPixels(0, 0, odev.hres, odev.vres,
532     GL_DEPTH_COMPONENT, GL_FLOAT, depthright);
533 gwlarson 3.3 if (cbuf != NULL)
534     glReadPixels(0, 0, odev.hres, odev.vres,
535     GL_RGBA, GL_UNSIGNED_BYTE, cbuf);
536     for (dbp = depthright + odev.hres*odev.vres; dbp-- > depthright; )
537     if (cbuf != NULL && isportal(cbuf+4*(dbp-depthright)))
538     *dbp = FHUGE;
539     else
540     *dbp = mapdepth(*dbp);
541     glClear(GL_DEPTH_BUFFER_BIT);
542 gwlarson 3.1 setstereobuf(STEREO_BUFFER_LEFT);
543     odDepthMap(1, depthright);
544     #endif
545 gwlarson 3.2 /* read back depth buffer */
546 gwlarson 3.1 glReadPixels(0, 0, odev.hres, odev.vres,
547     GL_DEPTH_COMPONENT, GL_FLOAT, depthbuffer);
548 gwlarson 3.3 if (cbuf != NULL)
549 gwlarson 3.2 glReadPixels(0, 0, odev.hres, odev.vres,
550 gwlarson 3.3 GL_RGBA, GL_UNSIGNED_BYTE, cbuf);
551 gwlarson 3.1 for (dbp = depthbuffer + odev.hres*odev.vres; dbp-- > depthbuffer; )
552 gwlarson 3.3 if (cbuf != NULL && isportal(cbuf+4*(dbp-depthbuffer)))
553 gwlarson 3.2 *dbp = FHUGE;
554     else
555     *dbp = mapdepth(*dbp);
556 gwlarson 3.3 glClear(GL_DEPTH_BUFFER_BIT); /* clear system depth buffer */
557     if (cbuf != NULL)
558     free((char *)cbuf); /* free our color buffer */
559 gwlarson 3.1 odDepthMap(0, depthbuffer); /* transfer depth data */
560     }
561    
562    
563 gwlarson 3.2 static
564     freedepth() /* free recorded depth buffer */
565     {
566     if (depthbuffer == NULL)
567     return;
568     #ifdef STEREO
569     odDepthMap(1, NULL);
570     free((char *)depthright);
571     depthright = NULL;
572     #endif
573     odDepthMap(0, NULL);
574     free((char *)depthbuffer);
575     depthbuffer = NULL;
576     }
577    
578    
579 gwlarson 3.1 static double
580     getdistance(dx, dy, direc) /* distance from fore plane along view ray */
581     int dx, dy;
582     FVECT direc;
583     {
584     GLfloat gldepth;
585 gwlarson 3.3 GLubyte glcolor[4];
586 gwlarson 3.1 double dist;
587    
588     if (dx<0 | dx>=odev.hres | dy<0 | dy>=odev.vres)
589     return(FHUGE);
590     if (depthbuffer != NULL)
591     dist = depthbuffer[dy*odev.hres + dx];
592     else {
593     glReadPixels(dx,dy, 1,1, GL_DEPTH_COMPONENT,
594     GL_FLOAT, &gldepth);
595 gwlarson 3.3 if (gmPortals) {
596     glReadPixels(dx,dy, 1,1, GL_RGBA,
597     GL_UNSIGNED_BYTE, glcolor);
598     if (isportal(glcolor))
599     return(FHUGE);
600     }
601     dist = mapdepth(gldepth);
602 gwlarson 3.1 }
603     if (dist >= .99*FHUGE)
604     return(FHUGE);
605     return((dist-odev.v.vfore)/DOT(direc,odev.v.vdir));
606     }
607    
608    
609     #ifdef STEREO
610     static
611     pushright() /* push on right view & buffer */
612     {
613     double d;
614    
615     setstereobuf(STEREO_BUFFER_RIGHT);
616     if (isperspective > 0) {
617     glMatrixMode(GL_MODELVIEW);
618     glPushMatrix();
619     d = -eyesepdist / sqrt(odev.v.hn2);
620     glTranslated(d*odev.v.hvec[0], d*odev.v.hvec[1],
621     d*odev.v.hvec[2]);
622     checkglerr("setting right view");
623     }
624     }
625    
626    
627     static
628     popright() /* pop off right view & buffer */
629     {
630     if (isperspective > 0) {
631     glMatrixMode(GL_MODELVIEW);
632     glPopMatrix();
633     }
634     setstereobuf(STEREO_BUFFER_LEFT);
635     }
636     #endif
637    
638    
639     static int
640     mytmflags() /* figure out tone mapping flags */
641     {
642     extern char *progname;
643     register char *cp, *tail;
644     /* find basic name */
645     for (cp = tail = progname; *cp; cp++)
646     if (*cp == '/')
647     tail = cp+1;
648     for (cp = tail; *cp && *cp != '.'; cp++)
649     ;
650     #ifdef DEBUG
651     if (cp > tail && cp[-1] == 'h')
652     return(TM_F_HUMAN);
653     else
654     return(TM_F_CAMERA);
655     #else
656     if (cp > tail && cp[-1] == 'h')
657     return(TM_F_HUMAN|TM_F_NOSTDERR);
658     else
659     return(TM_F_CAMERA|TM_F_NOSTDERR);
660     #endif
661     }
662    
663    
664     static
665     getevent() /* get next event */
666     {
667     XNextEvent(ourdisplay, levptr(XEvent));
668     switch (levptr(XEvent)->type) {
669     case ConfigureNotify:
670     resizewindow(levptr(XConfigureEvent));
671     break;
672     case UnmapNotify:
673     mapped = 0;
674     break;
675     case MapNotify:
676 gwlarson 3.2 odRemap(0);
677 gwlarson 3.1 mapped = 1;
678     break;
679     case Expose:
680     fixwindow(levptr(XExposeEvent));
681     break;
682     case KeyPress:
683     getkey(levptr(XKeyPressedEvent));
684     break;
685     case ButtonPress:
686     if (FRAMESTATE(levptr(XButtonPressedEvent)->state))
687     getframe(levptr(XButtonPressedEvent));
688     else
689     getmove(levptr(XButtonPressedEvent));
690     break;
691     }
692     }
693    
694    
695     static
696     draw3dline(wp) /* draw 3d line in world coordinates */
697     register FVECT wp[2];
698     {
699     glVertex3d(wp[0][0], wp[0][1], wp[0][2]);
700     glVertex3d(wp[1][0], wp[1][1], wp[1][2]);
701     }
702    
703    
704     static
705     draw_grids(fore) /* draw holodeck section grids */
706     int fore;
707     {
708     glPushAttrib(GL_LIGHTING_BIT|GL_ENABLE_BIT);
709     glDisable(GL_LIGHTING);
710     if (fore)
711     glColor3ub(0, 255, 255);
712     else
713     glColor3ub(0, 0, 0);
714     glBegin(GL_LINES); /* draw each grid line */
715     gridlines(draw3dline);
716     glEnd();
717     checkglerr("drawing grid lines");
718     glPopAttrib();
719     }
720    
721    
722     static
723     moveview(dx, dy, mov, orb) /* move our view */
724     int dx, dy, mov, orb;
725     {
726     VIEW nv;
727     FVECT odir, v1, wip;
728     double d, d1;
729     register int li;
730     /* start with old view */
731     copystruct(&nv, &odev.v);
732     /* orient our motion */
733     if (viewray(v1, odir, &odev.v,
734     (dx+.5)/odev.hres, (dy+.5)/odev.vres) < -FTINY)
735     return(0); /* outside view */
736     if (mov | orb) { /* moving relative to geometry */
737     d = getdistance(dx, dy, odir); /* distance from front plane */
738     #ifdef DOBJ
739     d1 = dobj_trace(NULL, v1, odir);
740     if (d1 < d)
741     d = d1;
742     #endif
743     if (d >= .99*FHUGE)
744     d = 0.5*(dev_zmax+dev_zmin); /* just guess */
745     VSUM(wip, v1, odir, d);
746     VSUB(odir, wip, odev.v.vp);
747     } else /* panning with constant viewpoint */
748     VCOPY(nv.vdir, odir);
749     if (orb && mov) { /* orbit left/right */
750     spinvector(odir, odir, nv.vup, d=MOVDEG*PI/180.*mov);
751     VSUM(nv.vp, wip, odir, -1.);
752     spinvector(nv.vdir, nv.vdir, nv.vup, d);
753     } else if (orb) { /* orbit up/down */
754     fcross(v1, odir, nv.vup);
755     if (normalize(v1) == 0.)
756     return(0);
757     spinvector(odir, odir, v1, d=MOVDEG*PI/180.*orb);
758     VSUM(nv.vp, wip, odir, -1.);
759     spinvector(nv.vdir, nv.vdir, v1, d);
760     } else if (mov) { /* move forward/backward */
761     d = MOVPCT/100. * mov;
762     VSUM(nv.vp, nv.vp, odir, d);
763     }
764     if (!mov ^ !orb && headlocked) { /* restore head height */
765     VSUM(v1, odev.v.vp, nv.vp, -1.);
766     d = DOT(v1, nv.vup);
767     VSUM(nv.vp, nv.vp, odev.v.vup, d);
768     }
769     if (setview(&nv) != NULL)
770     return(0); /* illegal view */
771     dev_view(&nv);
772 gwlarson 3.2 inpresflags |= DFL(DC_SETVIEW);
773 gwlarson 3.1 return(1);
774     }
775    
776    
777     static
778     getframe(ebut) /* get focus frame */
779     XButtonPressedEvent *ebut;
780     {
781     int startx = ebut->x, starty = ebut->y;
782     int endx, endy;
783    
784     XMaskEvent(ourdisplay, ButtonReleaseMask, levptr(XEvent));
785     endx = levptr(XButtonReleasedEvent)->x;
786     endy = levptr(XButtonReleasedEvent)->y;
787     if (endx == startx | endy == starty) {
788     XBell(ourdisplay, 0);
789     return;
790     }
791     if (endx < startx) {register int c = endx; endx = startx; startx = c;}
792     if (endy < starty) {register int c = endy; endy = starty; starty = c;}
793     sprintf(odev_args, "%.3f %.3f %.3f %.3f",
794     (startx+.5)/odev.hres, 1.-(endy+.5)/odev.vres,
795     (endx+.5)/odev.hres, 1.-(starty+.5)/odev.vres);
796     inpresflags |= DFL(DC_FOCUS);
797     }
798    
799    
800     static
801     getmove(ebut) /* get view change */
802     XButtonPressedEvent *ebut;
803     {
804     int movdir = MOVDIR(ebut->button);
805     int movorb = MOVORB(ebut->state);
806 gwlarson 3.2 int ndrawn;
807 gwlarson 3.1 Window rootw, childw;
808     int rootx, rooty, wx, wy;
809     unsigned int statemask;
810    
811     XNoOp(ourdisplay); /* makes sure we're not idle */
812    
813     viewsteady = 0; /* flag moving view */
814     setglpersp(&odev.v); /* start us off in perspective */
815     while (!XCheckMaskEvent(ourdisplay,
816     ButtonReleaseMask, levptr(XEvent))) {
817     /* get cursor position */
818     if (!XQueryPointer(ourdisplay, gwind, &rootw, &childw,
819     &rootx, &rooty, &wx, &wy, &statemask))
820     break; /* on another screen */
821     /* compute view motion */
822     if (!moveview(wx, odev.vres-1-wy, movdir, movorb)) {
823     sleep(1);
824     continue; /* cursor in bad place */
825     }
826     draw_grids(1); /* redraw grid */
827     #ifdef STEREO
828     pushright();
829     draw_grids(1);
830 gwlarson 3.3 ndrawn = gmDrawGeom();
831 gwlarson 3.1 #ifdef DOBJ
832 gwlarson 3.3 ndrawn += dobj_render();
833 gwlarson 3.1 #endif
834 gwlarson 3.6 if (ndrawn && gmPortals)
835     gmDrawPortals(PORTRED,PORTGRN,PORTBLU,PORTALP);
836 gwlarson 3.1 popright();
837     #endif
838     /* redraw octrees */
839 gwlarson 3.3 ndrawn = gmDrawGeom();
840 gwlarson 3.1 #ifdef DOBJ
841 gwlarson 3.2 ndrawn += dobj_render(); /* redraw objects */
842 gwlarson 3.1 #endif
843 gwlarson 3.6 if (ndrawn && gmPortals)
844 gwlarson 3.3 gmDrawPortals(PORTRED, PORTGRN, PORTBLU, PORTALP);
845 gwlarson 3.6 glXSwapBuffers(ourdisplay, gwind);
846     if (!ndrawn)
847 gwlarson 3.2 sleep(1); /* for reasonable interaction */
848 gwlarson 3.1 }
849     if (!(inpresflags & DFL(DC_SETVIEW))) { /* do final motion */
850     movdir = MOVDIR(levptr(XButtonReleasedEvent)->button);
851     wx = levptr(XButtonReleasedEvent)->x;
852     wy = levptr(XButtonReleasedEvent)->y;
853     moveview(wx, odev.vres-1-wy, movdir, movorb);
854     }
855 gwlarson 3.6 viewsteady = 1; /* done goofing around */
856 gwlarson 3.1 }
857    
858    
859     static
860     setglpersp(vp) /* set perspective view in GL */
861     register VIEW *vp;
862     {
863     double d, xmin, xmax, ymin, ymax;
864     GLfloat vec[4];
865     double depthlim[2];
866     /* set depth limits */
867 gwlarson 3.2 gmDepthLimit(depthlim, odev.v.vp, odev.v.vdir);
868 gwlarson 3.1 if (depthlim[0] >= depthlim[1]) {
869     dev_zmin = 1.;
870     dev_zmax = 100.;
871     } else {
872     dev_zmin = 0.5*depthlim[0];
873 gwlarson 3.2 dev_zmax = 1.75*depthlim[1];
874 gwlarson 3.1 if (dev_zmin > dev_zmax/5.)
875     dev_zmin = dev_zmax/5.;
876     }
877     if (odev.v.vfore > FTINY)
878     dev_zmin = odev.v.vfore;
879     if (odev.v.vaft > FTINY)
880     dev_zmax = odev.v.vaft;
881     if (dev_zmin < dev_zmax/100.)
882     dev_zmin = dev_zmax/100.;
883     setzrat();
884     xmax = dev_zmin * tan(PI/180./2. * odev.v.horiz);
885     xmin = -xmax;
886     d = odev.v.hoff * (xmax - xmin);
887     xmin += d; xmax += d;
888     ymax = dev_zmin * tan(PI/180./2. * odev.v.vert);
889     ymin = -ymax;
890     d = odev.v.voff * (ymax - ymin);
891     ymin += d; ymax += d;
892     /* set view matrix */
893     glMatrixMode(GL_PROJECTION);
894     glLoadIdentity();
895     glFrustum(xmin, xmax, ymin, ymax, dev_zmin, dev_zmax);
896     gluLookAt(odev.v.vp[0], odev.v.vp[1], odev.v.vp[2],
897     odev.v.vp[0] + odev.v.vdir[0],
898     odev.v.vp[1] + odev.v.vdir[1],
899     odev.v.vp[2] + odev.v.vdir[2],
900     odev.v.vup[0], odev.v.vup[1], odev.v.vup[2]);
901     checkglerr("setting perspective view");
902     isperspective = 1;
903     vec[0] = vec[1] = vec[2] = 0.; vec[3] = 1.;
904     glLightModelfv(GL_LIGHT_MODEL_AMBIENT, vec);
905     vec[0] = -odev.v.vdir[0];
906     vec[1] = -odev.v.vdir[1];
907     vec[2] = -odev.v.vdir[2];
908     vec[3] = 0.;
909     glLightfv(GL_LIGHT0, GL_POSITION, vec);
910     vec[0] = vec[1] = vec[2] = .7; vec[3] = 1.;
911     glLightfv(GL_LIGHT0, GL_SPECULAR, vec);
912     glLightfv(GL_LIGHT0, GL_DIFFUSE, vec);
913     vec[0] = vec[1] = vec[2] = .3; vec[3] = 1.;
914     glLightfv(GL_LIGHT0, GL_AMBIENT, vec);
915     glEnable(GL_LIGHT0);
916     glEnable(GL_LIGHTING); /* light our GL objects */
917     glShadeModel(GL_SMOOTH);
918     }
919    
920    
921     static
922     setglortho() /* set up orthographic view for cone drawing */
923     {
924 gwlarson 3.6 glDrawBuffer(GL_FRONT); /* use single-buffer mode */
925 gwlarson 3.1 /* set view matrix */
926     glMatrixMode(GL_PROJECTION);
927     glLoadIdentity();
928     glOrtho(0., (double)odev.hres, 0., (double)odev.vres,
929     0.001*OMAXDEPTH, 1.001*(-OMAXDEPTH));
930     checkglerr("setting orthographic view");
931     isperspective = 0;
932     glDisable(GL_LIGHTING); /* cones are constant color */
933     glShadeModel(GL_FLAT);
934     }
935    
936    
937     static
938     wipeclean() /* prepare for redraw */
939     {
940 gwlarson 3.6 glDrawBuffer(GL_BACK); /* use double-buffer mode */
941     /* clear buffers */
942 gwlarson 3.1 #ifdef STEREO
943     setstereobuf(STEREO_BUFFER_RIGHT);
944 gwlarson 3.6 glClear(GL_DEPTH_BUFFER_BIT|GL_COLOR_BUFFER_BIT);
945 gwlarson 3.1 setstereobuf(STEREO_BUFFER_LEFT);
946     #endif
947 gwlarson 3.6 glClear(GL_DEPTH_BUFFER_BIT|GL_COLOR_BUFFER_BIT);
948     freedepth();
949 gwlarson 3.1 if (viewsteady) /* clear samples if steady */
950     odClean();
951     setglpersp(&odev.v); /* reset view & clipping planes */
952     }
953    
954    
955     static
956     getkey(ekey) /* get input key */
957     register XKeyPressedEvent *ekey;
958     {
959     Window rootw, childw;
960     int rootx, rooty, wx, wy;
961     unsigned int statemask;
962     int n;
963     char buf[8];
964    
965     n = XLookupString(ekey, buf, sizeof(buf), NULL, NULL);
966     if (n != 1)
967     return;
968     switch (buf[0]) {
969     case 'h': /* turn on height motion lock */
970     headlocked = 1;
971     return;
972     case 'H': /* turn off height motion lock */
973     headlocked = 0;
974     return;
975     case 'l': /* retrieve last view */
976     inpresflags |= DFL(DC_LASTVIEW);
977     return;
978     case 'p': /* pause computation */
979     inpresflags |= DFL(DC_PAUSE);
980     return;
981     case 'v': /* spit out view */
982     inpresflags |= DFL(DC_GETVIEW);
983     return;
984     case 'f': /* frame view position */
985     if (!XQueryPointer(ourdisplay, gwind, &rootw, &childw,
986     &rootx, &rooty, &wx, &wy, &statemask))
987     return; /* on another screen */
988     sprintf(odev_args, "%.4f %.4f", (wx+.5)/odev.hres,
989     1.-(wy+.5)/odev.vres);
990     inpresflags |= DFL(DC_FOCUS);
991     return;
992     case 'F': /* unfocus */
993     odev_args[0] = '\0';
994     inpresflags |= DFL(DC_FOCUS);
995     return;
996     case '\n':
997     case '\r': /* resume computation */
998     inpresflags |= DFL(DC_RESUME);
999     return;
1000     case CTRL('R'): /* redraw screen */
1001 gwlarson 3.2 odRemap(0);
1002 gwlarson 3.6 glClear(GL_DEPTH_BUFFER_BIT);
1003 gwlarson 3.1 #ifdef STEREO
1004     setstereobuf(STEREO_BUFFER_RIGHT);
1005 gwlarson 3.6 glClear(GL_DEPTH_BUFFER_BIT);
1006 gwlarson 3.1 setstereobuf(STEREO_BUFFER_LEFT);
1007     #endif
1008     return;
1009     case CTRL('L'): /* refresh from server */
1010     if (inpresflags & DFL(DC_REDRAW))
1011     return;
1012     XRaiseWindow(ourdisplay, gwind);
1013     XFlush(ourdisplay);
1014     sleep(1);
1015     wipeclean(); /* fresh display */
1016 gwlarson 3.2 odRemap(1); /* fresh tone mapping */
1017 gwlarson 3.1 dev_flush(); /* draw octrees */
1018     inpresflags |= DFL(DC_REDRAW); /* resend values from server */
1019     rayqleft = 0; /* hold off update */
1020     return;
1021     case 'K': /* kill rtrace process(es) */
1022     inpresflags |= DFL(DC_KILL);
1023     break;
1024     case 'R': /* restart rtrace */
1025     inpresflags |= DFL(DC_RESTART);
1026     break;
1027     case 'C': /* clobber holodeck */
1028     inpresflags |= DFL(DC_CLOBBER);
1029     break;
1030     case 'q': /* quit the program */
1031     inpresflags |= DFL(DC_QUIT);
1032     return;
1033     default:
1034     XBell(ourdisplay, 0);
1035     return;
1036     }
1037     }
1038    
1039    
1040     static
1041     fixwindow(eexp) /* repair damage to window */
1042     register XExposeEvent *eexp;
1043     {
1044     int xmin, ymin, xmax, ymax;
1045    
1046     if (odev.hres == 0 | odev.vres == 0) { /* first exposure */
1047     resizewindow((XConfigureEvent *)eexp);
1048     return;
1049     }
1050     xmin = eexp->x; xmax = eexp->x + eexp->width;
1051     ymin = odev.vres - eexp->y - eexp->height; ymax = odev.vres - eexp->y;
1052     /* clear portion of depth */
1053 gwlarson 3.2 glPushAttrib(GL_DEPTH_BUFFER_BIT|GL_COLOR_BUFFER_BIT);
1054 gwlarson 3.1 glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
1055     glDepthFunc(GL_ALWAYS);
1056     glBegin(GL_POLYGON);
1057     glVertex3i(xmin, ymin, OMAXDEPTH);
1058     glVertex3i(xmax, ymin, OMAXDEPTH);
1059     glVertex3i(xmax, ymax, OMAXDEPTH);
1060     glVertex3i(xmin, ymax, OMAXDEPTH);
1061     glEnd();
1062     #ifdef STEREO
1063     setstereobuf(STEREO_BUFFER_RIGHT);
1064     glBegin(GL_POLYGON);
1065     glVertex3i(xmin, ymin, OMAXDEPTH);
1066     glVertex3i(xmax, ymin, OMAXDEPTH);
1067     glVertex3i(xmax, ymax, OMAXDEPTH);
1068     glVertex3i(xmin, ymax, OMAXDEPTH);
1069     glEnd();
1070     odRedraw(1, xmin, ymin, xmax, ymax);
1071     setstereobuf(STEREO_BUFFER_LEFT);
1072     #endif
1073 gwlarson 3.2 glPopAttrib();
1074 gwlarson 3.1 odRedraw(0, xmin, ymin, xmax, ymax);
1075     }
1076    
1077    
1078     static
1079     resizewindow(ersz) /* resize window */
1080     register XConfigureEvent *ersz;
1081     {
1082     glViewport(0, 0, ersz->width, ersz->height);
1083    
1084     if (ersz->width == odev.hres && ersz->height == odev.vres)
1085     return;
1086    
1087     odev.hres = ersz->width;
1088     odev.vres = ersz->height;
1089    
1090     odev.v.horiz = 2.*180./PI * atan(0.5/VIEWDIST*pwidth*odev.hres);
1091     odev.v.vert = 2.*180./PI * atan(0.5/VIEWDIST*pheight*odev.vres);
1092    
1093 gwlarson 3.2 inpresflags |= DFL(DC_SETVIEW);
1094 gwlarson 3.1 }