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root/radiance/ray/src/hd/rhd_ogl.c
Revision: 3.25
Committed: Thu Feb 12 18:55:50 2004 UTC (20 years, 2 months ago) by greg
Content type: text/plain
Branch: MAIN
CVS Tags: rad3R6, rad3R6P1
Changes since 3.24: +2 -1 lines
Log Message:
Moved paths.h out of rtio.h and included it manually where R_OK was needed

File Contents

# User Rev Content
1 gwlarson 3.1 #ifndef lint
2 greg 3.25 static const char RCSid[] = "$Id: rhd_ogl.c,v 3.24 2004/01/01 11:21:55 schorsch Exp $";
3 gwlarson 3.1 #endif
4     /*
5     * OpenGL driver for holodeck display.
6     * Based on GLX driver using T-mesh.
7     *
8     * Define symbol STEREO for stereo viewing.
9     * Define symbol DOBJ for display object viewing.
10     */
11    
12     #ifdef NOSTEREO
13     #ifdef STEREO
14     #undef STEREO
15     #else
16     #undef NOSTEREO
17     #endif
18     #endif
19    
20    
21 schorsch 3.24 #include <time.h>
22 gwlarson 3.1 #include <GL/glx.h>
23     #include <GL/glu.h>
24     #ifdef STEREO
25     #include <X11/extensions/SGIStereo.h>
26     #endif
27    
28 schorsch 3.24 #include "standard.h"
29 gwlarson 3.1 #include "rhd_odraw.h"
30 schorsch 3.24 #include "rhdisp.h"
31 greg 3.25 #include "paths.h"
32 gwlarson 3.1 #ifdef DOBJ
33     #include "rhdobj.h"
34     #endif
35    
36     #include "x11icon.h"
37    
38     #ifndef RAYQLEN
39 gwlarson 3.11 #define RAYQLEN 0 /* max. rays to queue before flush */
40 gwlarson 3.1 #endif
41 gwlarson 3.15 #ifndef MINWIDTH
42     #define MINWIDTH 480 /* minimum graphics window width */
43     #define MINHEIGHT 400 /* minimum graphics window height */
44     #endif
45     #ifndef VIEWDIST
46     #define VIEWDIST 356 /* assumed viewing distance (mm) */
47     #endif
48     #ifndef BORWIDTH
49     #define BORWIDTH 5 /* border width */
50     #endif
51 gwlarson 3.1
52     #ifndef FEQ
53     #define FEQ(a,b) ((a)-(b) <= FTINY && (a)-(b) >= -FTINY)
54     #endif
55    
56 gwlarson 3.7 #define VWHEADLOCK 01 /* head position is locked flag */
57     #define VWPERSP 02 /* perspective view is set */
58     #define VWORTHO 04 /* orthographic view is set */
59     #define VWCHANGE 010 /* view has changed */
60     #define VWSTEADY 020 /* view is now steady */
61     #define VWMAPPED 040 /* window is mapped */
62    
63 gwlarson 3.1 #define GAMMA 1.4 /* default gamma correction */
64    
65     #define FRAMESTATE(s) (((s)&(ShiftMask|ControlMask))==(ShiftMask|ControlMask))
66    
67     #define MOVPCT 7 /* percent distance to move /frame */
68     #define MOVDIR(b) ((b)==Button1 ? 1 : (b)==Button2 ? 0 : -1)
69     #define MOVDEG (-5) /* degrees to orbit CW/down /frame */
70     #define MOVORB(s) ((s)&ShiftMask ? 1 : (s)&ControlMask ? -1 : 0)
71    
72     #define setstereobuf(bid) (glXWaitGL(), \
73     XSGISetStereoBuffer(ourdisplay, gwind, bid), \
74     glXWaitX())
75    
76     #define ourscreen DefaultScreen(ourdisplay)
77     #define ourroot RootWindow(ourdisplay,ourscreen)
78     #define ourmask (StructureNotifyMask|ExposureMask|KeyPressMask|\
79     ButtonPressMask|ButtonReleaseMask)
80    
81     #define levptr(etype) ((etype *)&currentevent)
82    
83     struct driver odev; /* global device driver structure */
84    
85     char odev_args[64]; /* command arguments */
86    
87     static GLfloat *depthbuffer = NULL; /* depth buffer */
88    
89     #ifdef STEREO
90     static VIEW vwright; /* right eye view */
91     static GLfloat *depthright = NULL; /* right depth buffer */
92     #endif
93    
94     static int rayqleft = 0; /* rays left to queue before flush */
95    
96     static XEvent currentevent; /* current event */
97    
98     static unsigned long ourblack=0, ourwhite=~0;
99    
100     static Display *ourdisplay = NULL; /* our display */
101     static XVisualInfo *ourvinf; /* our visual information */
102     static Window gwind = 0; /* our graphics window */
103     static GLXContext gctx; /* our GLX context */
104    
105     static double pwidth, pheight; /* pixel dimensions (mm) */
106    
107     static double dev_zmin, dev_zmax; /* fore and aft clipping plane dist. */
108     static double dev_zrat; /* (1. - dev_zmin/dev_zmax) */
109    
110     #define setzrat() (dev_zrat = 1. - dev_zmin/dev_zmax)
111     #define mapdepth(d) ((d)>0.9995 ? FHUGE : dev_zmin/(1.-(d)*dev_zrat))
112    
113     static int inpresflags; /* input result flags */
114    
115 gwlarson 3.7 static int viewflags; /* what's happening with view */
116 gwlarson 3.1
117 schorsch 3.24 /*
118 gwlarson 3.1 static int resizewindow(), getevent(), getkey(), moveview(), wipeclean(),
119 gwlarson 3.2 xferdepth(), freedepth(), setglortho(),
120 gwlarson 3.1 setglpersp(), getframe(), getmove(), fixwindow(), mytmflags();
121    
122     static double getdistance();
123 schorsch 3.24 */
124     static void checkglerr(char *where);
125     static void xferdepth(void);
126     static void freedepth(void);
127     static double getdistance(int dx, int dy, FVECT direc);
128     static int mytmflags(void);
129     static void getevent(void);
130     static void draw3dline(register FVECT wp[2]);
131     static void draw_grids(int fore);
132     static int moveview(int dx, int dy, int mov, int orb);
133     static void getframe(XButtonPressedEvent *ebut);
134     static void getmove(XButtonPressedEvent *ebut);
135     static void getkey(register XKeyPressedEvent *ekey);
136     static void fixwindow(register XExposeEvent *eexp);
137     static void resizewindow(register XConfigureEvent *ersz);
138     static void waitabit(void);
139     static void setglpersp(void);
140     static void setglortho(void);
141     static void wipeclean(void);
142    
143 gwlarson 3.1
144     #ifdef STEREO
145 schorsch 3.24 static void pushright(void);
146     static void popright(void);
147 gwlarson 3.1 #endif
148    
149 gwlarson 3.2 extern int gmPortals; /* GL portal list id */
150    
151 gwlarson 3.1 extern time_t time();
152    
153    
154 schorsch 3.24 extern void
155 gwlarson 3.1 dev_open(id) /* initialize GLX driver */
156     char *id;
157     {
158     extern char *getenv();
159     static RGBPRIMS myprims = STDPRIMS;
160 gwlarson 3.6 static int atlBest[] = {GLX_RGBA, GLX_DOUBLEBUFFER,
161     GLX_RED_SIZE,8, GLX_GREEN_SIZE,8,
162     GLX_BLUE_SIZE,8, GLX_DEPTH_SIZE,15, None};
163     static int atlOK[] = {GLX_RGBA, GLX_DOUBLEBUFFER,
164     GLX_RED_SIZE,4, GLX_GREEN_SIZE,4,
165     GLX_BLUE_SIZE,4, GLX_DEPTH_SIZE,15, None};
166 gwlarson 3.1 char *ev;
167     double gamval = GAMMA;
168     RGBPRIMP dpri = stdprims;
169     XSetWindowAttributes ourwinattr;
170     XWMHints ourxwmhints;
171     XSizeHints oursizhints;
172     /* check for unsupported stereo */
173     #ifdef NOSTEREO
174     error(INTERNAL, "stereo display driver unavailable");
175     #endif
176     /* open display server */
177     ourdisplay = XOpenDisplay(NULL);
178 gwlarson 3.5 CHECK(ourdisplay==NULL, USER,
179     "cannot open X-windows; DISPLAY variable set?");
180 gwlarson 3.1 #ifdef STEREO
181     switch (XSGIQueryStereoMode(ourdisplay, ourroot)) {
182     case STEREO_TOP:
183     case STEREO_BOTTOM:
184     break;
185     case STEREO_OFF:
186     error(USER,
187 gwlarson 3.5 "wrong video mode: run \"/usr/gfx/setmon -n STR_TOP\" first");
188 gwlarson 3.1 case X_STEREO_UNSUPPORTED:
189     error(USER, "stereo mode not supported on this screen");
190     default:
191     error(INTERNAL, "unknown stereo mode");
192     }
193     #endif
194     /* find a usable visual */
195     ourvinf = glXChooseVisual(ourdisplay, ourscreen, atlBest);
196 gwlarson 3.6 if (ourvinf == NULL)
197     ourvinf = glXChooseVisual(ourdisplay, ourscreen, atlOK);
198 gwlarson 3.5 CHECK(ourvinf==NULL, USER, "no suitable visuals available");
199 gwlarson 3.1 /* get a context */
200     gctx = glXCreateContext(ourdisplay, ourvinf, NULL, GL_TRUE);
201     /* set gamma and tone mapping */
202     if ((ev = XGetDefault(ourdisplay, "radiance", "gamma")) != NULL
203     || (ev = getenv("DISPLAY_GAMMA")) != NULL)
204     gamval = atof(ev);
205     if ((ev = getenv("DISPLAY_PRIMARIES")) != NULL &&
206     sscanf(ev, "%f %f %f %f %f %f %f %f",
207     &myprims[RED][CIEX],&myprims[RED][CIEY],
208     &myprims[GRN][CIEX],&myprims[GRN][CIEY],
209     &myprims[BLU][CIEX],&myprims[BLU][CIEY],
210     &myprims[WHT][CIEX],&myprims[WHT][CIEY]) >= 6)
211     dpri = myprims;
212     if (tmInit(mytmflags(), dpri, gamval) == NULL)
213     error(SYSTEM, "not enough memory in dev_open");
214     /* open window */
215     ourwinattr.background_pixel = ourblack;
216     ourwinattr.border_pixel = ourblack;
217     ourwinattr.event_mask = ourmask;
218     /* this is stupid */
219     ourwinattr.colormap = XCreateColormap(ourdisplay, ourroot,
220     ourvinf->visual, AllocNone);
221     gwind = XCreateWindow(ourdisplay, ourroot, 0, 0,
222     DisplayWidth(ourdisplay,ourscreen)-2*BORWIDTH,
223     #ifdef STEREO
224     (DisplayHeight(ourdisplay,ourscreen)-2*BORWIDTH)/2,
225     #else
226     DisplayHeight(ourdisplay,ourscreen)-2*BORWIDTH,
227     #endif
228     BORWIDTH, ourvinf->depth, InputOutput, ourvinf->visual,
229     CWBackPixel|CWBorderPixel|CWColormap|CWEventMask, &ourwinattr);
230 gwlarson 3.5 CHECK(gwind==0, SYSTEM, "cannot create window");
231 gwlarson 3.1 XStoreName(ourdisplay, gwind, id);
232     /* set window manager hints */
233     ourxwmhints.flags = InputHint|IconPixmapHint;
234     ourxwmhints.input = True;
235     ourxwmhints.icon_pixmap = XCreateBitmapFromData(ourdisplay,
236     gwind, x11icon_bits, x11icon_width, x11icon_height);
237     XSetWMHints(ourdisplay, gwind, &ourxwmhints);
238     oursizhints.min_width = MINWIDTH;
239     #ifdef STEREO
240     oursizhints.min_height = MINHEIGHT/2;
241     oursizhints.max_width = DisplayWidth(ourdisplay,ourscreen)-2*BORWIDTH;
242     oursizhints.max_height = (DisplayHeight(ourdisplay,ourscreen) -
243     2*BORWIDTH)/2;
244     oursizhints.flags = PMinSize|PMaxSize;
245     #else
246     oursizhints.min_height = MINHEIGHT;
247     oursizhints.flags = PMinSize;
248     #endif
249     XSetNormalHints(ourdisplay, gwind, &oursizhints);
250     /* set GLX context */
251     glXMakeCurrent(ourdisplay, gwind, gctx);
252     glEnable(GL_DEPTH_TEST);
253     glDepthFunc(GL_LEQUAL);
254 gwlarson 3.9 glClearColor(0, 0, 0, 0);
255 gwlarson 3.1 glFrontFace(GL_CCW);
256     glDisable(GL_CULL_FACE);
257     glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, GL_TRUE);
258     glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
259 gwlarson 3.10 glPixelStorei(GL_PACK_ALIGNMENT, 1);
260     glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
261 gwlarson 3.1 /* figure out sensible view */
262     pwidth = (double)DisplayWidthMM(ourdisplay, ourscreen) /
263     DisplayWidth(ourdisplay, ourscreen);
264     pheight = (double)DisplayHeightMM(ourdisplay, ourscreen) /
265     DisplayHeight(ourdisplay, ourscreen);
266     #ifdef STEREO
267     pheight *= 2.;
268     setstereobuf(STEREO_BUFFER_LEFT);
269     #endif
270     checkglerr("setting rendering parameters");
271 schorsch 3.22 odev.v = stdview;
272 gwlarson 3.1 odev.v.type = VT_PER;
273 gwlarson 3.7 viewflags = VWSTEADY; /* view starts static */
274 gwlarson 3.1 /* map the window */
275     XMapWindow(ourdisplay, gwind);
276     dev_input(); /* sets size and view angles */
277     if (!odInit(DisplayWidth(ourdisplay,ourscreen) *
278 gwlarson 3.11 DisplayHeight(ourdisplay,ourscreen) / 3))
279 gwlarson 3.1 error(SYSTEM, "insufficient memory for value storage");
280     odev.name = id;
281     odev.firstuse = 1; /* can't recycle samples */
282     odev.ifd = ConnectionNumber(ourdisplay);
283     }
284    
285    
286 schorsch 3.24 extern void
287     dev_close(void) /* close our display and free resources */
288 gwlarson 3.1 {
289     #ifdef DOBJ
290     dobj_cleanup();
291     #endif
292 gwlarson 3.2 freedepth();
293     gmEndGeom();
294     gmEndPortal();
295 gwlarson 3.1 odDone();
296     glXMakeCurrent(ourdisplay, None, NULL);
297     glXDestroyContext(ourdisplay, gctx);
298     XDestroyWindow(ourdisplay, gwind);
299     gwind = 0;
300     XCloseDisplay(ourdisplay);
301     ourdisplay = NULL;
302     tmDone(NULL);
303     odev.v.type = 0;
304     odev.hres = odev.vres = 0;
305     odev.ifd = -1;
306     }
307    
308    
309 schorsch 3.24 extern void
310     dev_clear(void) /* clear our representation */
311 gwlarson 3.1 {
312 gwlarson 3.10 viewflags |= VWCHANGE; /* pretend our view has changed */
313     wipeclean(); /* clean off display and samples */
314 gwlarson 3.12 dev_flush(); /* redraw geometry & get depth */
315 gwlarson 3.1 rayqleft = 0; /* hold off update */
316     }
317    
318    
319 schorsch 3.24 extern int
320     dev_view( /* assign new driver view */
321     register VIEW *nv
322     )
323 gwlarson 3.1 {
324     if (nv->type != VT_PER || /* check view legality */
325     nv->horiz > 160. || nv->vert > 160.) {
326     error(COMMAND, "illegal view type/angle");
327     nv->type = odev.v.type;
328     nv->horiz = odev.v.horiz;
329     nv->vert = odev.v.vert;
330     return(0);
331     }
332     if (nv != &odev.v) {
333     /* resize window? */
334     if (!FEQ(nv->horiz,odev.v.horiz) ||
335     !FEQ(nv->vert,odev.v.vert)) {
336     int dw = DisplayWidth(ourdisplay,ourscreen);
337     int dh = DisplayHeight(ourdisplay,ourscreen);
338    
339     dw -= 25; /* for window frame */
340     dh -= 50;
341     #ifdef STEREO
342     dh /= 2;
343     #endif
344     odev.hres = 2.*VIEWDIST/pwidth *
345     tan(PI/180./2.*nv->horiz);
346     odev.vres = 2.*VIEWDIST/pheight *
347     tan(PI/180./2.*nv->vert);
348     if (odev.hres > dw) {
349     odev.vres = dw * odev.vres / odev.hres;
350     odev.hres = dw;
351     }
352     if (odev.vres > dh) {
353     odev.hres = dh * odev.hres / odev.vres;
354     odev.vres = dh;
355     }
356     XResizeWindow(ourdisplay, gwind, odev.hres, odev.vres);
357     dev_input(); /* get resize event */
358     }
359 schorsch 3.22 odev.v = *nv; /* setview() already called */
360 gwlarson 3.14 viewflags |= VWCHANGE;
361     }
362 gwlarson 3.1 #ifdef STEREO
363 schorsch 3.22 vwright = *nv;
364 gwlarson 3.14 d = eyesepdist / sqrt(nv->hn2);
365     VSUM(vwright.vp, nv->vp, nv->hvec, d);
366     /* setview(&vwright); -- Unnecessary */
367 gwlarson 3.1 #endif
368     wipeclean();
369     return(1);
370     }
371    
372    
373 schorsch 3.24 extern void
374     dev_section( /* add octree for geometry rendering */
375     char *gfn,
376     char *pfn
377     )
378 gwlarson 3.1 {
379 gwlarson 3.2 if (gfn == NULL) {
380     gmEndGeom();
381     gmEndPortal();
382 gwlarson 3.4 wipeclean(); /* new geometry, so redraw it */
383 gwlarson 3.2 return;
384     }
385     if (access(gfn, R_OK) == 0)
386     gmNewGeom(gfn);
387 gwlarson 3.1 #ifdef DEBUG
388     else {
389 gwlarson 3.2 sprintf(errmsg, "cannot load octree \"%s\"", gfn);
390 gwlarson 3.1 error(WARNING, errmsg);
391     }
392     #endif
393 gwlarson 3.2 if (pfn != NULL)
394     gmNewPortal(pfn);
395 gwlarson 3.1 }
396    
397    
398 schorsch 3.24 extern void
399     dev_auxcom( /* process an auxiliary command */
400     char *cmd,
401     char *args
402     )
403 gwlarson 3.1 {
404     #ifdef DOBJ
405 gwlarson 3.12 int vischange;
406    
407     if ((vischange = dobj_command(cmd, args)) >= 0) {
408     if (vischange) {
409     imm_mode = beam_sync(1) > 0;
410     dev_clear();
411     }
412 gwlarson 3.1 return;
413 gwlarson 3.12 }
414 gwlarson 3.1 #endif
415     sprintf(errmsg, "%s: unknown command", cmd);
416     error(COMMAND, errmsg);
417     }
418    
419    
420 schorsch 3.24 extern VIEW *
421     dev_auxview( /* return nth auxiliary view */
422     int n,
423     int hvres[2]
424     )
425 gwlarson 3.1 {
426     hvres[0] = odev.hres; hvres[1] = odev.vres;
427     if (n == 0)
428     return(&odev.v);
429     #ifdef STEREO
430     if (n == 1)
431     return(&vwright);
432     #endif
433     return(NULL);
434     }
435    
436    
437 schorsch 3.24 extern int
438     dev_input(void) /* get X11 input */
439 gwlarson 3.1 {
440     inpresflags = 0;
441    
442     do
443     getevent();
444    
445     while (XPending(ourdisplay) > 0);
446    
447     odev.inpready = 0;
448    
449     return(inpresflags);
450     }
451    
452    
453 schorsch 3.24 extern void
454     dev_value( /* add a pixel value to our texture */
455     COLR c,
456     FVECT d,
457     FVECT p
458     )
459 gwlarson 3.1 {
460     #ifdef DOBJ
461     if (dobj_lightsamp != NULL) { /* in light source sampling */
462     (*dobj_lightsamp)(c, d, p);
463     return;
464     }
465     #endif
466     odSample(c, d, p); /* add to display representation */
467     if (!--rayqleft)
468     dev_flush(); /* flush output */
469     }
470    
471    
472 schorsch 3.24 extern int
473     dev_flush(void) /* flush output as appropriate */
474 gwlarson 3.1 {
475     int ndrawn;
476    
477 gwlarson 3.7 if ((viewflags&(VWMAPPED|VWPERSP)) == (VWMAPPED|VWPERSP)) {
478 gwlarson 3.1 #ifdef STEREO
479     pushright(); /* draw right eye */
480 gwlarson 3.3 ndrawn = gmDrawGeom();
481 gwlarson 3.1 #ifdef DOBJ
482 gwlarson 3.3 ndrawn += dobj_render();
483 gwlarson 3.1 #endif
484     checkglerr("rendering right eye");
485     popright(); /* draw left eye */
486     #endif
487 gwlarson 3.3 ndrawn = gmDrawGeom();
488 gwlarson 3.1 #ifdef DOBJ
489     ndrawn += dobj_render();
490     #endif
491 gwlarson 3.6 glXSwapBuffers(ourdisplay, gwind);
492 gwlarson 3.1 checkglerr("rendering base view");
493     }
494 gwlarson 3.7 if ((viewflags&(VWMAPPED|VWSTEADY|VWPERSP|VWORTHO)) ==
495     (VWMAPPED|VWSTEADY|VWPERSP)) {
496     /* first time after steady */
497     if (ndrawn)
498     xferdepth(); /* transfer and clear depth */
499     setglortho(); /* set orthographic view */
500    
501     }
502     if ((viewflags&(VWMAPPED|VWSTEADY|VWPERSP|VWORTHO)) ==
503     (VWMAPPED|VWSTEADY|VWORTHO)) {
504     /* else update cones */
505 gwlarson 3.1 #ifdef STEREO
506 gwlarson 3.7 pushright();
507     odUpdate(1); /* draw right eye */
508     popright();
509 gwlarson 3.1 #endif
510 gwlarson 3.7 odUpdate(0); /* draw left eye */
511     glFlush(); /* flush OpenGL */
512     }
513 gwlarson 3.1 rayqleft = RAYQLEN;
514     /* flush X11 and return # pending */
515     return(odev.inpready = XPending(ourdisplay));
516     }
517    
518    
519 schorsch 3.24 static void
520     checkglerr( /* check for GL or GLU error */
521     char *where
522     )
523 gwlarson 3.1 {
524     register GLenum errcode;
525    
526     while ((errcode = glGetError()) != GL_NO_ERROR) {
527     sprintf(errmsg, "OpenGL error %s: %s",
528     where, gluErrorString(errcode));
529     error(WARNING, errmsg);
530     }
531     }
532    
533    
534 schorsch 3.24 static void
535     xferdepth(void) /* load and clear depth buffer */
536 gwlarson 3.1 {
537     register GLfloat *dbp;
538 gwlarson 3.9 register GLubyte *pbuf;
539 gwlarson 3.1
540 gwlarson 3.3 if (depthbuffer == NULL) { /* allocate private depth buffer */
541 gwlarson 3.1 #ifdef STEREO
542     depthright = (GLfloat *)malloc(
543     odev.hres*odev.vres*sizeof(GLfloat));
544     #endif
545     depthbuffer = (GLfloat *)malloc(
546     odev.hres*odev.vres*sizeof(GLfloat));
547 gwlarson 3.5 CHECK(depthbuffer==NULL, SYSTEM, "out of memory in xferdepth");
548 gwlarson 3.1 }
549 gwlarson 3.3 /* allocate alpha buffer for portals */
550     if (gmPortals)
551 gwlarson 3.10 pbuf = (GLubyte *)malloc(odev.hres*odev.vres*sizeof(GLubyte));
552 gwlarson 3.3 else
553 gwlarson 3.9 pbuf = NULL;
554 gwlarson 3.1 #ifdef STEREO
555 gwlarson 3.12 pushright();
556 gwlarson 3.1 glReadPixels(0, 0, odev.hres, odev.vres,
557     GL_DEPTH_COMPONENT, GL_FLOAT, depthright);
558 gwlarson 3.9 if (pbuf != NULL) {
559     glClear(GL_COLOR_BUFFER_BIT);
560     gmDrawPortals(0xff, -1, -1, -1);
561 gwlarson 3.3 glReadPixels(0, 0, odev.hres, odev.vres,
562 gwlarson 3.10 GL_RED, GL_UNSIGNED_BYTE, pbuf);
563 gwlarson 3.9 }
564 gwlarson 3.3 for (dbp = depthright + odev.hres*odev.vres; dbp-- > depthright; )
565 gwlarson 3.10 if (pbuf != NULL && pbuf[dbp-depthright]&0x40)
566 gwlarson 3.3 *dbp = FHUGE;
567     else
568     *dbp = mapdepth(*dbp);
569     glClear(GL_DEPTH_BUFFER_BIT);
570 gwlarson 3.1 odDepthMap(1, depthright);
571 gwlarson 3.12 popright();
572 gwlarson 3.1 #endif
573 gwlarson 3.2 /* read back depth buffer */
574 gwlarson 3.1 glReadPixels(0, 0, odev.hres, odev.vres,
575     GL_DEPTH_COMPONENT, GL_FLOAT, depthbuffer);
576 gwlarson 3.9 if (pbuf != NULL) {
577     glClear(GL_COLOR_BUFFER_BIT); /* find portals */
578     gmDrawPortals(0xff, -1, -1, -1);
579 gwlarson 3.2 glReadPixels(0, 0, odev.hres, odev.vres,
580 gwlarson 3.10 GL_RED, GL_UNSIGNED_BYTE, pbuf);
581     #ifdef DEBUG
582     glXSwapBuffers(ourdisplay, gwind);
583     #endif
584 gwlarson 3.9 }
585 gwlarson 3.1 for (dbp = depthbuffer + odev.hres*odev.vres; dbp-- > depthbuffer; )
586 gwlarson 3.10 if (pbuf != NULL && pbuf[dbp-depthbuffer]&0x40)
587 gwlarson 3.2 *dbp = FHUGE;
588     else
589     *dbp = mapdepth(*dbp);
590 gwlarson 3.3 glClear(GL_DEPTH_BUFFER_BIT); /* clear system depth buffer */
591 gwlarson 3.1 odDepthMap(0, depthbuffer); /* transfer depth data */
592 gwlarson 3.9 if (pbuf != NULL)
593 greg 3.19 free((void *)pbuf); /* free our portal buffer */
594 gwlarson 3.1 }
595    
596    
597 schorsch 3.24 static void
598     freedepth(void) /* free recorded depth buffer */
599 gwlarson 3.2 {
600     if (depthbuffer == NULL)
601     return;
602     #ifdef STEREO
603     odDepthMap(1, NULL);
604 greg 3.19 free((void *)depthright);
605 gwlarson 3.2 depthright = NULL;
606     #endif
607     odDepthMap(0, NULL);
608 greg 3.19 free((void *)depthbuffer);
609 gwlarson 3.2 depthbuffer = NULL;
610     }
611    
612    
613 gwlarson 3.1 static double
614 schorsch 3.24 getdistance( /* distance from fore plane along view ray */
615     int dx,
616     int dy,
617     FVECT direc
618     )
619 gwlarson 3.1 {
620     GLfloat gldepth;
621     double dist;
622    
623 schorsch 3.24 if ((dx<0) | (dx>=odev.hres) | (dy<0) | (dy>=odev.vres))
624 gwlarson 3.1 return(FHUGE);
625     if (depthbuffer != NULL)
626     dist = depthbuffer[dy*odev.hres + dx];
627     else {
628     glReadPixels(dx,dy, 1,1, GL_DEPTH_COMPONENT,
629     GL_FLOAT, &gldepth);
630 greg 3.23 if (gldepth <= FTINY)
631     return (FHUGE); /* call failed */
632 gwlarson 3.3 dist = mapdepth(gldepth);
633 gwlarson 3.1 }
634     if (dist >= .99*FHUGE)
635     return(FHUGE);
636     return((dist-odev.v.vfore)/DOT(direc,odev.v.vdir));
637     }
638    
639    
640     #ifdef STEREO
641 schorsch 3.24 static void
642     pushright(void) /* push on right view & buffer */
643 gwlarson 3.1 {
644     double d;
645    
646     setstereobuf(STEREO_BUFFER_RIGHT);
647 gwlarson 3.7 if (viewflags & VWPERSP) {
648 gwlarson 3.1 glMatrixMode(GL_MODELVIEW);
649     glPushMatrix();
650     d = -eyesepdist / sqrt(odev.v.hn2);
651     glTranslated(d*odev.v.hvec[0], d*odev.v.hvec[1],
652     d*odev.v.hvec[2]);
653     checkglerr("setting right view");
654     }
655     }
656    
657    
658 schorsch 3.24 static void
659     popright(void) /* pop off right view & buffer */
660 gwlarson 3.1 {
661 gwlarson 3.7 if (viewflags & VWPERSP) {
662 gwlarson 3.1 glMatrixMode(GL_MODELVIEW);
663     glPopMatrix();
664     }
665     setstereobuf(STEREO_BUFFER_LEFT);
666     }
667     #endif
668    
669    
670     static int
671 schorsch 3.24 mytmflags(void) /* figure out tone mapping flags */
672 gwlarson 3.1 {
673     extern char *progname;
674     register char *cp, *tail;
675     /* find basic name */
676     for (cp = tail = progname; *cp; cp++)
677     if (*cp == '/')
678     tail = cp+1;
679     for (cp = tail; *cp && *cp != '.'; cp++)
680     ;
681     #ifdef DEBUG
682     if (cp > tail && cp[-1] == 'h')
683     return(TM_F_HUMAN);
684     else
685     return(TM_F_CAMERA);
686     #else
687     if (cp > tail && cp[-1] == 'h')
688     return(TM_F_HUMAN|TM_F_NOSTDERR);
689     else
690     return(TM_F_CAMERA|TM_F_NOSTDERR);
691     #endif
692     }
693    
694    
695 schorsch 3.24 static void
696     getevent(void) /* get next event */
697 gwlarson 3.1 {
698     XNextEvent(ourdisplay, levptr(XEvent));
699     switch (levptr(XEvent)->type) {
700     case ConfigureNotify:
701     resizewindow(levptr(XConfigureEvent));
702     break;
703     case UnmapNotify:
704 gwlarson 3.7 viewflags &= ~VWMAPPED;
705 gwlarson 3.1 break;
706     case MapNotify:
707 gwlarson 3.2 odRemap(0);
708 gwlarson 3.7 viewflags |= VWMAPPED;
709 gwlarson 3.1 break;
710     case Expose:
711     fixwindow(levptr(XExposeEvent));
712     break;
713     case KeyPress:
714     getkey(levptr(XKeyPressedEvent));
715     break;
716     case ButtonPress:
717     if (FRAMESTATE(levptr(XButtonPressedEvent)->state))
718     getframe(levptr(XButtonPressedEvent));
719     else
720     getmove(levptr(XButtonPressedEvent));
721     break;
722     }
723     }
724    
725    
726 schorsch 3.24 static void
727     draw3dline( /* draw 3d line in world coordinates */
728     register FVECT wp[2]
729     )
730 gwlarson 3.1 {
731     glVertex3d(wp[0][0], wp[0][1], wp[0][2]);
732     glVertex3d(wp[1][0], wp[1][1], wp[1][2]);
733     }
734    
735    
736 schorsch 3.24 static void
737     draw_grids( /* draw holodeck section grids */
738     int fore
739     )
740 gwlarson 3.1 {
741     glPushAttrib(GL_LIGHTING_BIT|GL_ENABLE_BIT);
742     glDisable(GL_LIGHTING);
743     if (fore)
744 gwlarson 3.8 glColor3ub(4, 250, 250);
745 gwlarson 3.1 else
746     glColor3ub(0, 0, 0);
747     glBegin(GL_LINES); /* draw each grid line */
748     gridlines(draw3dline);
749     glEnd();
750     checkglerr("drawing grid lines");
751     glPopAttrib();
752     }
753    
754    
755 schorsch 3.24 static int
756     moveview( /* move our view */
757     int dx,
758     int dy,
759     int mov,
760     int orb
761     )
762 gwlarson 3.1 {
763     VIEW nv;
764     FVECT odir, v1, wip;
765     double d, d1;
766     /* start with old view */
767 schorsch 3.22 nv = odev.v;
768 gwlarson 3.1 /* orient our motion */
769     if (viewray(v1, odir, &odev.v,
770     (dx+.5)/odev.hres, (dy+.5)/odev.vres) < -FTINY)
771     return(0); /* outside view */
772     if (mov | orb) { /* moving relative to geometry */
773     d = getdistance(dx, dy, odir); /* distance from front plane */
774     #ifdef DOBJ
775     d1 = dobj_trace(NULL, v1, odir);
776     if (d1 < d)
777     d = d1;
778     #endif
779     if (d >= .99*FHUGE)
780     d = 0.5*(dev_zmax+dev_zmin); /* just guess */
781     VSUM(wip, v1, odir, d);
782     VSUB(odir, wip, odev.v.vp);
783     } else /* panning with constant viewpoint */
784     VCOPY(nv.vdir, odir);
785     if (orb && mov) { /* orbit left/right */
786     spinvector(odir, odir, nv.vup, d=MOVDEG*PI/180.*mov);
787     VSUM(nv.vp, wip, odir, -1.);
788     spinvector(nv.vdir, nv.vdir, nv.vup, d);
789     } else if (orb) { /* orbit up/down */
790     fcross(v1, odir, nv.vup);
791     if (normalize(v1) == 0.)
792     return(0);
793     spinvector(odir, odir, v1, d=MOVDEG*PI/180.*orb);
794     VSUM(nv.vp, wip, odir, -1.);
795     spinvector(nv.vdir, nv.vdir, v1, d);
796     } else if (mov) { /* move forward/backward */
797     d = MOVPCT/100. * mov;
798     VSUM(nv.vp, nv.vp, odir, d);
799     }
800 gwlarson 3.7 if (!mov ^ !orb && viewflags&VWHEADLOCK) { /* restore height */
801 gwlarson 3.1 VSUM(v1, odev.v.vp, nv.vp, -1.);
802     d = DOT(v1, nv.vup);
803     VSUM(nv.vp, nv.vp, odev.v.vup, d);
804     }
805     if (setview(&nv) != NULL)
806     return(0); /* illegal view */
807     dev_view(&nv);
808 gwlarson 3.2 inpresflags |= DFL(DC_SETVIEW);
809 gwlarson 3.1 return(1);
810     }
811    
812    
813 schorsch 3.24 static void
814     getframe( /* get focus frame */
815     XButtonPressedEvent *ebut
816     )
817 gwlarson 3.1 {
818     int startx = ebut->x, starty = ebut->y;
819     int endx, endy;
820    
821     XMaskEvent(ourdisplay, ButtonReleaseMask, levptr(XEvent));
822     endx = levptr(XButtonReleasedEvent)->x;
823     endy = levptr(XButtonReleasedEvent)->y;
824 schorsch 3.24 if ((endx == startx) | (endy == starty)) {
825 gwlarson 3.1 XBell(ourdisplay, 0);
826     return;
827     }
828     if (endx < startx) {register int c = endx; endx = startx; startx = c;}
829     if (endy < starty) {register int c = endy; endy = starty; starty = c;}
830     sprintf(odev_args, "%.3f %.3f %.3f %.3f",
831     (startx+.5)/odev.hres, 1.-(endy+.5)/odev.vres,
832     (endx+.5)/odev.hres, 1.-(starty+.5)/odev.vres);
833     inpresflags |= DFL(DC_FOCUS);
834     }
835    
836    
837 schorsch 3.24 static void
838     waitabit(void) /* pause a moment */
839 greg 3.19 {
840     struct timespec ts;
841     ts.tv_sec = 0;
842 greg 3.23 ts.tv_nsec = 100000000L;
843 greg 3.19 nanosleep(&ts, NULL);
844     }
845    
846    
847 schorsch 3.24 static void
848     getmove( /* get view change */
849     XButtonPressedEvent *ebut
850     )
851 gwlarson 3.1 {
852     int movdir = MOVDIR(ebut->button);
853     int movorb = MOVORB(ebut->state);
854 gwlarson 3.2 int ndrawn;
855 gwlarson 3.1 Window rootw, childw;
856     int rootx, rooty, wx, wy;
857     unsigned int statemask;
858    
859     XNoOp(ourdisplay); /* makes sure we're not idle */
860    
861 gwlarson 3.7 viewflags &= ~VWSTEADY; /* flag moving view */
862 gwlarson 3.11 setglpersp(); /* start us off in perspective */
863 gwlarson 3.1 while (!XCheckMaskEvent(ourdisplay,
864     ButtonReleaseMask, levptr(XEvent))) {
865 greg 3.19 /* pause so as not to move too fast */
866     waitabit();
867 gwlarson 3.1 /* get cursor position */
868     if (!XQueryPointer(ourdisplay, gwind, &rootw, &childw,
869     &rootx, &rooty, &wx, &wy, &statemask))
870     break; /* on another screen */
871     /* compute view motion */
872     if (!moveview(wx, odev.vres-1-wy, movdir, movorb)) {
873     sleep(1);
874     continue; /* cursor in bad place */
875     }
876     draw_grids(1); /* redraw grid */
877     #ifdef STEREO
878     pushright();
879     draw_grids(1);
880 gwlarson 3.3 ndrawn = gmDrawGeom();
881 gwlarson 3.1 #ifdef DOBJ
882 gwlarson 3.3 ndrawn += dobj_render();
883 gwlarson 3.1 #endif
884     popright();
885     #endif
886     /* redraw octrees */
887 gwlarson 3.3 ndrawn = gmDrawGeom();
888 gwlarson 3.1 #ifdef DOBJ
889 gwlarson 3.2 ndrawn += dobj_render(); /* redraw objects */
890 gwlarson 3.1 #endif
891 gwlarson 3.6 glXSwapBuffers(ourdisplay, gwind);
892     if (!ndrawn)
893 gwlarson 3.2 sleep(1); /* for reasonable interaction */
894 gwlarson 3.1 }
895     if (!(inpresflags & DFL(DC_SETVIEW))) { /* do final motion */
896     movdir = MOVDIR(levptr(XButtonReleasedEvent)->button);
897     wx = levptr(XButtonReleasedEvent)->x;
898     wy = levptr(XButtonReleasedEvent)->y;
899     moveview(wx, odev.vres-1-wy, movdir, movorb);
900     }
901 gwlarson 3.7 viewflags |= VWSTEADY; /* done goofing around */
902 gwlarson 3.1 }
903    
904    
905 schorsch 3.24 static void
906     setglpersp(void) /* set perspective view in GL */
907 gwlarson 3.1 {
908     double d, xmin, xmax, ymin, ymax;
909     GLfloat vec[4];
910     double depthlim[2];
911     /* set depth limits */
912 gwlarson 3.2 gmDepthLimit(depthlim, odev.v.vp, odev.v.vdir);
913 gwlarson 3.1 if (depthlim[0] >= depthlim[1]) {
914     dev_zmin = 1.;
915     dev_zmax = 100.;
916     } else {
917     dev_zmin = 0.5*depthlim[0];
918 gwlarson 3.13 dev_zmax = 1.25*depthlim[1];
919 gwlarson 3.1 if (dev_zmin > dev_zmax/5.)
920     dev_zmin = dev_zmax/5.;
921     }
922     if (odev.v.vfore > FTINY)
923     dev_zmin = odev.v.vfore;
924     if (odev.v.vaft > FTINY)
925     dev_zmax = odev.v.vaft;
926 gwlarson 3.18 if (dev_zmin*500. < dev_zmax)
927 greg 3.19 dev_zmin = dev_zmax/500.;
928 gwlarson 3.1 setzrat();
929     xmax = dev_zmin * tan(PI/180./2. * odev.v.horiz);
930     xmin = -xmax;
931     d = odev.v.hoff * (xmax - xmin);
932     xmin += d; xmax += d;
933     ymax = dev_zmin * tan(PI/180./2. * odev.v.vert);
934     ymin = -ymax;
935     d = odev.v.voff * (ymax - ymin);
936     ymin += d; ymax += d;
937     /* set view matrix */
938     glMatrixMode(GL_PROJECTION);
939     glLoadIdentity();
940     glFrustum(xmin, xmax, ymin, ymax, dev_zmin, dev_zmax);
941     gluLookAt(odev.v.vp[0], odev.v.vp[1], odev.v.vp[2],
942     odev.v.vp[0] + odev.v.vdir[0],
943     odev.v.vp[1] + odev.v.vdir[1],
944     odev.v.vp[2] + odev.v.vdir[2],
945     odev.v.vup[0], odev.v.vup[1], odev.v.vup[2]);
946     checkglerr("setting perspective view");
947     vec[0] = vec[1] = vec[2] = 0.; vec[3] = 1.;
948     glLightModelfv(GL_LIGHT_MODEL_AMBIENT, vec);
949     vec[0] = -odev.v.vdir[0];
950     vec[1] = -odev.v.vdir[1];
951     vec[2] = -odev.v.vdir[2];
952     vec[3] = 0.;
953     glLightfv(GL_LIGHT0, GL_POSITION, vec);
954     vec[0] = vec[1] = vec[2] = .7; vec[3] = 1.;
955     glLightfv(GL_LIGHT0, GL_SPECULAR, vec);
956     glLightfv(GL_LIGHT0, GL_DIFFUSE, vec);
957     vec[0] = vec[1] = vec[2] = .3; vec[3] = 1.;
958     glLightfv(GL_LIGHT0, GL_AMBIENT, vec);
959     glEnable(GL_LIGHT0);
960     glEnable(GL_LIGHTING); /* light our GL objects */
961     glShadeModel(GL_SMOOTH);
962 gwlarson 3.7 viewflags &= ~VWORTHO;
963     viewflags |= VWPERSP;
964 gwlarson 3.1 }
965    
966    
967 schorsch 3.24 static void
968     setglortho(void) /* set up orthographic view for cone drawing */
969 gwlarson 3.1 {
970 gwlarson 3.6 glDrawBuffer(GL_FRONT); /* use single-buffer mode */
971 gwlarson 3.1 /* set view matrix */
972     glMatrixMode(GL_PROJECTION);
973     glLoadIdentity();
974     glOrtho(0., (double)odev.hres, 0., (double)odev.vres,
975     0.001*OMAXDEPTH, 1.001*(-OMAXDEPTH));
976     checkglerr("setting orthographic view");
977     glDisable(GL_LIGHTING); /* cones are constant color */
978     glShadeModel(GL_FLAT);
979 gwlarson 3.7 viewflags &= ~VWPERSP;
980     viewflags |= VWORTHO;
981 gwlarson 3.1 }
982    
983    
984 schorsch 3.24 static void
985     wipeclean(void) /* prepare for redraw */
986 gwlarson 3.1 {
987 gwlarson 3.6 glDrawBuffer(GL_BACK); /* use double-buffer mode */
988 gwlarson 3.9 glReadBuffer(GL_BACK);
989 gwlarson 3.6 /* clear buffers */
990 gwlarson 3.1 #ifdef STEREO
991     setstereobuf(STEREO_BUFFER_RIGHT);
992 gwlarson 3.6 glClear(GL_DEPTH_BUFFER_BIT|GL_COLOR_BUFFER_BIT);
993 gwlarson 3.1 setstereobuf(STEREO_BUFFER_LEFT);
994     #endif
995 gwlarson 3.6 glClear(GL_DEPTH_BUFFER_BIT|GL_COLOR_BUFFER_BIT);
996     freedepth();
997 gwlarson 3.7 if ((viewflags&(VWCHANGE|VWSTEADY)) ==
998     (VWCHANGE|VWSTEADY)) { /* clear samples if new */
999 gwlarson 3.1 odClean();
1000 gwlarson 3.7 viewflags &= ~VWCHANGE; /* change noted */
1001 gwlarson 3.10 } else if (viewflags & VWSTEADY)
1002     odRedrawAll();
1003 gwlarson 3.17 setglpersp(); /* reset view & clipping planes */
1004 gwlarson 3.1 }
1005    
1006    
1007 schorsch 3.24 static void
1008     getkey( /* get input key */
1009     register XKeyPressedEvent *ekey
1010     )
1011 gwlarson 3.1 {
1012     Window rootw, childw;
1013     int rootx, rooty, wx, wy;
1014     unsigned int statemask;
1015     int n;
1016     char buf[8];
1017    
1018     n = XLookupString(ekey, buf, sizeof(buf), NULL, NULL);
1019     if (n != 1)
1020     return;
1021     switch (buf[0]) {
1022     case 'h': /* turn on height motion lock */
1023 gwlarson 3.7 viewflags |= VWHEADLOCK;
1024 gwlarson 3.1 return;
1025     case 'H': /* turn off height motion lock */
1026 gwlarson 3.7 viewflags &= ~VWHEADLOCK;
1027 gwlarson 3.1 return;
1028     case 'l': /* retrieve last view */
1029     inpresflags |= DFL(DC_LASTVIEW);
1030     return;
1031     case 'p': /* pause computation */
1032     inpresflags |= DFL(DC_PAUSE);
1033     return;
1034     case 'v': /* spit out view */
1035     inpresflags |= DFL(DC_GETVIEW);
1036     return;
1037     case 'f': /* frame view position */
1038     if (!XQueryPointer(ourdisplay, gwind, &rootw, &childw,
1039     &rootx, &rooty, &wx, &wy, &statemask))
1040     return; /* on another screen */
1041     sprintf(odev_args, "%.4f %.4f", (wx+.5)/odev.hres,
1042     1.-(wy+.5)/odev.vres);
1043     inpresflags |= DFL(DC_FOCUS);
1044     return;
1045     case 'F': /* unfocus */
1046     odev_args[0] = '\0';
1047     inpresflags |= DFL(DC_FOCUS);
1048     return;
1049     case '\n':
1050     case '\r': /* resume computation */
1051     inpresflags |= DFL(DC_RESUME);
1052     return;
1053     case CTRL('R'): /* redraw screen */
1054 gwlarson 3.10 odRemap(0); /* new tone mapping */
1055 gwlarson 3.6 glClear(GL_DEPTH_BUFFER_BIT);
1056 gwlarson 3.1 #ifdef STEREO
1057     setstereobuf(STEREO_BUFFER_RIGHT);
1058 gwlarson 3.6 glClear(GL_DEPTH_BUFFER_BIT);
1059 gwlarson 3.1 setstereobuf(STEREO_BUFFER_LEFT);
1060     #endif
1061     return;
1062     case CTRL('L'): /* refresh from server */
1063     if (inpresflags & DFL(DC_REDRAW))
1064 gwlarson 3.12 return; /* already called */
1065 gwlarson 3.1 XRaiseWindow(ourdisplay, gwind);
1066 gwlarson 3.11 XFlush(ourdisplay); /* raise up window */
1067 gwlarson 3.10 sleep(1); /* wait for restacking */
1068 gwlarson 3.11 dev_clear(); /* clear buffer and samples */
1069 gwlarson 3.10 odRemap(1); /* start fresh histogram */
1070 gwlarson 3.1 inpresflags |= DFL(DC_REDRAW); /* resend values from server */
1071     return;
1072     case 'K': /* kill rtrace process(es) */
1073     inpresflags |= DFL(DC_KILL);
1074     break;
1075     case 'R': /* restart rtrace */
1076     inpresflags |= DFL(DC_RESTART);
1077     break;
1078     case 'C': /* clobber holodeck */
1079     inpresflags |= DFL(DC_CLOBBER);
1080     break;
1081     case 'q': /* quit the program */
1082     inpresflags |= DFL(DC_QUIT);
1083     return;
1084     default:
1085     XBell(ourdisplay, 0);
1086     return;
1087     }
1088     }
1089    
1090    
1091 schorsch 3.24 static void
1092     fixwindow( /* repair damage to window */
1093     register XExposeEvent *eexp
1094     )
1095 gwlarson 3.1 {
1096     int xmin, ymin, xmax, ymax;
1097    
1098 schorsch 3.24 if ((odev.hres == 0) | (odev.vres == 0)) { /* first exposure */
1099 gwlarson 3.1 resizewindow((XConfigureEvent *)eexp);
1100     return;
1101     }
1102     xmin = eexp->x; xmax = eexp->x + eexp->width;
1103     ymin = odev.vres - eexp->y - eexp->height; ymax = odev.vres - eexp->y;
1104 gwlarson 3.10
1105     if (xmin <= 0 && xmax >= odev.hres-1 &&
1106     ymin <= 0 && ymax >= odev.vres) {
1107     DCHECK(eexp->count, WARNING, "multiple clear in fixwindow");
1108 gwlarson 3.11 wipeclean(); /* make sure we're go */
1109 gwlarson 3.10 return;
1110     }
1111 gwlarson 3.1 /* clear portion of depth */
1112 gwlarson 3.2 glPushAttrib(GL_DEPTH_BUFFER_BIT|GL_COLOR_BUFFER_BIT);
1113 gwlarson 3.1 glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
1114     glDepthFunc(GL_ALWAYS);
1115     glBegin(GL_POLYGON);
1116     glVertex3i(xmin, ymin, OMAXDEPTH);
1117     glVertex3i(xmax, ymin, OMAXDEPTH);
1118     glVertex3i(xmax, ymax, OMAXDEPTH);
1119     glVertex3i(xmin, ymax, OMAXDEPTH);
1120     glEnd();
1121     #ifdef STEREO
1122     setstereobuf(STEREO_BUFFER_RIGHT);
1123     glBegin(GL_POLYGON);
1124     glVertex3i(xmin, ymin, OMAXDEPTH);
1125     glVertex3i(xmax, ymin, OMAXDEPTH);
1126     glVertex3i(xmax, ymax, OMAXDEPTH);
1127     glVertex3i(xmin, ymax, OMAXDEPTH);
1128     glEnd();
1129     odRedraw(1, xmin, ymin, xmax, ymax);
1130     setstereobuf(STEREO_BUFFER_LEFT);
1131     #endif
1132 gwlarson 3.2 glPopAttrib();
1133 gwlarson 3.1 odRedraw(0, xmin, ymin, xmax, ymax);
1134     }
1135    
1136    
1137 schorsch 3.24 static void
1138     resizewindow( /* resize window */
1139     register XConfigureEvent *ersz
1140     )
1141 gwlarson 3.1 {
1142     glViewport(0, 0, ersz->width, ersz->height);
1143    
1144     if (ersz->width == odev.hres && ersz->height == odev.vres)
1145     return;
1146    
1147     odev.hres = ersz->width;
1148     odev.vres = ersz->height;
1149    
1150     odev.v.horiz = 2.*180./PI * atan(0.5/VIEWDIST*pwidth*odev.hres);
1151     odev.v.vert = 2.*180./PI * atan(0.5/VIEWDIST*pheight*odev.vres);
1152    
1153 gwlarson 3.2 inpresflags |= DFL(DC_SETVIEW);
1154 gwlarson 3.7 viewflags |= VWCHANGE;
1155 gwlarson 3.1 }