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root/radiance/ray/src/hd/rhd_ogl.c
Revision: 3.28
Committed: Sun Jul 24 19:53:08 2005 UTC (18 years, 9 months ago) by greg
Content type: text/plain
Branch: MAIN
CVS Tags: rad3R7P2, rad3R7P1
Changes since 3.27: +3 -3 lines
Log Message:
Compile fixes and version update for 3.7 release

File Contents

# User Rev Content
1 gwlarson 3.1 #ifndef lint
2 greg 3.28 static const char RCSid[] = "$Id: rhd_ogl.c,v 3.27 2005/01/21 00:52:59 greg Exp $";
3 gwlarson 3.1 #endif
4     /*
5     * OpenGL driver for holodeck display.
6     * Based on GLX driver using T-mesh.
7     *
8     * Define symbol STEREO for stereo viewing.
9     * Define symbol DOBJ for display object viewing.
10     */
11    
12     #ifdef NOSTEREO
13     #ifdef STEREO
14     #undef STEREO
15     #else
16     #undef NOSTEREO
17     #endif
18     #endif
19    
20    
21 schorsch 3.24 #include <time.h>
22 gwlarson 3.1 #include <GL/glx.h>
23     #include <GL/glu.h>
24     #ifdef STEREO
25     #include <X11/extensions/SGIStereo.h>
26     #endif
27    
28 schorsch 3.24 #include "standard.h"
29 gwlarson 3.1 #include "rhd_odraw.h"
30 schorsch 3.24 #include "rhdisp.h"
31 greg 3.25 #include "paths.h"
32 gwlarson 3.1 #ifdef DOBJ
33     #include "rhdobj.h"
34     #endif
35    
36     #include "x11icon.h"
37    
38     #ifndef RAYQLEN
39 gwlarson 3.11 #define RAYQLEN 0 /* max. rays to queue before flush */
40 gwlarson 3.1 #endif
41 gwlarson 3.15 #ifndef MINWIDTH
42     #define MINWIDTH 480 /* minimum graphics window width */
43     #define MINHEIGHT 400 /* minimum graphics window height */
44     #endif
45     #ifndef VIEWDIST
46     #define VIEWDIST 356 /* assumed viewing distance (mm) */
47     #endif
48     #ifndef BORWIDTH
49     #define BORWIDTH 5 /* border width */
50     #endif
51 gwlarson 3.1
52     #ifndef FEQ
53     #define FEQ(a,b) ((a)-(b) <= FTINY && (a)-(b) >= -FTINY)
54     #endif
55    
56 gwlarson 3.7 #define VWHEADLOCK 01 /* head position is locked flag */
57     #define VWPERSP 02 /* perspective view is set */
58     #define VWORTHO 04 /* orthographic view is set */
59     #define VWCHANGE 010 /* view has changed */
60     #define VWSTEADY 020 /* view is now steady */
61     #define VWMAPPED 040 /* window is mapped */
62    
63 gwlarson 3.1 #define GAMMA 1.4 /* default gamma correction */
64    
65     #define FRAMESTATE(s) (((s)&(ShiftMask|ControlMask))==(ShiftMask|ControlMask))
66    
67     #define MOVPCT 7 /* percent distance to move /frame */
68     #define MOVDIR(b) ((b)==Button1 ? 1 : (b)==Button2 ? 0 : -1)
69     #define MOVDEG (-5) /* degrees to orbit CW/down /frame */
70     #define MOVORB(s) ((s)&ShiftMask ? 1 : (s)&ControlMask ? -1 : 0)
71    
72     #define setstereobuf(bid) (glXWaitGL(), \
73     XSGISetStereoBuffer(ourdisplay, gwind, bid), \
74     glXWaitX())
75    
76     #define ourscreen DefaultScreen(ourdisplay)
77     #define ourroot RootWindow(ourdisplay,ourscreen)
78     #define ourmask (StructureNotifyMask|ExposureMask|KeyPressMask|\
79     ButtonPressMask|ButtonReleaseMask)
80    
81     #define levptr(etype) ((etype *)&currentevent)
82    
83     struct driver odev; /* global device driver structure */
84    
85 greg 3.26 TMstruct *tmGlobal; /* global tone-mapping structure */
86    
87 gwlarson 3.1 char odev_args[64]; /* command arguments */
88    
89     static GLfloat *depthbuffer = NULL; /* depth buffer */
90    
91     #ifdef STEREO
92     static VIEW vwright; /* right eye view */
93     static GLfloat *depthright = NULL; /* right depth buffer */
94     #endif
95    
96     static int rayqleft = 0; /* rays left to queue before flush */
97    
98     static XEvent currentevent; /* current event */
99    
100     static unsigned long ourblack=0, ourwhite=~0;
101    
102     static Display *ourdisplay = NULL; /* our display */
103     static XVisualInfo *ourvinf; /* our visual information */
104     static Window gwind = 0; /* our graphics window */
105     static GLXContext gctx; /* our GLX context */
106    
107     static double pwidth, pheight; /* pixel dimensions (mm) */
108    
109     static double dev_zmin, dev_zmax; /* fore and aft clipping plane dist. */
110     static double dev_zrat; /* (1. - dev_zmin/dev_zmax) */
111    
112     #define setzrat() (dev_zrat = 1. - dev_zmin/dev_zmax)
113     #define mapdepth(d) ((d)>0.9995 ? FHUGE : dev_zmin/(1.-(d)*dev_zrat))
114    
115     static int inpresflags; /* input result flags */
116    
117 gwlarson 3.7 static int viewflags; /* what's happening with view */
118 gwlarson 3.1
119 schorsch 3.24 /*
120 gwlarson 3.1 static int resizewindow(), getevent(), getkey(), moveview(), wipeclean(),
121 gwlarson 3.2 xferdepth(), freedepth(), setglortho(),
122 gwlarson 3.1 setglpersp(), getframe(), getmove(), fixwindow(), mytmflags();
123    
124     static double getdistance();
125 schorsch 3.24 */
126     static void checkglerr(char *where);
127     static void xferdepth(void);
128     static void freedepth(void);
129     static double getdistance(int dx, int dy, FVECT direc);
130     static int mytmflags(void);
131     static void getevent(void);
132     static void draw3dline(register FVECT wp[2]);
133     static void draw_grids(int fore);
134     static int moveview(int dx, int dy, int mov, int orb);
135     static void getframe(XButtonPressedEvent *ebut);
136     static void getmove(XButtonPressedEvent *ebut);
137     static void getkey(register XKeyPressedEvent *ekey);
138     static void fixwindow(register XExposeEvent *eexp);
139     static void resizewindow(register XConfigureEvent *ersz);
140     static void waitabit(void);
141     static void setglpersp(void);
142     static void setglortho(void);
143     static void wipeclean(void);
144    
145 gwlarson 3.1
146     #ifdef STEREO
147 schorsch 3.24 static void pushright(void);
148     static void popright(void);
149 gwlarson 3.1 #endif
150    
151 gwlarson 3.2 extern int gmPortals; /* GL portal list id */
152    
153 gwlarson 3.1 extern time_t time();
154    
155    
156 schorsch 3.24 extern void
157 gwlarson 3.1 dev_open(id) /* initialize GLX driver */
158     char *id;
159     {
160     extern char *getenv();
161     static RGBPRIMS myprims = STDPRIMS;
162 gwlarson 3.6 static int atlBest[] = {GLX_RGBA, GLX_DOUBLEBUFFER,
163     GLX_RED_SIZE,8, GLX_GREEN_SIZE,8,
164     GLX_BLUE_SIZE,8, GLX_DEPTH_SIZE,15, None};
165     static int atlOK[] = {GLX_RGBA, GLX_DOUBLEBUFFER,
166     GLX_RED_SIZE,4, GLX_GREEN_SIZE,4,
167     GLX_BLUE_SIZE,4, GLX_DEPTH_SIZE,15, None};
168 gwlarson 3.1 char *ev;
169     double gamval = GAMMA;
170     RGBPRIMP dpri = stdprims;
171     XSetWindowAttributes ourwinattr;
172     XWMHints ourxwmhints;
173     XSizeHints oursizhints;
174     /* check for unsupported stereo */
175     #ifdef NOSTEREO
176     error(INTERNAL, "stereo display driver unavailable");
177     #endif
178     /* open display server */
179     ourdisplay = XOpenDisplay(NULL);
180 gwlarson 3.5 CHECK(ourdisplay==NULL, USER,
181     "cannot open X-windows; DISPLAY variable set?");
182 gwlarson 3.1 #ifdef STEREO
183     switch (XSGIQueryStereoMode(ourdisplay, ourroot)) {
184     case STEREO_TOP:
185     case STEREO_BOTTOM:
186     break;
187     case STEREO_OFF:
188     error(USER,
189 gwlarson 3.5 "wrong video mode: run \"/usr/gfx/setmon -n STR_TOP\" first");
190 gwlarson 3.1 case X_STEREO_UNSUPPORTED:
191     error(USER, "stereo mode not supported on this screen");
192     default:
193     error(INTERNAL, "unknown stereo mode");
194     }
195     #endif
196     /* find a usable visual */
197     ourvinf = glXChooseVisual(ourdisplay, ourscreen, atlBest);
198 gwlarson 3.6 if (ourvinf == NULL)
199     ourvinf = glXChooseVisual(ourdisplay, ourscreen, atlOK);
200 gwlarson 3.5 CHECK(ourvinf==NULL, USER, "no suitable visuals available");
201 gwlarson 3.1 /* get a context */
202     gctx = glXCreateContext(ourdisplay, ourvinf, NULL, GL_TRUE);
203     /* set gamma and tone mapping */
204     if ((ev = XGetDefault(ourdisplay, "radiance", "gamma")) != NULL
205     || (ev = getenv("DISPLAY_GAMMA")) != NULL)
206     gamval = atof(ev);
207     if ((ev = getenv("DISPLAY_PRIMARIES")) != NULL &&
208     sscanf(ev, "%f %f %f %f %f %f %f %f",
209     &myprims[RED][CIEX],&myprims[RED][CIEY],
210     &myprims[GRN][CIEX],&myprims[GRN][CIEY],
211     &myprims[BLU][CIEX],&myprims[BLU][CIEY],
212     &myprims[WHT][CIEX],&myprims[WHT][CIEY]) >= 6)
213     dpri = myprims;
214 greg 3.26 tmGlobal = tmInit(mytmflags(), dpri, gamval);
215     if (tmGlobal == NULL)
216 gwlarson 3.1 error(SYSTEM, "not enough memory in dev_open");
217     /* open window */
218     ourwinattr.background_pixel = ourblack;
219     ourwinattr.border_pixel = ourblack;
220     ourwinattr.event_mask = ourmask;
221     /* this is stupid */
222     ourwinattr.colormap = XCreateColormap(ourdisplay, ourroot,
223     ourvinf->visual, AllocNone);
224     gwind = XCreateWindow(ourdisplay, ourroot, 0, 0,
225     DisplayWidth(ourdisplay,ourscreen)-2*BORWIDTH,
226     #ifdef STEREO
227     (DisplayHeight(ourdisplay,ourscreen)-2*BORWIDTH)/2,
228     #else
229     DisplayHeight(ourdisplay,ourscreen)-2*BORWIDTH,
230     #endif
231     BORWIDTH, ourvinf->depth, InputOutput, ourvinf->visual,
232     CWBackPixel|CWBorderPixel|CWColormap|CWEventMask, &ourwinattr);
233 gwlarson 3.5 CHECK(gwind==0, SYSTEM, "cannot create window");
234 gwlarson 3.1 XStoreName(ourdisplay, gwind, id);
235     /* set window manager hints */
236     ourxwmhints.flags = InputHint|IconPixmapHint;
237     ourxwmhints.input = True;
238 greg 3.28 ourxwmhints.icon_pixmap = XCreateBitmapFromData(ourdisplay, gwind,
239     (char *)x11icon_bits, x11icon_width, x11icon_height);
240 gwlarson 3.1 XSetWMHints(ourdisplay, gwind, &ourxwmhints);
241     oursizhints.min_width = MINWIDTH;
242     #ifdef STEREO
243     oursizhints.min_height = MINHEIGHT/2;
244     oursizhints.max_width = DisplayWidth(ourdisplay,ourscreen)-2*BORWIDTH;
245     oursizhints.max_height = (DisplayHeight(ourdisplay,ourscreen) -
246     2*BORWIDTH)/2;
247     oursizhints.flags = PMinSize|PMaxSize;
248     #else
249     oursizhints.min_height = MINHEIGHT;
250     oursizhints.flags = PMinSize;
251     #endif
252     XSetNormalHints(ourdisplay, gwind, &oursizhints);
253     /* set GLX context */
254     glXMakeCurrent(ourdisplay, gwind, gctx);
255     glEnable(GL_DEPTH_TEST);
256     glDepthFunc(GL_LEQUAL);
257 gwlarson 3.9 glClearColor(0, 0, 0, 0);
258 gwlarson 3.1 glFrontFace(GL_CCW);
259     glDisable(GL_CULL_FACE);
260     glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, GL_TRUE);
261     glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
262 gwlarson 3.10 glPixelStorei(GL_PACK_ALIGNMENT, 1);
263     glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
264 gwlarson 3.1 /* figure out sensible view */
265     pwidth = (double)DisplayWidthMM(ourdisplay, ourscreen) /
266     DisplayWidth(ourdisplay, ourscreen);
267     pheight = (double)DisplayHeightMM(ourdisplay, ourscreen) /
268     DisplayHeight(ourdisplay, ourscreen);
269     #ifdef STEREO
270     pheight *= 2.;
271     setstereobuf(STEREO_BUFFER_LEFT);
272     #endif
273     checkglerr("setting rendering parameters");
274 schorsch 3.22 odev.v = stdview;
275 gwlarson 3.1 odev.v.type = VT_PER;
276 gwlarson 3.7 viewflags = VWSTEADY; /* view starts static */
277 gwlarson 3.1 /* map the window */
278     XMapWindow(ourdisplay, gwind);
279     dev_input(); /* sets size and view angles */
280     if (!odInit(DisplayWidth(ourdisplay,ourscreen) *
281 gwlarson 3.11 DisplayHeight(ourdisplay,ourscreen) / 3))
282 gwlarson 3.1 error(SYSTEM, "insufficient memory for value storage");
283     odev.name = id;
284     odev.firstuse = 1; /* can't recycle samples */
285     odev.ifd = ConnectionNumber(ourdisplay);
286     }
287    
288    
289 schorsch 3.24 extern void
290     dev_close(void) /* close our display and free resources */
291 gwlarson 3.1 {
292     #ifdef DOBJ
293     dobj_cleanup();
294     #endif
295 gwlarson 3.2 freedepth();
296     gmEndGeom();
297     gmEndPortal();
298 gwlarson 3.1 odDone();
299     glXMakeCurrent(ourdisplay, None, NULL);
300     glXDestroyContext(ourdisplay, gctx);
301     XDestroyWindow(ourdisplay, gwind);
302     gwind = 0;
303     XCloseDisplay(ourdisplay);
304     ourdisplay = NULL;
305 greg 3.26 tmDone(tmGlobal);
306 gwlarson 3.1 odev.v.type = 0;
307     odev.hres = odev.vres = 0;
308     odev.ifd = -1;
309     }
310    
311    
312 schorsch 3.24 extern void
313     dev_clear(void) /* clear our representation */
314 gwlarson 3.1 {
315 gwlarson 3.10 viewflags |= VWCHANGE; /* pretend our view has changed */
316     wipeclean(); /* clean off display and samples */
317 gwlarson 3.12 dev_flush(); /* redraw geometry & get depth */
318 gwlarson 3.1 rayqleft = 0; /* hold off update */
319     }
320    
321    
322 schorsch 3.24 extern int
323     dev_view( /* assign new driver view */
324     register VIEW *nv
325     )
326 gwlarson 3.1 {
327     if (nv->type != VT_PER || /* check view legality */
328     nv->horiz > 160. || nv->vert > 160.) {
329     error(COMMAND, "illegal view type/angle");
330     nv->type = odev.v.type;
331     nv->horiz = odev.v.horiz;
332     nv->vert = odev.v.vert;
333     return(0);
334     }
335     if (nv != &odev.v) {
336     /* resize window? */
337     if (!FEQ(nv->horiz,odev.v.horiz) ||
338     !FEQ(nv->vert,odev.v.vert)) {
339     int dw = DisplayWidth(ourdisplay,ourscreen);
340     int dh = DisplayHeight(ourdisplay,ourscreen);
341    
342     dw -= 25; /* for window frame */
343     dh -= 50;
344     #ifdef STEREO
345     dh /= 2;
346     #endif
347     odev.hres = 2.*VIEWDIST/pwidth *
348     tan(PI/180./2.*nv->horiz);
349     odev.vres = 2.*VIEWDIST/pheight *
350     tan(PI/180./2.*nv->vert);
351     if (odev.hres > dw) {
352     odev.vres = dw * odev.vres / odev.hres;
353     odev.hres = dw;
354     }
355     if (odev.vres > dh) {
356     odev.hres = dh * odev.hres / odev.vres;
357     odev.vres = dh;
358     }
359     XResizeWindow(ourdisplay, gwind, odev.hres, odev.vres);
360     dev_input(); /* get resize event */
361     }
362 schorsch 3.22 odev.v = *nv; /* setview() already called */
363 gwlarson 3.14 viewflags |= VWCHANGE;
364     }
365 gwlarson 3.1 #ifdef STEREO
366 schorsch 3.22 vwright = *nv;
367 gwlarson 3.14 d = eyesepdist / sqrt(nv->hn2);
368     VSUM(vwright.vp, nv->vp, nv->hvec, d);
369     /* setview(&vwright); -- Unnecessary */
370 gwlarson 3.1 #endif
371     wipeclean();
372     return(1);
373     }
374    
375    
376 schorsch 3.24 extern void
377     dev_section( /* add octree for geometry rendering */
378     char *gfn,
379     char *pfn
380     )
381 gwlarson 3.1 {
382 gwlarson 3.2 if (gfn == NULL) {
383     gmEndGeom();
384     gmEndPortal();
385 gwlarson 3.4 wipeclean(); /* new geometry, so redraw it */
386 gwlarson 3.2 return;
387     }
388     if (access(gfn, R_OK) == 0)
389     gmNewGeom(gfn);
390 gwlarson 3.1 #ifdef DEBUG
391     else {
392 gwlarson 3.2 sprintf(errmsg, "cannot load octree \"%s\"", gfn);
393 gwlarson 3.1 error(WARNING, errmsg);
394     }
395     #endif
396 gwlarson 3.2 if (pfn != NULL)
397     gmNewPortal(pfn);
398 gwlarson 3.1 }
399    
400    
401 schorsch 3.24 extern void
402     dev_auxcom( /* process an auxiliary command */
403     char *cmd,
404     char *args
405     )
406 gwlarson 3.1 {
407     #ifdef DOBJ
408 gwlarson 3.12 int vischange;
409    
410     if ((vischange = dobj_command(cmd, args)) >= 0) {
411     if (vischange) {
412     imm_mode = beam_sync(1) > 0;
413     dev_clear();
414     }
415 gwlarson 3.1 return;
416 gwlarson 3.12 }
417 gwlarson 3.1 #endif
418     sprintf(errmsg, "%s: unknown command", cmd);
419     error(COMMAND, errmsg);
420     }
421    
422    
423 schorsch 3.24 extern VIEW *
424     dev_auxview( /* return nth auxiliary view */
425     int n,
426     int hvres[2]
427     )
428 gwlarson 3.1 {
429     hvres[0] = odev.hres; hvres[1] = odev.vres;
430     if (n == 0)
431     return(&odev.v);
432     #ifdef STEREO
433     if (n == 1)
434     return(&vwright);
435     #endif
436     return(NULL);
437     }
438    
439    
440 schorsch 3.24 extern int
441     dev_input(void) /* get X11 input */
442 gwlarson 3.1 {
443     inpresflags = 0;
444    
445     do
446     getevent();
447    
448     while (XPending(ourdisplay) > 0);
449    
450     odev.inpready = 0;
451    
452     return(inpresflags);
453     }
454    
455    
456 schorsch 3.24 extern void
457     dev_value( /* add a pixel value to our texture */
458     COLR c,
459     FVECT d,
460     FVECT p
461     )
462 gwlarson 3.1 {
463     #ifdef DOBJ
464     if (dobj_lightsamp != NULL) { /* in light source sampling */
465     (*dobj_lightsamp)(c, d, p);
466     return;
467     }
468     #endif
469     odSample(c, d, p); /* add to display representation */
470     if (!--rayqleft)
471     dev_flush(); /* flush output */
472     }
473    
474    
475 schorsch 3.24 extern int
476     dev_flush(void) /* flush output as appropriate */
477 gwlarson 3.1 {
478     int ndrawn;
479    
480 gwlarson 3.7 if ((viewflags&(VWMAPPED|VWPERSP)) == (VWMAPPED|VWPERSP)) {
481 gwlarson 3.1 #ifdef STEREO
482     pushright(); /* draw right eye */
483 gwlarson 3.3 ndrawn = gmDrawGeom();
484 gwlarson 3.1 #ifdef DOBJ
485 gwlarson 3.3 ndrawn += dobj_render();
486 gwlarson 3.1 #endif
487     checkglerr("rendering right eye");
488     popright(); /* draw left eye */
489     #endif
490 gwlarson 3.3 ndrawn = gmDrawGeom();
491 gwlarson 3.1 #ifdef DOBJ
492     ndrawn += dobj_render();
493     #endif
494 gwlarson 3.6 glXSwapBuffers(ourdisplay, gwind);
495 gwlarson 3.1 checkglerr("rendering base view");
496     }
497 gwlarson 3.7 if ((viewflags&(VWMAPPED|VWSTEADY|VWPERSP|VWORTHO)) ==
498     (VWMAPPED|VWSTEADY|VWPERSP)) {
499     /* first time after steady */
500     if (ndrawn)
501     xferdepth(); /* transfer and clear depth */
502     setglortho(); /* set orthographic view */
503    
504     }
505     if ((viewflags&(VWMAPPED|VWSTEADY|VWPERSP|VWORTHO)) ==
506     (VWMAPPED|VWSTEADY|VWORTHO)) {
507     /* else update cones */
508 gwlarson 3.1 #ifdef STEREO
509 gwlarson 3.7 pushright();
510     odUpdate(1); /* draw right eye */
511     popright();
512 gwlarson 3.1 #endif
513 gwlarson 3.7 odUpdate(0); /* draw left eye */
514     glFlush(); /* flush OpenGL */
515     }
516 gwlarson 3.1 rayqleft = RAYQLEN;
517     /* flush X11 and return # pending */
518     return(odev.inpready = XPending(ourdisplay));
519     }
520    
521    
522 schorsch 3.24 static void
523     checkglerr( /* check for GL or GLU error */
524     char *where
525     )
526 gwlarson 3.1 {
527     register GLenum errcode;
528    
529     while ((errcode = glGetError()) != GL_NO_ERROR) {
530     sprintf(errmsg, "OpenGL error %s: %s",
531     where, gluErrorString(errcode));
532     error(WARNING, errmsg);
533     }
534     }
535    
536    
537 schorsch 3.24 static void
538     xferdepth(void) /* load and clear depth buffer */
539 gwlarson 3.1 {
540     register GLfloat *dbp;
541 gwlarson 3.9 register GLubyte *pbuf;
542 gwlarson 3.1
543 gwlarson 3.3 if (depthbuffer == NULL) { /* allocate private depth buffer */
544 gwlarson 3.1 #ifdef STEREO
545     depthright = (GLfloat *)malloc(
546     odev.hres*odev.vres*sizeof(GLfloat));
547     #endif
548     depthbuffer = (GLfloat *)malloc(
549     odev.hres*odev.vres*sizeof(GLfloat));
550 gwlarson 3.5 CHECK(depthbuffer==NULL, SYSTEM, "out of memory in xferdepth");
551 gwlarson 3.1 }
552 gwlarson 3.3 /* allocate alpha buffer for portals */
553     if (gmPortals)
554 gwlarson 3.10 pbuf = (GLubyte *)malloc(odev.hres*odev.vres*sizeof(GLubyte));
555 gwlarson 3.3 else
556 gwlarson 3.9 pbuf = NULL;
557 gwlarson 3.1 #ifdef STEREO
558 gwlarson 3.12 pushright();
559 gwlarson 3.1 glReadPixels(0, 0, odev.hres, odev.vres,
560     GL_DEPTH_COMPONENT, GL_FLOAT, depthright);
561 gwlarson 3.9 if (pbuf != NULL) {
562     glClear(GL_COLOR_BUFFER_BIT);
563     gmDrawPortals(0xff, -1, -1, -1);
564 gwlarson 3.3 glReadPixels(0, 0, odev.hres, odev.vres,
565 gwlarson 3.10 GL_RED, GL_UNSIGNED_BYTE, pbuf);
566 gwlarson 3.9 }
567 gwlarson 3.3 for (dbp = depthright + odev.hres*odev.vres; dbp-- > depthright; )
568 gwlarson 3.10 if (pbuf != NULL && pbuf[dbp-depthright]&0x40)
569 gwlarson 3.3 *dbp = FHUGE;
570     else
571     *dbp = mapdepth(*dbp);
572     glClear(GL_DEPTH_BUFFER_BIT);
573 gwlarson 3.1 odDepthMap(1, depthright);
574 gwlarson 3.12 popright();
575 gwlarson 3.1 #endif
576 gwlarson 3.2 /* read back depth buffer */
577 gwlarson 3.1 glReadPixels(0, 0, odev.hres, odev.vres,
578     GL_DEPTH_COMPONENT, GL_FLOAT, depthbuffer);
579 gwlarson 3.9 if (pbuf != NULL) {
580     glClear(GL_COLOR_BUFFER_BIT); /* find portals */
581     gmDrawPortals(0xff, -1, -1, -1);
582 gwlarson 3.2 glReadPixels(0, 0, odev.hres, odev.vres,
583 gwlarson 3.10 GL_RED, GL_UNSIGNED_BYTE, pbuf);
584     #ifdef DEBUG
585     glXSwapBuffers(ourdisplay, gwind);
586     #endif
587 gwlarson 3.9 }
588 gwlarson 3.1 for (dbp = depthbuffer + odev.hres*odev.vres; dbp-- > depthbuffer; )
589 gwlarson 3.10 if (pbuf != NULL && pbuf[dbp-depthbuffer]&0x40)
590 gwlarson 3.2 *dbp = FHUGE;
591     else
592     *dbp = mapdepth(*dbp);
593 gwlarson 3.3 glClear(GL_DEPTH_BUFFER_BIT); /* clear system depth buffer */
594 gwlarson 3.1 odDepthMap(0, depthbuffer); /* transfer depth data */
595 gwlarson 3.9 if (pbuf != NULL)
596 greg 3.19 free((void *)pbuf); /* free our portal buffer */
597 gwlarson 3.1 }
598    
599    
600 schorsch 3.24 static void
601     freedepth(void) /* free recorded depth buffer */
602 gwlarson 3.2 {
603     if (depthbuffer == NULL)
604     return;
605     #ifdef STEREO
606     odDepthMap(1, NULL);
607 greg 3.19 free((void *)depthright);
608 gwlarson 3.2 depthright = NULL;
609     #endif
610     odDepthMap(0, NULL);
611 greg 3.19 free((void *)depthbuffer);
612 gwlarson 3.2 depthbuffer = NULL;
613     }
614    
615    
616 gwlarson 3.1 static double
617 schorsch 3.24 getdistance( /* distance from fore plane along view ray */
618     int dx,
619     int dy,
620     FVECT direc
621     )
622 gwlarson 3.1 {
623     GLfloat gldepth;
624     double dist;
625    
626 schorsch 3.24 if ((dx<0) | (dx>=odev.hres) | (dy<0) | (dy>=odev.vres))
627 gwlarson 3.1 return(FHUGE);
628     if (depthbuffer != NULL)
629     dist = depthbuffer[dy*odev.hres + dx];
630     else {
631     glReadPixels(dx,dy, 1,1, GL_DEPTH_COMPONENT,
632     GL_FLOAT, &gldepth);
633 greg 3.23 if (gldepth <= FTINY)
634     return (FHUGE); /* call failed */
635 gwlarson 3.3 dist = mapdepth(gldepth);
636 gwlarson 3.1 }
637     if (dist >= .99*FHUGE)
638     return(FHUGE);
639     return((dist-odev.v.vfore)/DOT(direc,odev.v.vdir));
640     }
641    
642    
643     #ifdef STEREO
644 schorsch 3.24 static void
645     pushright(void) /* push on right view & buffer */
646 gwlarson 3.1 {
647     double d;
648    
649     setstereobuf(STEREO_BUFFER_RIGHT);
650 gwlarson 3.7 if (viewflags & VWPERSP) {
651 gwlarson 3.1 glMatrixMode(GL_MODELVIEW);
652     glPushMatrix();
653     d = -eyesepdist / sqrt(odev.v.hn2);
654     glTranslated(d*odev.v.hvec[0], d*odev.v.hvec[1],
655     d*odev.v.hvec[2]);
656     checkglerr("setting right view");
657     }
658     }
659    
660    
661 schorsch 3.24 static void
662     popright(void) /* pop off right view & buffer */
663 gwlarson 3.1 {
664 gwlarson 3.7 if (viewflags & VWPERSP) {
665 gwlarson 3.1 glMatrixMode(GL_MODELVIEW);
666     glPopMatrix();
667     }
668     setstereobuf(STEREO_BUFFER_LEFT);
669     }
670     #endif
671    
672    
673     static int
674 schorsch 3.24 mytmflags(void) /* figure out tone mapping flags */
675 gwlarson 3.1 {
676     extern char *progname;
677     register char *cp, *tail;
678     /* find basic name */
679     for (cp = tail = progname; *cp; cp++)
680     if (*cp == '/')
681     tail = cp+1;
682     for (cp = tail; *cp && *cp != '.'; cp++)
683     ;
684     #ifdef DEBUG
685     if (cp > tail && cp[-1] == 'h')
686     return(TM_F_HUMAN);
687     else
688     return(TM_F_CAMERA);
689     #else
690     if (cp > tail && cp[-1] == 'h')
691     return(TM_F_HUMAN|TM_F_NOSTDERR);
692     else
693     return(TM_F_CAMERA|TM_F_NOSTDERR);
694     #endif
695     }
696    
697    
698 schorsch 3.24 static void
699     getevent(void) /* get next event */
700 gwlarson 3.1 {
701     XNextEvent(ourdisplay, levptr(XEvent));
702     switch (levptr(XEvent)->type) {
703     case ConfigureNotify:
704     resizewindow(levptr(XConfigureEvent));
705     break;
706     case UnmapNotify:
707 gwlarson 3.7 viewflags &= ~VWMAPPED;
708 gwlarson 3.1 break;
709     case MapNotify:
710 gwlarson 3.2 odRemap(0);
711 gwlarson 3.7 viewflags |= VWMAPPED;
712 gwlarson 3.1 break;
713     case Expose:
714     fixwindow(levptr(XExposeEvent));
715     break;
716     case KeyPress:
717     getkey(levptr(XKeyPressedEvent));
718     break;
719     case ButtonPress:
720     if (FRAMESTATE(levptr(XButtonPressedEvent)->state))
721     getframe(levptr(XButtonPressedEvent));
722     else
723     getmove(levptr(XButtonPressedEvent));
724     break;
725     }
726     }
727    
728    
729 schorsch 3.24 static void
730     draw3dline( /* draw 3d line in world coordinates */
731     register FVECT wp[2]
732     )
733 gwlarson 3.1 {
734     glVertex3d(wp[0][0], wp[0][1], wp[0][2]);
735     glVertex3d(wp[1][0], wp[1][1], wp[1][2]);
736     }
737    
738    
739 schorsch 3.24 static void
740     draw_grids( /* draw holodeck section grids */
741     int fore
742     )
743 gwlarson 3.1 {
744     glPushAttrib(GL_LIGHTING_BIT|GL_ENABLE_BIT);
745     glDisable(GL_LIGHTING);
746     if (fore)
747 gwlarson 3.8 glColor3ub(4, 250, 250);
748 gwlarson 3.1 else
749     glColor3ub(0, 0, 0);
750     glBegin(GL_LINES); /* draw each grid line */
751     gridlines(draw3dline);
752     glEnd();
753     checkglerr("drawing grid lines");
754     glPopAttrib();
755     }
756    
757    
758 schorsch 3.24 static int
759     moveview( /* move our view */
760     int dx,
761     int dy,
762     int mov,
763     int orb
764     )
765 gwlarson 3.1 {
766     VIEW nv;
767     FVECT odir, v1, wip;
768     double d, d1;
769     /* start with old view */
770 schorsch 3.22 nv = odev.v;
771 gwlarson 3.1 /* orient our motion */
772     if (viewray(v1, odir, &odev.v,
773     (dx+.5)/odev.hres, (dy+.5)/odev.vres) < -FTINY)
774     return(0); /* outside view */
775     if (mov | orb) { /* moving relative to geometry */
776     d = getdistance(dx, dy, odir); /* distance from front plane */
777     #ifdef DOBJ
778     d1 = dobj_trace(NULL, v1, odir);
779     if (d1 < d)
780     d = d1;
781     #endif
782     if (d >= .99*FHUGE)
783     d = 0.5*(dev_zmax+dev_zmin); /* just guess */
784     VSUM(wip, v1, odir, d);
785     VSUB(odir, wip, odev.v.vp);
786     } else /* panning with constant viewpoint */
787     VCOPY(nv.vdir, odir);
788     if (orb && mov) { /* orbit left/right */
789     spinvector(odir, odir, nv.vup, d=MOVDEG*PI/180.*mov);
790     VSUM(nv.vp, wip, odir, -1.);
791     spinvector(nv.vdir, nv.vdir, nv.vup, d);
792     } else if (orb) { /* orbit up/down */
793     fcross(v1, odir, nv.vup);
794     if (normalize(v1) == 0.)
795     return(0);
796     spinvector(odir, odir, v1, d=MOVDEG*PI/180.*orb);
797     VSUM(nv.vp, wip, odir, -1.);
798     spinvector(nv.vdir, nv.vdir, v1, d);
799     } else if (mov) { /* move forward/backward */
800     d = MOVPCT/100. * mov;
801     VSUM(nv.vp, nv.vp, odir, d);
802     }
803 gwlarson 3.7 if (!mov ^ !orb && viewflags&VWHEADLOCK) { /* restore height */
804 gwlarson 3.1 VSUM(v1, odev.v.vp, nv.vp, -1.);
805     d = DOT(v1, nv.vup);
806     VSUM(nv.vp, nv.vp, odev.v.vup, d);
807     }
808     if (setview(&nv) != NULL)
809     return(0); /* illegal view */
810     dev_view(&nv);
811 gwlarson 3.2 inpresflags |= DFL(DC_SETVIEW);
812 gwlarson 3.1 return(1);
813     }
814    
815    
816 schorsch 3.24 static void
817     getframe( /* get focus frame */
818     XButtonPressedEvent *ebut
819     )
820 gwlarson 3.1 {
821     int startx = ebut->x, starty = ebut->y;
822 greg 3.27 int endx, endy, midx, midy;
823     FVECT odir, v1;
824     double d, d1;
825     /* get mouse drag */
826 gwlarson 3.1 XMaskEvent(ourdisplay, ButtonReleaseMask, levptr(XEvent));
827     endx = levptr(XButtonReleasedEvent)->x;
828     endy = levptr(XButtonReleasedEvent)->y;
829 greg 3.27 midx = (startx + endx) >> 1;
830     midy = (starty + endy) >> 1;
831     /* set focus distance */
832     if (viewray(v1, odir, &odev.v,
833     (midx+.5)/odev.hres, (midy+.5)/odev.vres) < -FTINY)
834     return;
835     d = getdistance(midx, midy, odir); /* distance from front plane */
836     #ifdef DOBJ
837     d1 = dobj_trace(NULL, v1, odir);
838     if (d1 < d)
839     d = d1;
840     #endif
841     if (d < .99*FHUGE)
842     odev.v.vdist = d + sqrt(dist2(v1, odev.v.vp));
843     /* set frame for rendering */
844     if ((endx == startx) | (endy == starty))
845 gwlarson 3.1 return;
846     if (endx < startx) {register int c = endx; endx = startx; startx = c;}
847     if (endy < starty) {register int c = endy; endy = starty; starty = c;}
848     sprintf(odev_args, "%.3f %.3f %.3f %.3f",
849     (startx+.5)/odev.hres, 1.-(endy+.5)/odev.vres,
850     (endx+.5)/odev.hres, 1.-(starty+.5)/odev.vres);
851     inpresflags |= DFL(DC_FOCUS);
852     }
853    
854    
855 schorsch 3.24 static void
856     waitabit(void) /* pause a moment */
857 greg 3.19 {
858     struct timespec ts;
859     ts.tv_sec = 0;
860 greg 3.23 ts.tv_nsec = 100000000L;
861 greg 3.19 nanosleep(&ts, NULL);
862     }
863    
864    
865 schorsch 3.24 static void
866     getmove( /* get view change */
867     XButtonPressedEvent *ebut
868     )
869 gwlarson 3.1 {
870     int movdir = MOVDIR(ebut->button);
871     int movorb = MOVORB(ebut->state);
872 gwlarson 3.2 int ndrawn;
873 gwlarson 3.1 Window rootw, childw;
874     int rootx, rooty, wx, wy;
875     unsigned int statemask;
876    
877     XNoOp(ourdisplay); /* makes sure we're not idle */
878    
879 gwlarson 3.7 viewflags &= ~VWSTEADY; /* flag moving view */
880 gwlarson 3.11 setglpersp(); /* start us off in perspective */
881 gwlarson 3.1 while (!XCheckMaskEvent(ourdisplay,
882     ButtonReleaseMask, levptr(XEvent))) {
883 greg 3.19 /* pause so as not to move too fast */
884     waitabit();
885 gwlarson 3.1 /* get cursor position */
886     if (!XQueryPointer(ourdisplay, gwind, &rootw, &childw,
887     &rootx, &rooty, &wx, &wy, &statemask))
888     break; /* on another screen */
889     /* compute view motion */
890     if (!moveview(wx, odev.vres-1-wy, movdir, movorb)) {
891     sleep(1);
892     continue; /* cursor in bad place */
893     }
894     draw_grids(1); /* redraw grid */
895     #ifdef STEREO
896     pushright();
897     draw_grids(1);
898 gwlarson 3.3 ndrawn = gmDrawGeom();
899 gwlarson 3.1 #ifdef DOBJ
900 gwlarson 3.3 ndrawn += dobj_render();
901 gwlarson 3.1 #endif
902     popright();
903     #endif
904     /* redraw octrees */
905 gwlarson 3.3 ndrawn = gmDrawGeom();
906 gwlarson 3.1 #ifdef DOBJ
907 gwlarson 3.2 ndrawn += dobj_render(); /* redraw objects */
908 gwlarson 3.1 #endif
909 gwlarson 3.6 glXSwapBuffers(ourdisplay, gwind);
910     if (!ndrawn)
911 gwlarson 3.2 sleep(1); /* for reasonable interaction */
912 gwlarson 3.1 }
913     if (!(inpresflags & DFL(DC_SETVIEW))) { /* do final motion */
914     movdir = MOVDIR(levptr(XButtonReleasedEvent)->button);
915     wx = levptr(XButtonReleasedEvent)->x;
916     wy = levptr(XButtonReleasedEvent)->y;
917     moveview(wx, odev.vres-1-wy, movdir, movorb);
918     }
919 gwlarson 3.7 viewflags |= VWSTEADY; /* done goofing around */
920 gwlarson 3.1 }
921    
922    
923 schorsch 3.24 static void
924     setglpersp(void) /* set perspective view in GL */
925 gwlarson 3.1 {
926     double d, xmin, xmax, ymin, ymax;
927     GLfloat vec[4];
928     double depthlim[2];
929     /* set depth limits */
930 gwlarson 3.2 gmDepthLimit(depthlim, odev.v.vp, odev.v.vdir);
931 gwlarson 3.1 if (depthlim[0] >= depthlim[1]) {
932     dev_zmin = 1.;
933     dev_zmax = 100.;
934     } else {
935     dev_zmin = 0.5*depthlim[0];
936 gwlarson 3.13 dev_zmax = 1.25*depthlim[1];
937 gwlarson 3.1 if (dev_zmin > dev_zmax/5.)
938     dev_zmin = dev_zmax/5.;
939     }
940     if (odev.v.vfore > FTINY)
941     dev_zmin = odev.v.vfore;
942     if (odev.v.vaft > FTINY)
943     dev_zmax = odev.v.vaft;
944 gwlarson 3.18 if (dev_zmin*500. < dev_zmax)
945 greg 3.19 dev_zmin = dev_zmax/500.;
946 gwlarson 3.1 setzrat();
947     xmax = dev_zmin * tan(PI/180./2. * odev.v.horiz);
948     xmin = -xmax;
949     d = odev.v.hoff * (xmax - xmin);
950     xmin += d; xmax += d;
951     ymax = dev_zmin * tan(PI/180./2. * odev.v.vert);
952     ymin = -ymax;
953     d = odev.v.voff * (ymax - ymin);
954     ymin += d; ymax += d;
955     /* set view matrix */
956     glMatrixMode(GL_PROJECTION);
957     glLoadIdentity();
958     glFrustum(xmin, xmax, ymin, ymax, dev_zmin, dev_zmax);
959     gluLookAt(odev.v.vp[0], odev.v.vp[1], odev.v.vp[2],
960     odev.v.vp[0] + odev.v.vdir[0],
961     odev.v.vp[1] + odev.v.vdir[1],
962     odev.v.vp[2] + odev.v.vdir[2],
963     odev.v.vup[0], odev.v.vup[1], odev.v.vup[2]);
964     checkglerr("setting perspective view");
965     vec[0] = vec[1] = vec[2] = 0.; vec[3] = 1.;
966     glLightModelfv(GL_LIGHT_MODEL_AMBIENT, vec);
967     vec[0] = -odev.v.vdir[0];
968     vec[1] = -odev.v.vdir[1];
969     vec[2] = -odev.v.vdir[2];
970     vec[3] = 0.;
971     glLightfv(GL_LIGHT0, GL_POSITION, vec);
972     vec[0] = vec[1] = vec[2] = .7; vec[3] = 1.;
973     glLightfv(GL_LIGHT0, GL_SPECULAR, vec);
974     glLightfv(GL_LIGHT0, GL_DIFFUSE, vec);
975     vec[0] = vec[1] = vec[2] = .3; vec[3] = 1.;
976     glLightfv(GL_LIGHT0, GL_AMBIENT, vec);
977     glEnable(GL_LIGHT0);
978     glEnable(GL_LIGHTING); /* light our GL objects */
979     glShadeModel(GL_SMOOTH);
980 gwlarson 3.7 viewflags &= ~VWORTHO;
981     viewflags |= VWPERSP;
982 gwlarson 3.1 }
983    
984    
985 schorsch 3.24 static void
986     setglortho(void) /* set up orthographic view for cone drawing */
987 gwlarson 3.1 {
988 gwlarson 3.6 glDrawBuffer(GL_FRONT); /* use single-buffer mode */
989 gwlarson 3.1 /* set view matrix */
990     glMatrixMode(GL_PROJECTION);
991     glLoadIdentity();
992     glOrtho(0., (double)odev.hres, 0., (double)odev.vres,
993     0.001*OMAXDEPTH, 1.001*(-OMAXDEPTH));
994     checkglerr("setting orthographic view");
995     glDisable(GL_LIGHTING); /* cones are constant color */
996     glShadeModel(GL_FLAT);
997 gwlarson 3.7 viewflags &= ~VWPERSP;
998     viewflags |= VWORTHO;
999 gwlarson 3.1 }
1000    
1001    
1002 schorsch 3.24 static void
1003     wipeclean(void) /* prepare for redraw */
1004 gwlarson 3.1 {
1005 gwlarson 3.6 glDrawBuffer(GL_BACK); /* use double-buffer mode */
1006 gwlarson 3.9 glReadBuffer(GL_BACK);
1007 gwlarson 3.6 /* clear buffers */
1008 gwlarson 3.1 #ifdef STEREO
1009     setstereobuf(STEREO_BUFFER_RIGHT);
1010 gwlarson 3.6 glClear(GL_DEPTH_BUFFER_BIT|GL_COLOR_BUFFER_BIT);
1011 gwlarson 3.1 setstereobuf(STEREO_BUFFER_LEFT);
1012     #endif
1013 gwlarson 3.6 glClear(GL_DEPTH_BUFFER_BIT|GL_COLOR_BUFFER_BIT);
1014     freedepth();
1015 gwlarson 3.7 if ((viewflags&(VWCHANGE|VWSTEADY)) ==
1016     (VWCHANGE|VWSTEADY)) { /* clear samples if new */
1017 gwlarson 3.1 odClean();
1018 gwlarson 3.7 viewflags &= ~VWCHANGE; /* change noted */
1019 gwlarson 3.10 } else if (viewflags & VWSTEADY)
1020     odRedrawAll();
1021 gwlarson 3.17 setglpersp(); /* reset view & clipping planes */
1022 gwlarson 3.1 }
1023    
1024    
1025 schorsch 3.24 static void
1026     getkey( /* get input key */
1027     register XKeyPressedEvent *ekey
1028     )
1029 gwlarson 3.1 {
1030     Window rootw, childw;
1031     int rootx, rooty, wx, wy;
1032     unsigned int statemask;
1033     int n;
1034     char buf[8];
1035    
1036     n = XLookupString(ekey, buf, sizeof(buf), NULL, NULL);
1037     if (n != 1)
1038     return;
1039     switch (buf[0]) {
1040     case 'h': /* turn on height motion lock */
1041 gwlarson 3.7 viewflags |= VWHEADLOCK;
1042 gwlarson 3.1 return;
1043     case 'H': /* turn off height motion lock */
1044 gwlarson 3.7 viewflags &= ~VWHEADLOCK;
1045 gwlarson 3.1 return;
1046     case 'l': /* retrieve last view */
1047     inpresflags |= DFL(DC_LASTVIEW);
1048     return;
1049     case 'p': /* pause computation */
1050     inpresflags |= DFL(DC_PAUSE);
1051     return;
1052     case 'v': /* spit out view */
1053     inpresflags |= DFL(DC_GETVIEW);
1054     return;
1055     case 'f': /* frame view position */
1056     if (!XQueryPointer(ourdisplay, gwind, &rootw, &childw,
1057     &rootx, &rooty, &wx, &wy, &statemask))
1058     return; /* on another screen */
1059     sprintf(odev_args, "%.4f %.4f", (wx+.5)/odev.hres,
1060     1.-(wy+.5)/odev.vres);
1061     inpresflags |= DFL(DC_FOCUS);
1062     return;
1063     case 'F': /* unfocus */
1064     odev_args[0] = '\0';
1065     inpresflags |= DFL(DC_FOCUS);
1066     return;
1067     case '\n':
1068     case '\r': /* resume computation */
1069     inpresflags |= DFL(DC_RESUME);
1070     return;
1071     case CTRL('R'): /* redraw screen */
1072 gwlarson 3.10 odRemap(0); /* new tone mapping */
1073 gwlarson 3.6 glClear(GL_DEPTH_BUFFER_BIT);
1074 gwlarson 3.1 #ifdef STEREO
1075     setstereobuf(STEREO_BUFFER_RIGHT);
1076 gwlarson 3.6 glClear(GL_DEPTH_BUFFER_BIT);
1077 gwlarson 3.1 setstereobuf(STEREO_BUFFER_LEFT);
1078     #endif
1079     return;
1080     case CTRL('L'): /* refresh from server */
1081     if (inpresflags & DFL(DC_REDRAW))
1082 gwlarson 3.12 return; /* already called */
1083 gwlarson 3.1 XRaiseWindow(ourdisplay, gwind);
1084 gwlarson 3.11 XFlush(ourdisplay); /* raise up window */
1085 gwlarson 3.10 sleep(1); /* wait for restacking */
1086 gwlarson 3.11 dev_clear(); /* clear buffer and samples */
1087 gwlarson 3.10 odRemap(1); /* start fresh histogram */
1088 gwlarson 3.1 inpresflags |= DFL(DC_REDRAW); /* resend values from server */
1089     return;
1090     case 'K': /* kill rtrace process(es) */
1091     inpresflags |= DFL(DC_KILL);
1092     break;
1093     case 'R': /* restart rtrace */
1094     inpresflags |= DFL(DC_RESTART);
1095     break;
1096     case 'C': /* clobber holodeck */
1097     inpresflags |= DFL(DC_CLOBBER);
1098     break;
1099     case 'q': /* quit the program */
1100     inpresflags |= DFL(DC_QUIT);
1101     return;
1102     default:
1103     XBell(ourdisplay, 0);
1104     return;
1105     }
1106     }
1107    
1108    
1109 schorsch 3.24 static void
1110     fixwindow( /* repair damage to window */
1111     register XExposeEvent *eexp
1112     )
1113 gwlarson 3.1 {
1114     int xmin, ymin, xmax, ymax;
1115    
1116 schorsch 3.24 if ((odev.hres == 0) | (odev.vres == 0)) { /* first exposure */
1117 gwlarson 3.1 resizewindow((XConfigureEvent *)eexp);
1118     return;
1119     }
1120     xmin = eexp->x; xmax = eexp->x + eexp->width;
1121     ymin = odev.vres - eexp->y - eexp->height; ymax = odev.vres - eexp->y;
1122 gwlarson 3.10
1123     if (xmin <= 0 && xmax >= odev.hres-1 &&
1124     ymin <= 0 && ymax >= odev.vres) {
1125     DCHECK(eexp->count, WARNING, "multiple clear in fixwindow");
1126 gwlarson 3.11 wipeclean(); /* make sure we're go */
1127 gwlarson 3.10 return;
1128     }
1129 gwlarson 3.1 /* clear portion of depth */
1130 gwlarson 3.2 glPushAttrib(GL_DEPTH_BUFFER_BIT|GL_COLOR_BUFFER_BIT);
1131 gwlarson 3.1 glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
1132     glDepthFunc(GL_ALWAYS);
1133     glBegin(GL_POLYGON);
1134     glVertex3i(xmin, ymin, OMAXDEPTH);
1135     glVertex3i(xmax, ymin, OMAXDEPTH);
1136     glVertex3i(xmax, ymax, OMAXDEPTH);
1137     glVertex3i(xmin, ymax, OMAXDEPTH);
1138     glEnd();
1139     #ifdef STEREO
1140     setstereobuf(STEREO_BUFFER_RIGHT);
1141     glBegin(GL_POLYGON);
1142     glVertex3i(xmin, ymin, OMAXDEPTH);
1143     glVertex3i(xmax, ymin, OMAXDEPTH);
1144     glVertex3i(xmax, ymax, OMAXDEPTH);
1145     glVertex3i(xmin, ymax, OMAXDEPTH);
1146     glEnd();
1147     odRedraw(1, xmin, ymin, xmax, ymax);
1148     setstereobuf(STEREO_BUFFER_LEFT);
1149     #endif
1150 gwlarson 3.2 glPopAttrib();
1151 gwlarson 3.1 odRedraw(0, xmin, ymin, xmax, ymax);
1152     }
1153    
1154    
1155 schorsch 3.24 static void
1156     resizewindow( /* resize window */
1157     register XConfigureEvent *ersz
1158     )
1159 gwlarson 3.1 {
1160     glViewport(0, 0, ersz->width, ersz->height);
1161    
1162     if (ersz->width == odev.hres && ersz->height == odev.vres)
1163     return;
1164    
1165     odev.hres = ersz->width;
1166     odev.vres = ersz->height;
1167    
1168     odev.v.horiz = 2.*180./PI * atan(0.5/VIEWDIST*pwidth*odev.hres);
1169     odev.v.vert = 2.*180./PI * atan(0.5/VIEWDIST*pheight*odev.vres);
1170    
1171 gwlarson 3.2 inpresflags |= DFL(DC_SETVIEW);
1172 gwlarson 3.7 viewflags |= VWCHANGE;
1173 gwlarson 3.1 }